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-   -   v1.05.15950 PATCH BUG THREAD (http://forum.fulqrumpublishing.com/showthread.php?t=27168)

furbs 10-17-2011 09:35 PM

v1.05.15950 PATCH BUG THREAD
 
No Hit sounds on my own aircraft.

Still getting lock-ups ...2 in 45 mins play.

SNAFU 10-17-2011 09:40 PM

-Net-Lag, refreshing of AI positions (Ground/Air) takes too long, causing ghost dots
-ATI stripes on the horizont on low alts
-RAF Radio breaks in combination with the custom menu (TAB no longer works) as soon as more AI planes are spawned
-Magnetos have no function anymore
-Fuel primer of 109 has still no function
-usual list of bugs concerning FM/DM...

Mysticpuma 10-17-2011 09:59 PM

Using Simpeds Rudder pedals.

In options I choose the correct Axis for the pedals by pressing L or R pedal.

When I rejoin the game no change has been made to the pedal input, Pedal pushes operate the incorrect Rudder input. I tried hitting the Reverse option and it seems to work, but as soon as I refly the mission the pedal input has been reset.

AI....Now I know there is a big thread regarding this....but AGGGGHHHHH!!!!! If I have to see another bloody barrel roll over and over again, the E/A decelerates, rolls and rolls towards the ground, amazingly pulls out then extends...and repeats over and over and bloody over!!!

Building pop-up seems to be ugly again.

Sun flare is odd

Mirrors are pointless

Occasional stutter but vastly improved.

Cheers, MP

335th_GRAthos 10-17-2011 10:16 PM

How can I get a dump file?

Flying window mode 3072x1024

At the ATAG server, over England at 4000m above the english base.
I am watching a plane take off below me.
The AAA burst some 2000m below me.

Suddenly Win7 gives me the message "Launcher stoped working" and throws me to the desktop.

Tried to find the dump file, there was one created at the exact time point but it had 0kb size.

~S~

JG52Krupi 10-17-2011 10:43 PM

E4 Prop pitch is still fubar (WTF)...

Tacoma74 10-17-2011 11:15 PM

Quote:

Originally Posted by JG52Krupi (Post 350541)
E4 Prop pitch is still fubar (WTF)...

Yea, same thing here. My engine doesn't want to exceed about 1500rpm. It's like driving around everywhere in 5th gear... can't get any decent power out of it.

Insuber 10-17-2011 11:21 PM

1 Attachment(s)
- E4 auto-prop pitch is broken
- white trail bug still present
- landing gear down bug for Bf109 still there
- had a game freeze without recovery when attacking a Spit behind BR.20s (first time I experience this since game launch ...). See attached dump file, last event, 18-10-11 at 1:05
- ghost dots still there (someone says it's less than before)

SEE 10-18-2011 12:01 AM

Worst performance on MP so far, constant Freezes at the wort possible time, very low fps at low alt and near ac - and my first Launcher CTD! .Maybe it was the high number of players on ATAG but something is def wrong - logged off rather disappointed....:evil:

CWMV 10-18-2011 12:43 AM

Great performance so far, but have had a consistent problem since the last few betas.
When I land my 109, I taxi, park and let her run for a few minutes before shutting down.
I shut down, but after a few minutes the water temp will climb rapidly to 120 degrees, burn out all my coolant and spray my windscreen with muck.

I too have a problem with the prop pitch running all the way down to full coarse.
its a work around, but all I do is turn automation off, add a few minutes to the pitch clock, then turn automation back on and it works splendidly.
Also nice to see that the radiators are no longer automatic at any point. Many thanks!

NedLynch 10-18-2011 12:53 AM

Quote:

Originally Posted by JG52Krupi (Post 350541)
E4 Prop pitch is still fubar (WTF)...

I did just fly the E4 in manual prop pitch and that seems to be fixed though, dial speed looks ok and the dial did not advance by itself anymore.

Troll2k 10-18-2011 01:55 AM

GRAthos check your config.ini.You have to set log file on from 0 to 1.

CWMV 10-18-2011 03:03 AM

Just had a runtime error, and consequential crash to desktop?
First time for that...

ZaltysZ 10-18-2011 05:12 AM

Quote:

Originally Posted by Insuber (Post 350563)
- E4 auto-prop pitch is broken

I specifically flew an hour or so on auto pitch yesterday. It worked pretty good in aggressive flight. However, it seems it is important when auto is engaged. If it is engaged at low rpm, eventually it screws up (at least for me). This includes take off on auto (auto begins to work while rpm are still very low). If take off is done on manual, and auto is engaged only when engine develops full take off power, auto behaves correctly for whole flight then.

Anders123 10-18-2011 06:19 AM

I've some problem in the Blenheim cabin, all the time my zoom skipped. You shake forward-back as though on the tank you go. Anybody have such a problem?

322Sqn_Dusty 10-18-2011 07:05 AM

As posted in 'first impressions of 15950' :

Initial impression for me.
Better AVG FPS.
Still micro stutters.
On playing Black death, first run goes ok, when getting out of track, entering (main) menu and going back, playing the track again gives horrible stutters and freezes.

JG52Krupi 10-18-2011 07:09 AM

Quote:

Originally Posted by 322Sqn_Dusty (Post 350697)
As posted in 'first impressions of 15950' :

Initial impression for me.
Better AVG FPS.
Still micro stutters.
On playing Black death, first run goes ok, when getting out of track, entering (main) menu and going back, playing the track again gives horrible stutters and freezes.

Same it's due to crossfire being messed up by alt tabbing/desktop, not sure how to stop it but it's bloody annoying.

322Sqn_Dusty 10-18-2011 07:35 AM

Hmm, strange it 'works' the first time. It seems to be less when other tracks are loaded in between.

Flanker35M 10-18-2011 07:59 AM

S!

AMD GPU users might try these drivers HERE These fixed the texture "ripples" I saw around the plane, but not the "3 bands in horizon" or that you can see the old textures farther away outside viewrange of the new ones.

335th_GRAthos 10-18-2011 08:33 AM

Quote:

Originally Posted by Troll2k (Post 350618)
GRAthos check your config.ini.You have to set log file on from 0 to 1.

Thanks, I will try, I hope this will solve the problem!

Qpassa 10-18-2011 08:35 AM

I hear the plane as I were inside when I have already bailed out

1.JaVA_Sharp 10-18-2011 08:41 AM

no launcher exe crashes yet and I do love the new sounds, BUUUUTTTTT

now there's this

http://img.photobucket.com/albums/v7...0-18_00007.jpg

Trooper117 10-18-2011 08:46 AM

Check your conf ini, make sure your anti epilepsy filter is set to '0'..
Some people are finding that it had gone to '1' and was giving them similar problems.

Insuber 10-18-2011 09:02 AM

Quote:

Originally Posted by NedLynch (Post 350606)
I did just fly the E4 in manual prop pitch and that seems to be fixed though, dial speed looks ok and the dial did not advance by itself anymore.

TY, it did work iirc in the patch beta1. I will play around with the settings as suggested here.

Cheers,
Insuber

6BL Bird-Dog 10-18-2011 09:07 AM

5870 Crossfire has STILL has no improvement over single 5870 GPU so is not functioning correctly.
Frame rates have not improved and studders are worse than ever.
(tested in Black Death on three different systems with 5870 gpu`s).

klem 10-18-2011 09:11 AM

Quote:

Originally Posted by Gerbil Maximus (Post 350707)
Heavy Stutters back again in force

Lost about 10fps - av at ground level 17 fps

Sound breaks up all the time when watching other aircraft in cockpit and external view

First ever total lockup couldn't even Alt-Tab or Ctrl-Alt-Del
No AA

No real Full screen, game still interacts with desktop when in the controls menu, and flashes desktop repeatedly on every load or disconnection

Spitfire pilot's arm still sticks out the fuselage

Ground/sky can be seen through the spitfire fuselage when in cockpit and looking rearwards.

Change in contrast and lighting has created a bizarre glitch when entering the cockpit for the first time. It produces a neon purple and black screen with crazy highlighted shadows.

All in all this for me has to be the worst patch so far.
It is exactly the same beta but tweaked for the worst, only a few fixes is so disappointing.
It is so bad that I just don't want to play this game anymore because quite honestly its turning into a joke.

The rate of patching is very slow and the success rate of those patches appears to now be reversing. I'm no developer but the logic behind the fixing this game and the order of priority is definitely skewed.
It is just being turned into a big mess with things that the community like now being changed needlessly into what is disliked, I suspect because the real issues such as no AA or no real full screen etc cannot be fixed or will be fixed with the release of the add-on to make more money.
If I'm right about that MG wont be getting my money, because as it stands I've been sold a banana.

Gerbil,

Did you clear your cache?
Is epilepsy filter off?
What are your settings?
What does Taskmanager tell you about Processor and Memory load? (My cores run around 40% CPU load and over 4Gb memory).
Have you tried Coretemp** to see if CPU is overheating? (over 70C?)
Have you tried EVGA Precision** tool (or other) to see what is the GPU processor load, Temperature and Memory load? (Mine are 99% CPU, 70C, 1.26Gb memory used initially, dropping to 1Gb)

** freebie downloads

My settings are High except
Forest, Grass, SSAO all off and Buildings amount medium.
My Specs:
ASUS Sabertooth mobo
i7 950 @ 4GHz
6Gb DDR3 RAM
EVGA GTX570 superclocked GPU 1.38Gb
Crucial 128Gb SSD SATA III 6Gb/s, 355Mb/215Mb Read/Write
850W PSU
Coolermaster HAF912+ case
Windows 7 64 bit Home Premium
Realtek HD Audio (mobo)
Samsung 22" 226BW @ 1680 x 1050
TrackIR4 with TrackIR5 software
X52 HOTAS

Flanker35M 10-18-2011 09:14 AM

1 Attachment(s)
S!

Made a track where you can see the stutters, graphical anomalies and something else if paying attention. But most importantly you can see the "square of new textures" aka view range. The square is around your plane. Also not the "sphere of LOD" when going lower altitude, especially seen on trees and buildings. Rest..try to find ;)

TonyD 10-18-2011 09:36 AM

Quote:

Originally Posted by Flanker35M (Post 350713)
... but not the "3 bands in horizon" ...

Makes me wonder what purpose beta testing serves when errors identified still make the final build anyway, particularly when they were re-introduced with the beta version to start with. This is more than just a little irritating :evil:

PeterPanPan 10-18-2011 09:42 AM

Mirror on Spit still not working - fuzzy/garbled image in mirror.

Also, when mirror toggled off, a new shape mirror started to appear intermittently when looking to the right with TrackIR, from within cockpit. On moving head forward, new shape mirror disappeared.

PPP

Insuber 10-18-2011 10:07 AM

Quote:

Originally Posted by SEE (Post 350585)
Worst performance on MP so far, constant Freezes at the wort possible time, very low fps at low alt and near ac - and my first Launcher CTD! .Maybe it was the high number of players on ATAG but something is def wrong - logged off rather disappointed....:evil:

Same for me, first freeze with CTD since the game publication ... while crossing path with a flight of bombers and strafing a Spit.

klem 10-18-2011 10:24 AM

1 Attachment(s)
I'm not a 110 pilot but I noticed a black area on the vertical speed instrument as attached.

Is that right?

klem 10-18-2011 10:31 AM

Quote:

Originally Posted by TonyD (Post 350758)
Makes me wonder what purpose beta testing serves when errors identified still make the final build anyway, particularly when they were re-introduced with the beta version to start with. This is more than just a little irritating :evil:

Probably because if they stopped to fix everything first we wouldn't get the Steam patch for another six months.

I'll take what they can give as soon as its ready.

JG53Frankyboy 10-18-2011 11:03 AM

some old bugs, still not fixed:

-Bf110, wrong canons, a C-4/-7 should have MG-FF/M. Otherwise they are no -4/-7 version !
-Ju87, supercharger settings are reversed to the description in the cockpit - you get automatic shifting when the cockpit lever is set to "Bodenlader"
-Ju88, the bombdoors are opening and closing automaticly with bombrelease
-Blenheim, the bombdoors are NOT opening and closing automaticly with bombrelease ;)
-Ju88, Gyro compass not working
-Blenheim, flaps have only two positions
-Ju88, has a CSP , should be a manual propeller (with an available automatic setting that would hold 2350rpm)
-G.50, engine is running with both magnetos set to off

-and i still have no idea how to edit loadouts directly in the singleplayermissions.................

FG28_Kodiak 10-18-2011 12:07 PM

Quote:

Originally Posted by klem (Post 350774)
I'm not a 110 pilot but I noticed a black area on the vertical speed instrument as attached.

Is that right?

Yes thats right (Picture is from a Bf110G4):
http://www.cockpitinstrumente.de/Pan...0/Bf_110-1.JPG

Ze-Jamz 10-18-2011 01:02 PM

Seriously, what the hell do we do BETA testing for?.. this isnt even funny anymore..

This isnt an official patch ffs... its just a Beta reintroducing different bugs..what makes it worse is that this side of things is apparently done so now were concentrate on engine and FM's are the lil bonus surprise..

No really..stop what your doing, look at what you released and go over it all again because at this rate this Sim will never be finished, working running OK and have the content were expecting...if we do it will be on a ''you have to put up with xxx & xxx'' which is not acceptable

Please DEVS, sort it out

Im no fanboi or a flamer, im on the fence and am just stating the obvious...it REALLY is 1 step forward but 2 steps back..this patch should not be an official release, its no different to a BETA...fact

MoGas 10-18-2011 01:16 PM

launcher.exe crashes are more often it seems. I flew with Mr. X around for couple hourse (repka server), and he crashed 5-8 times with launcher.exe!!

I got one crash, via launcher.exe, dump file is 0kb, I dont know if it is just empty or to upload!?

Have to say, Eagle Dynamics, handles such game errors better then the Clod devs......!!

Trooper117 10-18-2011 01:20 PM

I know the frustration.. but I'm pretty much resigned to the fact that this will probably take a couple of years to sort out, not months..
Luckily my gaming life.. (as opposed to the real one..lol) has other flight sim games to play on, so this old girl can plod along as is.. I'll be there to try out all the patches etc until it comes right..
Still have to say though, there are times this thing has moments of sheer brilliance as well as the frustration of other things not working.. but it doesn't rule my life, it's only a game, and I can wait.. There's real life and death issues out there I deal with on a regular basis.. this is no biggy as things go.. :)

Ze-Jamz 10-18-2011 01:24 PM

Quote:

Originally Posted by Trooper117 (Post 350851)
I know the frustration.. but I'm pretty much resigned to the fact that this will probably take a couple of years to sort out, not months..
Luckily my gaming life.. (as opposed to the real one..lol) has other flight sim games to play on, so this old girl can plod along as is.. I'll be there to try out all the patches etc until it comes right..
Still have to say though, there are times this thing has moments of sheer brilliance as well as the frustration of other things not working.. but it doesn't rule my life, it's only a game, and I can wait.. There's real life and death issues out there I deal with on a regular basis.. this is no biggy as things go.. :)

Same but still disappointing never the less... anyway ps3 and BF3 awaits :twisted:

ATAG_Keller 10-18-2011 01:26 PM

Anyone else having issues with the REVI gunsight on the 109 and 110?

I'll set mine to 50-60% on startup and everything seems fine. Once in flight any adjustment up or down will cause the sight to turn off. An attempt to increase the illumination via keyboard or clickable cockpit will not work. A single keystroke/click returns a HUD notification of "Illumination 5%" followed immediately by a "Illumination 0%".

I also lost my illumination last night in a 110 when I adjusted my aileron trim. As soon as I hit my key combination (shift+left_arrow) to trim left, my illumination dropped all the way to zero.

This makes it very difficult to target in certain lighting conditions; especially dusk and dawn.

Trooper117 10-18-2011 01:28 PM

lol.. BF3, now if you want to talk about anything that doesn't reflect reality, then thats it!
If you can put up with games like that, especially if you have any kind of military background, putting up with CoD is a doddle!

Ze-Jamz 10-18-2011 01:34 PM

Quote:

Originally Posted by Trooper117 (Post 350858)
lol.. BF3, now if you want to talk about anything that doesn't reflect reality, then thats it!
If you can put up with games like that, especially if you have any kind of military background, putting up with CoD is a doddle!

Not really, games a game lets not forget that ;) be a flight sim or a first person shooter

Difference bf3 will work and il be able to play it as well as this and while im waiting for this to be updated to where it should be

skouras 10-18-2011 01:37 PM

Quote:

Originally Posted by Ze-Jamz (Post 350864)
Not really, games a game lets not forget that ;) be a flight sim or a first person shooter

Difference bf3 will work and il be able to play it as well as this and while im waiting for this to be updated to where it should be

agreed

louisv 10-18-2011 02:14 PM

I am now getting lockups, total freeze after a few minutes of play. This is a first for me with this game. Everything on max except SSAO and ep filter.

klem 10-18-2011 04:04 PM

Quote:

Originally Posted by FG28_Kodiak (Post 350815)
Yes thats right (Picture is from a Bf110G4):
http://www.cockpitinstrumente.de/Pan...0/Bf_110-1.JPG

Ah, thanks. Looks odd. Reminded me of a missing texture in FSX :)

Jaws2002 10-18-2011 04:14 PM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 350727)
no launcher exe crashes yet and I do love the new sounds, BUUUUTTTTT

now there's this

http://img.photobucket.com/albums/v7...0-18_00007.jpg

I had this isue too. Looks like changing this line, in conf.ini, from 0 to 1 did the trick for me:

Render=D3D10_0

CaptainDoggles 10-18-2011 04:15 PM

Quote:

Originally Posted by JG52Krupi (Post 350541)
E4 Prop pitch is still fubar (WTF)...

Sort of.

Flying the E4, if you just spawn in and take off the prop pitch gradually goes to full coarse and stays there. If you put it in manual mode and give it a couple clicks of Fine Pitch and then put it back into automatic it works fine afterwards.

klem 10-18-2011 04:27 PM

Quote:

Originally Posted by Jaws2002 (Post 350961)
I had this isue too. Looks like changing this line, in conf.ini, from 0 to 1 did the trick for me:

Render=D3D10_0

A friend of mine has his problem too.

Did you mean
Render=D3D10_1 ??

Tree_UK 10-18-2011 04:28 PM

Is now a good time to say 'I told you so'? :grin:

Insuber 10-18-2011 04:29 PM

Quote:

Originally Posted by CaptainDoggles (Post 350963)
Sort of.

Flying the E4, if you just spawn in and take off the prop pitch gradually goes to full coarse and stays there. If you put it in manual mode and give it a couple clicks of Fine Pitch and then put it back into automatic it works fine afterwards.

TY I will try it.

Ins

Insuber 10-18-2011 04:30 PM

Quote:

Originally Posted by Tree_UK (Post 350977)
Is now a good time to say 'I told you so'? :grin:


One more time and they will burn you at the stake ... :D

Qpassa 10-18-2011 06:14 PM

15950 BUG Reports Steppes
 
http://i.imgur.com/qOH1Y.jpg
http://i.imgur.com/rpnNP.jpg
http://i.imgur.com/y2Jb5.jpg
http://i.imgur.com/qsqR8.jpg

mcdaniels 10-18-2011 06:36 PM

Hello folks!

I got some serious stutters now when playing online, which really get massivly bad -i expect- when some enemy aircraft is somewhere in sight. This is when playing online only.
http://www.youtube.com/watch?v=9mrT-yQ-b1Y

As you can see, its unplayable this way. I dont understand what is going on here. I tried to verify my cache and defragmented it via steam, but all of that did not change this issue.

Same flight with no enemies in sight will look like this -FANTASIC FPS of 45 - I wonder which plane goes by in the end of the vid...
http://www.youtube.com/watch?v=RQHEXiVVfoc

Qpassa 10-18-2011 06:39 PM

Sorry moderator ;)


NP :)

Redroach 10-18-2011 07:43 PM

Oh, while we're at it: In the german translation, virtually every translation for "open" and "close" is the wrong way around - e.g. it says "Kabine schließen" when you open your canopy...it should be "Kabine öffnen" and vice versa.
Would be nice if somebody fixes these few lines (Tip for not-so-experienced-with-PCs-game-developers: most editors have a "Replace" function, sometimes bound to Ctrl + R).

Buuut: Please, oh please, for the love of all that is holy and beyond, DON'T make a major fuss out of that. If switching those few words around is a projected month-long all-out effort, I beg you hard: Leave it like it is. Don't make it a "Full screen mode" or "Darker Landscape Colors"-like project. PLEASE! Low priority, I repeat: LOW priority.

P.S.: As I consider myself standing on somewhat solid ground regarding the German language as well as technical terms, I'm hereby offering my help in translating things from English to German (sorry, I can't speak russian ;) )

Strike 10-18-2011 07:48 PM

Just playing online again on the Repka operation sealion and for some reason I get launcher.exe crash and a crashdump file of 0kb. No idea what's causing this... It only occurs online about 10 minutes into the game. Flying offline the game is fine...

GF_Mastiff 10-18-2011 08:29 PM

if you are having isues after this update or reinstallation try running the
program .net40 in the il2cliffs folder

*:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client

This fixed my buidlings invisible issue and my FPS stutters

KG26_Alpha 10-18-2011 08:31 PM

CooP missions deleted with V 1.05
 
New update has deleted a folder full of hours and hours of work.

C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\missions\Multi\Co-Op\New missions v104

The New Missions sub folder has been deleted but the rest of the old CooP missions are still in the CooP folder.

Why has the update v1.05 deleted this folder, it makes no sense ?



:confused:




.

Jaws2002 10-18-2011 09:21 PM

Quote:

Originally Posted by klem (Post 350976)
A friend of mine has his problem too.

Did you mean
Render=D3D10_1 ??

I mean, that line had the value 0 and I changed it to 1 to fix the bug.

So yes, if he has dx10 or dx11 card, this should be the correct look:

Render=D3D10_1

CWMV 10-18-2011 09:22 PM

Quote:

Originally Posted by GF_Mastiff (Post 351107)
if you are having isues after this update or reinstallation try running the
program .net40 in the il2cliffs folder

*:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client

This fixed my buidlings invisible issue and my FPS stutters

What is that?

ATAG_Snapper 10-18-2011 09:56 PM

Quote:

Originally Posted by GF_Mastiff (Post 351107)
if you are having isues after this update or reinstallation try running the
program .net40 in the il2cliffs folder

*:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client

This fixed my buidlings invisible issue and my FPS stutters

Glad you got that problem resolved. Been searching for that thread re missing buildings that I mentioned to you earlier today but found the above instead! LOL

GF_Mastiff 10-18-2011 10:01 PM

@CWMV
some stupid software net 4 that microsoft has working with the game. net 4.0

seems to get broken when you make changes in the resolution settings.

335th_GRAthos 10-18-2011 10:21 PM

Quote:

Originally Posted by Troll2k (Post 350618)
GRAthos check your config.ini.You have to set log file on from 0 to 1.

Hmmm.... Are you sure this is the logfile you are talking about?
LOGFILE= has a setting and it says "log.txt"

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0


I thought we are discussing about the dump files that are in the directory
...\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash

~S~

II/JG54_Zent 10-18-2011 10:26 PM

Force Feedback initialisation fails..
 
as said... when using MS Sidewinder FFB2 under Win7/64 the centering force is not present first, when you start flying, until you do some hard maneuvre which causes a Forcefeedback effect and then suddenly also the centering kicks in...
Its a minor annoyance but should be really easy to cure... you just forgot to initialise the joystick with a first impulse...

AMD Crossfire on 5970 is not working for me without helper programm...using Radeon Pro and Lost Planet DX10 profile gives EXCELLENT crossfire performance !! Steady 60 fps low over ground... and 50 to 60 flying over London (medium settings for landshading and buildings)... so it can work !!!
Unfortunately when leaving the first mission, going to menu and back into another mission crossfire seems lost and its back to 23-45 fps and stutters...
So please, why cant you learn to implement Crossfire properly or make AMD publish a profile ??!! It would sooo helpfull for some...

KG26_Alpha 10-18-2011 10:47 PM

Quote:

Originally Posted by cheesehawk (Post 351182)
Ouch, are your WIP's still in the Documents/1c Softclub folders? Can't believe a patch would wipe out your personal missions!

Nope

They were full blown missions approx 30 of them.

The soft club folder is overwritten when CoD is started.

:-(

PissyChrissy 10-18-2011 11:01 PM

Noticing drastic drop in frame rate, right down to 1 FPS when pulling behind 109 in dogfight. Never had this problem before.

rkirk77 10-18-2011 11:13 PM

Uhh, anyone else suffering an Acid Flashback?? lol
What should i do to prevent it from doing this..
I am using an Nvidia Geforce 580 GTX with the newest Beta drivers..

PS, it was doing this BEFORE as well with the old current drivers (non-beta).


http://img593.imageshack.us/img593/4488/il2acid.jpg

Warhound 10-18-2011 11:16 PM

Quote:

Originally Posted by rkirk77 (Post 351199)
Uhh, anyone else suffering an Acid Flashback?? lol
What should i do to prevent it from doing this..

Disabling the anti epilepsy filter in your ingame graphicssettings should fix that.



Bugs I've noticed while playing online up to here :

-Autorudder works in Full-switch servers (imho this should be a serverside option)

-Clouds still cause black and white flickering when flown through, seems more noticeable with Vsynch off and wasn't happening in the first release. (ATI only?)

-Ghost dots/formations apparently still exist online. Possibly related are the floating ships that often appear. Can happen right after logging in or after a while. Seems to be some desynch of certain parts that causes it.

-When flying the Hurricane with the canopy open engines of hurricanes and spitfires in close formation sound as if they cut out, even if they are running fine and at full throttle. (confirmed by someone else too, not tested while flying other planes or with different planetypes flying nearby)

-109 landinggear bug where the visuals show the landinggear to be down but the player has them up. (E4 only?)

-Crashlogs are often 0kB and thus useless.

-Mirrors are useless as they show a blocky and blurry image with no detail whatsoever. (possibly an ATI-only bug?)
Sometimes when you spawn they need 2 keypresses to be disabled ,sometimes just one..when it needs 2 keypresses the image switches to a even blockier setting.

-Blue lines on the horizon with ATI-cards are back, although less visible than in older patches.

NedLynch 10-18-2011 11:21 PM

Quote:

Originally Posted by Jaws2002 (Post 351149)
I mean, that line had the value 0 and I changed it to 1 to fix the bug.

So yes, if he has dx10 or dx11 card, this should be the correct look:

Render=D3D10_1

Correct me if I am wrong, but I do believe it's just the version number, i.e. dx10.0, dx10.1 and dx11. I did try both 10.1 and 11 at some point but since these do not seem to be supported by the game yet it gave me a performance decrease/stuttering and lines on the water in the distance.

I might try entering dx10.1 again since I tried it before the beta patches were out and see what happens.

Warhound 10-18-2011 11:44 PM

Quote:

Originally Posted by cheesehawk (Post 351207)
Autorudder is a crutch for bombers

I'm fine with it being available on bombers, but right now you can fly any fighter and enable autorudder 1 or 2 and the rudder will automatically move to negate any slip. Fe if you bank left to turn the rudder will move without any input depending on your bankangle.
It does stop you from being able to do proper rudder manoeuvres because when switched on it will negate any rudderinput you make within milliseconds and "trim" your fighter perfectly...so perfect rudder trim comes at the cost of losing the ability to manually use the rudder.

Only found out by accident as I had pressed the key inadvertedly while flying and my rudder input stopped working...but this shouldn't be available on fighters in full-switch servers.
Don't mind it still being available in bombers together with the course autopilot though.

Qpassa 10-19-2011 11:13 AM

Weird wires:
http://i.imgur.com/YnBhr.jpg
http://i.imgur.com/wO1qb.jpg
Landing on the sea
http://i.imgur.com/ZFq7y.jpg

Tree_UK 10-19-2011 11:28 AM

Quote:

Originally Posted by KG26_Alpha (Post 351192)
Nope

They were full blown missions approx 30 of them.

The soft club folder is overwritten when CoD is started.

:-(

Thats well harsh. But its all work in progress, now lets stop whining and look forward to the next update.

322Sqn_Dusty 10-19-2011 11:48 AM

Anyone mentioned the static trim wheels in the Spitfire?

Tbone81 10-19-2011 01:45 PM

1 Attachment(s)
Hi. I did a clean install with the latest patch and i get these strange color "effect"

Attachment 7459

FFCW_Urizen 10-19-2011 01:52 PM

Turn off the Anti-Epilepsy Filter ;)

Tbone81 10-19-2011 01:59 PM

Quote:

Originally Posted by FFCW_Urizen (Post 351462)
Turn off the Anti-Epilepsy Filter ;)

Thx;)

That did the trick..

slm 10-19-2011 05:05 PM

small bug
 
I flew a single mission where my own plane was a Hurricane.
In the end of the mission I crash landed the plane on beach.

Once the plane had stopped moving, the meter showing speed (IAS) kept changing rapidly between 0-40mph. Both the digital tool tip value and the meter needle kept changing.

mcdaniels 10-19-2011 05:12 PM

So after a lot of testing I would like to say that the sim for my is totally unplayable after this patch or whatever else happened.

I showed the stutters in a previous post. UNPLAYABLE online. Its like a slideshow whenever planes are round me. I think it does not matter if these planes are AI or human-piloted planes...

I am very disappointed again and cannot understand how it was possible to have a real good online flight 2 weeks ago, when the beta patch was applied.

For me this sim has got some kind of unsupposed behavior every time something is changed... is it alive?!

Does no one else got these massive stutters? :evil:

RCAF_FB_Orville 10-19-2011 05:13 PM

Hangars that cause you to blow up and die when taxiing into (inside) them, regardless of speed, etc. Once you pass the threshold no matter how carefully, precisely and slowly you are taxiing, 'kaboom'.

http://i761.photobucket.com/albums/x...1-19-21-70.jpg

http://i761.photobucket.com/albums/x...1-19-26-91.jpg

It would seem that this only occurs with certain types of hangar, most definitely this one on the online map. Airbases and hangars on the Channel map do not have this problem.

mcdaniels 10-19-2011 05:14 PM

well, this also happens to me sometimes...

mcdaniels 10-19-2011 06:13 PM

Just tested the stutter thing again. Flew about 20 Minutes on Repka Server. Was fluid like water till something happened... I dont know what?

Then the slideshow starts again. So I ve ended the whole thing again :-(

Perhaps the Mods should STICK this Thread?

My Rig:
Phenom 2 X3 @2.8Ghz
8GB DDR3 Ram
Win 7 Pro 64Bits
AMD Saphire Radeon HD 6850 1GB

335th_GRAthos 10-19-2011 06:19 PM

Quote:

Originally Posted by mcdaniels (Post 351600)
Just tested the stutter thing again. Flew about 20 Minutes on Repka Server. Was fluid like water till something happened... I dont know what?

Then the slideshow starts again. So I ve ended the whole thing again :-(

Perhaps the Mods should STICK this Thread?

My Rig:
Phenom 2 X3 @2.8Ghz
8GB DDR3 Ram
Win 7 Pro 64Bits
AMD Saphire Radeon HD 6850 1GB

Nice to see that you posted your Hardware etails this time.
And nice to hear that the game runs well, even if it is only for 20min.

Judging from the number of posts you are probably inexperienced therefore I will take a long shot and recommend to you:
#1. check the speed of your ATI card. If the speed MHz falls (in order to economize power) THIS IS YOUR PROBLEM

#2. Remove the small Ubisoft video which runs at the start of the game (just rename the file).

This should solve your issue if you are lucky.

Happy flying!

~S~

FFCW_Urizen 10-19-2011 06:24 PM

on #2: running a 5870 slightly OCed, the startup vid doesn´t cause any troubles, at least on my sys. IIRC that was fixed in later Catalyst versions.

GF_Mastiff 10-19-2011 11:18 PM

Quote:

Originally Posted by mcdaniels (Post 351600)
Just tested the stutter thing again. Flew about 20 Minutes on Repka Server. Was fluid like water till something happened... I dont know what?

Then the slideshow starts again. So I ve ended the whole thing again :-(

Perhaps the Mods should STICK this Thread?

My Rig:
Phenom 2 X3 @2.8Ghz
8GB DDR3 Ram
Win 7 Pro 64Bits
AMD Saphire Radeon HD 6850 1GB

Mc did you try this?
run the .netframeworkFx40? When prompted check repair, and reinstall your DX drivers?
*:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client

*:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\redist\DirectX

mcdaniels 10-20-2011 08:32 AM

Hi!
@335th_GRAthos: I have NOT checked the clock speed, but I removed the Ubi-video. Does not affect this problem.

One thing I have not mentioned is, that in some situation the slideshow becomes fluid again @the same flight. I also dont know why this happens. But the energie saving "thing" could really by the problem...

I'll watch the clock speed of my ATI next time. I think the recommendation is : http://forum.1cpublishing.eu/showthread.php?t=20342
Quote:

Judging from the number of posts you are probably inexperienced
Inexperienced in... ?

@GF_Mastiff:
I tried to do the DOTNETFX - Repair, but no luck.

I did not try to reinstall DirectX

Malka4re 10-20-2011 08:40 AM

and repeats over and over and bloody over!!!

mungee 10-20-2011 08:47 AM

Quote:

Originally Posted by CWMV (Post 350639)
Just had a runtime error, and consequential crash to desktop?
First time for that...

Me too ... and for the first time!! Obviously something "new" with the new patch.

It happend to me when I "escape" from the "Black Death" track after checking frame rates.

Each time I need to reboot machine & reload CoD.

zwiebacksaege 10-20-2011 09:13 AM

thanks you for the patch.

good:
- overall performance seems to be better now and VSYNC is working (at least with new NVIDIA drivers)... thats really nice because now I can hear the engine instead of my graphic card ;-)

- the additional damage sounds

- prop pitch in E4 seems to work for me.. not that slow and automatic mode is near to manual performance.

not that good:

- I get frequent CTD.. every 40 min approx. I had none before.

- can confirm ghost dots in online gaming.

- entering cockpit too fast after refly will result in outside engine sounds inside cockpit.

- still the insane AI

- weired force feedback.. effects are always present but the centering force appears and disappears without any understandable rule

- damage model especially for mid air collisions seems very inaccurate for me. at least it feels very unrealistic to me.

David198502 10-20-2011 09:14 AM

i have really healthy eyes, and never had a problem to spot planes in IL2 1946.sure it was still hard, and maybe to identify the target was harder than it would in reality, but as soon i spottet a plane, i could without a problem follow it and keep contact...

in CLOD its much worse!!!there always was the problem of big black dots in the distance, and as soon as you come closer, the dots became smaller and changed colour to a bright grey, which was very hard to see whether the background was sky,water or terrain...

i think the devs are aware of the problem and thats why it was changed several times now since the release....for example in the first beta before this official patch, we had those white dots which where clearly visible(and also through terrain).they were ugly and could be considered as cheat...

however since the latest patch, we have the worst situation...i play because of performance reasons with a very low resolution of 1024x768, and now, while i think that the dots far in distance are looking more real, as soon the aircraft comes closer, it begins to shimmer(meaning some pixels of the shape, just take the colour of the background)...so it becomes partly invisible.... but thats not the biggest problem....when you come really close....600m-300m, the aircraft will become totally invisible for several seconds.and i mean totally invisible.its like a stealth fighter of the next generation.

this problem has to be solved quickly now.since the latest official patch, i didnt fly online yet, but i even had problems to keep sight on the stupid AI, which is normally really easy to shoot.so i dont think that i will even try to go online until a acceptable solution is found.

this is a big problem in my opinion which would deserve priority!

zwiebacksaege 10-20-2011 10:26 AM

I can confirm the aircraft visibility issue... the "far-away-dots" change too early to the 3d-model and thanks to missing AA it vanishes in the blue of the sky until it is big enough to represent one pixel i think. then you have nothing where an aircraft was before for a few seconds.
very exciting in aircombat but at least its a problem for my opponent as well :-)

1.JaVA_Sharp 10-20-2011 05:08 PM

Quote:

Originally Posted by NedLynch (Post 351204)
Correct me if I am wrong, but I do believe it's just the version number, i.e. dx10.0, dx10.1 and dx11. I did try both 10.1 and 11 at some point but since these do not seem to be supported by the game yet it gave me a performance decrease/stuttering and lines on the water in the distance.

I might try entering dx10.1 again since I tried it before the beta patches were out and see what happens.

I tried that. Lockup right from the start of the mission.....

phoenix1963 10-20-2011 06:06 PM

Yes, I and others get these stutters when aircraft are close.

It is currently the most urgent problem IMHO.

Some say it's because AA doesn't work properly causing the card to stall. Plausible, but I'm no expert on graphics

56RAF_phoenix

Quote:

Originally Posted by mcdaniels (Post 351578)
So after a lot of testing I would like to say that the sim for my is totally unplayable after this patch or whatever else happened.

I showed the stutters in a previous post. UNPLAYABLE online. Its like a slideshow whenever planes are round me. I think it does not matter if these planes are AI or human-piloted planes...

I am very disappointed again and cannot understand how it was possible to have a real good online flight 2 weeks ago, when the beta patch was applied.

For me this sim has got some kind of unsupposed behavior every time something is changed... is it alive?!

Does no one else got these massive stutters? :evil:


Hellbender 10-20-2011 06:46 PM

My question is whether these onlien stutters are related to the gfx engine or to the multiplayer environment/network code of the game. I find the stutters very annoying while dogfighting in Multiplayer which makes it impossible to hit anything when your FPS drop from 50 to 10 FPS or sometimes less then that.

335th_GRAthos 10-20-2011 08:15 PM

Quote:

Originally Posted by zwiebacksaege (Post 351809)
I can confirm the aircraft visibility issue... the "far-away-dots" change too early to the 3d-model and thanks to missing AA it vanishes in the blue of the sky until it is big enough to represent one pixel i think. then you have nothing where an aircraft was before for a few seconds.
very exciting in aircombat but at least its a problem for my opponent as well :-)

+1

I am so happy! ...to realise that it is not my age, nor any wrong GPU settings but rather a general probelm!

~S~

zwiebacksaege 10-20-2011 08:46 PM

Quote:

Originally Posted by 335th_GRAthos (Post 352075)
+1

I am so happy! ...to realise that it is not my age, nor any wrong GPU settings but rather a general probelm!

~S~

look it even has its own thread I think... not sure about the headline... but on page one in this forum.

1.JaVA_Sharp 10-20-2011 10:12 PM

explain to me the following:

Before I had the patch installed, I had the game set to no music. This time when I started the game there was music so naturally I switched that off. Then the game locked up again and lo and behold, there was the music, again!

Didn't I just switch this off?

Yes, I did...

very weird bug...

csou 10-20-2011 11:40 PM

1 Attachment(s)
since the latest patch i have this grey window on the upper left side of my screen. Does anybody know hot to turn it off?

Insuber 10-21-2011 07:25 AM

Quote:

Originally Posted by zwiebacksaege (Post 352083)
look it even has its own thread I think... not sure about the headline... but on page one in this forum.

http://forum.1cpublishing.eu/showthread.php?t=27176

AMVI_Superblu 10-21-2011 08:35 AM

Still noticing BF109s undermodeled.. too much energy loss in B&Z engagements, almoust impossible to outrun a Spitfire II..
is this only my feeling ?

SNAFU 10-21-2011 09:06 AM

Mmh, I even can´t outrun a Hurricane, if I do so it takes me around 30-50km to increase the distance around 1km. But that´s only me, guess I need less notepad time and more flying time... :(

mcdaniels 10-21-2011 09:16 AM

Back from some testing again, I have something positive to reply :-)

I switched the mode of my Radeon in CCC (in the Tray) to 3D Settings -> Performance and flew about one hour online. This time no stutters so far. :-)

Nice! :cool:

tumu 10-21-2011 09:46 AM

im not sure if its a bug of game or bug of server.

Last night flying on Repka sever, map streps, i select diferent planes on both sides and have same problem. Sometimes planes selected for play starts damaged, whit no alerions. Any enemy atack me, only hit button for create plane, I start inside cockpit, see my wings and NO alierons!

Bug server? bug game? i dont know.

Someone have same problem.


thx


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