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how do you effectively dogfight a spit with a 109 with equal E
or you just run away and wait for an unware spit pilot heartman style:confused:
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If you are in a 1V1 situation and co alt, I will try to extend enough to pull a hard turn 180 deg head on and take a shot. From there, if you have missed, you could go vertical and come down for possibly another head on or you can extend again.
Mind you team work is a much easier option |
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And since you are becoming an expert in turning words, your correct think process should be: Q: How do you effectively dogfight a spit with a 109 with equal E? A: You don't. You just run away and wait for a spit with less E... ROFL! ~S~ |
If its a Spit2...bail out.
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Where´s the fun in that :D .
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As long as you stay above 350km/h TAS you should be able to outturn them.
Nice help to see how to fight the opponent and know your mashine, even if it's for the old IL-2. |
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Regards. |
You can always drag him in a slow speed fight where you hve an edge.
If it is a Spit IIA... call Voodoo online they will nail him for you (figurine) at any time of the day or throw him a charm. |
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I never saw a 109 able to escape, but Spit Ia is limited in power at the time, so against that, you should try to manage your energy and you should get in a good position that is by mainting alt/gaining alt if you can. |
You can easily outclimb the Spit1/1a in any 109, without using WEP. so climb away, most break off sooner or later, than bounce him.
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If it's a Spit 1a, you can use the negative G to get outside of guns range and then begin a sustained climb.
If it's a Spit 2a there is literally nothing you can do. Your only hope is that he runs out of fuel or ammo before he can kill you. |
Simple ... bug out and fight in a situation where you have the advantage.
Remember its the pilot that makes the difference not the plane. |
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Take him high, very high. No red fighter will perform up high as good as the 109 in game |
Not sure about that Ze-Jamz (in my experience) - pretty evenly matched at very high alts as long as the Spit jockey doesn't try to follow a BF down but extend maintaining (or gaining if possible) altitude/speed and, most important of all, - visual contact. The latter contibutes equally to the outcome rather than any weaknesses/advantages in FM.
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Standard procedure for me would be to pull up and face another direction so I can keep a good look on him, if he turns into me I radio for a quick drag & bag action, if not I start maneuvering towards him and drop in on his low 6 oclock from height, and only fire when either he notices me or his whole plane fills my windscreen.
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Doesn´t that depend on your objective? I would differentiate options for certain tasks.
Opt. A: If you have the task to control a certain airspace and you have to no time to enter a long climb contest, but have to decide the situation quick go for nose-to-nose turn and straight into scissors, use you good roll rate and good low speed handling. Opt B: If you have a clean surrounding with low wildcards probability and have the time and space, so no certain task to do, go for a nose-to-tail situation and trade angles for energy. Get out of his gun range and start climbing until you have enough energy to trade for good angles and repeat. Opt. C: If you have no clean surrounding and a high wildcard probabilty, no certain task to do, just go for a nose-to-tail turn, push and dive for home. As TomcatVip I would mostly choose Opt. A, If I just want to have fun. ;) Quote:
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Think Blenheim
When you are in a 109 and you see an enemy fighter either co-alt, or above you just Think Blenheim. If you were not in a fighter (which you really aren't in this game because the 109 is an interceptor more than a fighter, I.E. good high speed performance and big guns(E-3, E-4). What would you do if you were in a Blenheim? Pray and hope he doesn't see you. Don't think you'll out run him or out turn him. Maybe if he's below you you can fly into the sun and hope he can't get a shot. You could head straight for the ground in a hope that he will accidently kill his motor. You could also try to fly nice and level and hope he doesn't do to much damage or at least you'll die faster so you can respawn and fly again. ;)
P.S. I would do like they did in the pearl harbor movie and just fly really close to the ground and try to get him to crash into something;) |
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