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Alternative to Antialiasing
Hey guys i was looking through the forums and i came across a post about arma 2,the post refered to Antialiasing as it is very hard to run when on in the game,i have tryed this option out in CLOD and it has worked very well for me,it has taken away alot of the jagged edges,you will notice it mostly while on the ground,have a look here guys and try it out for yourselves,hope it helps for you,s;),btw i tryed it with il2 1946 it doesnt work:-(
http://simhq.com/forum/ubbthreads.ph...ml#Post3358151 for the newer version go here http://forums.bistudio.com/showthread.php?t=123121 |
do i use the dx9 or dx10 files.
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I used the dx10 files
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Works OK here, thanks a lot!
Better than the actual AA system that CloD uses. Can someone fix this topic, please? Best tweak by far to CloD! |
Biggest BUMP ever. Please stick this thread! ;)
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AA problems in CloD solved!!! |
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wow....this might really be something. appears to be working great...good find!
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It seemed to work while flying, but any screenshots I took showed jaggies. Am I missing something? Ingame it really looked good.
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I'd love to try this, but as I only fly online...
Praying they fix FSAA soon. |
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VAC system is so stupid that will ban someone for this? I know that Maddox Games crew now are "bored" of talking with us, but now it's time to Ilya jump here and tell us if Maddox Games will contact Valve and let us fly online with working AA...
It's not a "week update", it's =XIII=Shea doing Maddox Games work, and this deserves a FAST feedback! AA is fixed! And we all want to use it online, now! Just contact Valve, Maddox Games, and tell us, ASAP, please. Do your work. I bought this game with broken AA. Now we can fly with AA online. Can we? Or we'll be VAC banned? |
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works wonders and adds a nice subtle depth of field effect. candidate to greatest find ever! it just doesn't show in SC, maybe because it's post-processed on top of the application
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Not as good as nVidia CP AA, but way better than the nothing CloD has given us. No fps hit either. It looks way better with it.
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[youtube]T5xU-gfpwLg[/youtube] Let's see if MG will contact Valve soon, so we all can fly online with this feature! :) |
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Regarding screenshot
Use the printscreen key instead of the in-game shortcut. THe .bmp will save to the game directory (instead of the dir in my documents) with the FSAA.
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Wow!
Screenshots look way better with FSAA
http://farm7.static.flickr.com/6207/...85bfce62_b.jpg http://farm7.static.flickr.com/6130/...415bc504_b.jpg http://farm7.static.flickr.com/6204/...447d3723_b.jpg http://farm7.static.flickr.com/6209/...697b7f47_b.jpg http://farm7.static.flickr.com/6087/...cf70432c_b.jpg |
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This only works with nVidia?
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Is there any history of getting these files ok-ed by VAC?
good news indead, but we need a proper fix. but great work!! |
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However these files definitely work on my Nvidia GTX570 but they will not allow on line play due to the anti-cheat aspect, presumably in Steam. I can get onto the Syndicate server but it blocks Country/Flag selection. These files were even detected as 'Cheat' when I parked them in a CoD sub-folder. Shame that. 1C could include these files in their next patch as a temporary measure but there could be issues with the original creator of the files. |
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Great find OP! :) |
Great finding!! I will try it after I am back to home.
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This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges. That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD. Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled : http://forums.guru3d.com/showthread.php?t=348465 When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least. |
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mmm thanks Buchon, that explains why I was happy with the AA ingame with my 5870... and saved me lot of discusions with my nvidia mates about if my IQ standards were lower than theirs. Cheers! |
Here is ATI Morphological Antialiasing (MLAA) in action :
http://i56.tinypic.com/x1admb.jpg Is not bad result :rolleyes: But has I said there problems, it will mess the text and softening instruments needles for example, because have not the ability of discern what edges are fine and what are not. IMO the in game ant-aliasing is correct at the moment and guess that it will be better with the DX11 optimizations that will let do more dept anti aliasing. |
Great improvement for me compared to AA. Thanks!
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the readme :
do not use this tool while playing on anti cheat enabled servers (may be detected as a cheating measure)! we should ask for luthier to officially integrate this tool |
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But the fastest solution now is simple: just tell Valve that these files aren't "cheats". VAC is smart enough. Let's see how long we'll wait for an answer... Isn't rocket science send an e-mail to Valve... Or more simple: in this stage of development, just tell Valve to leave CloD out of VAC restrictions... Will be way better! But MG can do is ASAP, as in Duke Nukken Forever or Crysis 2: from NVIDIA site: http://developer.nvidia.com/sites/de...dk/11/FXAA.zip They just need to work in things we want... :) |
Is is just a case of copying then pasting these files to the steam>steamapps>common>il2cliffofdover folder? I'll give it a go, if some kind Soul can tell me exactly which folder the files end up in so I can remove them easily if needed, as I'll probably want to play online now that the no trees 'fix' (lol) solves the soundbug.
Look like excellent results for offline play. :) |
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The files: dxgi.dll / Fxaa3_11.h / shader.hlsl Bug sound? here I jus disabled AI talking in audio options. No sound bug and trees in Very High... |
Thanks for the help LoBi. :) I was more wondering where exactly the files can be located when pasted to the CoD folder for manual removal (IE do they go into one of the subfolders etc), but I'm sure I'll work it out and find em. I'll try tonight.
Yes, I heard the AI voices fix works for some, but not for me unfortunately. I'll get rid of the trees online anyway, pointless when some sneaky bugger can just fly through them to get away from you lol......why give them the advantage. :) |
Can you explain step by step how to install the function FXAA.
Where put the file d3d9 ? In the COD root folder ? In the MODS fill ? Should we disable the anti-aliasing of the game ? Should we configure the graphics card ? How to activate once installed FXAA ? Thank you for your help |
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Ingame, AA off. No need to configure driver settings. Activate with "Pause" key. Screenshots with "PrintScreen" key (recorded in root IL2 CLOD folder, into Steam). The game looks amazing with this kind of PP AA, because distant terrain become more smooth. Works really nice and better than MLAA! It's work day in Russia? Why NOBODY of MG talk about this discovery?!?!?!?! Really... I'm against all past whinning here, but this kind of thing MUST be noticed and put into this game ASAP! |
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I came from ATI vga... :) |
Is there an alternative download option? I fail to download from the link provided in the simhq forum...
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Nvidia 580 here and im only noticing a small amount of FXAA being added.
Good stuff but its not that much. maybe im doing something wrong? |
Same here furbs with the same card, tried it with the new 280 drivers, the 266.58, and will try 275.33 next. I have tried both 'application controlled' for aa (with it off in CoD options) and still no joy. There is no difference whatsoever?
The files are most definitely there, I tried to reinstall them and got the 'files already present message' then just overwrote them again. Installed through the steam>steamapps>common etc pathway NOT the Documents 1C softclub etc path, is this what I'm doing wrong? Also, I should be pressing the PAUSE/BREAK key in the corner of my keyboard to get it to trigger, right? Is there a visual kind of cue/sign that it has been triggered? Seems to do SFA for me. :| |
Launcher stop working....
What im doing wrong? |
Hi, i was testing fxaa right now, but i can´t see any difference! I´m using a Ati 6950 with the newest Catalyst. Can anybody tell me the settings in Catalyst to make fxaa work? Pleeeeeeeeeaaaaaaasssssseeeeeeee!!!:-D
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also a little hit when i'm flying the spit with mirror on personally i'll wait for the dev's to see what they will give us in the future :cool: |
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Why I'm not surprised you can't have good results using FXAA? MODERATOR EDIT: You post has been reported. Keep the personal attacks to a minimum (minimum meaning zero in this instance). Being a supporter of the sim doesn't give you the right to belittle others, neither does it make you exempt from the forum's rules. |
Whine like a baby? grow up.
Im only pointing out what i see. you show me a major change in AA with a Nvidia card. Its not performance, its just this mod doesnt add that much for me. |
yes furbs is right
same here;) |
Doesn't work at all for me? I just made sure I had the latest microsoft runtime-redistributable thing as well.......still does nothing. I've tried both holding down num lock then pressing Pause/break, as well as just tapping num lock once then pause break. It does nowt lol.
Oh well. :| |
Post processing FXAA antialiasing. It will AA all scene. Not so much AA, but a litte bit better in near objects and MUCH better in distant objects than native CloD AA. If you play in bigger resolutions, you will see less gains.
The half empty bottle crew will never be satisfied. It's the life. |
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Try all things: run launcher.exe as administrator, etc...
And double check if you install the correct files, the d3d10 ones... And if conf.ini is set to run in Dx 10. |
Same here with an GTX480, this doesn't add much either to me.
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Your all whining baby's if this doesn't work for you.
LoBiSoMeM seriously, get stuffed. |
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But you guys need to FLY the sim and shooting at things to fell the changes... |
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If YOU can't make it work, I'm not surprised at all. Whinner. Google the solution for you, or post some screens with your results. Maybe you are just not happy enough with the results you achieve. PP AA isn't magic. This isn't the best AA solution, but works. |
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That´s the right path i hope: C:\Program Files (x86)\Steam\SteamApps\common\il-2 sturmovik cliffs of dover |
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If you have all three files inside root CloD folder, I don't know what is the problem... :( |
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I have the GTX570 and it worked for me but I've removed it as I fly almost exclusively on line through Steam. To see if it is working take the first Single Mission in a Spitfire, go to external view, look at the Spit sideways and watch the top of the cowling as you press Pause. You should see it smooth the jaggies quite well. |
Great little utility! I just hope I don't wear out my Pause button. :grin:
P.S. using w/ GTX 570 |
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Yes, that's what i said, it doesn't add that much for me, i wasnt moaning or complaining. i wasn't upset or pissed off...all i said was it not adding that much for me, and you called me a whining baby. its free, i tried it...others say its adding alot, i just wondered if i was doing something wrong, that's why i asked and you personally attacked me for no reason. |
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If this doesn't "add to much" in a title that 100m objects far away don't have AA at all, even in the "8xAA" native setting, I give up. Please, post some screenshots... |
Great demo video here to check if it works for you:
http://simhq.com/forum/ubbthreads.ph...ml#Post3363002 |
i saw a difference in trees in cockpit in buildings
yes it works but i will not use it untill the MG says something about it online as i fly mostly |
Ok, now it works! Thx for sharing and helping me!:grin:
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I did this myself in the first try... :grin: |
I already thought on to confirm its running in DX10 by checking the confi.ini under [Window] in the 1cSoftclub folder, (it is...Render=D3D10) and yet it still does nothing for me? Also checked that the Pause key is not assigned to anything in the controls set up causing a conflict......It's not. All the usual 'run as admin' stuff taken care of, I am running with Aero disabled for better performance but I doubt that would make a difference?
Maybe I should try the earlier version with a different trigger key. There must be a way to get it working if it is working for others. Gaaaah. :) |
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Screenshot with native 8xAA and FXAA:
http://farm7.static.flickr.com/6064/...bfc39cc1_b.jpg I don't need more AA... Now it's OK for me! |
2 screens...
Res 1650 x 1080 AA set in game to X8 First no FXAA http://img853.imageshack.us/img853/5295/fx2d.jpg By furbs9999 at 2011-08-09 FXAA on http://img89.imageshack.us/img89/8725/fx1u.jpg By furbs9999 at 2011-08-09 |
Well that cheered me up furbs because I'm not missing much if anything if thats 'working'. :grin:
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We normal people can enjoy AA now. What the whinners want? I don't have those boring tiny shinny square holes in three leafs anymore, neither jagged wings in far away aircraft... |
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You should try it, it might work better for you than me. |
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your happy, that's great. take the chip off your shoulder. |
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What do YOU want from AA?!?!?!?!?!?! Now I have edges aliased, pixel size holes with high contrast in threes much more smooth... Gimme a break! Go drink a glass of milk! |
yep, im sure my mrs and kids prob think the same.
Though i cant work out what ive done to you? |
It works here! It's very subtle on close objects but distant objects real improvement. I disable using the 'insert' key so probably have the earlier version. Not sure what the difference is so I had better read the links....:)
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Cheers cheese, il give that a try. :)
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The whinners will never be happy. That's the "bug", cheesehawk... ;) |
explain to me where im whining?
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And you do the impossible: jump in a topic with a tweak to make FINNALY WORK AS IT SHOULD the AA and start to talk crap. Do yourself a favour: pause the game over a big forest and enable/disable the FXAA and come back here with your "impressions"... |
ive not talked "crap" anywhere. if it improves things for people its great! im happy for them and you. It just hasn't worked great for me, and im not the only one and i just asked for help in case i had done something wrong.
Ive not talked crap or moaned,its a great mod. If you dont want to help me, fine. |
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You still don't answered: what in hell do you want from AA? FXAA - when enabled OVER native AA - will make little work in NEAR objects, like the two 109s that you post, because native AA works OK in near objects. But will make WONDERS in distant objects, because native CLOD AA don't do anything in distant objects, and in threes the improvement in amazing, without pixelated high contrast holes. And all that with little impact over FPS. The best in all of it is that some don't even notice the full scene AA that FXAA provides, but blame a lot native AA in CloD... REALLY funny! This can tell a lot about some "negative" impressions we have in this forum regards MG work in CloD... :cool: |
Calm down boys! It works thats true, but the difference is not that much between FXAA and 8xAA! But it´s a big difference between FXAA and no AA, what shows that Antialiasing is working on COD! Believe it or not! :cool:
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not a clue mate. |
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If your card is ATI, give it a whirl. Works for me! :D |
I think where this works most noticeably is when viewing A/C from the 6 o'clock position and off angles. The wings have a much smoother appearance at all distances. Just looking at close up side views really doesn't look all that different than what I was seeing before. However, if you pause the game and cycle the FXAA off and on, I can see a definite improvement.
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I use AA off in CloD and FXAA: really decent AA and almost no FPS hit. The only real problem is some blurry text onscreen, because FXAA is PP fullscreen. |
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I had to switch my keyboard's 'F Lock' button 'off' in order to be able to use the 'Pause' button to switch the FXAA off and on. That might be tripping some others up too.
Noticed a 2fps difference between no AA and the FXAA. Took some screenshots to show the difference. They're a bit big, but they have to be in order to show the effect. |
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Trees.
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It works in ATI cards without problems at all :) , nVidia really pushed this tech far :
They fined the algorithm to do more specific work instead blurring everything like MLAA does now, FXAA is less aggressive with numbers and texts and result in better performance due to better tasking. You can obtain a close result setting MLAA to x2 and Narrow-tent, but FXAA is still doing more clean work. Recommended without doubt for single players (aka happy campers) sessions :grin: |
Tried FXAA files last night. put the DX10 flles in the steam directory where the COD launcher is. After running COD I find the log.log file in the directory with entries in it but I can see no difference in the game when I press the pause key.
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Just in case, you did take out the 3 files from the dx10 folder and put them in the main COD directory and not in your documents folder.
Dont just put the whole dx10 folder in there, make sure you take them out first. you can tell its working by looking at the TXT on the screen. |
Yes I only added the 3 files from the dx10 folder not the folder itself. As I say the log.log file is created so this suggests the files have been detected. What do you mean by 'you can tell its working by looking at the TXT on the screen' I was expecting some significant improvement to the graphics regarding jaggies on diagonal lines and sparkling points etc.
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Yup , tiss good at my end too with no noticeable performance hit although you do loose a bit of crispness , thanks shea for posting this.
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If you open upp the console the text will be noticable more blurred when on.
I tried MLAA with my ATI card but the performance hit was too great, more than -10. This is apparently a problem with high res. When turned on I could see the difference on the blades in Black Death track of the parked planes (on the runway) in the beginning when the bombs are dropped. |
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