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-   -   Whats the Amazing thing CLOD will have that no other flightsim has? (http://forum.fulqrumpublishing.com/showthread.php?t=28134)

hc_wolf 11-29-2011 12:08 AM

Whats the Amazing thing CLOD will have that no other flightsim has?
 
So a couple of weeks ago....maybe more. Luthier said we would get something Amazing...Something no other Flight sim has had....

I guess we have about 2 weeks to go before the new Graphics coding is released for IL2 COD.

So what do you think it is? :confused:

Fossil-Goz 11-29-2011 12:19 AM

Quote:

Originally Posted by hc_wolf (Post 365304)
So a couple of weeks ago....maybe more. Luthier said we would get something Amazing...Something no other Flight sim has had....

I guess we have about 2 weeks to go before the new Graphics coding is released for IL2 COD.

So what do you think it is? :confused:

A version of code that satisfies the rivert counters and FM/DM internet experten yet is easy enough for 1st time flight simmers to enjoy :)

sorry couldn't resist

P.S. Also code must pass muster for all stated/implied/imagened game features from this forum

P.P.S and needs to run full graphics detail at over 30fps on a sub $1000 PC

ATAG_Snapper 11-29-2011 12:39 AM

A guy sitting on your lap?

Feathered_IV 11-29-2011 12:53 AM

Something to make them squirm, was the phrase I think.
I expect it was over-boasting on luthier's part however, as he has a tendency for that sort of thing.

louisv 11-29-2011 01:50 AM

DX11 with tesselation ?

Cap'n Crunch 11-29-2011 01:58 AM

DX13 with vaseline :D

jg27_mc 11-29-2011 02:41 PM

Quote:

Originally Posted by Cap'n Crunch (Post 365327)
DX13 with vaseline :D

ROTFL... This one's a winner. :lol:

Tavingon 11-29-2011 02:44 PM

Animation of crew?

=Kike= 11-29-2011 02:59 PM

¿One final release?...:evil:

JG52Krupi 11-29-2011 03:01 PM

Quote:

Originally Posted by Tavingon (Post 365453)
Animation of crew?

Perhaps this is what I think it could be.

Although Luthier did say it was a secret and the animations are known about...

Urufu_Shinjiro 11-29-2011 05:02 PM

An In-Game radio comms system that actually works?

mazex 11-29-2011 05:11 PM

It has to be some kind of working ground units... What a Christmas present it would be to roll over the Kent country side in a Pz III attacking an airbase to capture it. Only problem is that darn channel so we need boats and barges too ;)

hiro 11-29-2011 06:03 PM

oleg?


ahh I know, wishful thinking . . .



I think it will be combination of things, fully working game, like player controlled ground vehicles / guns + amazing sound, spanimated crew, mediterranean campaign, 109 girl etc . . . that together make up the secret

KG26_Alpha 11-29-2011 06:06 PM

Quote:

Originally Posted by hiro (Post 365515)
oleg?


ahh I know, wishful thinking . . .

Hehe was thinking along those lines also :)


Quote:

Originally Posted by hiro (Post 365515)
I think it will be combination of things, fully working game, like player controlled ground vehicles / guns + amazing sound, spanimated crew, mediterranean campaign, 109 girl etc . . . that together make up the secret


Hmm would be fun but tree collision damage would have to be sorted out first :)





.

Hatch 11-30-2011 04:44 PM

Hoping against all hope.

A non distorted world vieuw, so when looking around it looks natural and as not it looks in every? game as a distorted wideangle projection.

Might need some serious number crunching if it's inherent to DX.

louisv 11-30-2011 05:00 PM

Quote:

Originally Posted by Cap'n Crunch (Post 365327)
DX13 with vaseline :D

:lol::lol::lol::lol:

F19_Klunk 11-30-2011 05:01 PM

Amazing? I don't care for amazing, I just want a sim that works as a released product on a decent rig.

5./JG27 Lehmann 11-30-2011 05:13 PM

A land-based aircraft controller?

A system whereby one player per army gets to sit on the actual battlefield - watching the planes above, being able to pan the view & act as an observer - giving altitudes and course adjustments for friendly fighters to vector in on enemies! Of course using accurate period radar (and having to be able to interperet it!)

I can but dream... :)

BPickles 11-30-2011 05:34 PM

The epic bail out animation along with animated crews, I'd like that. But I think it was a ploy to make us buy dlc and hang tough on this game lol

JG52Uther 11-30-2011 05:36 PM

I would love to see the bail out animation back, especially as thats usually how I end my flights...

BPickles 11-30-2011 05:37 PM

Quote:

Originally Posted by JG52Uther (Post 365910)
I would love to see the bail out animation back, especially as thats usually how I end my flights...

LMAO mine too 99% of the time, hate the way it just cuts to outside the plane, imagine if your in 3rd person view you see him climb out and if your in the cockpit view you see the animation through the pilots eyes...epic

PhilG 12-03-2011 03:02 AM

Maybe we will get to use anti-aircraft guns and be able to switch between different guns and back to aircraft during the battle. I do seem to recall Oleg mentioning something about this in the early days. Would be a really cool feature and would add tremendously to the realism of the battle.

machoo 12-03-2011 04:42 AM

Their is no amazing thing. It's just a ploy to by more time.

Skoshi Tiger 12-03-2011 04:47 AM

How about a system that calculates how many whines you've posted and if it gets above a certain ammount a large target symbol and your velocity vectors are super imposed over your aircraft in your opponents sights!

That would really give them something to complaign about! ;)

Feathered_IV 12-03-2011 07:24 AM

Quote:

Originally Posted by PhilG (Post 366758)
Maybe we will get to use anti-aircraft guns and be able to switch between different guns and back to aircraft during the battle. I do seem to recall Oleg mentioning something about this in the early days. Would be a really cool feature and would add tremendously to the realism of the battle.

I remember that very well. Oleg said he really disliked the idea and luthier was always on at him to include it. Oleg eventually gave in and posted pictures of the 'feature' a couple of years ago. I have no doubt that we can all look forward to abandoning our aircraft one day, to run to a dumbed down Bofors and displace its invisible crew, singlehandedly blasting away with arcade simplicity.

MD_Titus 12-03-2011 08:31 AM

Quote:

Originally Posted by Feathered_IV (Post 366786)
I remember that very well. Oleg said he really disliked the idea and luthier was always on at him to include it. Oleg eventually gave in and posted pictures of the 'feature' a couple of years ago. I have no doubt that we can all look forward to abandoning our aircraft one day, to run to a dumbed down Bofors and displace its invisible crew, singlehandedly blasting away with arcade simplicity.

i think it's a neat idea tbh, if implemented well. many times i have seen someone spawn a b25 on a map where their base is getting vulched, purely so they can actually fire back. having a 40mm gun to do that with, if done properly and with some kind of offline firing range to get your eye in... thus no historically inaccurate "no vulching" rules because if you're getting vulched you can still fight back.

Tavingon 12-03-2011 08:48 AM

Really like the bailing out idea... Will be interesting bailing out of a flaming cockpit.. maybe you will have to keep bashing the bail out button if the cockpit hood is stuck

Insuber 12-03-2011 08:57 AM

a stupid question: how do you look around when you are on your parachute? My visual seems locked.

JG52Uther 12-03-2011 09:01 AM

Quote:

Originally Posted by Insuber (Post 366810)
a stupid question: how do you look around when you are on your parachute? My visual seems locked.

I'm not sure that you can!

Insuber 12-03-2011 09:06 AM

Quote:

Originally Posted by JG52Uther (Post 366813)
I'm not sure that you can!

so that's the option I'd like, looking around to enjoy better the parachuted descent ... :D

Tavingon 12-03-2011 10:43 AM

It would be cool to pull the ripcord yourself on the parachute

AARPRazorbacks 12-03-2011 02:44 PM

Passive 3D.

jamesdietz 12-03-2011 03:05 PM

THIS:
http://i34.photobucket.com/albums/d1...7-23_00030.jpg
?????????????????????????????????????????????????? ???????????????????????????????????

ElAurens 12-03-2011 03:08 PM

The MG TA. It's track is modeled too wide, BTW. They were very narrow cars.

jamesdietz 12-03-2011 03:13 PM

Yup I owned a TC once & later a PA...delightful little cars for a run to the pub...

http://i34.photobucket.com/albums/d1...orslidebig.jpg

BPickles 12-03-2011 03:39 PM

Q: Whats the Amazing thing CLOD will have that no other flightsim has?

A: A really patient community

MoGas 12-03-2011 03:59 PM

Quote:

Originally Posted by BPickles (Post 366912)
Q: Whats the Amazing thing CLOD will have that no other flightsim has?

A: A really patient community



:lol:


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