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The never ending cockpit discussion
This is how the pits where presented one year ago.
http://www.youtube.com/watch?v=Hp_Y1vqEAfs When I first saw these screenshots, I was totally overwhelmed by this look. Never before saw this realism in a sim... I don't wanna relaunch that endless cockpit colour discussion, with a poll result of 56% favouring the actual Beta 2 cockpits... :confused: But maybe there is some kind of a hidden conf.ini parameter, that makes the actual cockpits look like the ones in that screenshot clip???? ;) |
hey
gelbevierzehn this is a video that i post couple days ago for the exactly same reason glad to see someone agree with me... this is the cockpits that make me wonder is it real or not the currently we have now is even not close to this:!: |
I think the voting was rigged … ;)
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One more!
The current cockpit is just dull with the missing reflexions in the dial glasses. Need them back asap. Even turning off anti epilepsie filter in conf.ini and thru GUI does not bring them back. Mpf. |
+1. Theses cockpits are drop-dead gorgeous. Personally, I can't see anyone who voted in that poll complaining if the cockpits reverted to this.
The facts speak volumes; when we were presented with these pits, there was no complaint from the community. A little change and there have been multiple polls and lengthy debates. People complained. I can't see any reason for the change; it seems rather ridiculous. Look at the gunsight reticles: what happened to the realistic glow? This is a simulation, and not an artisitic expression of aerial combat representation, right? (yes, the two are different!) All sims will have various levels of artistic license, but why change such beautiful cockpits?! |
Looks like it would be SpecularLight maybe, changing it did nothing for me(1,2,3 tested) in the confi.ini during a quick test...shot in the dark. Maybe you have to fiddle with diffuse, etc. if it all
Perhaps it needed to be dialed back after it brought all known PCs to their collective knees haha. |
Yeah this looked fantastic, hopefully we will get them back!
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ok
we are seven of us who's next come on come on...:grin::grin: |
I agree with you chaps.
But I get the feeling (and I know nothing of the technicalities), that things are being juggled around to provide the best overall package, and that various things will be re-introduced or newly introduced as time goes on and average hardware catches up and/or the game is better optimised. As an example, maybe we can't have the new landscape colours across the whole map plus the gorgeous cockpits without some penalty elsewhere. Or maybe we need to lose the instrument reflections in order for an improved AA function to be beneficial without a massive performance hit. I dunno, just a feeling. |
The cockpits are the least of this game's issues.
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I've been having the uneasy feeling that little by little the visuals are being dumbed down to the lowest common denominator. Before the last beta patch I thought the overal visuals were dropdead gorgeous. Now the planes start looking rougher and rougher. The cockpit's less glossy and the sunset/rise effects are being turned down. On my 5 year old computer the performance has maybe gone up 5 to 10% with the new betas. Still crappy and crashing after 5 minutes of play. I'm going to configure back to before the last beta of the game. Bit slower, crashing, but at least looking very good. Keeping my fingers crossed they give us the eyecandy back as the computing hardware increases. Right now (I know blasphemy) 1946 HSFX with AA looks almost as good as CloD. I'm getting a i2500k and a gtx570 this week and hopefully it'll look better.
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Stop
this BS! |
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The new cockpits are to "gamey" and look like something out of a console game. The flat look of the old cockpits had a realism to it that was perfect. Some guys like the game look. I have looked in a few warbird cockpits and they look nothing like the new versions of this game (used to be sim but now it is creeping closer to a game)
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Thursday or Friday I should have my i2500k, gtx570 and switch to W7 upgrade finished and hope to be a hapier camper by then. |
There are much more people whining for more performance than for more realistic graphics!!!
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The new cockpits are 10x better then those alpha screenshots that are being shown.
I think its funny how you people act like that is some missing secret cockpits.. When its the exact same damn thing we have now.. Hopefully yall have the breast milk warming up near by. |
Easy to satisfy all: There are Video options where these hungry for more performance just should dump down their graphics and allow us to play with nice optics.
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those old cockpits were drop dead gorgeous :(
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Not only the cockpits, the whole aircrafts is missing the reflections.
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Really though I think most of you are to pedantic, how does a cockpit that is still beautiful even if it's not quite as nice as the original, turn a sim into a game, ridiculous, its still just a representation on a computer monitor, the sim aspects are still there, to me it appears they are trying to get a balance, if you look at the polls you find always about 50% liking and disliking whatever colour changes they make, makes it difficult for them as often these type of things are in the eye of the beholder. Id rather they move on from the colour pallet stuff and start fixing the other issues, like radio, radar etc |
I've seen the original cockpits and forgot how nice they were. Wish I had not seen them again until they were back in game :( Can you people stop showing what we don't have................
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Oh, but that was "Battle of Britain, Storm of War", and this now is "Crap over Dover". Two totally different simulations obviously.
BoB, SoW had stunning graphic engine and very good simulation engine, CloD does have graphic engine in theory, and simulation engine borrowed from IL2. You see, totally different simulations :P |
Hmmm. Seeing those screens, those graphics indeed were quite a lot better then what we have now. I, too, got the feeling that a lot of stuff simply got swtiched of over the course of patching and optimisation. Which in many ways is a pity.
Then again we have to deal with the fact that lots of folks playing this sim currently do not have absolute top end of the line equipment and to be frank, you can optimize as much as you can, some features are and will stay very performance hungry and I am not sure how many of those feature are so integral to the engine that making options to switch them on or off will work. I actually can live with the sime as it is now, relativly smooth but still dead gorgous compared to anything out there currently in regards to graphics when it comes to simulations. The new IL2 series is here to stay for a long time and I suppose it will work like the old IL2, with progress and over time more and more features will be turned on. We just glimpsed into the future when CoD was initially released. So, see it from the positive side, good times ahead =) |
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i remember when first Crysis was out a couple years ago
did everybody could play it......no neither do i... they didn't cut stuff just because some people didn't have a good machine to play it they leave it as it was.. i suppose they wan't to optimised the game first before add things like that.. |
correct me if im wrong, but those cockpit shown in the vid, have never seen the light of day in the actual game.
so far i only flew with the bfs and the only gauge which shows reflections is the compass.all the other gauges dont seem to be covered with glass at all.the pits in the vid are gorgeous...but what we had in game wasnt that convincing, and in my view, with the latest beta patch the pits got worse. |
Yeah the old cockpits are beautiful . . .
But I'm not worried. Beta has a tendency of beta maxing . . . Things change. |
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I hate the new lighting and i think its that thats killed the general look of the game mostly in the cockpits, i remember the gorgeous orange ball that was the sun when it was setting. Give it back. why they had to screw with something that was fine is beyond me.
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A difficult one but just to go over well trodden ground. Those original screen shots look very pretty but even if the reflections are closer to 'real' they certainly make the guages much more difficult to read. The cockpits we have now are still excellent and I personally don't think they are too arcadie. In some ways the original shots would suggest the super reflections might be a bit distracting giving the impression you are flying an immaculately restored concours plane rather than a fighter in active service. Just my thought.
Among the original screen shots Oleg put out was one with superbly realistic breakers crashing onto a beach. It seems likely there was a lot of hoped for stuff that the developers found just couldn't be incorporated in the end. Oleg also stated that things were planned that even a high end system today couldn't run well. I would agree with those that say such effects would be great but there are more pressing performance and other issues to sort out and cutting back a bit on the candy is clearing the decks a little. If you want all the core issues such as fps with stability properly sorted then maybe the bells and whistles have to be put on hold. Such things can always be put back by the developers at a later date or even via mods. I have the original disc but the sim has progressed way beyond that without any additional cost to me which is the one good thing about Steam. I also believe Luthier when he said that he and his team are dedicated enthusiasts determined to make the best WW11 combat flight sim ever with full backing from the company. A couple of screen shots from the latest beta and mini patch to show the reflections are still there depending on the light. I just happened to catch a bit of TV this morning where someone was flying a microlight. The instruments were pretty much the same as any aircraft since the 30s and to be honest I thought the reflections were nearer to what we have now than those super sparkly screenshots. http://img521.imageshack.us/img521/2...enshot8814.png Uploaded with ImageShack.us http://img710.imageshack.us/img710/7...enshot6789.png Uploaded with ImageShack.us |
Looks like someone has removed all the gauges glass WTH.
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http://forum.1cpublishing.eu/showthread.php?t=26862 Maybe the whole 'glass' bit has been revised for some reason.:confused: |
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Just for interest's sake, I've just rolled back to v 1.02.14821 to check previous 'retail' version.
The 'in cockpit' glass still looks missing compared to the first post, (I think) but externally looks better. Given that the mirrors were one of the first things to be noticed relative to FPS, would all these reflections be similar? I've still not worked out how to get screenies in the main body of text so apologies for attachments. |
I would say its been staring you all in the face for a long time now , they are bit by bit stripping all the glossy bits out of the engine cos it dont work, the overall look is becoming more flat with every patch , this is why some are starting to compare it with its old man , its a pudnokker . Fact .
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I don't think that's true as we have yet to see a improvement in performance... So its not logical to think they would remove something that isn't causing any problems...
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they need to stop "improving" performance by disabling render options.
they just need to make them optional from in-game's video interface. This way, the ones with lower system can still play, and the ones with better systems can have all the bells and whistles.. |
Guys this utter bs not many ppl have mentioned improvements from the beta patches in fact most ppl have ~5fps less from the beta patches... This disabling features to improve performance does not add up.
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I don't know what i have to expect in the next patch, just seems to be a downgrading patch
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But now he knows that we know what they know, they will have to remove another feature so once again they will know something that we won't know.... :P ;)
Come on guys let's give them the benefit of the doubt and say that they have not removed anything but have to rework some of the effects due to the changes to the lighting... |
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i think you need to try digital vibrance?
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I really wondering if we are all looking at the same thing. Through my monitor with it's brightness, contrast and sharpness settings with my gtx460 and 285drivers it looks like dog shit. Really garish like the cockpit is drawn in 16bit colour.
But those screen shots posted by "Flying Blind" look fine to me. Believe me the cockpits don't look like that on my monitor. I lost 30fps with the second beta patch. From 60fps to 30fps. Performance is halved and it crashes for the first time ever. And it looks like shit!:confused: I wonder if they have spent too much time and money redoing all the colours and lighting and it going into the game weather we like it or not! I'm glad I saved a copy of the first beta patch. |
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@justme262
For me it looks like you should have read the instructions how to install the patch. |
This last patch killed the reflections across the board, not only on the cockpits. Just look at the dull flat water now. All those nice cloud reflections are gone. The water is just flat and ugly in the last beta. I reverted to the last one.
I sure hope they can get fix it.:( |
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@doc
You're right, I think that patches are memory hug..lols. |
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[BOB] EpilepsyFilter=0 Have I forgotten something else? |
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