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A$1,000 for a flyable defiant
ok, i've said it ... i'm willing to contriiiiiibute 1,000 big ones to any modeller willing to create a flyable defiant (to 1C standards and acceptance) .. there it is .. 1,000 'A' (aussie) dollars sitting on the table .. I know Russians like a goooooood bet (sorry I stutter when nervous)
The model will need to allow 2 players online - pilot - gunner. Is anyone else willing to put their 'Hard earned' where flight sim joy lies? (It doesn't have to be a large amount, i'm just crazzzzzzzy, every little bit helps expand a great sim!) He111. |
Mate, I would pay that to have a full functioning cockpit in all planes. A grand is bugger all really. There should be enough out there that could easily afford a small amount like that for a hobby.
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A bounty system for 3rd party add-ons -interesting! There are a few things I would chip in for but I think this approach would need 1) a bounty interface and 2) the sdk to be released before it could be accomplished.
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Why dont you email Luthier, Im sure he would divert the ship for some pocket money :-P
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800€ ~ lol
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I respect the cash offer.
But why the Defiant? It was a death trap. |
I'd chip in a couple of hundred for a Wellington.
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Isn't there a precedent for this? I know for sure I saw some flight-simmers chipping in to get content modelled and added into the old Il-2 series. Can't for the life of me remember where I saw it or the extent of the content that was paid for. Pretty sure it was a bomber, or the cockpits required to make one flyable. I think it might have all folded when it became clear, based on the rates for the completed project, just how much it would cost to get further stuff modelled. Might have been a russian project, anyone else remember that?
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the catalina .... never made il2 from a guys who made some free plane... never know why... but i never fly its
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This would seem like an ideal 'kickstarter' project. However, I would be very nervous about the follow through of whoever took on the job. Not saying that people can't do it, but I've seen a lot of mods and conversions and whatnot go belly up simply because the people who were doing it lost interest or the project became too big/hard.
That said, I'll put in a few dollars for various projects like this if there were reasonable assurances that they would be completed. |
This has no sense until the sdk will be released to the public. With only third party 3d models you have nothing right now in the sim.
Anyway I´m a professional 3d modeler, and I think to model an aircraft at COD standard detail level cost way more than 1000$ It is a full two moths work, the least, maybe more, and that if you already have all the necessary blueprints and right and complete reference material. |
thanks Ailantd.
A$1,000 = 32,000 Rubles, which could purchase a .. (1) house, (2) car, (3) can of coke ???? I realise 1,000 isn't much but hoping others might contribute too and encourage modellers ? The defiant would be good to fly because no other aircraft was a turretted fighter, where both pilot and gunner had to work as one, otherwise ... :evil: Doesn't the russian crew follow these forums?? He111. |
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I am surprised that paid addons for MSFS or DCS P-51 or A-10 do not have same cockpit quality. They have to make one aircraft only and still can not afford or do not care to go into that much detail.
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You mean $10,000...
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I would stick another £50 in if someone could solve my CTD problem.
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But that did cost a fair amount more - 6000 US $, though given the greater complexity of CoD I would expect the same amount for an exterior model alone. Cockpits and gunner stations adding to that. EXCLUDING texturing and animation coding. Still, for a world wide community that is not alot of money, IMO. |
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I would be more than willing to donate regularly (or pay for a pre-order if taken on by the official developer) for development of a flyable Lancaster, or possibly a B17. Or any other 4 engined heavy bomber for that matter.
I think a Lancaster would be perfect for this simulation as historically, big formations were not the principle, staggered solitary night time missions were the norm - surely this would benefit from the next gen engine etc. by not requiring large numbers of aircraft to be modeled at once. Of course, the map would need expanding somewhat... B17s would be good when we have next decades computing power to enable those large tight formation daylight raids. I will keep dreaming :grin: |
Crowdfunding! :grin:
It already works in the music business, well - somewhat. |
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The modeller then presents his work to an independent 'referee' who decides if the aircraft lives up to the agreed standards/quality, and then makes the amount of money available for the modeller. Everyone happy right? :grin: |
How was it organised with Pe-8 model? Are players happy with the result?
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man, you must be really desperate to fly a Defiant..
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It's the best cockpit I've ever seen in a game. I would say it's as much a step above the CloD ones as the CloD ones are a step above the 1946 ones. |
Thanks Zorin, that could be it. I remember it added up to several thousand dollars US.
Speaking more generally, as others have said, the money side of it isn't the biggest hurdle. After researching and gathering all the required real-life data for the model to be based on, you'd have to find someone, or a group of people, who are skilled enough to make the 3D models and surface textures (to the standard we've come to expect), and who aren't too busy getting paid to use those skills on 'real' jobs. Then they or someone else would have to research and work out some kind of flight model for the plane, even if you've just added cockpits to a previously non-player-flyable plane, as the AI uses a more simplified flight model if I understand it correctly. And after all that, you'd either have to submit it to Luthier/Ilya in order to actually get it in the game, or wait for the SDK and include it as an unofficial add-on plane. None of that's impossible, but it's a lot of work, requiring a lot of organization, communication and co-operation. If it were just a money matter, we'd probably already have seen a lot more content being added to the game that way. It actually has parallels in some ways to the restoration of real-life aircraft. It takes a lot of time and money and dedication. The idea of contracting third parties to make extra content for the sim also ties in with the subject of paid-for add-ons and DLC in general. Because of the economy of scale (or whatever that term is) it's actually easier for the official game developers to make additional content and then spread the cost of that over the larger market that's willing to pay for it when it's included with traditional add-ons or expansion packs. We all pay less when the content is bought by everyone. But we pay more for it (or the developers lose money) when people are free to not buy it at all and do without it, as the cost is then spread over a smaller market. Anyway, don't want to get into that subject. I think what it adds up to is, like anything, if you want a custom made product, you'd better be prepared to spend more for it than the off-the-shelf stuff, and be willing to wait longer for it, and maybe even put in more than money . Which is sort of what we're all doing anyway to a lesser extent, with combat flight sims already being a niche, not mass-produced cookie-cutter-ed, product. Hmmm, rambled on a bit there... |
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http://www.shockwaveproductions.com/...s/image005.jpg http://www.fspilotshop.com/images/a2mkimage001.jpg Maybe I searched for wrong images. Same is with DCS P-51 WIP. I would love to buy it but looking at cockpit WIP I will not be able to force myself flying it after CloD. But this may be just me. |
-Almost all- COD cockpits are truly master artwork not yet surpassed in any sim or game. This is true even with the actual downgrade lighting from the original version, that give they more 3D look than the photorealistic original sensation. I don´t know only one cockpit in MFS -not even third party- that look so good and detailed even from close look as COD ones, and this is not only about having every gauge ( working or not, as we are talking about how it looks, not how it behaves ) or every screw in its place, but also the way this items are modeled and integrated in the whole image. The tricks they use to achieve this not only works, also works very well.
COD modelers can feel proud of his master artwork, and if I would be them I would be every day asking coders to fix the light again, so the amazing work can be enjoyed in all his glory XD I hope they can maintain the actual level in all the new planes they are working on but I doubt there are a lot of third party outside capable of doing it. |
well if anyone is interested in trying the second half of this film might be of some use?
http://www.liveleak.com/view?i=bf4_1320784890 (and the first half could be useful for a Welli;) ) |
Whilst waiting for CoD to be sorted I purchases the A2A Spitfire. It is an awesome cockpit with everything workable in it. It feels far more realistic.
I was hoping that this level of detail and realism could be put into CoD. Even if this cost hundreds to purchase, I think there is enough of us out there that could afford it and justify producing it. |
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The ROC was not a fighter, more a recon / bomber / naval support. Many aircraft had rear gunners to defend themselves, defiant only one designed as a turretted fighter / bomber interceptor. For a skilled sim fighter pilots, the defiant would be a total change of pace and new skills required. Could turretted fighters ever have succeeded with skilled pilots, gunners and tactics ? we can use Clod to find out! He111 |
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Keeping in mind that a modeller's fair salary is about US$ 2.000,- then we simply need at least US$ 12.000,- for the Defiant's cockpit. Just that simple ;) This information is for all who think that good models are growing somewhere on trees or falling off heaven. Now go ahead and count all the models we have so far in CloD and do the math ;) |
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I have the A2A Accusim Spitfire and with the possible exception of lighting/shadows, I find the detail (visually) in the Accusim cockpits far outstrip the CloD ones. Especially at high resolutions. Looking around those cockpits with Track IR or an equivalent really is amazing. Screen shots do not do them justice. Add to that the functionality of all those things, though, and it really 'takes off'. |
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hmmmm, that's a tad steep, I'm sure quality models could be produced in emerging countries for half that. If I wait 12 months, the EU will be included in that group! LOL! :grin: He111. |
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I don't think it would entice designers that are currently fully employed. It might be a nice enticement for a retired professional or hobbyist though. |
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He111. |
1000 bucks to fly that abomination, your mad.
Whatever were the designers thinking ? One extra crewman, all the extra weight of the extra man and a gunturret in order to carry four guns less than the hurri or spit crazy. Forget the Defiant, lets have a Westland Whirlwind instead, with its tempramental engines its perfect for CoD ! |
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