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Multiplayer & Mods
Hello all.
I've been playing IL-2 1946 for a year or so now and I'm getting quite used to how it all works, barring FMB... :-P I have two main questions for the wider community regarding mods and multiplayer capabilities. 1) Mods. Is it wise (or necessary) to download any sort of mod packs, for example UP 3.0, HSFX 5.0 or JTSM v2? And what would you all recommend? 2) Multiplayer. I enjoy the thrill of online combat with other people with real skills. Before I go signing up to Hyperlobby or somesuch, I want to be sure that I'm not making a mistake by joining something useless. I thank you all in advance, as I look forward to broadening my IL-2 Sturmovik experience, at least until Cliffs of Dover is re-released in Aussieland... Tally-ho, ;) Scott. |
UP3 is popular, although joining a squad is the best idea :)
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Thanks for your reply.
I searched up and only found 2 online IL-2 squads in Australia.. surely I must have missed something. Also, if I sign up to a squadron, do I still need Hyperlobby to connect to it? |
I currently have "clean" install, UP2, UP3 and HSFX all installed (actually all in all 7 separate installs :) ). It's all safe, just keep the installs separate and in good order. The method I use is to have a postfix on all of the installs, and the just remove the postfix from the install I want to use. As in, my install-in-use -folder is "Il-2 1946" and the ones that aren't have some postfix like: "Il-2 1946 UP2" for example.
Hyperlobby is THE method of connecting to any public server. |
I've got 4.10.1, I'm not sure if that would make UP3 uncompatible? Looking through it, I'm amazed by some of the stuff I'm seeing, but is it really worth it?
And when I download, will it just be added on straight away? I wonder also if having UP3 will stop me joining any online squads. |
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Most squad host their own games but some use hyperlobby. The info will be on the Squads home page. It is better to join a squad as you get to know people and even meet them at airshows :) Good luck. |
Hello again.
Thanks for all your replies, I'm starting to get a broader picture of how it all works. Just reading up on online play in CLOD, it appears to be much simpler in that the game comes with some servers already present in the multiplayer component? Here's the thread I've been reading: http://forum.1cpublishing.eu/showthr...ewpost&t=27286 So I'm wondering now, I might stay off the multiplayer in 1946 if it will be that much easier in CLOD. As for UP3, I'm still tossing up whether to grab it or not, just to bide my time until CLOD comes out in Australia. (For some reason it was withdrawn soon after release - development issues I think). Thanks again, Scott. |
Yes, CloD is more straight forward in this matter as it has the in-game lobby and Steam keeps your game up to date.
And, what I've heard, currently (not in the near future) mods can't(read: "shouldn't") be used in MP as Steam VAC(Valve Anti-Cheat System) will not allow them and might ban you from MP... so no mod hassle either :) |
Hi Scott
There are at least 4 Aussie Squadrons down under. WTE, AUS, |450| and SCG. WTE, AUS, and |450| are on most Tuesdays and Thrusdays from 20:30hrs Sydney time. We fly using UP3.0 and can be found on the AUS_Nations@War or AussieDogFight servers. You can join and fly on these servers at any time (Lots of AI in there even when there arn't any players about). We look forward to seing you there! Cheers Leady PS if you would like to join us (450) on TeamSpeak you can find the details on how to join on our Forum |
Thanks again for your replies.
In regard to the squadron team training... I'm 15, I have school priorities and therefore don't fit to the Tuesday-and-Thursday-at-8:30pm category. I would need a squadron who flies on weekends or earlier in the afternoon... or just wait for CLOD which would fly 24/7. Definitely harder than it seems this subject! Tally-ho, Scott. |
Hello all, me again.
Finally decided on UltraPack 3.0 however I have an issue. Everything downloaded nicely, applied the pack straight onto my v4.10.1, but IL-2 with Ultrapack will not start. I installed IL-2 stock game into C: Ubisoft> IL-2 Sturmovik 1946, and then placed UP3 into a sub-folder, IL-2 1946_UP3.0. I ran the stock game after each patch up and all went well. The stock game still starts normally. But trying to launch the game with Ultrapack 3.0 applied and all necessary mods enabled by JGSME is a no-go. In addition, one file, the application 'il2server' under IL-2 1946_UP3.0> jsgmemods> #UP#Activate_UP_3.0_DF, is blocked as a potential threat by AVG, for some strange reason. I very much doubt that anyone would try to virus a Sturmovik add-on. If anyone can help, or if you need more info, please say so. UP3 is not something I want to miss out on, considering it was a 6.3GB download... Tally-ho, Scott. |
Scott I think where the mistake is when you placed UP in a subfolder. To fix this remove the subfolder and reinstall UP into your IL-2 main directory. Then in the JSGME only select "UP 3.0 enable" and you should be OK.
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