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-   -   Friday Update - December 9, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=28376)

BlackSix 12-09-2011 02:17 PM

Friday Update - December 9, 2011
 
Hello!

Today will be a small informational update. Within the last two weeks on the forums were going to your questions about the current status of the project and the future. Today I publish answers of Ilya Shevchenko. Let's go:


1. Will the radio commands work in the upcoming patch or in the future?

Quote:

Yes.We're working on it.

2. Are you planning to allow the player to leave the aircraft on the ground?


Quote:

It is planned but as a low priority. This is a purely cosmetic feature.
3. Any progress on the SDK and scripts and triggers documentation?

Quote:

Yes, but very slow. People who can write the documentation are same people who improve the game. They are buried in other tasks and cannot yet put the game away and start writing prose.

4. Is Can you officially introduce your new employee to the forums, the one who will be tuning the flight model? Will he tune the current aircraft or has he already been switched to the new project?


Quote:

The employee is learning the ropes.He is now studying the code using CloD aircraft as an example. He has enough reference to last him a lifetime. He does not require external help at the moment, and letting him speak to the community might perhaps cause him to lose sleep or run away and never look back.
We are going to streamline our work with the community altogether. Whenwe do need help, and that will happen soon enough, all the questions will come from and the answers will be gathered by none other than BlackSix,rather than the programmers directly.This isn’t just the FM,but alsowith othermattersof interest to us.

5. Will it be possible to run the game on 3 monitors?


Quote:

Personally, I'm flying on three monitors. If it’s not working for you, we need a more specific description of the problem.

6. Will you ever make navigation lights, landing lights and the signal smokes, as the old "IL-2"?


Quote:

See answer to question number 2.

7. You’ve stated earlier that the game will have a feature similar to Il-2_Compare. We understand it’s not a high priority. But will you ever include it in the game, or is this completely scrapped?


Quote:

Yes, we already have this in the works, but only for the sequel.

8. Do you have an established partnership with Nvidia and AMD? Particularly interested in AMD, since 69xx series have a lot of glitches and artifacts.


Quote:

We do have an established relations. We communicate constantly, even occasionally go to their offices. The graphicsare being completely redone now. The process very difficult and slow, and takes much more time than expected. All graphic problems will be corrected within this framework.
Most will not immediately appreciate this, but I hope that at least some of you will understand that this approach is much better in the long run. When you have old leaky pipes in the house, you can patch up each hole with an old sock and some duct tape in two minutes and then wait for it to burst again somewhere else. Or you can cut off the waterflow and completely replace the piping. Overkill for a single leak, yes, but much better in the long run.

9. Can we have a Spitfire with Hispano Suiza 20mm cannon?


Quote:

We discussed this with some members of the community a while ago and decided that it makes no sense. If we make the guns realistically crappy and unreliable no one will fly it. And if we make the weapons unrealistically reliable it will completely shift the balance and give the Allies a huge advantage. We do not need to add another questionable feature to the project and give the fans another thing no one can agree upon, except to say that we suck.

10. Are you planning to update existing on-line maps or make new ones?

Quote:

We will not update existing maps. We are making new ones, yes.

11. Are you planning water rescue for downed pilots?


Quote:

See answer to question number 2.

12. Are you planning to enable collisions with the detached components of aircraft?


Quote:

Yes.This is part of the work that we are currently doing on in-game physics.

13. Can you introduce a system of military ranks and awards?


Quote:

Yes, for the sequel.

14. Will you do further work on weather effects (rain, thunderstorm and so forth)?


Quote:

Yes, for the sequel.

15. Can you make it so that airstart aircraft start with the radiator fully open?

Quote:

Can’t see why this should be a feature.

16. What specifically does the custom user skin file size affect in terms of performance?

Quote:

The bandwidth mainly.

17. Are you planning to correct the flight model of the Bristol Blenheim MK.IV based on the reference you’ve received?


Quote:

Yes.

18. When you are going to add Structural Limits to the FM's? (maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration).


Quote:

Nothing causes more frustration on both sides than discussing structural limits. We do have a structural limit model already, and we will improve it. However it does not nor will it work like the model created by Team Daidalos. If this was question 1 or 2 I’d perhaps be more verbose. Most aircraft that exceeded their structural limit are written off on the ground, and the fact is established with a careful measurement with a fine ruler.

19. Will you make an SDK to create dynamic campaigns?


Quote:

You don't need SDK to do it.

20. Are there plans for dedicated servers files?

Quote:

Yes, at a later time.

NSU 12-09-2011 02:20 PM

thx for the Info

Sven 12-09-2011 02:22 PM

Thank you BlackSix!

pupaxx 12-09-2011 02:31 PM

...very alarming this news 4me, have I misunderstood or we will not have dynamic weather until the next game expansion (sequel)?:confused:

Insuber 12-09-2011 02:31 PM

Thank you BlackSix and Luthier. Trust is being rebuilt.

"and letting him speak to the community might perhaps cause him to lose sleep or run away and never look back."

Come on, we are not so nasty :-D

Vulcanel 12-09-2011 02:41 PM

Thanks BlackSix for sharing/translating the info, and also to Ilya for answering this questionnaire... no deadline for next patch? ;)

Regards.

Cpt_Farrel 12-09-2011 02:46 PM

Regarding the changes that will come with the sequel, will Cliffs of Dover benefit from them too, like IL-2 and Pacific Fighters?

BTW, rescuing downed pilots is really more a possibiility for a new mission type rather than a cosmetic detail too me... Still agree that there's lots of other things that should have priority though.

Fjordmonkey 12-09-2011 02:49 PM

Quote:

Originally Posted by Insuber (Post 368533)
Thank you BlackSix and Luthier. Trust is being rebuilt.

"and letting him speak to the community might perhaps cause him to lose sleep or run away and never look back."

Come on, we are not so nasty :-D

Some are :P

On-topic: Good news, and thanks for the update :)

Trumper 12-09-2011 02:55 PM

Quote:

Originally Posted by Cpt_Farrel (Post 368537)
Regarding the changes that will come with the sequel, will Cliffs of Dover benefit from them too, like IL-2 and Pacific Fighters?

+1 to that question and also a big thank you for the update to Blacksix and Luthier.

CWMV 12-09-2011 02:57 PM

Excellent update!
Thanks BS and luthier.
Also great job BS!

ATAG_Snapper 12-09-2011 02:58 PM

Quote:

Originally Posted by Fjordmonkey (Post 368538)
Some are :P

On-topic: Good news, and thanks for the update :)

+1

Agree on all points quoted. :)

I like the analogy to fixing the leaky pipes. We will all benefit in the long run despite our impatience right now.

BPickles 12-09-2011 03:12 PM

Quote:

Originally Posted by BlackSix (Post 368526)

18. When you are going to add Structural Limits to the FM's? (maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration).

Thank you BS for asking this Question for me :) I'm gathering he is saying in response that "no aircraft wont tear themselves apart due to over g but they will have more non visual damage effect process".

Could you mention to Ilya that if it hasn't been thought of already but the Dev team of course, a good sound effect for engine over rev when exceeding structural limits would create a great atmosphere in the cockpit.

Thank you BS for the update.

mazex 12-09-2011 03:16 PM

Best update we've had the last five years I think :)

Flanker35M 12-09-2011 03:18 PM

S!

Great news on the graphics engine!! AS said, having a SOLID engine to work on makes it easier to add more in the future :) I am happy!

jamesdietz 12-09-2011 03:22 PM

YAY! A FRIDAY uPDATE!

smink1701 12-09-2011 03:34 PM

WHEN...the following is from Luthier on October 17th...almost two months ago.

“Our main priorities now are:

1. Physics and FM.
2. AI…this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing…FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.”

Luthier should have a feel at this point on timing. For those that work in any business, you can always give a boss or customer an idea of when something is going to be delivered. Give us a tentative date so we are all on the same page in terms of expectations.

BaronBonBaron 12-09-2011 03:48 PM

Yay! Thanks for the update. :-P

KDN 12-09-2011 03:51 PM

Thank you!

ACE-OF-ACES 12-09-2011 03:52 PM

Quote:

Originally Posted by BlackSix (Post 368526)
Hello!

Today will be a small informational update. Within the last two weeks on the forums were going to your questions about the current status of the project and the future. Today I publish answers of Ilya Shevchenko. Let's go:

Thanks BS! That was very informative!

smink1701 12-09-2011 03:53 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368555)
Thanks BS! That was very informative!

OK...somthing is better than crickets but seriously, what NEW information do we have here???

satchenko 12-09-2011 04:02 PM

Quote:

Originally Posted by smink1701 (Post 368556)
OK...somthing is better than crickets but seriously, what NEW information do we have here???

+1!!!

JG52Krupi 12-09-2011 04:03 PM

Fantastic stuff... but I would like to know if we will see the dynamic weather in COD as well!!!?

pupaxx 12-09-2011 04:05 PM

Quote:

Originally Posted by JG52Krupi (Post 368558)
Fantastic stuff... but I would like to know if we will see the dynamic weather in COD as well!!!?

no mate,
I suppose we will not see the DW before the sequel... point 14.

6S.Manu 12-09-2011 04:09 PM

Wow! I was missing these direct answers by the devs!

Luthier, I agree with your decision about the SpitfireMkIb.
Anyway I think that you should still take "unreliability" in account in the weapon model since one day, hopeful, some fighters will use mk108s and mk103s.

I don't understand the part about the structural limit: it's only about max speed and no G forces? If it's like that I fear that will have again dogfights defined constantly by 7G turns. It would be nice to have a fatigue model linked to the G forces.

Thanks guys!

My reaction to this update was something like this:
http://imaletyoufinish.com/pics/img/...s-Baby-gif.gif

EDIT: please guys, can you avoid "BS" as short form for our friend BlackSix?... use something like "B6"...

BlackSix 12-09-2011 04:16 PM

Quote:

Originally Posted by Vulcanel (Post 368536)
Thanks BlackSix for sharing/translating the info, and also to Ilya for answering this questionnaire... no deadline for next patch? ;)

Regards.

No

Quote:

Originally Posted by Cpt_Farrel (Post 368537)
Regarding the changes that will come with the sequel, will Cliffs of Dover benefit from them too, like IL-2 and Pacific Fighters?

I myself don't know yet

Quote:

Originally Posted by BPickles (Post 368545)
Thank you BS for asking this Question for me :) I'm gathering he is saying in response that "no aircraft wont tear themselves apart due to over g but they will have more non visual damage effect process".

Could you mention to Ilya that if it hasn't been thought of already but the Dev team of course, a good sound effect for engine over rev when exceeding structural limits would create a great atmosphere in the cockpit.

Thank you BS for the update.

Please repeat this suggestion in this topic
1C Team Questions and Requests

ATAG_Snapper 12-09-2011 04:19 PM

I never look a gift horse in the mouth. Like everyone here, I've bought the game; they've got my money. We're not exactly in a strong negotiating position here to ask or demand anything. There is nothing to be gained by them to give any tentative date for anything. We've already ruined that avenue by our past behaviour on this forum.

I do appreciate the effort they're making to fix this sim to what it should've been from the get go. Hopefully this sets the stage for them to garner future purchases from us for expansions such as War over Moscow, Malta/North Africa/Sicily, etc.

VO101_Tom 12-09-2011 04:29 PM

Quote:

Originally Posted by BlackSix (Post 368526)
Hello!
Today will be a small informational update.

Hi. Thank you the update and the answers!
S!

furbs 12-09-2011 04:30 PM

Thanks Blacksix for taking the time and effort to do this...your work is very much appreciated.

As for the info given...Meh...almost no new information, apart from telling us the stuff Luthier has been talking about for the last few months is now months away or not even on the list.

ACE-OF-ACES 12-09-2011 04:44 PM

Quote:

Originally Posted by smink1701 (Post 368556)
OK...somthing is better than crickets but seriously, what NEW information do we have here???

Your kidding right?

3ra_Luke 12-09-2011 04:55 PM

I think this News?? Update?? is a new offense from Luthier (No offense BS, its not your fault).

I bought this broken game twice, in russian and in english languages, and I feel cheated every week, every friday when the next beta-beta-beta-patch doesnt arrive and Mr. Luthier is too busy for writing two lines explaining why. No screenshots, not a decent list of new features..NOTHING.

And now, the ultimate insult: Seems that they have "moved" their effords to a "sequel", not even having finished the first part. My God, even the radio messages are a useless mess!! Weather engine? Nooo, moved to the sequel. C´mon!!

Well, good luck with that one. I will not be cheated again. :evil:

Chivas 12-09-2011 05:03 PM

Update for Dec 9th....still working on the project, unfortunately its a slow process, if you require more frequent updates, please just change the date at the start of the post, as the rest still applies.

MD_Titus 12-09-2011 05:08 PM

cheers for the info, it's appreciated

Quote:

Originally Posted by Insuber (Post 368533)
Thank you BlackSix and Luthier. Trust is being rebuilt.

"and letting him speak to the community might perhaps cause him to lose sleep or run away and never look back."

Come on, we are not so nasty :-D

lies!

for anyone struggling with basic comprehension and having some kind of aneurysm as a result - sequel means add-on. think il2 forgotten battles, with pacific fighters, with aces expansion, with 1946. it's all the same game, just large chunks of content that are added on. it's not a separate game, it's not abandonment of cliffs of dover, it's additions to the core game which will benefit the core game as well as expanding the theatres available.

addman 12-09-2011 05:08 PM

Thanks for the update and especially for the effort by BS compiling it together, reading it through though, not much exciting or new for that matter. Still, thanks, it's better than silence.

Just one more thing:

13. Can you introduce a system of military ranks and awards?

Quote:
Yes, for the sequel.

14. Will you do further work on weather effects (rain, thunderstorm and so forth)?

Quote:
Yes, for the sequel.


Does this mean exclusively for the sequel or for both CloD and the sequel(s)?

bw_wolverine 12-09-2011 05:09 PM

Thank you, BlackSix.

I'm a little sad that it seems some of the bigger 'features' that were supposed to be part of CloD are now part of the sequel.

I'm glad they're still tuning and tweaking and making a graphics revision for CloD, though.

I guess what I'm saying is THIS time (with the sequel) I'm going to wait until the game is out and people have commented about it before I purchase. Especially if these features aren't going to be backward compatible with CloD.

I want to fly Spitfires and Hurricanes, g'damn it!

MD_Titus 12-09-2011 05:10 PM

Quote:

Originally Posted by 3ra_Luke (Post 368577)
I think this News?? Update?? is a new offense from Luthier (No offense BS, its not your fault).

I bought this broken game twice, in russian and in english languages, and I feel cheated every week, every friday when the next beta-beta-beta-patch doesnt arrive and Mr. Luthier is too busy for writing two lines explaining why. No screenshots, not a decent list of new features..NOTHING.

And now, the ultimate insult: Seems that they have "moved" their effords to a "sequel", not even having finished the first part. My God, even the radio messages are a useless mess!! Weather engine? Nooo, moved to the sequel. C´mon!!

Well, good luck with that one. I will not be cheated again. :evil:

you bought the game cheap, in russian, because you could not wait to get your hands on it. if you feel "cheated" then that's your own malfunction, to be brutally honest. see my clarification on sequel above.

JG52Uther 12-09-2011 05:12 PM

Forum members should be advised I have a low tolerance for back and forth pointless arguments in this thread, and will take action as necessary.

Richie 12-09-2011 05:17 PM

So do we know what the next theater will be? Russia or the Mediterranean?

SEE 12-09-2011 05:18 PM

Quote:

Originally Posted by 3ra_Luke (Post 368577)

And now, the ultimate insult: Seems that they have "moved" their effords to a "sequel", not even having finished the first part. My God, even the radio messages are a useless mess!! Weather engine? Nooo, moved to the sequel. C´mon!!


I hope you are wrong, I don't feel too optomistic that all the problems will be fixed as the sequel will naturally become the priority. Let's see what the next update is like regards fixing many of the current SP and MP problems. I don't expect to see everything fixed or improved but hopefully it will be in a better state when the sequel is announced.

Vengeanze 12-09-2011 05:26 PM

zzzzzzzzzzzzzzzzz.....what, game left beta state?....no?...ok........zzzzzzzzz


http://1.bp.blogspot.com/_KryZjY51N6...t+computer.jpg



Appreciate the info effort Blacksix. Seems I was correct when I stated that CloD was a Battle Of Moscow beta - every effort has been shifted to the sequel a long time ago.
I shelfed the game and bought me a dslr while waiting for the sequel.
I so hope that CloD will make use of the updates in the sequel.

Insuber 12-09-2011 05:31 PM

Quote:

Originally Posted by Richie (Post 368592)
So do we know what the next theater will be? Russia or the Mediterranean?

next to CloD, Battle of Moskow. Next to BoM, no info.

JG53_Valantine 12-09-2011 05:34 PM

Good to hear some news, although it's pretty much confirmed the oppinion I've held for a while now that efforts have been shifted to a sequel rather than fixing the current issues with CloD, the missing proper co-op mode and launcher freezes/crashes / memory leaks are the most fustrating for me.
I hope that any sequel they do release is akin to past IL2 experiences of being able to be "merged" otherwise the money spent on CloD I will personally feel is a little wasted.
I'll still probably get the sequel, but I'll not be rushing out on release day to get it after the constant disappointements with the current product. (oh and pelase don't get me wrong, I love CloD and the potential it has, I'd just like it patched and made stabler before talk of a sequel)
V

Bonkin 12-09-2011 05:36 PM

Quote:

Originally Posted by MD_Titus (Post 368583)
for anyone struggling with basic comprehension and having some kind of aneurysm as a result - sequel means add-on. think il2 forgotten battles, with pacific fighters, with aces expansion, with 1946. it's all the same game, just large chunks of content that are added on. it's not a separate game, it's not abandonment of cliffs of dover, it's additions to the core game which will benefit the core game as well as expanding the theatres available.

Sequel does not mean add-on. It could be an add-on but it's not certain. Certainly it's what I think we all hope for. For reference Cpt_Farrel asked the question and BS himself said he didn't know:

Quote:

Originally Posted by Cpt_Farrel (Post 368537)
Regarding the changes that will come with the sequel, will Cliffs of Dover benefit from them too, like IL-2 and Pacific Fighters?

Quote:

Originally Posted by BlackSix (Post 368563)
I myself don't know yet


Other than that I think its good to get the feedback but I'm extremely disappointed by the lack of dynamic weather, i.e. having to wait for the sequel.

Force10 12-09-2011 05:38 PM

I'm not happy hearing there is a sequel coming. I have shelved this thing waiting for a good patch since purchase, and now that there is a sequel coming it would seem there is a time set already when support will stop for this title. They only way I would pay for a sequel is if they have this thing patched 100% and is the game it was hyped by the devs to be.

6S.Manu 12-09-2011 05:39 PM

Quote:

Originally Posted by JG53_Valantine (Post 368601)
Good to hear some news, although it's pretty much confirmed the oppinion I've held for a while now that efforts have been shifted to a sequel rather than fixing the current issues with CloD, the missing proper co-op mode and launcher freezes/crashes / memory leaks are the most fustrating for me.
I hope that any sequel they do release is akin to past IL2 experiences of being able to be "merged" otherwise the money spent on CloD I will personally feel is a little wasted.
I'll still probably get the sequel, but I'll not be rushing out on release day to get it after the constant disappointements with the current product. (oh and pelase don't get me wrong, I love CloD and the potential it has, I'd just like it patched and made stabler before talk of a sequel)
V

IMO there is not a real effort shifting.

Simply the 3D modellers work in CloD is done; they are working on BoM planeset (they are not programmers!) while the other guys are still developing the core of the sim, who will be the same for CloD and BoM (being merged; it would be insane to release 2 different games).

150GCT_Veltro 12-09-2011 05:44 PM

Quote:

14. Will you do further work on weather effects (rain, thunderstorm and so forth)?


Quote:
Yes, for the sequel.
Are you joking guys?

Sven 12-09-2011 05:51 PM

Did they had a lot rain and thunderstorms in that hot summer of 1940?

Insuber 12-09-2011 05:54 PM

If the sequel is merged, no problem. And logics and history point on that direction. But I'm afraid that patching CloD with a completely new graphic engine + other modifications could prove being more complex than it was for Il2 with Forgotten Battles. Ultimately we can see an entirely new game, standalone, just because of an incompatibility with the new gen engine. I give it a 50/50 chance. Wait and see ... :-D

Dano 12-09-2011 05:55 PM

What would you rather, development goes to the sequel and we get to buy it or not (it is after all, your choice) with additional features that were originally slated for COD or that funds dry up and we get maybe a couple more patches and development ceases?

I know it's not ideal and people have every right to be disappointed but at some point reality has to come into it doesn't it?

Anyway, thank you for the update BlackSix, much appreciated :)

Dano 12-09-2011 05:57 PM

Quote:

Originally Posted by cheesehawk (Post 368610)
This is no better than EA's fiasco with the BF3-PS3 promise, which they reneged on. This community isn't big enough, but I hope someone has the balls/money to take these guys to court over this.

What possible good do you actually see coming from such a course of action?

merlin1 12-09-2011 05:58 PM

Sorry guys.

This is not, what I am waithing for.

Update for me is only news about fixing a gameplay.(microstutters, FPS drops to 3 -20 is still there).
The game is stil unplayable. My prediction on the outcome of sophisticated versions for Christmas this year, unfortunately, will not be realized.

By the way, I announced this one year ago.


rgr.

Buchon 12-09-2011 05:59 PM

Thanks, I can´t wait to get the new piping, the physics work in detached components sound exciting :grin:

Some comments in this thread are Hilarius, the team are shifting to the sequel ?

What game you guys think is this ? Need For Speed :rolleyes:

CaptainDoggles 12-09-2011 05:59 PM

Wait a second. Some of these features are features we were promised for this game. Now they're being pushed back to the next game? Why should I buy that one?

I've already paid for an unfinished product, and now we're learning that features are being pushed back to the next game? We have to pay more to get what we should have had at release?

What guarantee is there that we won't see the same? Ohh sorry guys, dynamic weather will be pushed back to the 3rd sequel?

:evil:

Insuber 12-09-2011 06:04 PM

I suggest that negative people takes a breath, count till 100 and then refrain from posting their useless BS. Where BS is not our dear friend from Moskov.

pupo162 12-09-2011 06:07 PM

good udpate, bad news.

I feel great about news on the sequel, and that most likely will be one. But i feel cheated that a lot of stuff that should be in the release are being post poned to the sequel.

claiming that the lights is a vcisaul thing only also feels bad for me.


welll, we will see, waitin for next patch.

Dano 12-09-2011 06:13 PM

Quote:

Originally Posted by CaptainDoggles (Post 368615)
What guarantee is there that we won't see the same? Ohh sorry guys, dynamic weather will be pushed back to the 3rd sequel?

:evil:

None, why don't you wait and buy it after ascertaining what it contains?

addman 12-09-2011 06:21 PM

Quote:

Originally Posted by Dano (Post 368618)
None, why don't you wait and buy it after ascertaining what it contains?

I will this time around, last time I had faith in MG from all their years of great work on IL-2. I wouldn't worry too much though, I'm sure it will be a Forgotten Battles type of deal, I mean, seriously they wouldn't try to sell us a brand new stand-alone game while dropping support for CLoD. The outrage would make the original CloD release pale in comparison.:)

Dano 12-09-2011 06:23 PM

Lol, true story! :D

ACE-OF-ACES 12-09-2011 06:24 PM

Quote:

Originally Posted by Insuber (Post 368616)
I suggest that negative people takes a breath, count till 100 and then refrain from posting their useless BS. Where BS is not our dear friend from Moskov.

+1

CaptainDoggles 12-09-2011 06:25 PM

Quote:

Originally Posted by Dano (Post 368618)
None, why don't you wait and buy it after ascertaining what it contains?

I certainly will. I bought CloD in good faith, knowing that the game had problems but that they'd be eventually fixed.

How many more features will get pushed back to the sequel? I'm betting more than zero.

ACE-OF-ACES 12-09-2011 06:27 PM

Quote:

Originally Posted by addman (Post 368620)
I will this time around, last time I had faith in MG from all their years of great work on IL-2. I wouldn't worry too much though, I'm sure it will be a Forgotten Battles type of deal, I mean, seriously they wouldn't try to sell us a brand new stand-alone game while dropping support for CLoD. The outrage would make the original CloD release pale in comparison.:)

Based on the 1C track record..

CoD planes, maps, etc will be included in the next release.

That is the formula that 1C used with IL-2 and it worked well, so I don't see why they would just toss all those planes and maps

addman 12-09-2011 06:31 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368625)
Based on the 1C track record..

CoD planes, maps, etc will be included in the next release.

That is the formula that 1C used with IL-2 and it worked well, so I don't see why they would just toss all those planes and maps

If that's the case then I'm a happy camper.:)

ATAG_Snapper 12-09-2011 06:35 PM

Quote:

Originally Posted by Insuber (Post 368616)
I suggest that negative people takes a breath, count till 100 and then refrain from posting their useless BS. Where BS is not our dear friend from Moskov.

+2

MD_Titus 12-09-2011 06:39 PM

if battle of moscow is a standalone game rather than an add on, where you can't play online and go from the channel to the steppes with a map switch, then i will eat a hand full of bhut jolokias and post pictures of my weeping.

SIDWULF 12-09-2011 06:42 PM

Ilya seems like a good guy with a great personality. The negativity is incredible here. IL2 Cliffs of Dover is visually and technically excellent. And the problems you speak of are far from deal breakers. I think people spend to much time posting here and not enough acctually playing the game to have an idea about what they are talking about.

philip.ed 12-09-2011 06:43 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368625)
Based on the 1C track record..

CoD planes, maps, etc will be included in the next release.

That is the formula that 1C used with IL-2 and it worked well, so I don't see why they would just toss all those planes and maps


Aye, but will support for the BoB aspect continue? As it stands, it's arguably the most inferior off-line representation of Battle of Britain on the market (in terms of air-combat-simulation). There is nothing that immerses you in the battle. It's not a simulation; it's a technical representation. I seriously hope this game manifests (offline) into something at least as immersive as BoB2.

phoenix1963 12-09-2011 06:47 PM

Sequel
 
Get a grip guys!

If you look in the Parts folder you'll see Bob and Core.

So for an UNMERGED sequel you'll see Core and Moskva or somesuch.
For a merged install you'll see Core, Bob & Moskva.

So the Core parts of the game will be updated.

QED

56RAF_phoenix

Richie 12-09-2011 06:51 PM

Everyone is clear what sequels are right. Not new games but addons to the existing game to make it fuller. Like Forgotten Battles got. About five times it's original size.

machoo 12-09-2011 06:55 PM

Pretty much what I got out of this is " Nothing much new will come out of CLOD , you will need to buy the sequel to have more features"

ACE-OF-ACES 12-09-2011 06:56 PM

Quote:

Originally Posted by philip.ed (Post 368632)
Aye, but will support for the BoB aspect continue?

That depeonds on your definition of 'support'

If your definition of support is 'reasonable' and means you will get all the new features that BS mentioned, than the answer is yes. Assming 1C does what they have allways done (read track record) and include all the planes, maps, etc from thier previous version into their next version (read sqeual)

If your definition of support is 'unreasonable' and means you expect every plane, boat, train, car, wagon, ice cream stand that was aval in the real world during the summer of BoB.. Than the answer is most likly no

Quote:

Originally Posted by philip.ed (Post 368632)
As it stands, it's arguably the most inferior off-line representation of Battle of Britain on the market (in terms of air-combat-simulation).

Disagree 100%

Quote:

Originally Posted by philip.ed (Post 368632)
There is nothing that immerses you in the battle.

Disagree 100%

Well.. retract that.. maybe true for you, but surly not for all

Quote:

Originally Posted by philip.ed (Post 368632)
It's not a simulation; it's a technical representation.

What?

Quote:

Originally Posted by philip.ed (Post 368632)
I seriously hope this game manifests (offline) into something at least as immersive as BoB2.

See above

Krt_Bong 12-09-2011 06:57 PM

I still find it amusing to see people get indignant about how their game is unplayable, when their Sig describes a rig better than mine and make assumptions on what the developers are doing based on a few short sentences. I have no doubt that they are doing the best they can, and saying very little on purpose. The Peanut Gallery is a vicious mob.
my game is very playable...

Insuber 12-09-2011 06:58 PM

Quote:

Originally Posted by machoo (Post 368636)
Pretty much what I got out of this is " Nothing much new will come out of CLOD , you will need to buy the sequel to have more features"

He didn't say that. Stop pessimism and negativity, nothing good comes from that.

Ctrl E 12-09-2011 07:00 PM

Reading these answers I would very much doubt the Moscow game will be compatible with CloD. Sounds like the have effectively dumped CloD and moved on to building an entirely new engine, which I doubt would work with CloDs messy code.

Sorry chaps.

addman 12-09-2011 07:00 PM

LOL! I thought that a "technical representation" was the definition of a simulation.:)

ACE-OF-ACES 12-09-2011 07:02 PM

Quote:

Originally Posted by Krt_Bong (Post 368638)
my game is very playable...

As is mine and many Many MANY more

I think the reason it seems like there are so many having problems here is simple human nature

People who have problems go looking for answers.. Which in turn brings them here

People who are having no problems are off enjoying the game.. Which in turn may or may not bring them here

Thus the amout of people with problems gets skeued/filtered to make it seem worse than it really is

jimbop 12-09-2011 07:11 PM

Thanks. Glad that work is continuing and looking forward to patch and expansion.

Baron 12-09-2011 07:14 PM

Quote:

Originally Posted by addman (Post 368584)
Thanks for the update and especially for the effort by BS compiling it together, reading it through though, not much exciting or new for that matter. Still, thanks, it's better than silence.

Just one more thing:

13. Can you introduce a system of military ranks and awards?

Quote:
Yes, for the sequel.

14. Will you do further work on weather effects (rain, thunderstorm and so forth)?

Quote:
Yes, for the sequel.


Does this mean exclusively for the sequel or for both CloD and the sequel(s)?



Note the "further work", as in more work.

Dynamic weather is allredy in the game and the supposedly 50% increase in performance makes it possible for more players to enjoy user made campaigns and missions with DW in it.

Think he means it wont be incorporated in standard missions that allredy exists/ making it sellecteble in the menu pre mission.

badfinger 12-09-2011 07:18 PM

I'm happy with this update, because it gives me the feeling that the Devs really are listening and care. Blacksix seems open and honest in what he tells us. No sugar coating or spin, we get the good with the bad.

I'm a little disappointed that some features won't come until the sequel, but I can handle it. I don't understand what the "Battle of Moscow" would be about, though. The Germans never got to Moscow. Maybe more info is required, there.

Overall, my version of CoD is working, and I am having a good time. As improvements are made, my "well factor" will undoubtedly rise.

binky9

Insuber 12-09-2011 07:20 PM

Binky9, just google "Battle of Moscow", you will read about the more bloody battle of human history, maybe second only to Stalingrad.

Jugdriver 12-09-2011 07:21 PM

Quote:

Originally Posted by binky9 (Post 368648)
I don't understand what the "Battle of Moscow" would be about, though. The Germans never got to Moscow. Maybe more info is required, there.

They got close.

JD
AKA_MattE

jimbop 12-09-2011 07:23 PM

Quote:

Originally Posted by SIDWULF (Post 368630)
Ilya seems like a good guy with a great personality. The negativity is incredible here. IL2 Cliffs of Dover is visually and technically excellent. And the problems you speak of are far from deal breakers. I think people spend to much time posting here and not enough acctually playing the game to have an idea about what they are talking about.

+1.

smink1701 12-09-2011 07:52 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368574)
Your kidding right?

No. What's the big NEWS flash...no cannons on the Spit. The big news on the big issues are "We're working on stuff and we don't know when they will be done." Oh, really. The update from Luthier on October 17 had much more info. I was hoping for an UPDATE. Some new SUBSTANTIAL info. Not a rehash. :grin:

SIDWULF 12-09-2011 07:54 PM

Quote:

Originally Posted by jimbop (Post 368653)
+1.

While i am usually postive about this game, I do have to agree on a few things, its really a mixed bag here. Big furballs kill everyones frame rates it seems and of course the stutters over land and strange framerate dips when theres smoke and when your taking off. Other then these instances the framerate is steady and playable. So yes the preformance is quite bad at times and i can see the frustration with it. On top of the graphical glitches and launcher crashes and the bizzare crash physics are a turn off. But they say the patch will cover all of this...so well Great!

The game does seem a little unfinished but i still am impressed by it in a technical sense, damage modeling, accuracy, clickable cockpits and controls, graphics, flight model, land detail, sound engine.

IamNotDavid 12-09-2011 08:06 PM

Quote:

Originally Posted by smink1701 (Post 368660)
No. What's the big NEWS flash...no cannons on the Spit. The big news on the big issues are "We're working on stuff and we don't know when they will be done." Oh, really. The update from Luthier on October 17 had much more info. I was hoping for an UPDATE. Some new SUBSTANTIAL info. Not a rehash. :grin:

I'll try to explain to you what is going on here. No matter what they do there is going to be complaining. If they tell you what they're fixing people will complain that they're fixing the wrong thing. God help them if they say they're going to fix something and it isn't fixed. If they don't update you then there is complaining. They get the least amount of complaining if they pretend to update you, but really just say "we're still working on it", so that's what they did. You're welcome.

F19_Klunk 12-09-2011 08:06 PM

Do I interpret the answers correctly that the advertized patch aiming to fix many gfx problems and and was due in a few weeks, now is .. cancelled? or at least postponed to this "sequel"?

Krt_Bong 12-09-2011 08:12 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368643)
As is mine and many Many MANY more

I think the reason it seems like there are so many having problems here is simple human nature

People who have problems go looking for answers.. Which in turn brings them here

People who are having no problems are off enjoying the game.. Which in turn may or may not bring them here

Thus the amout of people with problems gets skeued/filtered to make it seem worse than it really is

And that is a valid argument, and not to say there aren't some problems because there are but the point is that a few words here or there doesn't immediately lead to the conclusion that many make in criticizing the developers for what they have actually said..

ACE-OF-ACES 12-09-2011 08:17 PM

Quote:

Originally Posted by smink1701 (Post 368660)
No. What's the big NEWS flash...no cannons on the Spit. The big news on the big issues are "We're working on stuff and we don't know when they will be done." Oh, really. The update from Luthier on October 17 had much more info. I was hoping for an UPDATE. Some new SUBSTANTIAL info. Not a rehash. :grin:

Jezzzz

And they wonder why 1C does not post updates every week

ACE-OF-ACES 12-09-2011 08:19 PM

Quote:

Originally Posted by Krt_Bong (Post 368669)
And that is a valid argument, and not to say there aren't some problems because there are but the point is that a few words here or there doesn't immediately lead to the conclusion that many make in criticizing the developers for what they have actually said..

Agreed 100%

5./JG27.Farber 12-09-2011 08:29 PM

How come no one has asked the most important question for multiplayer?! There is supposedly already a fix for the launcher crash...


When will the crash to desktop stop?

Can we have a quick fix?!?

badfinger 12-09-2011 08:33 PM

Quote:

Originally Posted by Insuber (Post 368650)
Binky9, just google "Battle of Moscow", you will read about the more bloody battle of human history, maybe second only to Stalingrad.

OK, but this was a land battle, although I admit,with air support.

My point was that CoD is a flight sim. I guess the sequel will be more of a stand-alone sim with tanks, etc., rather than an add-on to CoD. Not so much an IL-2 CoD/Battle of Moscow, as IL-2 Battle of Moscow. I was wondering what those tanks in the CoD previews were for.

Does the CoD "Battle of France" campaign include land battles, or is it just the air part of the battle?

binky9

Insuber 12-09-2011 08:35 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 368675)
How come no one has asked the most important question for multiplayer?! There is supposedly already a fix for the launcher crash...


When will the crash to desktop stop?

Can we have a quick fix?!?

No quick fix. As Luthier has answered before: the launcher crash is due to some bad code of the gfx engine. The new gfx engine will solve that issue.

Fall_Pink? 12-09-2011 08:50 PM

Please also have them look at the change formation commands. Line astern is executed within a second while forming back to finger four takes a very long time. Doesn't seem right to me.

Regards,
FP

smink1701 12-09-2011 08:56 PM

Quote:

Originally Posted by IamNotDavid (Post 368667)
I'll try to explain to you what is going on here. No matter what they do there is going to be complaining. If they tell you what they're fixing people will complain that they're fixing the wrong thing. God help them if they say they're going to fix something and it isn't fixed. If they don't update you then there is complaining. They get the least amount of complaining if they pretend to update you, but really just say "we're still working on it", so that's what they did. You're welcome.

Here's what they should have said...

There is nothing new to report. What we thought in October was near completion is still weeks, if not months away because all the talented programmers left the company long ago. And the few people that are left don't really know what they are doing and are desperately trying to learn as they go. Thanks again for buying CloD and we hope you will buy Storm of Moscow too.

Salute!
:grin:

6BL Bird-Dog 12-09-2011 08:57 PM

Many thanks for the Up-Date Black Six and welcome.
Please relay thanks to the Ilya and the team for the information and especialy that the graphics are being completely redone which I belive is the one of the most important issues .
;)

IamNotDavid 12-09-2011 09:08 PM

Quote:

Originally Posted by smink1701 (Post 368686)
Here's what they should have said...

There is nothing new to report. What we thought in October was near completion is still weeks, if not months away because all the talented programmers left the company long ago. And the few people that are left don't really know what they are doing and are desperately trying to learn as they go. Thanks again for buying CloD and we hope you will buy Storm of Moscow too.

Salute!
:grin:

The goal is less whining, not more.

philip.ed 12-09-2011 09:09 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368637)
That depeonds on your definition of 'support'

If your definition of support is 'reasonable' and means you will get all the new features that BS mentioned, than the answer is yes. Assming 1C does what they have allways done (read track record) and include all the planes, maps, etc from thier previous version into their next version (read sqeual)

If your definition of support is 'unreasonable' and means you expect every plane, boat, train, car, wagon, ice cream stand that was aval in the real world during the summer of BoB.. Than the answer is most likly no


Disagree 100%


Disagree 100%

Well.. retract that.. maybe true for you, but surly not for all


What?


See above

I'm talking OVERALL simulation here. CloD is technically amazing in many departments; but it doesn't feel like the BoB. Maybe it's a British thing, but there is nothing in the off-line department to immerse you in the day-to-day routine that was the BoB. BoB2 does this perfectly, and even when you remove the dynamic campaign that BoB2 has, the AI and the missions all equate to an experience which is far more immersive. This is just one of the reasons why I hope that CloD is not just a small stepping stone in the team's road of expansion. It would be sad for them to neglect the areas of CloD which they have failed to cover/improve/develop (be it graphical or relative to gameplay).

smink1701 12-09-2011 09:21 PM

Quote:

Originally Posted by philip.ed (Post 368692)
I'm talking OVERALL simulation here. CloD is technically amazing in many departments; but it doesn't feel like the BoB. Maybe it's a British thing, but there is nothing in the off-line department to immerse you in the day-to-day routine that was the BoB. BoB2 does this perfectly, and even when you remove the dynamic campaign that BoB2 has, the AI and the missions all equate to an experience which is far more immersive. This is just one of the reasons why I hope that CloD is not just a small stepping stone in the team's road of expansion. It would be sad for them to neglect the areas of CloD which they have failed to cover/improve/develop (be it graphical or relative to gameplay).

1++ If there was a way to get IL2's functionality, BOB2's immersion and CLoD's graphics.

ACE-OF-ACES 12-09-2011 09:30 PM

Quote:

Originally Posted by IamNotDavid (Post 368691)
The goal is less whining, not more.

+1

ACE-OF-ACES 12-09-2011 09:31 PM

Quote:

Originally Posted by philip.ed (Post 368692)
I'm talking OVERALL simulation here.

I know.. and my responce to you on each of your statments took that into account

Skoshi Tiger 12-09-2011 09:35 PM

Quote:

Originally Posted by smink
.....
Luthier should have a feel at this point on timing. For those that work in any business, you can always give a boss or customer an idea of when something is going to be delivered. Give us a tentative date so we are all on the same page in terms of expectations.

Em?

Quote:

: The process very difficult and slow, and takes much more time than expected.

Smink are you are out of touch with the community?

If Luthier post a release date for the patch/upgrade based on his "feel" it will be taken as a contractual obligation and he will be pillaried if the date is not met and be called a "Liar".

Skoshi Tiger 12-09-2011 09:50 PM

Quote:

Originally Posted by MD_Titus (Post 368629)
if battle of moscow is a standalone game rather than an add on, where you can't play online and go from the channel to the steppes with a map switch, then i will eat a hand full of bhut jolokias and post pictures of my weeping.

Good Grief! I would not want to see that!

Based upon past addons and updates even if it is an merged game you will still have seperate maps!






[Edit] I changed my post as I miss-read the OP.


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