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v1.05.15950 PATCH BUG THREAD
No Hit sounds on my own aircraft.
Still getting lock-ups ...2 in 45 mins play. |
-Net-Lag, refreshing of AI positions (Ground/Air) takes too long, causing ghost dots
-ATI stripes on the horizont on low alts -RAF Radio breaks in combination with the custom menu (TAB no longer works) as soon as more AI planes are spawned -Magnetos have no function anymore -Fuel primer of 109 has still no function -usual list of bugs concerning FM/DM... |
Using Simpeds Rudder pedals.
In options I choose the correct Axis for the pedals by pressing L or R pedal. When I rejoin the game no change has been made to the pedal input, Pedal pushes operate the incorrect Rudder input. I tried hitting the Reverse option and it seems to work, but as soon as I refly the mission the pedal input has been reset. AI....Now I know there is a big thread regarding this....but AGGGGHHHHH!!!!! If I have to see another bloody barrel roll over and over again, the E/A decelerates, rolls and rolls towards the ground, amazingly pulls out then extends...and repeats over and over and bloody over!!! Building pop-up seems to be ugly again. Sun flare is odd Mirrors are pointless Occasional stutter but vastly improved. Cheers, MP |
How can I get a dump file?
Flying window mode 3072x1024 At the ATAG server, over England at 4000m above the english base. I am watching a plane take off below me. The AAA burst some 2000m below me. Suddenly Win7 gives me the message "Launcher stoped working" and throws me to the desktop. Tried to find the dump file, there was one created at the exact time point but it had 0kb size. ~S~ |
E4 Prop pitch is still fubar (WTF)...
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- E4 auto-prop pitch is broken
- white trail bug still present - landing gear down bug for Bf109 still there - had a game freeze without recovery when attacking a Spit behind BR.20s (first time I experience this since game launch ...). See attached dump file, last event, 18-10-11 at 1:05 - ghost dots still there (someone says it's less than before) |
Worst performance on MP so far, constant Freezes at the wort possible time, very low fps at low alt and near ac - and my first Launcher CTD! .Maybe it was the high number of players on ATAG but something is def wrong - logged off rather disappointed....:evil:
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Great performance so far, but have had a consistent problem since the last few betas.
When I land my 109, I taxi, park and let her run for a few minutes before shutting down. I shut down, but after a few minutes the water temp will climb rapidly to 120 degrees, burn out all my coolant and spray my windscreen with muck. I too have a problem with the prop pitch running all the way down to full coarse. its a work around, but all I do is turn automation off, add a few minutes to the pitch clock, then turn automation back on and it works splendidly. Also nice to see that the radiators are no longer automatic at any point. Many thanks! |
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GRAthos check your config.ini.You have to set log file on from 0 to 1.
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Just had a runtime error, and consequential crash to desktop?
First time for that... |
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I've some problem in the Blenheim cabin, all the time my zoom skipped. You shake forward-back as though on the tank you go. Anybody have such a problem?
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As posted in 'first impressions of 15950' :
Initial impression for me. Better AVG FPS. Still micro stutters. On playing Black death, first run goes ok, when getting out of track, entering (main) menu and going back, playing the track again gives horrible stutters and freezes. |
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Hmm, strange it 'works' the first time. It seems to be less when other tracks are loaded in between.
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S!
AMD GPU users might try these drivers HERE These fixed the texture "ripples" I saw around the plane, but not the "3 bands in horizon" or that you can see the old textures farther away outside viewrange of the new ones. |
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I hear the plane as I were inside when I have already bailed out
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no launcher exe crashes yet and I do love the new sounds, BUUUUTTTTT
now there's this http://img.photobucket.com/albums/v7...0-18_00007.jpg |
Check your conf ini, make sure your anti epilepsy filter is set to '0'..
Some people are finding that it had gone to '1' and was giving them similar problems. |
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Cheers, Insuber |
5870 Crossfire has STILL has no improvement over single 5870 GPU so is not functioning correctly.
Frame rates have not improved and studders are worse than ever. (tested in Black Death on three different systems with 5870 gpu`s). |
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Did you clear your cache? Is epilepsy filter off? What are your settings? What does Taskmanager tell you about Processor and Memory load? (My cores run around 40% CPU load and over 4Gb memory). Have you tried Coretemp** to see if CPU is overheating? (over 70C?) Have you tried EVGA Precision** tool (or other) to see what is the GPU processor load, Temperature and Memory load? (Mine are 99% CPU, 70C, 1.26Gb memory used initially, dropping to 1Gb) ** freebie downloads My settings are High except Forest, Grass, SSAO all off and Buildings amount medium. My Specs: ASUS Sabertooth mobo i7 950 @ 4GHz 6Gb DDR3 RAM EVGA GTX570 superclocked GPU 1.38Gb Crucial 128Gb SSD SATA III 6Gb/s, 355Mb/215Mb Read/Write 850W PSU Coolermaster HAF912+ case Windows 7 64 bit Home Premium Realtek HD Audio (mobo) Samsung 22" 226BW @ 1680 x 1050 TrackIR4 with TrackIR5 software X52 HOTAS |
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S!
Made a track where you can see the stutters, graphical anomalies and something else if paying attention. But most importantly you can see the "square of new textures" aka view range. The square is around your plane. Also not the "sphere of LOD" when going lower altitude, especially seen on trees and buildings. Rest..try to find ;) |
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Mirror on Spit still not working - fuzzy/garbled image in mirror.
Also, when mirror toggled off, a new shape mirror started to appear intermittently when looking to the right with TrackIR, from within cockpit. On moving head forward, new shape mirror disappeared. PPP |
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I'm not a 110 pilot but I noticed a black area on the vertical speed instrument as attached.
Is that right? |
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I'll take what they can give as soon as its ready. |
some old bugs, still not fixed:
-Bf110, wrong canons, a C-4/-7 should have MG-FF/M. Otherwise they are no -4/-7 version ! -Ju87, supercharger settings are reversed to the description in the cockpit - you get automatic shifting when the cockpit lever is set to "Bodenlader" -Ju88, the bombdoors are opening and closing automaticly with bombrelease -Blenheim, the bombdoors are NOT opening and closing automaticly with bombrelease ;) -Ju88, Gyro compass not working -Blenheim, flaps have only two positions -Ju88, has a CSP , should be a manual propeller (with an available automatic setting that would hold 2350rpm) -G.50, engine is running with both magnetos set to off -and i still have no idea how to edit loadouts directly in the singleplayermissions................. |
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http://www.cockpitinstrumente.de/Pan...0/Bf_110-1.JPG |
Seriously, what the hell do we do BETA testing for?.. this isnt even funny anymore..
This isnt an official patch ffs... its just a Beta reintroducing different bugs..what makes it worse is that this side of things is apparently done so now were concentrate on engine and FM's are the lil bonus surprise.. No really..stop what your doing, look at what you released and go over it all again because at this rate this Sim will never be finished, working running OK and have the content were expecting...if we do it will be on a ''you have to put up with xxx & xxx'' which is not acceptable Please DEVS, sort it out Im no fanboi or a flamer, im on the fence and am just stating the obvious...it REALLY is 1 step forward but 2 steps back..this patch should not be an official release, its no different to a BETA...fact |
launcher.exe crashes are more often it seems. I flew with Mr. X around for couple hourse (repka server), and he crashed 5-8 times with launcher.exe!!
I got one crash, via launcher.exe, dump file is 0kb, I dont know if it is just empty or to upload!? Have to say, Eagle Dynamics, handles such game errors better then the Clod devs......!! |
I know the frustration.. but I'm pretty much resigned to the fact that this will probably take a couple of years to sort out, not months..
Luckily my gaming life.. (as opposed to the real one..lol) has other flight sim games to play on, so this old girl can plod along as is.. I'll be there to try out all the patches etc until it comes right.. Still have to say though, there are times this thing has moments of sheer brilliance as well as the frustration of other things not working.. but it doesn't rule my life, it's only a game, and I can wait.. There's real life and death issues out there I deal with on a regular basis.. this is no biggy as things go.. :) |
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Anyone else having issues with the REVI gunsight on the 109 and 110?
I'll set mine to 50-60% on startup and everything seems fine. Once in flight any adjustment up or down will cause the sight to turn off. An attempt to increase the illumination via keyboard or clickable cockpit will not work. A single keystroke/click returns a HUD notification of "Illumination 5%" followed immediately by a "Illumination 0%". I also lost my illumination last night in a 110 when I adjusted my aileron trim. As soon as I hit my key combination (shift+left_arrow) to trim left, my illumination dropped all the way to zero. This makes it very difficult to target in certain lighting conditions; especially dusk and dawn. |
lol.. BF3, now if you want to talk about anything that doesn't reflect reality, then thats it!
If you can put up with games like that, especially if you have any kind of military background, putting up with CoD is a doddle! |
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Difference bf3 will work and il be able to play it as well as this and while im waiting for this to be updated to where it should be |
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I am now getting lockups, total freeze after a few minutes of play. This is a first for me with this game. Everything on max except SSAO and ep filter.
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Render=D3D10_0 |
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Flying the E4, if you just spawn in and take off the prop pitch gradually goes to full coarse and stays there. If you put it in manual mode and give it a couple clicks of Fine Pitch and then put it back into automatic it works fine afterwards. |
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Did you mean Render=D3D10_1 ?? |
Is now a good time to say 'I told you so'? :grin:
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Ins |
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One more time and they will burn you at the stake ... :D |
15950 BUG Reports Steppes
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Hello folks!
I got some serious stutters now when playing online, which really get massivly bad -i expect- when some enemy aircraft is somewhere in sight. This is when playing online only. http://www.youtube.com/watch?v=9mrT-yQ-b1Y As you can see, its unplayable this way. I dont understand what is going on here. I tried to verify my cache and defragmented it via steam, but all of that did not change this issue. Same flight with no enemies in sight will look like this -FANTASIC FPS of 45 - I wonder which plane goes by in the end of the vid... http://www.youtube.com/watch?v=RQHEXiVVfoc |
Sorry moderator ;)
NP :) |
Oh, while we're at it: In the german translation, virtually every translation for "open" and "close" is the wrong way around - e.g. it says "Kabine schließen" when you open your canopy...it should be "Kabine öffnen" and vice versa.
Would be nice if somebody fixes these few lines (Tip for not-so-experienced-with-PCs-game-developers: most editors have a "Replace" function, sometimes bound to Ctrl + R). Buuut: Please, oh please, for the love of all that is holy and beyond, DON'T make a major fuss out of that. If switching those few words around is a projected month-long all-out effort, I beg you hard: Leave it like it is. Don't make it a "Full screen mode" or "Darker Landscape Colors"-like project. PLEASE! Low priority, I repeat: LOW priority. P.S.: As I consider myself standing on somewhat solid ground regarding the German language as well as technical terms, I'm hereby offering my help in translating things from English to German (sorry, I can't speak russian ;) ) |
Just playing online again on the Repka operation sealion and for some reason I get launcher.exe crash and a crashdump file of 0kb. No idea what's causing this... It only occurs online about 10 minutes into the game. Flying offline the game is fine...
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if you are having isues after this update or reinstallation try running the
program .net40 in the il2cliffs folder *:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client This fixed my buidlings invisible issue and my FPS stutters |
CooP missions deleted with V 1.05
New update has deleted a folder full of hours and hours of work.
C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\missions\Multi\Co-Op\New missions v104 The New Missions sub folder has been deleted but the rest of the old CooP missions are still in the CooP folder. Why has the update v1.05 deleted this folder, it makes no sense ? :confused: . |
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So yes, if he has dx10 or dx11 card, this should be the correct look: Render=D3D10_1 |
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@CWMV
some stupid software net 4 that microsoft has working with the game. net 4.0 seems to get broken when you make changes in the resolution settings. |
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LOGFILE= has a setting and it says "log.txt" [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 I thought we are discussing about the dump files that are in the directory ...\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash ~S~ |
Force Feedback initialisation fails..
as said... when using MS Sidewinder FFB2 under Win7/64 the centering force is not present first, when you start flying, until you do some hard maneuvre which causes a Forcefeedback effect and then suddenly also the centering kicks in...
Its a minor annoyance but should be really easy to cure... you just forgot to initialise the joystick with a first impulse... AMD Crossfire on 5970 is not working for me without helper programm...using Radeon Pro and Lost Planet DX10 profile gives EXCELLENT crossfire performance !! Steady 60 fps low over ground... and 50 to 60 flying over London (medium settings for landshading and buildings)... so it can work !!! Unfortunately when leaving the first mission, going to menu and back into another mission crossfire seems lost and its back to 23-45 fps and stutters... So please, why cant you learn to implement Crossfire properly or make AMD publish a profile ??!! It would sooo helpfull for some... |
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They were full blown missions approx 30 of them. The soft club folder is overwritten when CoD is started. :-( |
Noticing drastic drop in frame rate, right down to 1 FPS when pulling behind 109 in dogfight. Never had this problem before.
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Uhh, anyone else suffering an Acid Flashback?? lol
What should i do to prevent it from doing this.. I am using an Nvidia Geforce 580 GTX with the newest Beta drivers.. PS, it was doing this BEFORE as well with the old current drivers (non-beta). http://img593.imageshack.us/img593/4488/il2acid.jpg |
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Bugs I've noticed while playing online up to here : -Autorudder works in Full-switch servers (imho this should be a serverside option) -Clouds still cause black and white flickering when flown through, seems more noticeable with Vsynch off and wasn't happening in the first release. (ATI only?) -Ghost dots/formations apparently still exist online. Possibly related are the floating ships that often appear. Can happen right after logging in or after a while. Seems to be some desynch of certain parts that causes it. -When flying the Hurricane with the canopy open engines of hurricanes and spitfires in close formation sound as if they cut out, even if they are running fine and at full throttle. (confirmed by someone else too, not tested while flying other planes or with different planetypes flying nearby) -109 landinggear bug where the visuals show the landinggear to be down but the player has them up. (E4 only?) -Crashlogs are often 0kB and thus useless. -Mirrors are useless as they show a blocky and blurry image with no detail whatsoever. (possibly an ATI-only bug?) Sometimes when you spawn they need 2 keypresses to be disabled ,sometimes just one..when it needs 2 keypresses the image switches to a even blockier setting. -Blue lines on the horizon with ATI-cards are back, although less visible than in older patches. |
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I might try entering dx10.1 again since I tried it before the beta patches were out and see what happens. |
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It does stop you from being able to do proper rudder manoeuvres because when switched on it will negate any rudderinput you make within milliseconds and "trim" your fighter perfectly...so perfect rudder trim comes at the cost of losing the ability to manually use the rudder. Only found out by accident as I had pressed the key inadvertedly while flying and my rudder input stopped working...but this shouldn't be available on fighters in full-switch servers. Don't mind it still being available in bombers together with the course autopilot though. |
Weird wires:
http://i.imgur.com/YnBhr.jpg http://i.imgur.com/wO1qb.jpg Landing on the sea http://i.imgur.com/ZFq7y.jpg |
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Anyone mentioned the static trim wheels in the Spitfire?
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Hi. I did a clean install with the latest patch and i get these strange color "effect"
Attachment 7459 |
Turn off the Anti-Epilepsy Filter ;)
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That did the trick.. |
small bug
I flew a single mission where my own plane was a Hurricane.
In the end of the mission I crash landed the plane on beach. Once the plane had stopped moving, the meter showing speed (IAS) kept changing rapidly between 0-40mph. Both the digital tool tip value and the meter needle kept changing. |
So after a lot of testing I would like to say that the sim for my is totally unplayable after this patch or whatever else happened.
I showed the stutters in a previous post. UNPLAYABLE online. Its like a slideshow whenever planes are round me. I think it does not matter if these planes are AI or human-piloted planes... I am very disappointed again and cannot understand how it was possible to have a real good online flight 2 weeks ago, when the beta patch was applied. For me this sim has got some kind of unsupposed behavior every time something is changed... is it alive?! Does no one else got these massive stutters? :evil: |
Hangars that cause you to blow up and die when taxiing into (inside) them, regardless of speed, etc. Once you pass the threshold no matter how carefully, precisely and slowly you are taxiing, 'kaboom'.
http://i761.photobucket.com/albums/x...1-19-21-70.jpg http://i761.photobucket.com/albums/x...1-19-26-91.jpg It would seem that this only occurs with certain types of hangar, most definitely this one on the online map. Airbases and hangars on the Channel map do not have this problem. |
well, this also happens to me sometimes...
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Just tested the stutter thing again. Flew about 20 Minutes on Repka Server. Was fluid like water till something happened... I dont know what?
Then the slideshow starts again. So I ve ended the whole thing again :-( Perhaps the Mods should STICK this Thread? My Rig: Phenom 2 X3 @2.8Ghz 8GB DDR3 Ram Win 7 Pro 64Bits AMD Saphire Radeon HD 6850 1GB |
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And nice to hear that the game runs well, even if it is only for 20min. Judging from the number of posts you are probably inexperienced therefore I will take a long shot and recommend to you: #1. check the speed of your ATI card. If the speed MHz falls (in order to economize power) THIS IS YOUR PROBLEM #2. Remove the small Ubisoft video which runs at the start of the game (just rename the file). This should solve your issue if you are lucky. Happy flying! ~S~ |
on #2: running a 5870 slightly OCed, the startup vid doesn´t cause any troubles, at least on my sys. IIRC that was fixed in later Catalyst versions.
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run the .netframeworkFx40? When prompted check repair, and reinstall your DX drivers? *:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client *:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DirectX |
Hi!
@335th_GRAthos: I have NOT checked the clock speed, but I removed the Ubi-video. Does not affect this problem. One thing I have not mentioned is, that in some situation the slideshow becomes fluid again @the same flight. I also dont know why this happens. But the energie saving "thing" could really by the problem... I'll watch the clock speed of my ATI next time. I think the recommendation is : http://forum.1cpublishing.eu/showthread.php?t=20342 Quote:
@GF_Mastiff: I tried to do the DOTNETFX - Repair, but no luck. I did not try to reinstall DirectX |
and repeats over and over and bloody over!!!
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It happend to me when I "escape" from the "Black Death" track after checking frame rates. Each time I need to reboot machine & reload CoD. |
thanks you for the patch.
good: - overall performance seems to be better now and VSYNC is working (at least with new NVIDIA drivers)... thats really nice because now I can hear the engine instead of my graphic card ;-) - the additional damage sounds - prop pitch in E4 seems to work for me.. not that slow and automatic mode is near to manual performance. not that good: - I get frequent CTD.. every 40 min approx. I had none before. - can confirm ghost dots in online gaming. - entering cockpit too fast after refly will result in outside engine sounds inside cockpit. - still the insane AI - weired force feedback.. effects are always present but the centering force appears and disappears without any understandable rule - damage model especially for mid air collisions seems very inaccurate for me. at least it feels very unrealistic to me. |
i have really healthy eyes, and never had a problem to spot planes in IL2 1946.sure it was still hard, and maybe to identify the target was harder than it would in reality, but as soon i spottet a plane, i could without a problem follow it and keep contact...
in CLOD its much worse!!!there always was the problem of big black dots in the distance, and as soon as you come closer, the dots became smaller and changed colour to a bright grey, which was very hard to see whether the background was sky,water or terrain... i think the devs are aware of the problem and thats why it was changed several times now since the release....for example in the first beta before this official patch, we had those white dots which where clearly visible(and also through terrain).they were ugly and could be considered as cheat... however since the latest patch, we have the worst situation...i play because of performance reasons with a very low resolution of 1024x768, and now, while i think that the dots far in distance are looking more real, as soon the aircraft comes closer, it begins to shimmer(meaning some pixels of the shape, just take the colour of the background)...so it becomes partly invisible.... but thats not the biggest problem....when you come really close....600m-300m, the aircraft will become totally invisible for several seconds.and i mean totally invisible.its like a stealth fighter of the next generation. this problem has to be solved quickly now.since the latest official patch, i didnt fly online yet, but i even had problems to keep sight on the stupid AI, which is normally really easy to shoot.so i dont think that i will even try to go online until a acceptable solution is found. this is a big problem in my opinion which would deserve priority! |
I can confirm the aircraft visibility issue... the "far-away-dots" change too early to the 3d-model and thanks to missing AA it vanishes in the blue of the sky until it is big enough to represent one pixel i think. then you have nothing where an aircraft was before for a few seconds.
very exciting in aircombat but at least its a problem for my opponent as well :-) |
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Yes, I and others get these stutters when aircraft are close.
It is currently the most urgent problem IMHO. Some say it's because AA doesn't work properly causing the card to stall. Plausible, but I'm no expert on graphics 56RAF_phoenix Quote:
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My question is whether these onlien stutters are related to the gfx engine or to the multiplayer environment/network code of the game. I find the stutters very annoying while dogfighting in Multiplayer which makes it impossible to hit anything when your FPS drop from 50 to 10 FPS or sometimes less then that.
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I am so happy! ...to realise that it is not my age, nor any wrong GPU settings but rather a general probelm! ~S~ |
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explain to me the following:
Before I had the patch installed, I had the game set to no music. This time when I started the game there was music so naturally I switched that off. Then the game locked up again and lo and behold, there was the music, again! Didn't I just switch this off? Yes, I did... very weird bug... |
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since the latest patch i have this grey window on the upper left side of my screen. Does anybody know hot to turn it off?
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Still noticing BF109s undermodeled.. too much energy loss in B&Z engagements, almoust impossible to outrun a Spitfire II..
is this only my feeling ? |
Mmh, I even can´t outrun a Hurricane, if I do so it takes me around 30-50km to increase the distance around 1km. But that´s only me, guess I need less notepad time and more flying time... :(
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Back from some testing again, I have something positive to reply :-)
I switched the mode of my Radeon in CCC (in the Tray) to 3D Settings -> Performance and flew about one hour online. This time no stutters so far. :-) Nice! :cool: |
im not sure if its a bug of game or bug of server.
Last night flying on Repka sever, map streps, i select diferent planes on both sides and have same problem. Sometimes planes selected for play starts damaged, whit no alerions. Any enemy atack me, only hit button for create plane, I start inside cockpit, see my wings and NO alierons! Bug server? bug game? i dont know. Someone have same problem. thx |
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