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-   -   Totally overflooded land (http://forum.fulqrumpublishing.com/showthread.php?t=27953)

Foo'bar 11-19-2011 11:17 AM

Totally overflooded land
 
2 Attachment(s)
The further I look the wider get ponds and rivers. At far distance there's only totally overflooded land left.

Is it just me or is that a question of the graphics engine wich has to be overhauled?

Tte. Costa 11-19-2011 11:22 AM

Same here, mixed with yellow color land :(

ElAurens 11-19-2011 11:39 AM

Hmmm...

Never seen that online, and I had my trusty Hurri to 24,000ft. last night on ATAG's server.

Foo'bar 11-19-2011 11:46 AM

Perhaps a question of video card and driver?

pupo162 11-19-2011 11:52 AM

this is the result of lowering land shading option. High, only creates this effect on about 60 km onwards. low makes this effect set up at about 5 km. so a small river, 10 meter wide, suddenly turns into a 1 km wide lake.

Foo'bar 11-19-2011 11:55 AM

1 Attachment(s)
Hard to read but I think I've got it :) My settings are already all high ("Hoch").

pupo162 11-19-2011 12:07 PM

Quote:

Originally Posted by Foo'bar (Post 362818)
Hard to read but I think I've got it :) My settings are already all high ("Hoch").

sorry for the bad writing. fixed it.

as i "tried to" said, even if you are maxed out this effect happens eventually in the distance. Try to lower and re - increase land shading option ( typical "have turned off and on the device" aid), too see if it fixes.

Robo. 11-19-2011 12:08 PM

Quote:

Originally Posted by ElAurens (Post 362813)
Hmmm...

Never seen that online, and I had my trusty Hurri to 24,000ft. last night on ATAG's server.

Yeah I've seen you but then the map finished. ATAG looks amazing at that time of the day. ;)

Foo'bar - my rig is pretty much identical to yours (285.62) and I didn't see anything like that. Will check anyway and come back here.

Foo'bar 11-19-2011 02:19 PM

Quote:

Originally Posted by pupo162 (Post 362821)
sorry for the bad writing. fixed it.

as i "tried to" said, even if you are maxed out this effect happens eventually in the distance. Try to lower and re - increase land shading option ( typical "have turned off and on the device" aid), too see if it fixes.

Ok I'll give it a try. Will report after.

@Robo.: same driver version here.

l3uLLDoZeR 11-19-2011 04:06 PM

Why do you have Grass and Tree's turned on?

Foo'bar 11-19-2011 04:30 PM

1 Attachment(s)
Quote:

Originally Posted by l3uLLDoZeR (Post 362930)
Why do you have Grass and Trees turned on?

Because I like it. I love to see the grass while beeing at ground on air field. I have 40-70 FPS so why should I turn it off?

@pupo162: I've switched landscape shader to low and then switched back to high. I think that it went slightly better - but not much.

JG52Krupi 11-19-2011 05:09 PM

Quote:

Originally Posted by l3uLLDoZeR (Post 362930)
Why do you have Grass and Tree's turned on?

What an earth... why would he not have them turned on :confused:

l3uLLDoZeR 11-19-2011 07:28 PM

I've always heard people say the Grass makes the game crash..so I've had that off since day one.

The tree's are useless people can fly through them and hide in them so I just recently turned them off, but now have them back on very low. I guess its silly to have trees if you can't run into them in my mind.

pupo162 11-19-2011 07:38 PM

Quote:

Originally Posted by Foo'bar (Post 362937)
Because I like it. I love to see the grass while beeing at ground on air field. I have 40-70 FPS so why should I turn it off?

@pupo162: I've switched landscape shader to low and then switched back to high. I think that it went slightly better - but not much.

Im sorry mate, but the setting who changes this is land detail. try the same procedure for that.

the following print show the 3 stages of evolution of this effect, its always there, but your screens look like the medium setting and not high.

its a big image, and i didnt want to compress it to forum, or image sites requirements.

http://www.megaupload.com/?d=BFI9GB4Q

IvanK 11-20-2011 12:39 AM

This flooded effect has been with the Sim since Day 1. At longer ranges The Rivers are so wide they join to appear as large inundated areas. Its independent of graphic settings.

Devs are directly aware of this.

Dano 11-20-2011 06:50 AM

This has been an issue since release, rivers should get smaller at distance not larger and itis probably my main gripe with the graphics engine. It's like somebody inverted the modifier for them that controls how they are rendered at distance and it looks awful.

Foo'bar 11-20-2011 12:27 PM

2 Attachment(s)
Quote:

Originally Posted by pupo162 (Post 362975)
Im sorry mate, but the setting who changes this is land detail. try the same procedure for that.

the following print show the 3 stages of evolution of this effect, its always there, but your screens look like the medium setting and not high.

its a big image, and i didnt want to compress it to forum, or image sites requirements.

http://www.megaupload.com/?d=BFI9GB4Q

After following your advice it instantly went better :) Thank you. Though the fps rate went down by 10-15 now.

TomcatViP 11-20-2011 01:50 PM

Quote:

Originally Posted by l3uLLDoZeR (Post 362971)
The tree's are useless people can fly through them and hide in them so I just recently turned them off, but now have them back on very low. I guess its silly to have trees if you can't run into them in my mind.

It a sim not RL. Coder are not gods. They can't built a complex world at the perfection. Fairness means that you pretend a flaw is not existing that altogether we can enjoy the game ;)

klem 11-20-2011 03:47 PM

I get the expanding water problem at a distance too. Always have.
I turn off grass because it causes a fps hit and I can live without it. I turn off ttrees because they are pointless, there's no collision model and a/c hide in them. They are also not very realistic to look at.

pupo162 11-20-2011 05:15 PM

Quote:

Originally Posted by Foo'bar (Post 363100)
After following your advice it instantly went better :) Thank you. Though the fps rate went down by 10-15 now.

the fps issue is _"normal" my guess is that you were actually on medium setting tough your in game menu said you are on high. this is one of the msot demanding settings. lets wait for next patch

l3uLLDoZeR 11-20-2011 05:57 PM

Quote:

Originally Posted by TomcatViP (Post 363117)
It a sim not RL. Coder are not gods. They can't built a complex world at the perfection. Fairness means that you pretend a flaw is not existing that altogether we can enjoy the game ;)

Yeah I would says flying through trees is a little bit too BIG of a flaw for me to pretend is nonexistent, but thanks anyway!! I didn't ask them to be gods, plenty of other games have trees with a collision model. I really enjoy this game and will happily play with trees when it doesn't give the other players a huge advantage!

You would know better than anyone about that, you cry and accuse people of hacking every time you get : Shot down, out climbed, out turned, out dived, etc.... Maybe you want the advantage so you can hide in the trees.


Back on topic, yea FooBar my rig takes quite a fps hit when I change "Land Detail" from medium to high, but the visibility is much better and worth the fps. Keep grass off and tree's on very low keeps my FPS around 51-55 on average. With a 560ti I have no idea how you're getting 70 fps and everything on high...so share your secret!!

Foo'bar 11-20-2011 08:26 PM

Quote:

Originally Posted by l3uLLDoZeR (Post 363183)
With a 560ti I have no idea how you're getting 70 fps and everything on high...so share your secret!!

As you can read before I had settings on "high" but in fact setting were just "medium". So the 70 fps over sea werent real high fps but just only medium fps.

When I've managed to switch to real high settings my fps went down by about 10-15 or so.

mazex 11-22-2011 06:23 AM

Quote:

Originally Posted by IvanK (Post 363018)
This flooded effect has been with the Sim since Day 1. At longer ranges The Rivers are so wide they join to appear as large inundated areas. Its independent of graphic settings.

Devs are directly aware of this.

And this is really my only real "problem" with the graphics engine which I really like otherwise! Maybe the overhaul will fix it as it would be a lot more efficient to not render rivers that you would not see at that distance and angle anyway?

Mazex


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