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Were are the multiplayers ??
I just wonder, there are so many people active on this forum but very few are playing online. what is the reason?
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Waiting for the.....dare I say it?....patch...there I said it, burn me, quarter me and and gouge my eyes out.....with a dull spoon.
A lot of people it seems are waiting for the game to be better optimized so they can run it in a satisfactory way on their comps. |
Yeah, we at 69.GIAP are working on an online campaign (co-op) but numbers flying are an issue. 20 plus at the most.
I would also say it is the community waiting for "THE PATCH" that stabalises the game enough to make online fun. Once that is released things will dramatically improve. Give it time things are coming down the line that will blow your socks off. ;-) |
Are there any easy servers where people new to this game could start trying multiplay?
For IL2 there were servers with many kinds of settings from easy to "full real". I think CoD multiplayer servers would become more popular if some servers had easy settings like Complex Engine Management off - or is it even possible? You could just start the engine and take off. IMO now CEM with the huge amount of controls takes so much effort it's more like flying MS Flight Simulator series than IL2. |
Generally speaking, i think that even after a potential super-patch that might correct everything that's wrong with the sim, people might still be slow to pick up new habits.
I think that's the main reason, IL2 had a good run through the years, so everyone expects CoD to be IL2 with better graphics and some flight/damage model improvements. CoD however is not that (and believe it or not, many actually like the change) and the departure from a long-ago established way of doing things is getting some people confused, some others annoyed and some even plain averse to learning a new way to do the same thing. There are certain functionality issues and bugs but that's not what i'm referring to. As far as i'm concerned, even when the game is 100% functional there will still be some time before things pick up because people are simply lazy to learn new tricks :-P As for the question that will invariably pop up in such a discussion ("if it works why change it?"), the answer is again simple: to be able to do more in the future and not limit the game's engine to exactly the same capabilities as its predecessor. Some added complexity is unavoidable in this regard. |
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I have no idea of what kind of goals the developers have: do they want to create the next IL2 or some very advanced, but less popular game. |
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Thanks for the tip. Server filtering on this same screen seems to be the fastest way of finding suitable servers. Using it it was quick to see that all servers had CEM enabled :(
Oh well... |
You practice for multiplay offline. That way you are somewhat competent in your aircraft prior to trying online. If you buy the game and fire up online you will cuss it an quit. I don't recommend shooting oneself in the foot. Online is the only way to fly. As far as I'm concerned the IL2 series does not even have a PVE or offline campaign/content. It's all about the online combat and missions with/against other players.
As far as where I'm at, I'm at work waiting to get home and fly online. |
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at first its complex and weird, but after a time, when you know your plane, you don´t even look anymore at the instruments, you just know you have the right settings (ok, i´m still a bit away of that) ;) . |
For some reason when trying to fly CEM on, Spit engine does not start. Or it does, but stops after few seconds. I've tried more than one set of instructions (like those seen in recent Freycient's Spits vs Me109s video) and it just doesn't work. So you can't really practise CEM when the plane stays on ground. And based on comments I've read here in forums, I'm not the only one with these problems.
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spit starts first time and stays running if you start it correctly
first switch on the fuel cock set 15% -20% throttle press i it wont rev untill its about 60 degree on water temp , if you try it will cut out . remember to open the rad once up to temp |
water temp isn´t as important as it´s the oiltemp, which has to reach at least 35° (goes for the hurri as well) and for me the spit starts with 10% throttle as well, but 15% to 20% allows for faster warmup.
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With those tips I was able to start the engine of SpitII, take off and land. I don't know if earlier the problem was using wrong amount of throttle. Still need to do the same with SpitI, but thanks a LOT guys!
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oh, yeah, navigation, i don´t know how many times i got lost on r1 and that was just a quick inet check flight :mrgreen: .
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Let's say you get lost on the big Channel map. There are a number of steps you should take to get your bearings.
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Thanks for the tips, it really wasnt a complaint as much as it was just new to me, I will get the hang of it, just take some time to learn the environment is all. :)
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