Game problems reports and questions
If you have any problems with the game especially technical ones, post your questions and problems' descriptions here. We'll try to help you.
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hi sir
If we can only play germany version now? how about other language ones?and released date? thx |
Losing Engine Sounds
I have un-installed and re-install IL2 1946 more than 5 time in the last 5 days trying to isolate a sound problem. The problem is that every time I start / stop IL-2 and select a aircraft from arming when I start the a/c I may or may not have engine sound. Sometimes I'll have engine but it will come and go. Most of the times I lose the sound when the engine is between 1500-2700 rpm but sometimes I'll lose it between 500-1500 and it may come back in at 2000 or 2700. I have 4.091bm aI have UN-installed and re-install IL2 1946 more than 5 time in the last 5 days trying to isolate a sound problem. The problem is that every time I start / stop IL-2 and select a aircraft from arming when I start the a/c I may or may not have engine sound. Sometimes I'll have engine but it will come and go. Most of the times I lose the sound when the engine is between 1500-2700 rpm but sometimes I'll lose it between 500-1500 and it may come back in at 2000 or 2700. I have 4.091bm and .93 sound mod installed. I'm using a unified mod installer created by the 352ndvfg. No on else who has used the installer has had this problem. I'm attaching a pdf to show the error reported by 7 zip(rar) when extracting the file parts to my IL-2 Dir. Some time I can restart the game all the sound are all OK but not every time, thats the funny part is that it comes and goes at difference rpm ranges. Also 352ndvfg is using the latest mods is there unified installer. My system specs. are
p-4 3.0 Ghz 2.5 megs of memory nvidia fx 7600CS card/w 512mb 160 sata hd with 91 gigs available Sound Blaster Audigy 2 sound card (WDM) driver date 3/11/2004 /ver.=5.12.4.442 |
Well... This forum is for another game, XIII Century. The IL2 forum is here: http://forum.1cpublishing.eu/forumdisplay.php?f=98
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Actually, I have two problems. I have a Quad Core Intel CPU and Windows Vista Home Premium. Graphics card is an 8800GT with 512mb. For some reason, while the external Configurator loads into memory it doesn't launch. Additionally, when I get into the game to change the resolution from 1024X768 to 2560X1600, (I have a 30" monitor) I'm unable to find a way to save the changes so that when I restart the game they've taken hold. I can't see the furthest left part of the menu (though I do see the Video, Audio, Interface, etc. buttons). How can I manually change the resolutions. I presume there is an editable configuration file somewhere but I don't know where. Please let me know about either problem.
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Everything should be saved? but if you change some important options, like resolution, detalisation or geometry, you need to quit the game and then launch it again. In this case everything will work fine.
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Done that
Hi Evgeny,
I've already done that and it doesn't seem to do anything but return me to the original resolution. For example, I change it to widescreen and then 2560X1600 (or whatever it is at the top), then I back out through the escape key since I can't seem to see the left side of the screen any longer until I can "Quit the Game" and then I quit and reload the game and its back to 1024X768 and I have the same problem. The resolution remains low and the left side is unseeable so I can't click to it. Not sure if there is a button that exists beyond the Video, Audio, etc. buttons because I can't see to the left of them. Best Paul |
Start the game by the engine.exe and change the resolution. Then find profile.cfg
C:\Documents and Settings \Administrator\My Documents\XIII Century\profiles\your profile name Open profile.cfg by means of a notebook and there you will see section.begin Engine : struct.begin ScreenResolution : struct.begin Width = 1024 Height = 768 Frequency = 100 struct.end These options can be changed by a hand. You will choose that will approach to your monitor. These data can disappear if to play game by the editor. |
I have a problem with the editor; sometime placing a unit over the map, I receive a access violation at address XXXXXX, which close the editor.
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Hard to say what it was. We with such did not clash
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In game error.
Hi there.
I just recently received XIII Century Death or Glory as a gift, and I was able to play through the first tutorial mission. Everything runs smoothly, no signs of lag/glitches etc. I did however encounter a problem whilst playing. For no particular reason that I can see, I get an error after I give a group of troops an order to move/change stance/attack etc. The error reads; "Access violation at address 00654b76 in module "Engine.exe". Read of address 00000008" I click OK, and I can still interact with the game (click an order and hear "Seargents!") But there is no other response. It is as though it is frozen. So I have to exit the game, and re-enter to play again... but the error still shows up. Any help would be appreciated. |
Describe your computer:
OS: Processor: Memory: Video Card name: Driver Version: Monitor: |
System Stats
Sorry, meant to post them before, but got sidetracked.
OS: Windows XP Professional Processor: Intel Celeron D 356 (3.33Ghz) Memory: 2048Mb RAM Video Card name: Ati Sapphire 2600 HD 512MB Driver Version: 8.471.0.0 Monitor: (Not sure of exact model) 15inch Packard Bell LCD (Max Res. 1024x768 @ 32bit/75Hz) |
the same problem
:(:(:(hi again.as i posted before i bought the game, played all the tutorial and got stuck in the English campaign having the same problem :-x:-x:-x ( "Access violation at address 00654b76 in module "Engine.exe". Read of address 00000008" ) as acis1986!!!
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) System Manufacturer: GBT___ System Model: AWRDACPI BIOS: Award Modular BIOS v6.00PG Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs) Memory: 2048MB RAM DirectX Version: DirectX 9.0c (4.09.0000.0904) Video Card name: Ati Radeon X1950 Pro (256) Driver Version:8.471.0.0 Monitor: LG FLATRON F700P 17' ------------ DxDiag Notes after the test: ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found Please, i am waiting for a reply!!!:(:(:( |
Boys write please your version of game, and who the publisher of game.
Also write what kind of defence is in game (StarForce, SecuROM, etc) It is very important !!! |
thx for reply
version of game: 1.1.0
publisher of game:what do you mean?i got it from a store :http://www.papasotiriou.gr/store16.asp ( I'm from Greece ). kind of defense is in game: StarForce i thing. |
same problem, but i have a clue
Same problem, but I might have an interesting clue as to why!
first, OS: XP Professional SP2 Processor: Intel 4300 dual @3.00Ghz Memory: 3Ghz DDR2 Video Card name: 8800GTS 320Megs Driver Version: 6.14.11.6921 (169.21) Monitor: 22" Chimei Protection: Starforce ok here's the deal. It crashes in the English campaign, battle of Falkirk, always at the same spot. When i aggitate the enemy Pikemen, (shooting arrows into them), it crashes. same thing as the others, Access Violation or whatever. This is what makes it interesting. The Pikemen are in round formation. When I load any other save, even from the tutorials, and I order a unit into round formation.....then ask them to move.....crash. it's as though the computer doesn't mind seeing round formations, but seeing round formations on the move? bad. Can anyone else experiencing this problem give this a try? make a round formation...then move them. see what happens. also, i tried turning every graphics setting to minimum and it didn;t make a difference. Please help, I am really enjoying this game so far! -matt |
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Ok I found in Greece the publisher of game there is GENEGA: http://www.papasotiriou.gr/product.g...8&prid=1008366 Boys large request however to write who in your country publisher of game. |
Guys try to make that that spoke matt_gold order pikemen in a circle formation to move, if game crash, then all is clear.
Within a week we shall make a patch which will solve this problem. |
My game crashed aswell in the same battle, after i finished off the Scottish Cavalry and started working on their pikemen. Then i went to these forums and saw your post so i tried it out with my own pikemen and it crashed again.
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All it is clear. It is our fault, adopt our apologies. Within a week there will be patch which will remove this problem.
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not a question of "faults"
not a matter of who's fault, a matter of you guys doing a GREAT JOB and responding to customer's problems. it's really great to see companies do that, you should be proud, actually.
not to mention names, but alot of software companies really really don't care about customer's experiences once they have their money. |
Doesn't game developers get paid anyway? the only ones that is getting money that is related to the amount of sold copies are the publishers?
sorry for going off topic |
Dear Sir,
First let me start by telling you what a great game XIII CENTURY is! I have problem palying tha main campaigns.I've finished the first 3 learning battles..but as soon as i start the major campaigns afters the map or the start of the introduction this message appears saying ''Access violation at adress 696958B5 module' nvoglnt.dll read of address AEAEAA66'' Thats in the English campaign..in the French i get tha same but the final address is 0000001C..is there smt i can do..i too bought it from greece tha same shop another member wrote as well.. regards Nicholas ps.i also want to let you know that i can play costum battles with no problems at all..with many troops ... sytem Information ------------------ Time of this report: 4/18/2008, 18:21:08 Machine name: EKALI-5DBC5DA44 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 06/27/06 17:06:31 Ver: 08.00.12 Processor: Intel(R) Pentium(R) D CPU 3.40GHz (2 CPUs) Memory: 1024MB RAM Page File: 504MB used, 1955MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode http://www.papasotiriou.gr/product.g...8&prid=1008366 (publisher) isplay Devices --------------- Card name: NVIDIA GeForce 7600 GT Manufacturer: NVIDIA Chip type: GeForce 7600 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0391&SUBSYS_033D10DE&REV_A1 Display Memory: 256.0 MB Current Mode: 1440 x 900 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.8421 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 3/10/2006 01:29:00, 3968512 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 3/10/2006 01:29:00, 3650368 bytes Device Identifier: {D7B71E3E-40D1-11CF-8B53-372300C2CB35} Vendor ID: 0x10DE Device ID: 0x0391 SubSys ID: 0x033D10DE Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A |
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And write what kind of protection is. |
Yes you are absolutely correct!!It crashes..with the message...Access violation at address 06654B76 in module ''engine.exe. read of address 00000008..well actually i did it in the trainnig battles..not tha costum ones..
http://www.papasotiriou.gr/ *λατφόρμα: CD-ROM Κατασκευαστής: CENEGA Αριθμός προϊόντος: 2002028260 what do you mean when u say protection..?i am not vert good in these things and wher do i find it? |
This is the site and tha page where the product is so you don have to look around in Greek sites.....yes it crashed as you said as soon as i did the circle and mooved with my pike men
http://www.papasotiriou.gr/product.g...8&prid=1008366 CENEGA number: 2002028260 ps.Because i am an ididot with these thing where will i find what protection it uses? |
Thx :) All is clear for us, wait a patch.
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But only the greek version crash?
Mine take from gamersgate don't generate the pike error. The access violation appears only in the editor when I have placed some objects over the map. |
great!!thanks for your swift answer!!
It's a shame because i can't play any of the major battles...not even start.. regards nicholas |
mine's gamersgate too
mine's from gamersgate too, english version, and it crashes when anybody in a circle formation tries to move. mine or the enemy.
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A information is that I have a Geforce FX 5700VE, but the driver is not the latest I have the driver 162.18 not the 169
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Dear Sir,
i will wait for the patch but i don't know if you read my first letter but exept the same problem with the pikemen circle formation that crushes the P/C i have problems playing all but the first 3 trainning campaigns...i hope the patch you are ceating will address that problem as well!! regards nicholas |
Thank you very much. The problem is solved.
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I have a new problem that is very puzzling. I'm doing the tutorial and I get to the mouse controlling the camera step. I follow the steps to zoom in and out and then to press the mouse wheel and rotate the cameras via the cursor right and left. I do all of that and yet, I can't get the instruction to complete and disappear and thus can't advance any further. There doesn't seem to be a manual way of skipping past the instruction. I presume the only way to get to the next one is an automatic trigger based on completion of the instruction. I do complete it according to what it asks. Move the mouse wheel back and forth to zoom in and out. Hold the mouse wheel down and then use the cursor to rotate right and left. But the instruction remains. Any suggestions?
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Game crashes during Startup!!
Hi guys!
XIII crashes during the startup phase (about 3/4 of progress bar full). When set to LOW, 1024x768 @ 60Hz I get this error: AppName: engine.exe AppVer: 0.0.0.0 ModName: nvoglnt.dll ModVer: 6.14.11.7474 Offset: 002491bb Immidiate crash. When set to HIGH, 1024x768 @ 85Hz, I get this error: "Context Activation Failed: C0060007" I can see the menu, but nothing is clickable, only ALT-F4 quits. Also when first running the game, it was set to 150Hz after "autodedect"!!! which obviously disabled my Monitor with "unsupported signal"! My system: Monitor: 19" CRT Nokia Multigraph 446XPro (85Hz, pretty good, runs every other game!) Mainboard: ASUS P5B RAM: 2GB DDR2 800Mhz CPU: Core2Duo E6600 @2,4 GHz GFX: ASUS Geforce 7900GT ; Forceware 174.74 XP 32Bit WHQL Windows XP SP2 Direct X 9.0c |
2 Blood.Omen
Send me please dxdiag file. To do so you must open Start/Run window and write there dxdiag.This will run the system scaniing. When it will finish save the result at your's designated folder.When you will get this file, send it to the lviv.marian@gmail.com |
When can we expect the patch for the error with the pike man circles ?
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2 pgreenbe
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When can we expect the patch for the error with the pike man circles ?
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A little patience I think we will decide this problem in the near time.
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Yes but you see i can not play any mition at all!!exept the first of the Mongols all the others crash...know do you think thats the problem with the pike men or something very different.. .there is no point in having the game at all ...does the problem, with the pikemen effects the main mitions??
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One Problem solved
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I'm happy to report my problems solved now, and I can finally start a campaign. The crash during startup was because of Nvidia drivers. My GeForce 7900GT probably was incompatible to the 174.74 drivers. Had to downgrade to 169.21. I encountered a new problem though: My 19" CRT Monitor supports only up to 107Hz, and the screen got blank with "unsupported signal" message. The game unfortunately chose a too high Frequency, even though I selected 85 in config... I fixed this with a tool called "REFORCE" (RefreshForce V1.10). The tool allowed to delete all unsupported Frequency settings from the display driver. Maybe this info is helpful to somebody. cheers, and godspeed! - Blood.Omen |
Interesting info, thx Blood.Omen ! :)
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Mouse pointer problem!
I have a problem with the mouse. The mouse doesn't sync with what it highlight on the screen. Like when I point at A, it actually point at B.
My system info: Windows Vista Home Premium 64bit SP1 Motherboard GA-EP35C-DS3R Intel Core 2 Quad Q9450 4094MB RAM NVIDIA GeForce 9800 GTX I had try run it in Windows XP SP2 compatibility mode, it doesn't solve the problem. |
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Since 18/4 it has been not one but almost 2 weeks. I bought the game once it became available but I haven't installed it yet, since I read about the formation crash. Could you please give me an update about the release of the hotfix or the patch (whatever you release). thank you |
I know, at us here a bit rush with add-on, patch is not yet ready, sorry.
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But, I would like to ask you if you can predict a possible date of release. 1 week, 1 month, 3 month ?? thank you, |
We already do patch, then still we will conduct a test and all
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Will the patch fix the mouse problem that I mention?
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Such problem was not present never. Describe who the publisher of game, and also say the version of video drivers and send me please dxdiag file. To do so you must open Start/Run window and write there dxdiag.This will run the system scaniing. When it will finish save the result at your's designated folder.When you will get this file, send it to the lviv.marian@gmail.com
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My video card is 9800 GTX and driver version 7.15.0011.7474, I'll also be sending you the dxdiag file. Please help solve this problem if you can. I'm already running the game in the same resolution as with my desktop. EDIT: I think I found the source of the problem. Apparently, the resolution in the game won't get higher than 1280x800*59 My desktop resolution is set to 1680x1050, and the resolution in the config file is also set to 1680x1050. Lowering my desktop resolution and setting in config file to 1280x800 doesn't fix the problem. And in the game setting I'm stuck with 1280x800*59. |
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http://www.nvidia.com/object/winxp_174.74_whql.html for XP http://www.nvidia.com/object/winvist...4.74_whql.html for Windows Vista 32-bit http://www.nvidia.com/object/winvist...4.74_whql.html for Windows Vista 64-bit And you didnt send me a dxdiag.file. |
Installed the lastest driver and the mouse is still off. Attach the dxdiag file in the reply email. Let me know if you don't get it.
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Did not get a file :(
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Hmm..I uploaded it
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FIXED the problem. WOohooo! I was having the same problem with Crysis, and I was searching for a solution in crysis forum. Here is the solution for someone who's having the same problem.
Right click on desktop > Personalize > Window Color and Apperance > Open Classic appearance properties for more color options. Change from Window Aero to Window Vista Basic. This fix the problem. |
2Raymond
exellent ! :) |
Hi,
I appear the following error: Access violation at address 00588471 in module "engine.exe".Read of address ooooo1c Dxdiag: ------------------ System Information ------------------ Time of this report: 5/20/2008, 12:30:03 Machine name: 7B4E75AE9446471 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: Spanish (Regional Setting: Spanish) System Manufacturer: GBT___ System Model: AWRDACPI BIOS: Award Modular BIOS v6.00PG Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz Memory: 1024MB RAM Page File: 225MB used, 1468MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: The file ALCXWDM.SYS is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce FX 5500 Manufacturer: NVIDIA Chip type: GeForce FX 5500 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0326&SUBSYS_00000000&REV_A1 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: Monitor Plug and Play Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.6921 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 12/5/2007 01:41:00, 5773568 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: no disponible Mini VDD: nv4_mini.sys Mini VDD Date: 12/5/2007 01:41:00, 7435392 bytes Device Identifier: {D7B71E3E-4066-11CF-B978-0B2000C2CB35} Vendor ID: 0x10DE Device ID: 0x0326 SubSys ID: 0x00000000 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_A0021458&REV_02 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.5413 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 12/18/2003 20:08:22, 639836 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run What can be the solution? Thanks !!! |
The game falls when you order to the troops in circular formation to move ?
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No, the game falls before run. The error gives before enter in the game
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Make to attempt to start the game through an editor. It is done so, you press on editor.exe-->File-->Test Map-->Esc-->Main menu
If you succeeded to start the game, then a problem can be in video driver, it follows to renew it. GeForce FX 5500: http://www.nvidia.com/object/winxp_169.21_whql.html Or problem is in the intro, then it is necessary to delete the all intro, it is found D:\Games\1C\XIII Century: Death or Glory\data\video |
help for those whose problems haven't been answered
for those of you who have had a problem that wasn't answered in posts, this will probly fix it.
click Start and then right click "my computer" and click properties click on the advanced tab click "setting" under performance click the "data execution prevention" tab add the "engine.exe" in the XIII century folder click ok restart your computer this solved my problem instantly, good luck |
Error when play for 5-10 minutes everytime!
Hello!,
This is Weerawish from Thailand. I got the problem on Death or Glory everytime when I played for 5-10 minutes. There is the error message of " Application error at the file of "Engine" and my screen is freeze. Please help! My PC spec is: CPU : AMD X2 Dual Core 4400+ RAM : 2 GB DDR 2 MAINBOARD : ASUS - M2N-E VGA : ECS GEFORCE 9800 GTX2 512 mb (This might be the cause since it's very new ) O/S : Win XP SP.2 |
Send me please dxdiag file. To do so you must open Start/Run window and write there dxdiag.This will run the system scaniing. When it will finish save the result at your's designated folder.When you will get this file, send it to the lviv.marian@gmail.com
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Battlefield freezes
I have a fresh version of XIII. After completing the tutorial i want to play a campaign. At the start of the campaign the battlefield freezes while the game seems to be running. What can be the problem?
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Do you complete all tutorial, all 3 battles ?
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Earlier on this forum you wrote that a patch was worked on that would fix the pikeman in orb formation issue. Any news on it? Can you give us an estimate when it would be out? I think I am not the only one expecting this patch as the game is great otherwise.
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You try this: http://forum.1cpublishing.eu/showpos...9&postcount=63 ?
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You not sole, who needs a patch.
Today we must give add-on on a test, and I think we will engage in a patch already. |
I am looking forward to it. Any estimate when it will be available?
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I can not say exactly.
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well, it has been 2 months now and i still cant play the game due to that pikeman formation bug
quite honestly, Im starting to lose my patience:confused: |
Cant play after finishing the tutorial, the screen freeze. Im using vista. Help me plz
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XIII century incomplete attachment/draw buffer error
Well , hello to the team and i'm here to let u know that i've just received XIII century 2day AND everything works perfectly...apart from 1 thing, when i play the english campaign , i can see the mountains but the bottom is entirely blue,
i then press escape and try to get back to the menu BUT once loaded , i get a message saying that there's an 'incomplete attachment' and i also get 1 that says 'draw buffer'...I then click OK but other messages appear, no need to tell you that they're all saying the same thing>'draw buffer'&'incomplete'attachment'! A complete nightmare ! In that case i just unplug and start the game again.... Though custom games work quite well, i would like to know how to deal with this... please answer quickly , i would like to try my motherland(^^) YEE HA! |
well, the game crashes when i start the english,french,german and russian campaings, the screen freezes and i cant play properly and i get them'draw buffer' and the 'incomplete attachment' message if i try to go back on the main menu!
Please help me, its getting on my nerves, whats the point of buying a game if u cant play the most important part of it? PS: The mongol campaign works good(dunno 4 the next missions but the 1st 1 works fine) Please help me out! Best regards & YEE HA! |
damn, there's only the 1st mongol mission that works, otherwise it crashes in the same way as the english campaing, blue botto,mountains at the top, unt icons, i hear them but do not c them,the screen is freezed....
To make it short, the only thingd to work are...the 3 tutorial missions, the custom games and the 1st mongolian battle....... Personnaly i think that it's as i bought a demo, real torture.... Please get me out of this(btw the version of the game is 1.1.0)! Best regards and YEE HA! |
Is this chanel dead?
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No; but you must write you computer specifications to help the developer to understand.
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lol, talking about my dxdiag file?^^here it is:)
System Information ------------------ Time of this report: 7/9/2008, 23:53:12 Machine name: XXXXXXXXX Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: French (Regional Setting: French) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 12/27/05 15:50:17 Ver: 08.00.12 Processor: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz Memory: 1024MB RAM Page File: 470MB used, 1991MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 8600 GT Manufacturer: NVIDIA Chip type: GeForce 8600 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0402&SUBSYS_8012174B&REV_A1 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: Écran Plug-and-Play Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.5819 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 4/12/2007 17:44:00, 5433216 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 4/12/2007 17:44:00, 6738656 bytes Device Identifier: {D7B71E3E-4742-11CF-4062-19A000C2CB35} Vendor ID: 0x10DE Device ID: 0x0402 SubSys ID: 0x8012174B Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SoundMAX HD Audio O Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1986&SUBSYS_1043818F& REV_1005 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.4151 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 10/5/2005 11:21:10, 141312 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 31 Static/Strm HW 3D Bufs: 33, 31 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): Yes Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SoundMAX HD Audio I Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.4151 (English) Driver Attributes: Final Retail Date and Size: 10/5/2005 11:21:10, 141312 bytes Cap Flags: 0x41 Format Flags: 0xCCC ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port Mappeur MIDI Microsoft [Émulé], Hardware (Not Kernel Mode), Output, No DLS, Internal SynthÚ. SW table de sons GS Mic [Émulé], Hardware (Not Kernel Mode), Output, No DLS, Internal Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Souris Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Clavier Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: USB Game Controllers Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x07B5, 0x0312 FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + Concentrateur USB racine | Vendor/Product ID: 0x1106, 0x3038 | Matching Device ID: usb\root_hub | Lower Filters: vulfntrs | Service: usbhub | Driver: usbhub.sys, 8/5/2004 14:00:00, 57600 bytes | Driver: usbd.sys, 8/5/2004 14:00:00, 4736 bytes | +-+ Périphérique d'interface utilisateur USB | | Vendor/Product ID: 0x046D, 0xC045 | | Location: USB-PS/2 Optical Mouse | | Matching Device ID: usb\class_03&subclass_01 | | Service: HidUsb | | Driver: hidclass.sys, 8/5/2004 14:00:00, 36224 bytes | | Driver: hidparse.sys, 8/5/2004 14:00:00, 24960 bytes | | Driver: hid.dll, 8/5/2004 14:00:00, 20992 bytes | | Driver: hidusb.sys, 8/5/2004 14:00:00, 9600 bytes | | | +-+ Souris HID | | | Vendor/Product ID: 0x046D, 0xC045 | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid | | | Driver: mouclass.sys, 8/5/2004 14:00:00, 23680 bytes | | | Driver: mouhid.sys, 8/5/2004 14:00:00, 12288 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Clavier standard 101/102 touches ou clavier Microsoft Natural Keyboard PS/2 | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 8/5/2004 14:00:00, 54400 bytes | Driver: kbdclass.sys, 8/5/2004 14:00:00, 25216 bytes | + Pilote clavier de Terminal Server | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 8/4/2004 00:55:12, 40840 bytes | Driver: kbdclass.sys, 8/5/2004 14:00:00, 25216 bytes | + Pilote souris de Terminal Server | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 8/4/2004 00:55:12, 40840 bytes | Driver: mouclass.sys, 8/5/2004 14:00:00, 23680 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Serial Service Provider: COM2 DirectPlay8 TCP/IP Service Provider: Connexion au réseau local - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1,4 Kbit/s Voxware SC06 6,4 Kbit/s Voxware SC03 3,2 Kbit/s MS-PCM 64 kbit/s MS-ADPCM 32.8 kbit/s Microsoft GSM 6.10 13 kbit/s TrueSpeech(TM) 8.6 kbit/s ------------------------- DirectPlay Lobbyable Apps ------------------------- Imperial Glory (DX8) - Registry: OK, ExeFile: ImperialGlory.exe (<Fichier manquant>) LauncherFile: ImperialGlory.exe (<Fichier manquant>) ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 13.3 GB Total Space: 100.0 GB File System: NTFS Model: n/a Drive: D: Free Space: 137.8 GB Total Space: 138.5 GB File System: NTFS Model: n/a Drive: E: Model: Lecteur de CD-ROM Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 49536 bytes -------------- System Devices -------------- Name: VIA PCI to PCI Bridge Controller Device ID: PCI\VEN_1106&DEV_C238&SUBSYS_00000000&REV_00\3&267 A616A&0&18 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (French), 8/4/2004 00:37:06, 68608 bytes Name: Contrôleur CPU vers AGP VIA Device ID: PCI\VEN_1106&DEV_B188&SUBSYS_00000000&REV_00\3&267 A616A&0&08 Driver: C:\WINDOWS\system32\DRIVERS\GAGP30KX.SYS, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 46464 bytes Name: VIA PCI to PCI Bridge Controller Device ID: PCI\VEN_1106&DEV_A238&SUBSYS_00000000&REV_00\3&267 A616A&0&10 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (French), 8/4/2004 00:37:06, 68608 bytes Name: VIA Standard Host Bridge Device ID: PCI\VEN_1106&DEV_7336&SUBSYS_00000000&REV_00\3&267 A616A&0&07 Driver: n/a Name: Pont CPU hôte standard PCI Device ID: PCI\VEN_1106&DEV_6290&SUBSYS_00000000&REV_00\3&267 A616A&0&06 Driver: n/a Name: VIA I/O APIC Interrupt Controller Device ID: PCI\VEN_1106&DEV_5336&SUBSYS_00000000&REV_00\3&267 A616A&0&05 Driver: n/a Name: VIA Standard Host Bridge Device ID: PCI\VEN_1106&DEV_4336&SUBSYS_00000000&REV_00\3&267 A616A&0&04 Driver: n/a Name: VIA VT8251 AHCI RAID Controller Device ID: PCI\VEN_1106&DEV_3349&SUBSYS_81B51043&REV_00\3&267 A616A&0&78 Driver: C:\WINDOWS\system32\DRIVERS\viamraid.sys, 5.01.2600.0520 (English), 11/23/2005 04:12:24, 92672 bytes Name: VIA Standard Host Bridge Device ID: PCI\VEN_1106&DEV_3336&SUBSYS_00000000&REV_00\3&267 A616A&0&03 Driver: n/a Name: Pilote de bus Microsoft UAA pour High Definition Audio Device ID: PCI\VEN_1106&DEV_3288&SUBSYS_81B51043&REV_00\4&237 FA511&0&0898 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5013 (English), 1/7/2005 17:07:18, 138752 bytes Name: VIA Standard PCI to ISA Bridge Device ID: PCI\VEN_1106&DEV_3287&SUBSYS_00000000&REV_00\3&267 A616A&0&88 Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.0000 (French), 8/23/2001 16:58:06, 36224 bytes Name: Contrôleur hôte étendu USB VIA Device ID: PCI\VEN_1106&DEV_3104&SUBSYS_81B51043&REV_90\3&267 A616A&0&84 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 26624 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 142976 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 77312 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 57600 bytes Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 7168 bytes Name: VIA Rhine II Fast Ethernet Adapter Device ID: PCI\VEN_1106&DEV_3065&SUBSYS_80ED1043&REV_7C\3&267 A616A&0&90 Driver: C:\WINDOWS\system32\DRIVERS\fetnd5bv.sys, 3.47.0000.0432 (English), 6/22/2005 04:35:42, 43008 bytes Driver: C:\WINDOWS\system32\vuins32.dll, 1.05.0000.0010 (English), 6/17/2005 05:41:14, 61440 bytes Name: Contrôleur hôte universel USB Rev 5 ou ultérieur VIA Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_81B51043&REV_90\3&267 A616A&0&83 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 20480 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 142976 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 77312 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 57600 bytes Name: Contrôleur hôte universel USB Rev 5 ou ultérieur VIA Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_81B51043&REV_90\3&267 A616A&0&82 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 20480 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 142976 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 77312 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 57600 bytes Name: Contrôleur hôte universel USB Rev 5 ou ultérieur VIA Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_81B51043&REV_90\3&267 A616A&0&81 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 20480 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 142976 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 77312 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 57600 bytes Name: Contrôleur hôte universel USB Rev 5 ou ultérieur VIA Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_81B51043&REV_90\3&267 A616A&0&80 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 20480 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 142976 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 77312 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 57600 bytes Name: VIA Ultra VLINK Controller Device ID: PCI\VEN_1106&DEV_287E&SUBSYS_00000000&REV_00\3&267 A616A&0&8F Driver: n/a Name: VIA Standard PCI to PCIE Bridge Device ID: PCI\VEN_1106&DEV_287B&SUBSYS_00000000&REV_00\3&267 A616A&0&98 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (French), 8/4/2004 00:37:06, 68608 bytes Name: VIA Standard PCI to PCI Bridge Device ID: PCI\VEN_1106&DEV_287A&SUBSYS_00000000&REV_00\3&267 A616A&0&99 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (French), 8/4/2004 00:37:06, 68608 bytes Name: VIA Standard Host Bridge Device ID: PCI\VEN_1106&DEV_2336&SUBSYS_00000000&REV_00\3&267 A616A&0&02 Driver: n/a Name: VIA Standard Host Bridge Device ID: PCI\VEN_1106&DEV_1336&SUBSYS_00000000&REV_00\3&267 A616A&0&01 Driver: n/a Name: Contrôleur IDE Bus Master VIA Device ID: PCI\VEN_1106&DEV_0571&SUBSYS_81B51043&REV_07\3&267 A616A&0&79 Driver: C:\WINDOWS\system32\DRIVERS\viaide.sys, 1.00.0001.0001 (English), 8/5/2004 14:00:00, 5376 bytes Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (French), 8/5/2004 14:00:00, 25088 bytes Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/5/2004 14:00:00, 95360 bytes Name: VIA Standard Host Bridge Device ID: PCI\VEN_1106&DEV_0336&SUBSYS_00000000&REV_00\3&267 A616A&0&00 Driver: n/a Name: NVIDIA GeForce 8600 GT Device ID: PCI\VEN_10DE&DEV_0402&SUBSYS_8012174B&REV_A1\4&139 C0C9B&0&0010 Driver: C:\WINDOWS\system32\DRIVERS\nv4_mini.sys, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 6738656 bytes Driver: C:\WINDOWS\system32\nv4_disp.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 5433216 bytes Driver: C:\WINDOWS\system32\nvsvc32.exe, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 163908 bytes Driver: C:\WINDOWS\system32\nvapi.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 344064 bytes Driver: C:\WINDOWS\system32\nvucode.bin, 4/12/2007 17:44:00, 929744 bytes Driver: C:\WINDOWS\system32\nvoglnt.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 6668288 bytes Driver: C:\WINDOWS\system32\nvcpl.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 8429568 bytes Driver: C:\WINDOWS\system32\nvmctray.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 81920 bytes Driver: C:\WINDOWS\system32\nvwddi.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 81920 bytes Driver: C:\WINDOWS\system32\nvnt4cpl.dll, 6.14.0010.11089 (English), 4/12/2007 17:44:00, 286720 bytes Driver: C:\WINDOWS\system32\nvmccs.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 229376 bytes Driver: C:\WINDOWS\system32\nvdisps.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 6217728 bytes Driver: C:\WINDOWS\system32\nvdispsr.dll, 6.14.0011.5819 (French), 4/12/2007 17:44:00, 5439488 bytes Driver: C:\WINDOWS\system32\nvgames.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 3289088 bytes Driver: C:\WINDOWS\system32\nvgamesr.dll, 6.14.0011.5819 (French), 4/12/2007 17:44:00, 3235840 bytes Driver: C:\WINDOWS\system32\nvmccss.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 188416 bytes Driver: C:\WINDOWS\system32\nvmccssr.dll, 6.14.0011.5819 (French), 4/12/2007 17:44:00, 458752 bytes Driver: C:\WINDOWS\system32\nvmobls.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 1101824 bytes Driver: C:\WINDOWS\system32\nvmoblsr.dll, 6.14.0011.5819 (French), 4/12/2007 17:44:00, 2854912 bytes Driver: C:\WINDOWS\system32\nvvitvs.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 3538944 bytes Driver: C:\WINDOWS\system32\nvvitvsr.dll, 6.14.0011.5819 (French), 4/12/2007 17:44:00, 3645440 bytes Driver: C:\WINDOWS\system32\nvwss.dll, 6.14.0011.5819 (English), 4/12/2007 17:44:00, 2273280 bytes Driver: C:\WINDOWS\system32\nvwssr.dll, 6.14.0011.5819 (French), 4/12/2007 17:44:00, 2387968 bytes Driver: C:\WINDOWS\help\nvcpl.hlp, 4/12/2007 17:44:00, 177897 bytes Driver: C:\WINDOWS\help\nvwcplen.hlp, 4/12/2007 17:44:00, 55444 bytes Driver: C:\WINDOWS\system32\nvcod.dll, 1.00.0000.0035 (English), 4/12/2007 17:44:00, 37888 bytes Driver: C:\WINDOWS\system32\nvcodins.dll, 1.00.0000.0035 (English), 4/12/2007 17:44:00, 37888 bytes Name: Pont CPU hôte standard PCI Device ID: PCI\VEN_1022&DEV_1103&SUBSYS_00000000&REV_00\3&267 A616A&0&C3 Driver: n/a Name: Pont CPU hôte standard PCI Device ID: PCI\VEN_1022&DEV_1102&SUBSYS_00000000&REV_00\3&267 A616A&0&C2 Driver: n/a Name: Pont CPU hôte standard PCI Device ID: PCI\VEN_1022&DEV_1101&SUBSYS_00000000&REV_00\3&267 A616A&0&C1 Driver: n/a Name: Pont CPU hôte standard PCI Device ID: PCI\VEN_1022&DEV_1100&SUBSYS_00000000&REV_00\3&267 A616A&0&C0 Driver: n/a ------------------ DirectX Components ------------------ ddraw.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 266240 bytes ddrawex.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 27136 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 10496 bytes d3d8.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 1179648 bytes d3d8thk.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 8192 bytes d3d9.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 1689088 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 436224 bytes d3dim700.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 825344 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 34816 bytes dplay.dll: 5.00.2134.0001 French Final Retail 8/5/2004 14:00:00 33040 bytes dplayx.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 229888 bytes dpmodemx.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 24064 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 8/5/2004 14:00:00 42768 bytes dpwsockx.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 57856 bytes dplaysvr.exe: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 30208 bytes dpnsvr.exe: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 18432 bytes dpnet.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 375296 bytes dpnlobby.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 3584 bytes dpnaddr.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 3584 bytes dpvoice.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 213504 bytes dpvsetup.exe: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 83456 bytes dpvvox.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 116736 bytes dpvacm.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 21504 bytes dpnhpast.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 35328 bytes dpnhupnp.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 60928 bytes dpserial.dll: 5.00.2134.0001 French Final Retail 8/5/2004 14:00:00 54032 bytes dinput.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 165376 bytes dinput8.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 187904 bytes dimap.dll: 5.01.2600.0000 English Final Retail 8/5/2004 14:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 French Final Retail 8/5/2004 14:00:00 395264 bytes joy.cpl: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 70144 bytes gcdef.dll: 5.01.2600.0000 French Final Retail 8/5/2004 14:00:00 77824 bytes pid.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 35328 bytes dsound.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 367616 bytes dsound3d.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 1294336 bytes dswave.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 19456 bytes dsdmo.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 181760 bytes dsdmoprp.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 72192 bytes dmusic.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 104448 bytes dmband.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 28672 bytes dmcompos.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 61440 bytes dmime.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 181248 bytes dmloader.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 35840 bytes dmstyle.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 105984 bytes dmsynth.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 103424 bytes dmscript.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 82432 bytes system.dll: 1.01.4322.2407 English Final Retail 7/16/2007 01:28:18 1232896 bytes Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 6/28/2008 22:19:18 473600 bytes Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 6/28/2008 22:19:13 2676224 bytes Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 6/28/2008 22:19:13 2846720 bytes Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 6/28/2008 22:19:14 563712 bytes Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 6/28/2008 22:19:14 567296 bytes Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 6/28/2008 22:19:14 576000 bytes Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 6/28/2008 22:19:15 577024 bytes Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 6/28/2008 22:19:15 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 6/28/2008 22:19:15 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 6/28/2008 22:19:18 578560 bytes Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 12/23/2007 16:44:16 578560 bytes Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:18 145920 bytes Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:18 159232 bytes Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:18 364544 bytes Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:19 178176 bytes Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:18 53248 bytes Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:18 12800 bytes Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 6/28/2008 22:19:18 223232 bytes dx7vb.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 619008 bytes dx8vb.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 1227264 bytes dxdiagn.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 2113536 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 8/5/2004 14:00:00 924432 bytes mfc42.dll: 6.02.4131.0000 English Final Retail 8/5/2004 14:00:00 1028096 bytes wsock32.dll: 5.01.2600.2180 French Final Retail 8/5/2004 14:00:00 25088 bytes amstream.dll: 6.05.2600.2180 English Final Retail 8/5/2004 14:00:00 70656 bytes devenum.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 59904 bytes dxmasf.dll: 6.04.0009.1133 French Final Retail 8/24/2006 13:17:20 500278 bytes mciqtz32.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 35328 bytes mpg2splt.ax: 6.05.2600.2180 English Final Retail 8/5/2004 14:00:00 148992 bytes msdmo.dll: 6.05.2600.2180 English Final Retail 8/5/2004 14:00:00 14336 bytes encapi.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 20480 bytes qasf.dll: 10.00.0000.3802 English Final Retail 1/28/2005 08:53:22 221184 bytes qcap.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 192512 bytes qdv.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 279040 bytes qdvd.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 386048 bytes qedit.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 563200 bytes qedwipes.dll: 6.05.2600.2180 English Final Retail 8/5/2004 14:00:00 733696 bytes quartz.dll: 6.05.2600.3367 French Final Retail 5/7/2008 07:15:36 1293824 bytes strmdll.dll: 4.01.0000.3936 French Final Retail 8/24/2006 13:19:40 246814 bytes iac25_32.ax: 2.00.0005.0053 English Final Retail 8/5/2004 14:00:00 199680 bytes ir41_32.ax: 4.51.0016.0003 English Final Retail 8/5/2004 14:00:00 848384 bytes ir41_qc.dll: 4.30.0062.0002 English Final Retail 8/5/2004 14:00:00 120320 bytes ir41_qcx.dll: 4.30.0064.0001 English Final Retail 8/5/2004 14:00:00 338432 bytes ir50_32.dll: 5.2562.0015.0055 English Final Retail 8/5/2004 14:00:00 755200 bytes ir50_qc.dll: 5.00.0063.0048 English Final Retail 8/5/2004 14:00:00 200192 bytes ir50_qcx.dll: 5.00.0064.0048 English Final Retail 8/5/2004 14:00:00 183808 bytes ivfsrc.ax: 5.10.0002.0051 English Final Retail 8/5/2004 14:00:00 154624 bytes mswebdvd.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 204800 bytes ks.sys: 5.03.2600.2180 French Final Retail 8/3/2004 23:15:22 140928 bytes ksproxy.ax: 5.03.2600.2180 French Final Retail 8/4/2004 00:55:04 130048 bytes ksuser.dll: 5.03.2600.2180 French Final Retail 8/4/2004 00:54:30 4096 bytes stream.sys: 5.03.2600.2180 French Final Retail 8/3/2004 23:08:04 48640 bytes mspclock.sys: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 5376 bytes mspqm.sys: 5.01.2600.2180 French Final Retail 8/5/2004 14:00:00 4992 bytes mskssrv.sys: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 7552 bytes swenum.sys: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 4352 bytes mstee.sys: 5.03.2600.2180 French Final Retail 8/3/2004 23:58:40 5504 bytes ipsink.ax: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 16384 bytes mpeg2data.ax: 6.05.2600.2180 English Final Retail 8/5/2004 14:00:00 118272 bytes ndisip.sys: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 10880 bytes streamip.sys: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 15360 bytes msvidctl.dll: 6.05.2600.2180 French Final Retail 8/5/2004 14:00:00 1433600 bytes slip.sys: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 11136 bytes nabtsfec.sys: 5.03.2600.2180 English Final Retail 8/4/2004 00:10:30 85376 bytes ccdecode.sys: 5.03.2600.2180 English Final Retail 8/4/2004 00:10:18 17024 bytes vbisurf.ax: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 30720 bytes msyuv.dll: 5.03.2600.2180 English Final Retail 8/5/2004 14:00:00 17408 bytes kstvtune.ax: 5.03.2600.2180 French Final Retail 8/4/2004 01:55:04 61952 bytes ksxbar.ax: 5.03.2600.2180 English Final Retail 8/4/2004 01:55:04 43008 bytes kswdmcap.ax: 5.03.2600.2180 French Final Retail 8/4/2004 01:55:04 91648 bytes vfwwdm32.dll: 5.01.2600.2180 French Final Retail 8/4/2004 01:54:44 54784 bytes wstcodec.sys: 5.03.2600.2180 English Final Retail 8/4/2004 00:10:22 19328 bytes wstdecod.dll: 5.03.2600.2180 French Final Retail 8/5/2004 14:00:00 51200 bytes ------------------ DirectShow Filters ------------------ Codecs flux de données WDM VBI: Codec NABTS/FEC VBI,0x00200000,2,1,,5.03.2600.2180 Décodeur CC,0x00200000,2,1,,5.03.2600.2180 WST Codec,0x00200000,1,1,,5.03.2600.2180 DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,, WMAPro over S/PDIF DMO,0x00600800,1,1,, WMSpeech Decoder DMO,0x00600800,1,1,, WMVideo Advanced Decoder DMO,0x00800001,1,1,, Mpeg4s Decoder DMO,0x00800001,1,1,, WMV Screen decoder DMO,0x00800001,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Mpeg43 Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000 Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.3367 Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,3.02.0000.0022 DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.2180 Nero Digital Audio Decoder,0x00600000,1,1,NeAudio.ax,3.02.0000.0022 DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0002.0000 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.3367 WM ASF Reader,0x00400000,0,0,qasf.dll,10.00.0000.3802 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,10.00.0000.3802 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.3367 WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.402 6.0000 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.3367 Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.2180 WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0 000 StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600. 2180 WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.00 00 Nero Resize,0x00200000,1,1,NeResize.ax,3.02.0000.0022 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.3 367 Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055 WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000. 4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.3367 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.3367 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050 Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0022 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.2180 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,3.02.0000.0022 Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0022 Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0022 Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,3.02.0000.0022 Nero Digital AVC Video Enc,0x00200000,1,2,, Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0022 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.3367 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.3367 File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,10.00.0000.3802 Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,3.02.00 00.0022 WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.2180 Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.000 0 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.3367 Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,3.02.0000.0 022 WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,3.02.00 00.0022 Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero ES Video Reader,0x00600000,0,1,NDParser.ax,3.02.0000.0022 DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0002.0000 Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,3.02.0000.0022 Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,10.00.0000.3 802 ASX file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3802 NSC file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.3367 Windows Media source filter,0x00600000,0,2,wmpasf.dll,10.00.0000.3802 Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.3367 Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero DVD Navigator,0x00600000,0,4,NeDVD.ax,3.02.0000.0022 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.2180 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.2180 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.3367 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.2180 Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.3367 Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0022 Nero Vcd Navigator,0x00600000,0,2,NeVcd.ax,3.02.0000.0022 DivX Decoder Filter,0xff800000,1,1,divxdec.ax,6.05.0001.0000 Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,3.02.0000. 0022 WM ASF Writer,0x00400000,0,0,qasf.dll,10.00.0000.3802 WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,3.02.0000.0022 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.2180 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000. 4487 Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0022 DivX Demux,0x00600000,1,0,DivXMedia.ax,0.00.0000.0028 File writer,0x00200000,1,0,qcap.dll,6.05.2600.2180 Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,3.02.0000.0022 WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.000 0 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.2180 Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.2180 Nero Splitter,0x00600000,1,3,NeSplitter.ax,3.02.0000.00 22 AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.3367 .RAM file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3802 Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,3.02.0000.002 2 WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600 .2180 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.2180 Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,10.00.0000.3802 ASF DIB Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF ACM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF ICM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF URL Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 DivX Subtitle Decoder,0x00600000,1,1,DivXMedia.ax,0.00.0000.0028 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Suppresseur d'écho acoustique (Noyau Microsoft),0x00000000,0,0,, Synthétiseur de table de sons GC noyau Microsoft,0x00200000,1,1,,5.03.2600.2180 Synthétiseur DLS du noyau Microsoft,0x00200000,1,1,,5.03.2600.2180 Filtre de décodeur DRM (Noyau Microsoft),0x00200000,1,1,,5.03.2600.2180 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,, MSScreen encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, MSScreen 9 encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.2180 Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.336 7 Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,3.02.0000.0022 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.2180 DivX® 6.5.1 Codec (1 Logical CPU),0x00200000,1,1,qcap.dll,6.05.2600.2180 Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.2180 Intel Indeo(R) Video 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Ps:
Yee Ha! |
I fixed it...i've now got the ...i'm ashamed....the...the pikeman circle formations problem...
Ye i discovered this at the battle of falkirk... I saw that there's gonna b a patch, i wanna know when... really i do.... I'll check if the same bug appears on other campaign! YEE HA! |
nah it crashes each time i move a circular formation of pikemen!
YEE HA! |
thx 4 answering btw^^
|
We are trying to solve this bug. As soon as we have solution, I'll post it here.
|
LOL!
You deleted all my comments! All that co's i was banned and protested about it! |
Dear developers or customer service, Is the patch expected to come out before the release of the expansion?
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ye when is it coming?
|
Hi,
I ve a little problem with my archers, they seem to be running out of arrows and then taking their swords (not very good for long distance combat:grin:) is it normal ? Thanks |
If involved even one archer from formation in hand-to-hand fight, all formation will be fight already in hand-to-hand.
|
ok thanks, but if i know how to change from 'bow' to 'hand to hand' i dont find the reverse command, same shortcut only works in one way
may be i m stupid but i dont understand that :( thanks, |
Quote:
bows in hands. |
ok so its the problem they don t do that ,keeping their swords :(
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Quote:
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:Ð
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Hi,
I posted this last night, but it seems to have disappeared. I had to reformat my hard drive and reinstall everything. Previously, I had no problems with this game, but now something strange is happening. In both the introductory videos to the campaign scenarios and within the battles themselves [all battles--campaign or custom], the soldiers are no longer visible. Horses, shields, weapons, etc., are still displayed, but the men themselves are invisible. My computer specifications are: OS: Vista Home Premium Processor: AMD Athlon 64 X2 Dual Core Processor 6400+ 3.21 GHz Memory: 4094 MB Video Card name: ATI Radeon HD 3870 Driver Version: 8.430.0.0 Monitor: Acer AL2216W I purchased the game from Gamer's Gate. I hope someone can help me resolve this. Spacebo |
Try to install new driver version (8.7)
http://game.amd.com/us-en/drivers_ca...common-vista32 |
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