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-   -   Development Status - November 14, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=27848)

luthier 11-14-2011 01:30 PM

Development Status - November 14, 2011
 
Hi everyone,

Quick status update.

We are aware of the issues many of you are having. We are monitoring the forums, and we are checking the crash dumps you are sending, for which we are especially grateful.

The crashes are caused by an old graphics bug that’s been in the game all year. Since we are in the process of seriously overhauling graphics, we cannot release a quick fix. The bug simply doesn’t exist in the current version of the graphics at all. It got thrown out with a lot of other bad code, but the overall feature isn’t ready for the world quite yet.

We’re also improving the sound quite a bit, doing exciting things with aircraft, and generally progressing along the same fronts I’ve listed in my older updates.

These are all major features so they take time. We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.

Anders_And 11-14-2011 01:33 PM

Thx Luthier!! To hear that you are still working on the issues and that you are reading the forums is all most of us need to know!!!
Maybe a screenshot of the new graphics engine at one point whenever you have time :grin:

Thx!

bw_wolverine 11-14-2011 01:35 PM

Quote:

Originally Posted by luthier (Post 361410)
These are all major features so they take time. We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.

Thanks for the info, Luthier. Keep working away!

reflected 11-14-2011 01:38 PM

Finally an update! Thanks Luthier! :)

It all sounds very good, I can't wait to see what you have up your sleeves. Sounds like something really big. Keep up the good work!

Sternjaeger II 11-14-2011 01:38 PM

we're all waiting here, not much else to do, thanks for the update.

SYN_Jed 11-14-2011 01:44 PM

Quote:

Originally Posted by luthier (Post 361410)
We are aware of the issues many of you are having. The crashes are caused by an old graphics bug that’s been in the game all year. Since we are in the process of seriously overhauling graphics, we cannot release a quick fix. The bug simply doesn’t exist in the current version of the graphics at all. It got thrown out with a lot of other bad code.

Finally this should put an end to all the arguments about one persons perception of this game over anothers. Its there in black and white from the lead developer himself. There were bugs and bad coding in the game. Bugs and bad coding that cannot be fixed but need to be thrown out and redone. fact.

The guy has said it was a flawed game but it is getting recoded. Now we can settle ourselves and check back when the work is done.

Thanks for clearing this up for us, luthier....appreciate it!

jg27_mc 11-14-2011 02:09 PM

TY for the feedback. I am really excited about the upcoming patches/bug fixes.

Regards.

PeterPanPan 11-14-2011 02:13 PM

Great to hear you are still heading in the right direction. Thanks Luthier. I have learned to be patient ;)

PPP

addman 11-14-2011 02:15 PM

Quote:

Originally Posted by luthier (Post 361410)
These are all major features so they take time. We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.

So it's the Friday after next Friday then? Yaaay! Thank you for that confirmation.:)

smink1701 11-14-2011 02:21 PM

Not much but better than nothing. Thanks Luthier.:grin:

the Dutchman 11-14-2011 02:26 PM

Despite all the ungratefullness that goes around you are still here?
I take my hat off to you ,sir!
http://www.myemoticons.com/emoticonday/clap.gif

Tvrdi 11-14-2011 02:36 PM

finally we heard its a BAD CODE....now Luthier, fix the game...I can wait all year since Im playing ROF, RO2, ARMA2.....old il2.....

jayrc 11-14-2011 02:42 PM

Thanks for the update Luthier, keep up the good work, best sim in the world as I see it:cool:

Tvrdi 11-14-2011 02:48 PM

buy sunglasses

BadAim 11-14-2011 02:51 PM

Lol, Ilya. Thanks for the update. And I'm more inclined to think that it's some of the forum members who are "special" rather than any particular relationship with the word tentative.

I'm really looking forward to see this sim really live up to the potential that most of us see.

bisher 11-14-2011 02:53 PM

Quote:

Originally Posted by addman (Post 361434)
So it's the Friday after next Friday then? Yaaay! Thank you for that confirmation.:)

lol :)

Towarisch 11-14-2011 02:56 PM

Thank you Sir for THIS new News. And for that, that you and your Team still working for this good realy good sim

Greetings from Germany

TOWARISCH

jamesdietz 11-14-2011 03:06 PM

Thanks for the comments .Its always encouraging to hear from you & that you are working on making things better.

David198502 11-14-2011 03:07 PM

thx for keeping us informed Luthier....btw can anybody please tell me what ETA means?probably something obvious, but i just cannot see it.

JG52Uther 11-14-2011 03:09 PM

Estimated Time of Arrival, or '2 weeks'...

David198502 11-14-2011 03:09 PM

thx cheesehawk!
Edit: and thx JG52Uther!...be sure

Sven 11-14-2011 03:15 PM

Very good news! Looking forward to the overhaul! :)

5./JG27.Farber 11-14-2011 03:17 PM

Hmmm looks like we better get working on our next multisquadron battle of Britain campaign!

Flanker35M 11-14-2011 03:19 PM

S!

Good to hear :) Thanks Luthier!

Insuber 11-14-2011 03:20 PM

I don't know what to think, I'll ask Tree ... :D

ATAG_Snapper 11-14-2011 03:25 PM

Thanks for the update!

Plt Off JRB Meaker 11-14-2011 03:28 PM

Thanks Luthier,keep at it mate.

Vengeanze 11-14-2011 03:33 PM

Quote:

Originally Posted by addman (Post 361434)
So it's the Friday after next Friday then? Yaaay! Thank you for that confirmation.:)

December 2. Yup! Marked in the calendar. See you guys then for another F5 frantic friday.

Avimimus 11-14-2011 03:34 PM

Any word on whether Battle of Moscow is in development or delayed?

_79_dev 11-14-2011 03:34 PM

Thanks for being in touch... Glad to hear from You...

So in 2 weeks I expect lots of posts "where is Luthier, where is update, I stop to play this game if ... Grrrrr...grrrrrrr" that is going to be really funny :)

Vengeanze 11-14-2011 03:38 PM

Quote:

Originally Posted by cheesehawk (Post 361450)
Thanks a lot Vengeanze :(

Hehe. What can I say, what can I say!?!

snwkill 11-14-2011 03:51 PM

Appreciate the update... The CTD is definitely annoying, but knowing that the new engine will take care of this is nice to know.

Winger 11-14-2011 03:53 PM

Yes thanks for the update. Since the game is broken for me anyways with those frequent crashes i just keep playing one of the many other games that just released and hope in 2 or 3 weeks we will get a really nice experience in this game as a christmas gift.
Only thing i dont like about it is that my skills will start rusting:P

Winger

Ailantd 11-14-2011 03:57 PM

If they are recoding so much of the game, then you can easily expect times about two or tree months at least. Probably more.

Redroach 11-14-2011 03:58 PM

okay, this will be the... 3rd or 4th 'graphics overhaul' and another round in sound tweaking, but...
What
about
Radio commands?/Messages?

or what about getting the FM's on track?

Seriously, this is so cruel... CoD looks great right now, but we just aren't progressing beyond a showcase flight simulation... The 'combat' part is lacking, and lacking severely. No (radio) interaction between planes/flights/ground control is just wrong and it should, by all means, be priority number one by now. I'm getting slightly psychotic about that...

Flanker35M 11-14-2011 04:05 PM

S!

Redroach, I bet the AI commands and such are less important at the moment than getting the BASE of the game working aka GFX engine along with FM/DM after that. When these things work as they should, everything else is just tuning and adding more a lot easier. Or this is how I see it..mileages may vary ;)

Tree_UK 11-14-2011 04:17 PM

Quote:

Originally Posted by luthier (Post 361410)
Hi everyone,

Quick status update.

We are aware of the issues many of you are having. We are monitoring the forums, and we are checking the crash dumps you are sending, for which we are especially grateful.

The crashes are caused by an old graphics bug that’s been in the game all year. Since we are in the process of seriously overhauling graphics, we cannot release a quick fix. The bug simply doesn’t exist in the current version of the graphics at all. It got thrown out with a lot of other bad code, but the overall feature isn’t ready for the world quite yet.

We’re also improving the sound quite a bit, doing exciting things with aircraft, and generally progressing along the same fronts I’ve listed in my older updates.

These are all major features so they take time. We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.

How did this old graphic bug that causes crashes ever get past alpha and beta testing and why is it still causing crashes 8 months after release?? Either it is some sort of super bug or you guys are the most incompetent game makers of modern times.

Insuber 11-14-2011 04:24 PM

Quote:

Originally Posted by Ailantd (Post 361482)
If they are recoding so much of the game, then you can easily expect times about two or tree months at least. Probably more.

If you consider the impact of the modification, its beta testing + all the patches etc I would estimate 8 to 12 months to have an (almost) bugless graphics section.


Cheers!

mazex 11-14-2011 04:31 PM

Quote:

Originally Posted by addman (Post 361434)
So it's the Friday after next Friday then? Yaaay! Thank you for that confirmation.:)

Well, he says it's not in two weeks (Friday after Friday), and as everyone knows that two weeks is really 4-6 weeks I guess he says it will be more than that ;)

Good to hear that they have done some serious refactoring though!

louisv 11-14-2011 04:40 PM

1 Attachment(s)
Quote:

Originally Posted by Tree_UK (Post 361491)
How did that old graphic bug that cause crashes 8 months after release ever get passed alpha and beta testing??

I'm sure its not a single bug...more like a swarm.

The first bug in history
http://upload.wikimedia.org/wikipedi...8a/H96566k.jpg

Kodoss 11-14-2011 04:45 PM

1 Attachment(s)
Enough time for me to build my own trimmwheel compatible to my 2 throttle quadrants.

Attachment 7731

Hmm, 8 or 16 buttons?!:rolleyes:

philip.ed 11-14-2011 04:50 PM

Thanks for the update Luthier.

I have to ask though, is the graphics overhaul an overhaul? Because the last time you uttered those words, the graphics were actually toned down (the beautiful cockpits, the amazing lighting [exlcuding the introduction of the brilliant blue-haze effect] etc)

Vengeanze 11-14-2011 04:55 PM

Quote:

Originally Posted by philip.ed (Post 361511)
Thanks for the update Luthier.

I have to ask though, is the graphics overhaul an overhaul? Because the last time you uttered those words, the graphics were actually toned down (the beautiful cockpits, the amazing lighting [exlcuding the introduction of the brilliant blue-haze effect] etc)

I misinterpreted him too once when he said "tentative". ;-)

BH_woodstock 11-14-2011 05:16 PM

Quote:

Originally Posted by smink1701 (Post 361435)
Not much but better than nothing. Thanks Luthier.:grin:

Dont harsh my mellow dude.(joking)This is what needs to be done.Thank you Luthier for all the hard work and dedication...~S~ to you and the crew. :grin:

amd dual core 5400+
6Gb ram
GTX460se
Win 7 Ultimate
trackir3 w/4 software
Microsoft Sidewinder FF2 joystick

Pudfark 11-14-2011 05:33 PM

That ain't no update.
It's just more non-definitive bs.

It's as accountable...as a politician's promise...:rolleyes:

Bokononist 11-14-2011 05:34 PM

Quote:

Originally Posted by luthier (Post 361410)
We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.

LOL!
Good news, I'll wait until the friday after next friday and if its still not here I'll throw my dolls out of my pram!:grin:

IamNotDavid 11-14-2011 05:44 PM

Quote:

Originally Posted by Pudfark (Post 361528)
That ain't no update.
It's just more non-definitive bs.

It's as accountable...as a politician's promise...:rolleyes:

Get used to it. Thanks to your relentless whining it's probably the most definitive update you're going to get.

Vonte 11-14-2011 05:46 PM

With the 109MB of ccpcrash files I've sent to Luthier, I'll reserve judgment and keep a watching brief. If the Dev's nail the pesky Launcher exe bug, I for one will be a "happy bunny". I never grow tired of seeing more graphic attention to detail each time I fly, that is until L-e crashes me to desk top. More power to your elbow Luthier, do I still need to keep sending ccpcrash files?

Salute

Vonte

KG26_Alpha 11-14-2011 06:10 PM

Quote:

Originally Posted by Vonte (Post 361534)
With the 109MB of ccpcrash files I've sent to Luthier, I'll reserve judgment and keep a watching brief. If the Dev's nail the pesky Launcher exe bug, I for one will be a "happy bunny". I never grow tired of seeing more graphic attention to detail each time I fly, that is until L-e crashes me to desk top. More power to your elbow Luthier, do I still need to keep sending ccpcrash files?

Salute

Vonte

If the crash files are duplicates/repeats/identical, then there's no need.





.

MD_Titus 11-14-2011 06:16 PM

it's due this thursday or the next?

hur hur hur

cheers for the update luthier, keep on plugging away dude

MD_Titus 11-14-2011 06:18 PM

Quote:

Originally Posted by Pudfark (Post 361528)
That ain't no update.
It's just more non-definitive bs.

It's as accountable...as a politician's promise...:rolleyes:

oh you're such a cheery soul. why not stop with the relentless negativity and play something else?
Quote:

Originally Posted by IamNotDavid (Post 361533)
Get used to it. Thanks to your relentless whining it's probably the most definitive update you're going to get.

quite.

to everyone that complained of broken promises and missed release dates on the last use of "tentative" - WELL DONE! :rolleyes:

addman 11-14-2011 06:21 PM

Quote:

Originally Posted by MD_Titus (Post 361546)
it's due this thursday or the next?

No no no! He is clearly saying it's coming on a Friday. Now, with the "timeline thread" combined with MG logic it probably means the Friday before last Friday....next month....in 1985! Great Scott!

http://images.wikia.com/bttf/images/...an_Arrival.gif

Trumper 11-14-2011 06:29 PM

:) be nice for Christmas

Trooper117 11-14-2011 06:49 PM

I'm about to deploy on ops again shortly.. so I'm hoping when I come back in a month or two there will be a nice xmas pressie regarding this game.. Good stuff!

IamNotDavid 11-14-2011 07:27 PM

Quote:

Originally Posted by Gerbil Maximus (Post 361565)
Hmm our fault now

Yes, it is. That seems pretty obvious.

Tavingon 11-14-2011 07:30 PM

Thanks for the update.. Everyone here just wanted to hear what was going on!.. We're patient, just good to hear things are still going!

JG52Uther 11-14-2011 07:31 PM

Quote:

Originally Posted by Gerbil Maximus (Post 361565)
Hmm our fault now

Yes of course, we are such bad customers. ;)

Figura 11-14-2011 07:51 PM

Thanks for the news ;-)

furbs 11-14-2011 08:05 PM

With respect Luthier, still no word on FFSA, COOPs or the memory leak?

bw_wolverine 11-14-2011 08:22 PM

Quote:

Originally Posted by furbs (Post 361585)
With respect Luthier, still no word on FFSA, COOPs or the memory leak?

I'm pretty sure his reference regarding the crashes has bearing on this aspect of the game.

guderian 11-14-2011 08:24 PM

Ok good to hear some news...but...I dont like the way the team is dealing with the community. Here is why

1. Im not even going deep into the current state of the game thing, which is progressing and yet has lots of issues, I understand about this being is a flight sim, the niche, the way this genre is supposed to work, but none of that takes away the fact that WE ALL PAID FOR THE GAME AND ITS BEEN SEVERAL MONTHS AND THE GAME DOES NOT WORK PROPERLY. This is not that much about saying thank you to luthier, but both thanking each other, the game would be nothing without us the customers (nothing without luthier and the team obviuosly), It is perfectly logical to demand for a 100% working game, we ALREADY paid.

2. This sim came out in a very unusual way, absolutly broken, nevermind why maybe will never know for sure, the combat flight comunity knows there is not a lot to choose from and we need to stick to what we got, there is simply no other sim that acomplishes what cliffs of dover is doing by now, and because of that WE SUPPORT THE GAME, which means we are all here playing or at least checking the forums, we are algo helping the sim by playing and paying for a unfinished game.

ok that being said, i mean the fact that we already paid and are customers, and that we are here helping the game by playing and not leting it die, luthier and the team are wrong in the way of dealing with community:
1. long periods of 0 communication, no news, no updates, today there was a development status (nov 14) and the last we got was the officia patch (oct 17)...NO COMMUNICATION IN A MONTH!!!...if we are so few, i mean the flight players/costumers, they should be in contact with us very frecuently beacuse we are the only one able to bring the game to success, if you dont inform your customers everybody out there (potencial buyers) would only check the official reviews (ign, etc) which are clearly fair, gave the game a mediocre score giving the actual state of the game, if we the few players are not 100% happy AND WE DONT KNOW NOTHING ABOUT WHAT IS GOING ON...WE CANT SPREAD THE WORD OF THIS BEING A PROMISING SIM, the game would be doomed.

2. they are not solving the problems!!!.....this is what is happening: new betas or official patches solve some problems but YAIKs!! damages other things. sound coming better, now we got the crashes (PHANTOM BUG..what kind of /@%&$# is that!!!)

I know people that is thinking of buying the game and pimping their rigs but already gave up beacuse there is nothing to check IN THE OFFICIAL FORUM.

all I do is ask for frecuent updates and healthy developer-customer relations.

IamNotDavid 11-14-2011 08:30 PM

Quote:

Originally Posted by guderian (Post 361592)
but...I dont like the way the team is dealing with the community.

Most likely you're just going to have to get over it.

ATAG_Bliss 11-14-2011 08:43 PM

Well, the only thing I read in this post is a reassurance of what's already been said. The game has problems. I think anyone that's ever played it can attest to that. Obviously a game is created with some sort of programming / code, so problem code/bad code kinda has to = the problems. You would think that's kind of a no-brainer, but I guess not to some individuals.

But it's still the best online sim I've ever played. And what's possible with the game engine already in it's infancy blows every other sim besides 46 clean out of the water.

Good times ahead ;)

6BL Bird-Dog 11-14-2011 09:43 PM

Thanks for the info, Luthier. Take as long as you need to get it sorted .

335th_GRAthos 11-14-2011 09:47 PM

Any news is good news (well almost...)

But this post was good news! :)


~S~

PS. sometimes I can not hide the feeling that some post before reading. Luthier clearly mentioned what the memory leak is about and that this has been fixed. So, there is little point in asking him the same question...

steeldelete 11-14-2011 09:48 PM

Thanks for the Info!

hc_wolf 11-14-2011 09:54 PM

Gret news. Thanks Luthier. Because Luthier confirmed they are looking at the forums and crash dumps I am going to dedicate the next couple of weeks to posting my crash dumps in the crash dump thread along with some of the MAP bugs I have seen like floating grass etc.

Hopefully just before xmas they will post a patch to keep us all going and so they can have some well erned time off also.

furbs 11-14-2011 09:58 PM

Quote:

Originally Posted by 335th_GRAthos (Post 361627)
Any news is good news (well almost...)

But this post was good news! :)


~S~

PS. sometimes I can not hide the feeling that some post before reading. Luthier clearly mentioned what the memory leak is about and that this has been fixed. So, there is little point in asking him the same question...


To me Luthier is talking about the crashes caused by explosions or other graphic glitches , not lock ups caused by the memory leak.

SEE 11-14-2011 10:05 PM

Thanks for the update, a Christmas present from Russia would be great!

Tavingon 11-14-2011 10:05 PM

Quote:

Originally Posted by hc_wolf (Post 361632)
Gret news. Thanks Luthier. Because Luthier confirmed they are looking at the forums and crash dumps I am going to dedicate the next couple of weeks to posting my crash dumps in the crash dump thread along with some of the MAP bugs I have seen like floating grass etc.

Hopefully just before xmas they will post a patch to keep us all going and so they can have some well erned time off also.

+2

ataribaby 11-14-2011 10:08 PM

Hmm thats great gfx and sound fixes. When finaly we get AI fixed? Its totaly porked and useless. Wingmans dosent follow. Comms menu is bit joke. I dont play game cos of it.

Skoshi Tiger 11-14-2011 10:37 PM

Quote:

Originally Posted by Tree_UK (Post 361491)
How did this old graphic bug that causes crashes ever get past alpha and beta testing and why is it still causing crashes 8 months after release?? Either it is some sort of super bug or you guys are the most incompetent game makers of modern times.

How? Maybe they had hardware that shares the trait thats similar to mine . I haven't been experiencing the CTD.

I guess that why he said thanks to the people who sent in their dump files!

Cheers!

O_Smiladon 11-14-2011 11:18 PM

Quote:

Originally Posted by cheesehawk (Post 361649)
Those will have to come later, you don't fix the headlights in the car, if the engine doesn't work.

:cool: Very Zen Cheese, Very Zen

O_Smiladon

sorak 11-14-2011 11:20 PM

Quote:

Originally Posted by guderian (Post 361592)
Ok good to hear some news...but...I dont like the way the team is dealing with the community. Here is why

1. Im not even going deep into the current state of the game thing, which is progressing and yet has lots of issues, I understand about this being is a flight sim, the niche, the way this genre is supposed to work, but none of that takes away the fact that WE ALL PAID FOR THE GAME AND ITS BEEN SEVERAL MONTHS AND THE GAME DOES NOT WORK PROPERLY. This is not that much about saying thank you to luthier, but both thanking each other, the game would be nothing without us the customers (nothing without luthier and the team obviuosly), It is perfectly logical to demand for a 100% working game, we ALREADY paid.

WE USED MONEY!!! AND IM NOT GETTING WHAT I WANT.. WHAT AM I GONNA DO.

slave to the money.

sorak 11-14-2011 11:24 PM

Quote:

Originally Posted by cheesehawk (Post 361649)
Those will have to come later, you don't fix the headlights in the car, if the engine doesn't work.

Actually you might...

What if you didnt have the resources or time or parts yet to do a whole engine rehaul? Then why just wait and not do anything else until you get those things fixed. Thats just a waste of time.

xHeadbanDx 11-14-2011 11:41 PM

little updates like these are much appreciated.

MD_Titus 11-15-2011 12:08 AM

Quote:

Originally Posted by addman (Post 361549)
No no no! He is clearly saying it's coming on a Friday. Now, with the "timeline thread" combined with MG logic it probably means the Friday before last Friday....next month....in 1985! Great Scott!

http://images.wikia.com/bttf/images/...an_Arrival.gif

:grin:
Quote:

Originally Posted by furbs (Post 361638)
To me Luthier is talking about the crashes caused by explosions or other graphic glitches , not lock ups caused by the memory leak.

same root cause maybe?

NedLynch 11-15-2011 12:23 AM

Thanks for the update.

All I can say is, take your time, get it right, one more month doesn't really matter if the result is what you feel you can be happy with. I trust you guys (devs) are as passionate about this most ambitious sim as the community is.

jimbop 11-15-2011 01:21 AM

Not overly impressed with the update to be honest. Could you please comment on what specific things will be fixed in the next update even if they can't yet be released? Comms, AI, SLI/crossfire etc?

"...but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is..." The patronising tone is not helpful, especially considering 1C's breathtaking extension of the 'release early and patch' model which was actually 'release early and complete'.

You need a customer base to sell your expansion to in the coming months. Basic marketing strategy should tell you that repairing the relationship with the customer base is a top priority even at the cost of a slight delays. It really doesn't take that much time...

icarus 11-15-2011 02:28 AM

Quote:

Originally Posted by Tree_UK (Post 361491)
How did this old graphic bug that causes crashes ever get past alpha and beta testing and why is it still causing crashes 8 months after release?? Either it is some sort of super bug or you guys are the most incompetent game makers of modern times.

+1

Phantom77 11-15-2011 03:48 AM

Glad to see they're working to improve the game. At least they found a bad code and surely other things. To those who are whinning around that the game is still not working like it should, name a recent bugless popular game that never required any patch or improvement in the last 2 years. It's easy to say that they are incompetent game makers when the only thing you can program is your microwave oven.


Act with courtesy.
Otherwise, be polite.

Skoshi Tiger 11-15-2011 04:16 AM

Just read this article with much interest from SIMHQ

http://www.simhq.com/_air14/air_509a.html

Looks like COD isn't the only sim with CTD issues!

I know language is a barrier but when we eventually get a community manager I hope we could see events like this where customers and developers get a chance to get together in the virtual skies and experience this game as it is with the hope of working together for a bright future!

Cheers!

Of course the developers probably have a bit more experience with the game and would wipe thier virtual behinds with us!

pupaxx 11-15-2011 07:24 AM

Quote:

Originally Posted by ATAG_Bliss (Post 361599)
....
But it's still the best online sim I've ever played. And what's possible with the game engine already in it's infancy blows every other sim besides 46 clean out of the water.

Good times ahead ;)

+1 ...@ATAG_Bliss, altough not much time to spend in playing Flight sims I really had good time on your server...thanks

tha3soa4Eew 11-15-2011 07:27 AM

Finally this should put an end to all the arguments about one persons perception of this game over anothers. Its there in black and white from the lead developer himself. There were bugs and bad coding in the game. Bugs and bad coding that cannot be fixed but need to be thrown out and redone. fact.

The guy has said it was a flawed game but it is getting recoded. Now we can settle ourselves and check back when the work is done.

Thanks for clearing this up for us, luthier....appreciate it!
http://www.bingertoday.info/huang4.jpg
http://www.bingertoday.info/huang3.jpg

machoo 11-15-2011 07:46 AM

It's an update , but not really. It's not like anything was said specifically or anything coming up. Whatever happened to that feature that was supposed to 'make the competitors nervous'

seaeye 11-15-2011 08:07 AM

Quote:

Originally Posted by jimbop (Post 361679)
"...but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is..." The patronising tone is not helpful, especially considering 1C's breathtaking extension of the 'release early and patch' model which was actually 'release early and complete'.

You need a customer base to sell your expansion to in the coming months. Basic marketing strategy should tell you that repairing the relationship with the customer base is a top priority even at the cost of a slight delays. It really doesn't take that much time...

+1 to this.

It's like 1C are doing US a favour. If none of the community bought your simulator on release, you certainly wouldn't be working on it now. Instead of slagging off the community, you could have expanded more on what you and your team are actually doing. Nah, why bother..?

This next patch better be good..

klem 11-15-2011 08:09 AM

Thanks Luthier.

We all know there are many problems to fix. We all know you are working at them. We all know it will take time.

The status updates won't stop those "the game is Dead" idiots. It won't make the eternal misery revellers go away, the ones that ignore the good new you do give us and pitch up with more of the same boring old whinges which, while they may be valid, must take their place in the queue. And the Trolls will always be with us.

But there are a lot of us that are enjoying CoD already and looking forward to the patches that will bring more on board.

Robert 11-15-2011 09:16 AM

Quote:

Originally Posted by seaeye (Post 361720)
+1 to this.

blah blah blah..... and more blah blah blah

This next patch better be good..

OR?

addman 11-15-2011 09:18 AM

Quote:

Originally Posted by Robert (Post 361741)
OR?

he's telling mom!

Robert 11-15-2011 09:20 AM

http://forum.1cpublishing.eu/showthread.php?t=26532


A link to the development updates........

tintifaxl 11-15-2011 09:20 AM

As I see it, implementing a new graphics engine or fixing bugs therein is highly specific work for certain members of the team. Surely there must be some guys left who could work on the FM/DM or AI? Or are these guys busy working on the BoM game?

I'm disappointed, that they don't throw more manpower at the bugs to squash them faster.

What about the promised priorities that came with the last patch info?

Quote:

Originally Posted by luthier (Post 350181)
Our main priorities now are:

1. Physics and FM. This means plane behavior in the air, brand new landing gear model on the ground, collision modeling including tree collision (if performance allows), and improved vehicle physics.
2. AI. Currently working on everyone’s favorite controls flutter and AI wingman behavior. Also working on improving radio comms, getting your crew to be more verbose on the intercom, and lots of other changes. Coupled with #1, this should give us quite a dramatic change in how air combat looks and feels.


Tree_UK 11-15-2011 09:25 AM

Quote:

Originally Posted by tintifaxl (Post 361744)
As I see it, implementing a new graphics engine or fixing bugs therein is highly specific work for certain members of the team. Surely there must be some guys left who could work on the FM/DM or AI? Or are these guys busy working on the BoM game?

I'm disappointed, that they don't throw more manpower at the bugs to squash them faster.

What about the promised priorities that came with the last patch info?

Wel the sad truth is we dont really know whats true anymore, Its more than obvious that Luthier and Oleg were more than misleading us during development, is Luthier really working his socks off trying to fix this or is it more BS as normal. I guess the jury is out.

LoBiSoMeM 11-15-2011 09:36 AM

Quote:

Originally Posted by Tree_UK (Post 361745)
Wel the sad truth is we dont really know whats true anymore, Its more than obvious that Luthier and Oleg were more than misleading us during development, is Luthier really working his socks off trying to fix this or is it more BS as normal. I guess the jury is out.

Sad but true. :(

seaeye 11-15-2011 09:39 AM

Quote:

Originally Posted by addman (Post 361742)
he's telling mom!

Very good, made me laugh a bit anyway. :)

I'm not going to do anything if the patch doesn't deliver. But what will your reaction be if this patch is another disappointment?

All I meant by my post was at some point people's patience is going to run out. Not just with the developement of Cliffs of Dover, but also the strange relationship (if you can call it that) that 1C continues to have with it's community. The ROF team do a brilliant job of keeping their customers informed and involved, I just wish Luthier and co would do something similar.

Sorry for not pouring my admiration and thanks 1C's way. I just think certain things could be done a little better.

Bobb4 11-15-2011 10:01 AM

Yeah must say this update is not much in the way of info at all really? Just a “we are working on it speech.”
@Tree you asked for DirectX 11 support so maybe this graphic overhaul is it?;)

In general I think Maddox Games have been guilty of trying to release a product they hoped would be capable of pleasing everyone. So instead of doing a few things well they tried to do everything well, they put an assortment of stuff together and at the last minute realized nothing was really finished. Luckily the publisher did not pull the plug on the product.
That said I am pleased they have identified key problems and are working on it.
I would have hoped they would have by now provided a software development kit (SKD) so that modders could add in the ships and plane variants missing.
Honestly I have moved on from moaning about an incomplete product or whether we are glorified beta/alpha testers.
The basic game has a lot going for it and once the mysteries of the MP and scripting are unlocked and a full SKD is released we will see this game soar.
:grin:

robtek 11-15-2011 10:03 AM

Who cares about relationship????

I don't want to marry the devs. ;D

All i care for is a flawless sim as soon as possible, priority on flawless.

This virtual hand-holding is awfully overrated!

If you want to fly this wonderful sim, you wait for the patch, regardless of any communication, and if you don't want to fly this sim, what are you doing here?

He111 11-15-2011 10:10 AM

thanks Luthier.

.

Tree_UK 11-15-2011 10:32 AM

Quote:

Originally Posted by Bobb4 (Post 361754)
Yeah must say this update is not much in the way of info at all really? Just a “we are working on it speech.”
@Tree you asked for DirectX 11 support so maybe this graphic overhaul is it?;)

In general I think Maddox Games have been guilty of trying to release a product they hoped would be capable of pleasing everyone. So instead of doing a few things well they tried to do everything well, they put an assortment of stuff together and at the last minute realized nothing was really finished. Luckily the publisher did not pull the plug on the product.
That said I am pleased they have identified key problems and are working on it.
I would have hoped they would have by now provided a software development kit (SKD) so that modders could add in the ships and plane variants missing.
Honestly I have moved on from moaning about an incomplete product or whether we are glorified beta/alpha testers.
The basic game has a lot going for it and once the mysteries of the MP and scripting are unlocked and a full SKD is released we will see this game soar.
:grin:

Well if DX11 is implemnted properly it would drastically improve the frame rates, so who knows.

addman 11-15-2011 10:56 AM

Quote:

Originally Posted by Tree_UK (Post 361759)
Well if DX11 is implemnted properly it would drastically improve the frame rates, so who knows.

Dude, if the code/engine is basically BAD then implementing/activating yet another element would most likely make it just collapse totally. This is not so much about what directx version they are using, there are plenty of dx10 and dx9 games that both performs and looks better. The code is basically xxxxx, now I'm sure they released the game as it was because, well they simply had to. No release, no money, no money, no game. It's harsh and not very nice to the customers (to express it politely) but I guess they just had to, it's reality, it has happened, deal with it.

You see, directx11 might improve performance but it won't fix bugs and other limitations inherent to the game engine itself. From what we've heard they are almost replacing the whole thing, which is good BUT don't be surprised when dozens of new bugs will appear.

On the note about people also asking for a 64-bit exe, this will probably improve performance but will it fix bugs? No it won't because again, it's inherent to the engine itself. I'm trying to see things from different perspectives, and the ignorants of this forum sometimes stuns me, some people barely know what they are talking about with regards to game technology and they couldn't probably even code a simple html page, yet they seem have to have vast knowledge of game programming/technology and also insight into the development team at MG.

I'm not picking sides because frankly there are just as many fools on both sides of this mess of a spectrum that we have here, I just wish people could stop expressing themselves when they don't know what they are talking about, it bothers me.:rolleyes:

P.S I'm sure this must bother real programmers on this forum more than me.

Skoshi Tiger 11-15-2011 11:32 AM

Quote:

Originally Posted by Bobb4 (Post 361754)
Yeah must say this update is not much in the way of info at all really? Just a “we are working on it speech.”

But is that what a lot of people asked for if no other firm information was available?

guess that there's no pleasing some people!


Oh! And Luthier, Thanks for the update! Looking forward to any patches when they arrive.

In the mean time I'm going to enjoy a bit of multiplayer action in COD.


Cheers!


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