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Dust / Smoke
The main fps killer for me.. am I alone? When I land the dust is swirling like a tornado and the fps sink down to around 4fps, its a slide show
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Clouds too! |
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You're not alone - me too. My Spit caught fire and it brought the FPS down from around 40 to around 5. Looked nice though...:)
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It has to be optimized
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Same here, serious fps issues with any dust and clouds, not had the chance to test smoke recently.
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Please fix, for me game runs like a dream but when the smoke errupts its killed! If there is an option to halve the amount that would be a nice compromise
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Tavingon what is your System Spec ?
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I get a slight slow down with dust, but not a game killer, I'm just aware that its happening.
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Yup same here as well as clouds.
The sad thing about clouds is, it's a realism setting, they actually influence the aircraft negatively when you fly through them performance wise, make your instruments go nuts if you don't have or turn on your pitot heater and of course the pilot with reduced visibility. So it's really desireable to have them on if you want realism. But on the upside the clouds as well as the whole graphics engine are still not final, as Luthier stated in the future plans, with a reworked graphics engine we should experience a 50% performance increase. |
I am experiencing the same problem with ground dust, less with smoke from burning aircrafts or crashed ones, but no problems with clouds (losing around 5 fps, not that bad).
My rig is in the sign. Maybe some particular setting in my AMD Vision Control Center ? |
yes for me too...look at performance threads...
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Effects setting issue
The main driver of this problem could be the "Effects" setting value in the Graphic Options in the game menu. The difference between "medium" and "high" is almost inexistent. The FPS impact is quite high in very specific situations with both settings. Setting this value to "low" will solve the problem of FPS impact the easy way. That is the total absence of effects, no dust, no smoke, no explosions, no fire, no nothing....
Not even high end GPUs are able to handle this elegantly at this stage of the game. We must all consider that the reference for a good graphic setting evaluation should not be the recurrent low level flight over London, since this situation (INHO) does not add much value to the game. We should consider the “Back death” track as reference, with a significant amount planes, multiple combat like situations at different levels, ground pounding, fast view/camera changes. Most of you will find out that being able to fly smoothly over London, while playing the “Back Death” track, will still suffer from dramatic FPS lows (<10 FPS) specially during explosions, flying around smoke columns, fires and so on. Being such a specific issue, one tends to think that it would be relatively easy to optimize, but what do I know? We will see. Salutes Majo. |
Not really noticed any significant drop in fps with dust and smoke EXCEPT when there's a massive fireball from one of the large fuel silos going up.
PPP |
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nothing to do with the systems...I have i7920 OC 3.5Ghz, GTX470 TF2 OC to 790MHZ and 6GB of RAM and have slowdown near effects (dust etc..)
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i have them too is totally an fps drop down killer |
A thing that dissapointed me in the last patch was that nothing had been done about it, I'm sure it would make a great deal of people happy if it was sorted
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Tav.. there is a hundred or more different things that need sorting and nothing was done about them either..
There are probably several hundred people that are dissapointed right at this moment but for different issues. Why is it when a patch comes out the majority on here seem to set themselves up for a fall? I'm just happy that I can actualy fly the damn thing.. there you go, something positive for a change! :) |
They are still doing changes to the various effects , once they settle on their final
effects which are btw not bad looking at all , effects will then go through off-line modding community tuning so they can run with ease on Pentium III systems without FPS hit , you better believe ! now we just have to wait a bit :cool: S! HG |
Almost all effects are OK, but smokes/clouds are really bad in performance...
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No problem here, I use Kegetys low cloud mod and that also includes dust, smoke and other particle effects.
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where's that mod, please?
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Oh please!!!!
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Thanking you in advance. Salutes Majo. |
Lets have better performance on the smoke part, Its a major gamekiller for some!
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Same prob here also:(
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Actually, I would like to have better graphic effects for smoke, which is far worse in IL2CoD than in other 2011 games.
And I would also like menu graphic options to can chose between quality and performance for the said smoke/dust effects. |
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It really sucks in a 110 when you fire the 2x20mm. It's basically a smoke gun obscuring your view and dropping frames by 75%.
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Smokes and particle generation were always an Achilles heel for IL2, I would have thought it would have been fixed in this.
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What's encouraging is that il2's modded smoke and effects used to be a real frame killer, but subsequent tweaks of the effects mods made it a real low hit on fps without any appreciable drop in eye candy, so it is do-able, by modders anyway:rolleyes:, so lets hope MG can do some good optimising when they have settled on a graphics engine re-build.
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What we need:
[youtube]SrPmTd0LWAw[/youtube] This level of optimization... |
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