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-   -   Alternative to Antialiasing (http://forum.fulqrumpublishing.com/showthread.php?t=25281)

=XIII=Shea 08-08-2011 10:48 PM

Alternative to Antialiasing
 
Hey guys i was looking through the forums and i came across a post about arma 2,the post refered to Antialiasing as it is very hard to run when on in the game,i have tryed this option out in CLOD and it has worked very well for me,it has taken away alot of the jagged edges,you will notice it mostly while on the ground,have a look here guys and try it out for yourselves,hope it helps for you,s;),btw i tryed it with il2 1946 it doesnt work:-(
http://simhq.com/forum/ubbthreads.ph...ml#Post3358151
for the newer version go here
http://forums.bistudio.com/showthread.php?t=123121

droz 08-08-2011 11:06 PM

do i use the dx9 or dx10 files.

=XIII=Shea 08-08-2011 11:13 PM

I used the dx10 files

LoBiSoMeM 08-08-2011 11:24 PM

Works OK here, thanks a lot!

Better than the actual AA system that CloD uses.

Can someone fix this topic, please? Best tweak by far to CloD!

LoBiSoMeM 08-08-2011 11:54 PM

Biggest BUMP ever. Please stick this thread! ;)

=XIII=Shea 08-08-2011 11:55 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321482)
Biggest BUMP ever. Please stick this thread! ;)

Glad it worked for u:)

LoBiSoMeM 08-09-2011 12:32 AM

Quote:

Originally Posted by cheesehawk (Post 321490)
So we just put the 3 files into the IL-2 Sturmovik Cliffs of Dover folder under Steam/steamapps?

Yes, DirectX10 files. And ingame just use the hotkey to enable/disable FXAA! Really great! :-P

AA problems in CloD solved!!!

LoBiSoMeM 08-09-2011 12:56 AM

Quote:

Originally Posted by cheesehawk (Post 321501)
Confirmed, does work! Now if its VAC allowed, I can't say yet....

Well, all customers of CloD and Maddox Games can tell STEAM about this... Or better: put FXAA suport in next patch!

katdogfizzow 08-09-2011 01:01 AM

wow....this might really be something. appears to be working great...good find!

Rjel 08-09-2011 01:09 AM

It seemed to work while flying, but any screenshots I took showed jaggies. Am I missing something? Ingame it really looked good.

Warhound 08-09-2011 01:12 AM

I'd love to try this, but as I only fly online...
Praying they fix FSAA soon.

sorak 08-09-2011 01:27 AM

Quote:

Originally Posted by Rjel (Post 321508)
It seemed to work while flying, but any screenshots I took showed jaggies. Am I missing something? Ingame it really looked good.

It says that this AA is post processing style.. So when you take a screenshot in the game.. Its not getting the AA post processing applied to it.

LoBiSoMeM 08-09-2011 01:32 AM

VAC system is so stupid that will ban someone for this? I know that Maddox Games crew now are "bored" of talking with us, but now it's time to Ilya jump here and tell us if Maddox Games will contact Valve and let us fly online with working AA...

It's not a "week update", it's =XIII=Shea doing Maddox Games work, and this deserves a FAST feedback!

AA is fixed! And we all want to use it online, now! Just contact Valve, Maddox Games, and tell us, ASAP, please.

Do your work. I bought this game with broken AA. Now we can fly with AA online. Can we? Or we'll be VAC banned?

katdogfizzow 08-09-2011 01:32 AM

Quote:

Originally Posted by Rjel (Post 321508)
It seemed to work while flying, but any screenshots I took showed jaggies. Am I missing something? Ingame it really looked good.

It should work with screenshots too. maybe youre missing something. Did you put the 3 dx10 files in your root dir?

LoBiSoMeM 08-09-2011 01:36 AM

Quote:

Originally Posted by katdogfizzow (Post 321515)
It should work with screenshots too. Youre missing something. Did you put the 3 dx10 files in your root dir?

Don't work here too. Launcher.exe is a strange thing... :-P

Jatta Raso 08-09-2011 01:49 AM

works wonders and adds a nice subtle depth of field effect. candidate to greatest find ever! it just doesn't show in SC, maybe because it's post-processed on top of the application

connie 08-09-2011 01:54 AM

Not as good as nVidia CP AA, but way better than the nothing CloD has given us. No fps hit either. It looks way better with it.

LoBiSoMeM 08-09-2011 02:13 AM

Quote:

Originally Posted by Jatta Raso (Post 321518)
works wonders and adds a nice subtle depth of field effect. candidate to greatest find ever! it just doesn't show in SC, maybe because it's post-processed on top of the application

I'm uploading now a short video to people see how great it is! Very little perfomance hit! It's another game to me now! :-P

[youtube]T5xU-gfpwLg[/youtube]

Let's see if MG will contact Valve soon, so we all can fly online with this feature! :)

LoBiSoMeM 08-09-2011 03:16 AM

Quote:

Originally Posted by cheesehawk (Post 321547)
No fps hit, but I'm getting a wierd stutter when changing FOV. It almost hiccups for a second while it processes.

GTX 560Ti + 2GB only running 1680x1050 so it shouldn't be the video card.

Same VGA, same resolution, but 8GB RAM here. Smooth as silk.

lancerr 08-09-2011 03:52 AM

Regarding screenshot
 
Use the printscreen key instead of the in-game shortcut. THe .bmp will save to the game directory (instead of the dir in my documents) with the FSAA.

lancerr 08-09-2011 04:04 AM

Wow!
 
Screenshots look way better with FSAA


http://farm7.static.flickr.com/6207/...85bfce62_b.jpg
http://farm7.static.flickr.com/6130/...415bc504_b.jpg
http://farm7.static.flickr.com/6204/...447d3723_b.jpg
http://farm7.static.flickr.com/6209/...697b7f47_b.jpg
http://farm7.static.flickr.com/6087/...cf70432c_b.jpg

LoBiSoMeM 08-09-2011 04:42 AM

http://farm7.static.flickr.com/6182/...4dee3d60_b.jpg
http://farm7.static.flickr.com/6190/...8fa99c3b_b.jpg

Vengeanze 08-09-2011 05:37 AM

This only works with nVidia?

furbs 08-09-2011 06:14 AM

Is there any history of getting these files ok-ed by VAC?

good news indead, but we need a proper fix.

but great work!!

klem 08-09-2011 07:00 AM

Quote:

Originally Posted by Vengeanze (Post 321579)
This only works with nVidia?

It is supposedly built into AMD's drivers but not Nvidia and the AMD drivers are supposed to be able to use it within the GPU so no files should be required. Nvidia requires the developer to code for it.

However these files definitely work on my Nvidia GTX570 but they will not allow on line play due to the anti-cheat aspect, presumably in Steam. I can get onto the Syndicate server but it blocks Country/Flag selection. These files were even detected as 'Cheat' when I parked them in a CoD sub-folder.

Shame that.

1C could include these files in their next patch as a temporary measure but there could be issues with the original creator of the files.

Ekar 08-09-2011 07:26 AM

Quote:

Originally Posted by lancerr (Post 321559)
Screenshots look way better with FSAA

Yes... Yes they do.

Great find OP! :)

schnorchel 08-09-2011 07:39 AM

Great finding!! I will try it after I am back to home.

Buchon 08-09-2011 07:44 AM

Quote:

Originally Posted by Vengeanze (Post 321579)
This only works with nVidia?

FXAA is the nVidia version of ATI MLAA, is made to compete it.

This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges.

That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc

You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD.

Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled :

http://forums.guru3d.com/showthread.php?t=348465

When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least.

SG1_Lud 08-09-2011 08:05 AM

Quote:

Originally Posted by Buchon (Post 321617)
FXAA is the nVidia version of ATI MLAA, is made to compete it.

This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges.

That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc

You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD.

Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled :

http://forums.guru3d.com/showthread.php?t=348465

When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least.


mmm thanks Buchon, that explains why I was happy with the AA ingame with my 5870... and saved me lot of discusions with my nvidia mates about if my IQ standards were lower than theirs.

Cheers!

Buchon 08-09-2011 09:19 AM

Here is ATI Morphological Antialiasing (MLAA) in action :

http://i56.tinypic.com/x1admb.jpg

Is not bad result :rolleyes:

But has I said there problems, it will mess the text and softening instruments needles for example, because have not the ability of discern what edges are fine and what are not.

IMO the in game ant-aliasing is correct at the moment and guess that it will be better with the DX11 optimizations that will let do more dept anti aliasing.

andrea78 08-09-2011 09:22 AM

Great improvement for me compared to AA. Thanks!

Gourmand 08-09-2011 09:24 AM

the readme :
do not use this tool while playing on anti cheat enabled servers (may be detected as a cheating measure)!

we should ask for luthier to officially integrate this tool

LoBiSoMeM 08-09-2011 11:39 AM

Quote:

Originally Posted by Gourmand (Post 321637)
the readme :
do not use this tool while playing on anti cheat enabled servers (may be detected as a cheating measure)!

we should ask for luthier to officially integrate this tool

I'll jump to NVIDIA to ask for inclusion in next driver of FXAA beta, because things here in MG are too slow... :-P

But the fastest solution now is simple: just tell Valve that these files aren't "cheats". VAC is smart enough.

Let's see how long we'll wait for an answer... Isn't rocket science send an e-mail to Valve... Or more simple: in this stage of development, just tell Valve to leave CloD out of VAC restrictions... Will be way better!

But MG can do is ASAP, as in Duke Nukken Forever or Crysis 2: from NVIDIA site: http://developer.nvidia.com/sites/de...dk/11/FXAA.zip

They just need to work in things we want... :)

RCAF_FB_Orville 08-09-2011 01:02 PM

Is is just a case of copying then pasting these files to the steam>steamapps>common>il2cliffofdover folder? I'll give it a go, if some kind Soul can tell me exactly which folder the files end up in so I can remove them easily if needed, as I'll probably want to play online now that the no trees 'fix' (lol) solves the soundbug.

Look like excellent results for offline play. :)

LoBiSoMeM 08-09-2011 02:30 PM

Quote:

Originally Posted by RCAF_FB_Orville (Post 321694)
Is is just a case of copying then pasting these files to the steam>steamapps>common>il2cliffofdover folder? I'll give it a go, if some kind Soul can tell me exactly which folder the files end up in so I can remove them easily if needed, as I'll probably want to play online now that the no trees 'fix' (lol) solves the soundbug.

Look like excellent results for offline play. :)

Just extrack content of d3d10 folder into steam>steamapps>common>il2cliffofdover.

The files: dxgi.dll / Fxaa3_11.h / shader.hlsl

Bug sound? here I jus disabled AI talking in audio options. No sound bug and trees in Very High...

RCAF_FB_Orville 08-09-2011 02:59 PM

Thanks for the help LoBi. :) I was more wondering where exactly the files can be located when pasted to the CoD folder for manual removal (IE do they go into one of the subfolders etc), but I'm sure I'll work it out and find em. I'll try tonight.

Yes, I heard the AI voices fix works for some, but not for me unfortunately. I'll get rid of the trees online anyway, pointless when some sneaky bugger can just fly through them to get away from you lol......why give them the advantage. :)

quebecyankee 08-09-2011 03:21 PM

Can you explain step by step how to install the function FXAA.
Where put the file d3d9 ?
In the COD root folder ?
In the MODS fill ?
Should we disable the anti-aliasing of the game ?
Should we configure the graphics card ?
How to activate once installed FXAA ?
Thank you for your help

LoBiSoMeM 08-09-2011 03:29 PM

Quote:

Originally Posted by quebecyankee (Post 321732)
Can you explain step by step how to install the function FXAA.
Where put the file d3d9 ?
In the COD root folder ?
In the MODS fill ?
Should we disable the anti-aliasing of the game ?
Should we configure the graphics card ?
How to activate once installed FXAA ?
Thank you for your help

Just extract d3d10 files into ROOT IL2 CLOD folder. No need to use d3d9 folder, if you run CLOD in Dx10. When go online, just delete the three files. Simple.

Ingame, AA off. No need to configure driver settings.

Activate with "Pause" key. Screenshots with "PrintScreen" key (recorded in root IL2 CLOD folder, into Steam).

The game looks amazing with this kind of PP AA, because distant terrain become more smooth. Works really nice and better than MLAA!

It's work day in Russia? Why NOBODY of MG talk about this discovery?!?!?!?!

Really... I'm against all past whinning here, but this kind of thing MUST be noticed and put into this game ASAP!

Doc_uk 08-09-2011 03:40 PM

Quote:

Originally Posted by Buchon (Post 321617)
FXAA is the nVidia version of ATI MLAA, is made to compete it.

This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges.

That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc

You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD.

Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled :

http://forums.guru3d.com/showthread.php?t=348465

When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least.

Do we set MLAA as appliction control or what?:)

LoBiSoMeM 08-09-2011 03:58 PM

Quote:

Originally Posted by Doc_uk (Post 321737)
Do we set MLAA as appliction control or what?:)

Override, if I remember Catalyt settings... But FXAA works better than MLAA.

I came from ATI vga... :)

Querer 08-09-2011 04:09 PM

Is there an alternative download option? I fail to download from the link provided in the simhq forum...

furbs 08-09-2011 04:39 PM

Nvidia 580 here and im only noticing a small amount of FXAA being added.

Good stuff but its not that much. maybe im doing something wrong?

RCAF_FB_Orville 08-09-2011 04:53 PM

Same here furbs with the same card, tried it with the new 280 drivers, the 266.58, and will try 275.33 next. I have tried both 'application controlled' for aa (with it off in CoD options) and still no joy. There is no difference whatsoever?

The files are most definitely there, I tried to reinstall them and got the 'files already present message' then just overwrote them again. Installed through the steam>steamapps>common etc pathway NOT the Documents 1C softclub etc path, is this what I'm doing wrong?

Also, I should be pressing the PAUSE/BREAK key in the corner of my keyboard to get it to trigger, right? Is there a visual kind of cue/sign that it has been triggered? Seems to do SFA for me. :|

Wolo 08-09-2011 05:02 PM

Launcher stop working....

What im doing wrong?

Attila 08-09-2011 05:12 PM

Hi, i was testing fxaa right now, but i can´t see any difference! I´m using a Ati 6950 with the newest Catalyst. Can anybody tell me the settings in Catalyst to make fxaa work? Pleeeeeeeeeaaaaaaasssssseeeeeeee!!!:-D

Hunden 08-09-2011 05:25 PM

Quote:

Originally Posted by RCAF_FB_Orville (Post 321774)
Same here furbs with the same card, tried it with the new 280 drivers, the 266.58, and will try 275.33 next. I have tried both 'application controlled' for aa (with it off in CoD options) and still no joy. There is no difference whatsoever?

The files are most definitely there, I tried to reinstall them and got the 'files already present message' then just overwrote them again. Installed through the steam>steamapps>common etc pathway NOT the Documents 1C softclub etc path, is this what I'm doing wrong?

Also, I should be pressing the PAUSE/BREAK key in the corner of my keyboard to get it to trigger, right? Is there a visual kind of cue/sign that it has been triggered? Seems to do SFA for me. :|

Make sure you are pressing num lock first otherwise its not reading your pause key. Works great for me, hey on a side note has anyone figured out how to get it to work in 1946?

skouras 08-09-2011 05:32 PM

Quote:

Originally Posted by furbs (Post 321768)
Nvidia 580 here and im only noticing a small amount of FXAA being added.

Good stuff but its not that much. maybe im doing something wrong?

same here mate
also a little hit when i'm flying the spit with mirror on
personally i'll wait for the dev's to see what they will give us in the future :cool:

LoBiSoMeM 08-09-2011 06:22 PM

Quote:

Originally Posted by Hunden (Post 321794)
Make sure you are pressing num lock first otherwise its not reading your pause key. Works great for me, hey on a side note has anyone figured out how to get it to work in 1946?

You run 1946 in OpenGL (perfect) mode? These files are just for Dx10 and 9... :grin:

LoBiSoMeM 08-09-2011 06:32 PM

Quote:

Originally Posted by furbs (Post 321768)
Nvidia 580 here and im only noticing a small amount of FXAA being added.

Good stuff but its not that much. maybe im doing something wrong?

Sure! You have a 580 and whinne like a baby about performance issues...

Why I'm not surprised you can't have good results using FXAA?


MODERATOR EDIT: You post has been reported. Keep the personal attacks to a minimum (minimum meaning zero in this instance). Being a supporter of the sim doesn't give you the right to belittle others, neither does it make you exempt from the forum's rules.

furbs 08-09-2011 06:39 PM

Whine like a baby? grow up.

Im only pointing out what i see.

you show me a major change in AA with a Nvidia card.

Its not performance, its just this mod doesnt add that much for me.

skouras 08-09-2011 06:47 PM

yes furbs is right
same here;)

RCAF_FB_Orville 08-09-2011 06:51 PM

Doesn't work at all for me? I just made sure I had the latest microsoft runtime-redistributable thing as well.......still does nothing. I've tried both holding down num lock then pressing Pause/break, as well as just tapping num lock once then pause break. It does nowt lol.

Oh well. :|

LoBiSoMeM 08-09-2011 06:54 PM

Post processing FXAA antialiasing. It will AA all scene. Not so much AA, but a litte bit better in near objects and MUCH better in distant objects than native CloD AA. If you play in bigger resolutions, you will see less gains.

The half empty bottle crew will never be satisfied. It's the life.

Attila 08-09-2011 06:55 PM

Quote:

Originally Posted by RCAF_FB_Orville (Post 321851)
Doesn't work at all for me? I just made sure I had the latest microsoft runtime-redistributable thing as well.......still does nothing. I've tried both holding down num lock then pressing Pause/break, as well as just tapping num lock once then pause break. It does nowt lol.

Oh well. :|

Same here...:confused:

LoBiSoMeM 08-09-2011 06:56 PM

Try all things: run launcher.exe as administrator, etc...

And double check if you install the correct files, the d3d10 ones... And if conf.ini is set to run in Dx 10.

catito14 08-09-2011 06:57 PM

Same here with an GTX480, this doesn't add much either to me.

furbs 08-09-2011 06:59 PM

Your all whining baby's if this doesn't work for you.

LoBiSoMeM seriously, get stuffed.

LoBiSoMeM 08-09-2011 07:00 PM

Quote:

Originally Posted by catito14 (Post 321857)
Same here with an GTX480, this doesn't add much either to me.

As I said: near objects AA is basically the same as native CloD AA. But FXAA smooth all scene, and distant terrain/planes looks MUCH better now. Incliding trees!

But you guys need to FLY the sim and shooting at things to fell the changes...

LoBiSoMeM 08-09-2011 07:02 PM

Quote:

Originally Posted by furbs (Post 321860)
Your all whining baby's if this doesn't work for you.

LoBiSoMeM, seriously feck off.

FXAA works in 580 series.

If YOU can't make it work, I'm not surprised at all.

Whinner. Google the solution for you, or post some screens with your results. Maybe you are just not happy enough with the results you achieve.

PP AA isn't magic. This isn't the best AA solution, but works.

Attila 08-09-2011 07:06 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321855)
Try all things: run launcher.exe as administrator, etc...

And double check if you install the correct files, the d3d10 ones... And if conf.ini is set to run in Dx 10.

Yep, all things tried and checked!
That´s the right path i hope:
C:\Program Files (x86)\Steam\SteamApps\common\il-2 sturmovik cliffs of dover

LoBiSoMeM 08-09-2011 07:12 PM

Quote:

Originally Posted by Attila (Post 321865)
Yep, all things tried and checked!
That´s the right path i hope:
C:\Program Files (x86)\Steam\SteamApps\common\il-2 sturmovik cliffs of dover

Yes, but the files inside d3d10 must be extracted directly in this folder, not inside other d3d10 folder. You checked it?

If you have all three files inside root CloD folder, I don't know what is the problem... :(

klem 08-09-2011 07:12 PM

Quote:

Originally Posted by furbs (Post 321847)
Whine like a baby? grow up.

Im only pointing out what i see.

you show me a major change in AA with a Nvidia card.

Its not performance, its just this mod doesnt add that much for me.

Guys if you follow the links and read it up you'll see that it gives you better than AAx2 and approximately the same as AAx4 so no huge advantage over AAx2 but the resource hit is much less = fps.

I have the GTX570 and it worked for me but I've removed it as I fly almost exclusively on line through Steam.

To see if it is working take the first Single Mission in a Spitfire, go to external view, look at the Spit sideways and watch the top of the cowling as you press Pause. You should see it smooth the jaggies quite well.

baronWastelan 08-09-2011 07:13 PM

Great little utility! I just hope I don't wear out my Pause button. :grin:

P.S. using w/ GTX 570

furbs 08-09-2011 07:15 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321863)
FXAA works in 580 series.

If YOU can't make it work, I'm not surprised at all.

Whinner. Google the solution for you, or post some screens with your results. Maybe you are just not happy enough with the results you achieve.

PP AA isn't magic. This isn't the best AA solution, but works.


Yes, that's what i said, it doesn't add that much for me, i wasnt moaning or complaining. i wasn't upset or pissed off...all i said was it not adding that much for me, and you called me a whining baby.

its free, i tried it...others say its adding alot, i just wondered if i was doing something wrong, that's why i asked and you personally attacked me for no reason.

LoBiSoMeM 08-09-2011 07:22 PM

Quote:

Originally Posted by furbs (Post 321876)
Yes, that's what i said, it doesn't add that much for me, i wasnt moaning or complaining. i wasn't upset or pissed off...all i said was it not adding that much for me, and you called me a whining baby.

its free, i tried it...others say its adding alot, i just wondered if i was doing something wrong, that's why i asked and you personally attacked me for no reason.

Post screenshots with/without it ans we can discuss the "add that much", please. FXAA works like 4xAA at least, and with really little impact in performance, and with less "visual issues" than ATI MLAA.

If this doesn't "add to much" in a title that 100m objects far away don't have AA at all, even in the "8xAA" native setting, I give up.

Please, post some screenshots...

fearlessfrog 08-09-2011 07:22 PM

Great demo video here to check if it works for you:

http://simhq.com/forum/ubbthreads.ph...ml#Post3363002

skouras 08-09-2011 07:23 PM

i saw a difference in trees in cockpit in buildings
yes it works
but i will not use it untill the MG says something about it online
as i fly mostly

Attila 08-09-2011 07:23 PM

Ok, now it works! Thx for sharing and helping me!:grin:

LoBiSoMeM 08-09-2011 07:26 PM

Quote:

Originally Posted by Attila (Post 321882)
Ok, now it works! Thx for sharing and helping me!:grin:

Files inside d3d10 folder? ;)

I did this myself in the first try... :grin:

RCAF_FB_Orville 08-09-2011 07:30 PM

I already thought on to confirm its running in DX10 by checking the confi.ini under [Window] in the 1cSoftclub folder, (it is...Render=D3D10) and yet it still does nothing for me? Also checked that the Pause key is not assigned to anything in the controls set up causing a conflict......It's not. All the usual 'run as admin' stuff taken care of, I am running with Aero disabled for better performance but I doubt that would make a difference?

Maybe I should try the earlier version with a different trigger key. There must be a way to get it working if it is working for others. Gaaaah. :)

Attila 08-09-2011 07:36 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321884)
Files inside d3d10 folder? ;)

I did this myself in the first try... :grin:

what can i say.......? Shame on me! :rolleyes:

LoBiSoMeM 08-09-2011 07:38 PM

Screenshot with native 8xAA and FXAA:

http://farm7.static.flickr.com/6064/...bfc39cc1_b.jpg

I don't need more AA... Now it's OK for me!

furbs 08-09-2011 07:42 PM

2 screens...

Res 1650 x 1080
AA set in game to X8


First no FXAA

http://img853.imageshack.us/img853/5295/fx2d.jpg
By furbs9999 at 2011-08-09

FXAA on

http://img89.imageshack.us/img89/8725/fx1u.jpg
By furbs9999 at 2011-08-09

RCAF_FB_Orville 08-09-2011 08:01 PM

Well that cheered me up furbs because I'm not missing much if anything if thats 'working'. :grin:

LoBiSoMeM 08-09-2011 08:08 PM

Quote:

Originally Posted by RCAF_FB_Orville (Post 321906)
Well that cheered me up furbs because I'm not missing much if anything if thats 'working'. :grin:

As I said: half empty bottle crew will always be the same... :(

We normal people can enjoy AA now. What the whinners want? I don't have those boring tiny shinny square holes in three leafs anymore, neither jagged wings in far away aircraft...

furbs 08-09-2011 08:15 PM

Quote:

Originally Posted by RCAF_FB_Orville (Post 321906)
Well that cheered me up furbs because I'm not missing much if anything if thats 'working'. :grin:


You should try it, it might work better for you than me.

furbs 08-09-2011 08:16 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321908)
As I said: half empty bottle crew will always be the same... :(

We normal people can enjoy AA now. What the whinners want? I don't have those boring tiny shinny square holes in three leafs anymore, neither jagged wings in far away aircraft...

Whats your problem? whats normal people?

your happy, that's great.


take the chip off your shoulder.

LoBiSoMeM 08-09-2011 08:35 PM

Quote:

Originally Posted by furbs (Post 321913)
Whats normal people?

A very difficult concept to you understand. Don't even try.

What do YOU want from AA?!?!?!?!?!?! Now I have edges aliased, pixel size holes with high contrast in threes much more smooth... Gimme a break! Go drink a glass of milk!

furbs 08-09-2011 08:40 PM

yep, im sure my mrs and kids prob think the same.

Though i cant work out what ive done to you?

SEE 08-09-2011 08:41 PM

It works here! It's very subtle on close objects but distant objects real improvement. I disable using the 'insert' key so probably have the earlier version. Not sure what the difference is so I had better read the links....:)

furbs 08-09-2011 08:45 PM

Cheers cheese, il give that a try. :)

LoBiSoMeM 08-09-2011 08:51 PM

Quote:

Originally Posted by cheesehawk (Post 321928)
Furbs, have you tried turning AA off in the game menu? Reading through the topics posted elsewhere indicated you needed to do this. Not sure if it will make any difference, but worth a quick try.

No need. FXAA is post processing: it'll get the aliased image and put even more smoothing. You'll only save resources and have better FPS.

The whinners will never be happy. That's the "bug", cheesehawk... ;)

furbs 08-09-2011 08:53 PM

explain to me where im whining?

LoBiSoMeM 08-09-2011 08:57 PM

Quote:

Originally Posted by furbs (Post 321926)
Though i cant work out what ive done to you?

You whinne in EVERY topic here. Just that.

And you do the impossible: jump in a topic with a tweak to make FINNALY WORK AS IT SHOULD the AA and start to talk crap.

Do yourself a favour: pause the game over a big forest and enable/disable the FXAA and come back here with your "impressions"...

furbs 08-09-2011 09:06 PM

ive not talked "crap" anywhere. if it improves things for people its great! im happy for them and you. It just hasn't worked great for me, and im not the only one and i just asked for help in case i had done something wrong.

Ive not talked crap or moaned,its a great mod.

If you dont want to help me, fine.

LoBiSoMeM 08-09-2011 09:14 PM

Quote:

Originally Posted by furbs (Post 321945)
ive not talked "crap" anywhere. if it improves things for people its great! im happy for them and you. It just hasn't worked great for me, and im not the only one and i just asked for help in case i had done something wrong.

Ive not talked crap or moaned,its a great mod.

If you dont want to help me, fine.

Works the same way for EVERYONE!!!

You still don't answered: what in hell do you want from AA?

FXAA - when enabled OVER native AA - will make little work in NEAR objects, like the two 109s that you post, because native AA works OK in near objects. But will make WONDERS in distant objects, because native CLOD AA don't do anything in distant objects, and in threes the improvement in amazing, without pixelated high contrast holes. And all that with little impact over FPS.

The best in all of it is that some don't even notice the full scene AA that FXAA provides, but blame a lot native AA in CloD... REALLY funny!

This can tell a lot about some "negative" impressions we have in this forum regards MG work in CloD... :cool:

Attila 08-09-2011 09:22 PM

Calm down boys! It works thats true, but the difference is not that much between FXAA and 8xAA! But it´s a big difference between FXAA and no AA, what shows that Antialiasing is working on COD! Believe it or not! :cool:

RCAF_FB_Orville 08-09-2011 09:36 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321908)
As I said: half empty bottle crew will always be the same... :(

We normal people can enjoy AA now. What the whinners want? I don't have those boring tiny shinny square holes in three leafs anymore, neither jagged wings in far away aircraft...

Lobi, why are you kicking off with everyone? LOL....Calm down man. :grin: I'm not 'whining' about anything....If it works then great, I was just trying to get some help to get it working too. I'd like it to improve planes at distance too, but for whatever reason it does not work my end after as far as I can see doing everything right. *shrugs* :)

furbs 08-09-2011 09:46 PM

Quote:

Originally Posted by LoBiSoMeM (Post 321947)
Works the same way for EVERYONE!!!

You still don't answered: what in hell do you want from AA?

FXAA - when enabled OVER native AA - will make little work in NEAR objects, like the two 109s that you post, because native AA works OK in near objects. But will make WONDERS in distant objects, because native CLOD AA don't do anything in distant objects, and in threes the improvement in amazing, without pixelated high contrast holes. And all that with little impact over FPS.

The best in all of it is that some don't even notice the full scene AA that FXAA provides, but blame a lot native AA in CloD... REALLY funny!

This can tell a lot about some "negative" impressions we have in this forum regards MG work in CloD... :cool:

*shrugs*

not a clue mate.

ATAG_Dutch 08-09-2011 10:15 PM

Quote:

Originally Posted by Buchon (Post 321617)
FXAA is the nVidia version of ATI MLAA, is made to compete it.

This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges.

That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc

You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD.

Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled :

http://forums.guru3d.com/showthread.php?t=348465

When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least.

I'd just like to thank Buchon for this tip. It improved the image clarity hugely, without the loss of frame rate I get with the in-game AA.

If your card is ATI, give it a whirl. Works for me! :D

Rjel 08-09-2011 10:45 PM

I think where this works most noticeably is when viewing A/C from the 6 o'clock position and off angles. The wings have a much smoother appearance at all distances. Just looking at close up side views really doesn't look all that different than what I was seeing before. However, if you pause the game and cycle the FXAA off and on, I can see a definite improvement.

LoBiSoMeM 08-09-2011 10:59 PM

Quote:

Originally Posted by Attila (Post 321948)
Calm down boys! It works thats true, but the difference is not that much between FXAA and 8xAA! But it´s a big difference between FXAA and no AA, what shows that Antialiasing is working on COD! Believe it or not! :cool:

Not in far away objects. That's why some don't see FXAA working: because they don't look at objects in horizon and trees leafs.

I use AA off in CloD and FXAA: really decent AA and almost no FPS hit. The only real problem is some blurry text onscreen, because FXAA is PP fullscreen.

Les 08-09-2011 11:05 PM

5 Attachment(s)
I had to switch my keyboard's 'F Lock' button 'off' in order to be able to use the 'Pause' button to switch the FXAA off and on. That might be tripping some others up too.

Noticed a 2fps difference between no AA and the FXAA.

Took some screenshots to show the difference. They're a bit big, but they have to be in order to show the effect.

Les 08-09-2011 11:08 PM

2 Attachment(s)
Trees.

Buchon 08-09-2011 11:31 PM

It works in ATI cards without problems at all :) , nVidia really pushed this tech far :

They fined the algorithm to do more specific work instead blurring everything like MLAA does now, FXAA is less aggressive with numbers and texts and result in better performance due to better tasking.

You can obtain a close result setting MLAA to x2 and Narrow-tent, but FXAA is still doing more clean work.

Recommended without doubt for single players (aka happy campers) sessions :grin:

KelB 08-10-2011 06:16 AM

Tried FXAA files last night. put the DX10 flles in the steam directory where the COD launcher is. After running COD I find the log.log file in the directory with entries in it but I can see no difference in the game when I press the pause key.

furbs 08-10-2011 06:27 AM

Just in case, you did take out the 3 files from the dx10 folder and put them in the main COD directory and not in your documents folder.

Dont just put the whole dx10 folder in there, make sure you take them out first.

you can tell its working by looking at the TXT on the screen.

KelB 08-10-2011 06:38 AM

Yes I only added the 3 files from the dx10 folder not the folder itself. As I say the log.log file is created so this suggests the files have been detected. What do you mean by 'you can tell its working by looking at the TXT on the screen' I was expecting some significant improvement to the graphics regarding jaggies on diagonal lines and sparkling points etc.

fireflyerz 08-10-2011 06:56 AM

Yup , tiss good at my end too with no noticeable performance hit although you do loose a bit of crispness , thanks shea for posting this.

Vengeanze 08-10-2011 09:38 AM

If you open upp the console the text will be noticable more blurred when on.

I tried MLAA with my ATI card but the performance hit was too great, more than -10. This is apparently a problem with high res.
When turned on I could see the difference on the blades in Black Death track of the parked planes (on the runway) in the beginning when the bombs are dropped.


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