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-   -   Spit vs 109 COD Server (http://forum.fulqrumpublishing.com/showthread.php?t=28868)

310_cibule 01-04-2012 09:58 AM

Spit vs 109 COD Server
 
test phase, join pls. ;)

=BLW=Pablo 01-04-2012 11:33 AM

up ;)

Ze-Jamz 01-04-2012 03:35 PM

Added servers are always welcomed.

Thanks

ACE-OF-ACES 01-04-2012 04:44 PM

Quote:

Originally Posted by 310_cibule (Post 376106)
test phase, join pls. ;)

This is great news!

Espically in light of all the talk (talk is cheap) of how sqds are spliting up over the state of CoD it is nice to see there are actully more making the move to CoD

ElAurens 01-04-2012 04:52 PM

I'll check in this evening.

furbs 01-04-2012 05:42 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 376246)
This is great news!

Espically in light of all the talk (talk is cheap) of how sqds are spliting up over the state of CoD it is nice to see there are actully more making the move to CoD

Awsome! thats 3!

(thanks 310 cibue more servers is great, thanks for the effort!)

phoenix1963 01-05-2012 05:37 AM

It's great to see a server orientated at winning maps by completing mission objectives.

At the moment, the Blue superiority in ground attack aircraft is meaning they win every time.

You'll need to balance that - despite the "unfairness" to Blue - or no Reds will fly on it. I'd suggest longer distances or grouping targets for Blue so they can be more easily defended by Red, rather than numbers of targets.

These considerations were the same on '46 Sv109s, but at least there the Red fighters often had Jabo capabilities. We only have the Blenny.

56RAF_phoenix

JG53Frankyboy 01-05-2012 11:17 AM

and it will not change :(

instead this BR.20 (and G.50) cockpits, 1C realy should have made the Wellingotn flyable . But thats beatigng a dead horse...............
perhaps the FIAT should be used by red as a "fake" Armstrong Whitworth Whitley.
People able to handle the blenheim engine will also be able to handle the FIAT engine ;)

ElAurens 01-05-2012 11:31 AM

Well, their new server needs some tweaking.

Very unstable.

Was flying a Blenheim minding my own business over the Thames Esturary when suddenly I was teleported onto an airfield with both props churning up the ground.

LOL.

Tree_UK 01-05-2012 04:01 PM

Thats good news thanks.:grin:

5./JG27.Farber 01-05-2012 05:32 PM

Just hopped on your server. It was running Kanalkampf (not the one I sent) and noticed the grid squares are set to 1000km's. This makes it impossible to use the grid coords. You really need to use 10000km squares.

:-P

podvoxx 01-05-2012 08:38 PM

Nice server :)

Richie 01-06-2012 01:27 PM

I just want to mention that there's something odd with the counter on how many are on on the server. It's always at 128-128 so you'll probably think no one is in there but take a look see there's a good chance there is. Once 10 - 15 people get on the server especially on the France maps things really start to pep up because you're quite close together. Lots of fun :)

David198502 02-09-2012 05:44 PM

thank you sooo much guys!
a second full real server which is populated!
btw, your statspage is really nicely made!
today i flew the first time on your server, and i have to say, that i really like the missions.furthermore, i didnt have the problem of ghost contacts like on atag(at least not yet).
thx guys!!!

Oldschool61 02-10-2012 09:21 PM

Quote:

Originally Posted by David198502 (Post 389150)
thank you sooo much guys!
a second full real server which is populated!
btw, your statspage is really nicely made!
today i flew the first time on your server, and i have to say, that i really like the missions.furthermore, i didnt have the problem of ghost contacts like on atag(at least not yet).
thx guys!!!

Whats the current status of CLoD stability for online play. I'm gettin ready to
pull the trigger

5./JG27.Farber 02-10-2012 10:00 PM

Quote:

Originally Posted by Richie (Post 376776)
I just want to mention that there's something odd with the counter on how many are on on the server. It's always at 128-128 so you'll probably think no one is in there but take a look see there's a good chance there is. Once 10 - 15 people get on the server especially on the France maps things really start to pep up because you're quite close together. Lots of fun :)

Server needs to change confs file from 128 players to less than 100.

Quote:

Originally Posted by Oldschool61 (Post 389625)
Whats the current status of CLoD stability for online play. I'm gettin ready to
pull the trigger

Just do it, you wont look back.


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