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-   -   ****load of launcher.exe ctds (http://forum.fulqrumpublishing.com/showthread.php?t=24433)

1.JaVA_Sharp 07-10-2011 03:17 PM

****load of launcher.exe ctds
 
why does launcher.exe keep failing me after just a few minutes in any kind of server? I'm kind of getting tired of going back to the desktop or taskmanager because the game locked up....

And as an edit: a reinstall didn't help..

BadgerSmedly 07-12-2011 03:36 PM

A launcher.exe error usually points to a corrupt update file Mr Chap. Within the Steam Library there's an option to check the game integrity. I'd give that a go.

Also, it's worth posting up your rig details as someone may be able to offer some config advice whcih will help your specific set up.

Good luck!

Badger

JG52Uther 07-12-2011 03:46 PM

You might want to get rid of the four X's, you can get banned for that...

Ataros 07-12-2011 04:26 PM

If you are running WinXP or less than 4GB RAM this is the reason. Get Win7-64 and more RAM.

Otherwise reinstall all programs from redist directory in Steam/CoD

If you have 4gb RAM this may not be enough if you run anything in background. Use Gamebooster or similar free software to unload all unnecessary processes. Recent patch changed something in memory management and 4gb RAM may not be enough unless you keep windows very slim.

Try reducing texture quality and a guide(5) in my sig if nothing helps.

1.JaVA_Sharp 07-12-2011 05:11 PM

Quote:

Originally Posted by BadgerSmedly (Post 308077)
A launcher.exe error usually points to a corrupt update file Mr Chap. Within the Steam Library there's an option to check the game integrity. I'd give that a go.

Also, it's worth posting up your rig details as someone may be able to offer some config advice whcih will help your specific set up.

Good luck!

Badger

Verifying the integrity of the game file cache is one of the first things I tried. That didn't work.

as far as sys specs go:

gtx 460 regular speed and latest regular drivers
win 7 home premium 32 bit
quadcore q6600 at regular speed
4 gigs ram at stock speed

Orpheus 07-13-2011 11:14 AM

Quote:

Originally Posted by Ataros (Post 308092)
Recent patch changed something in memory management and 4gb RAM may not be enough unless you keep windows very slim.

Er, more info on this? Has this been confirmed anywhere? I run 4 gig, and rarely get launcher failures - but just recently I've had about 3 or 4, always the first time I load the game.

BigPickle 07-13-2011 11:23 AM

Quote:

Originally Posted by Ataros (Post 308092)
If you are running WinXP or less than 4GB RAM this is the reason. Get Win7-64 and more RAM.

Otherwise reinstall all programs from redist directory in Steam/CoD

If you have 4gb RAM this may not be enough if you run anything in background. Use Gamebooster or similar free software to unload all unnecessary processes. Recent patch changed something in memory management and 4gb RAM may not be enough unless you keep windows very slim.

Try reducing texture quality and a guide(5) in my sig if nothing helps.

Your advise could cost him hundreds of £ or $ and might not make any difference, also the specs say:
  • OPERATING SYSTEM: Windows® 7 / Vista SP2 / Windows XP SP3
  • PROCESSOR: Pentium® Dual-Core 2.0GHz or Athlon™ X2 3800+
  • (Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz recommended)
  • RAM: 2GB (4GB recommended)
  • VIDEO CARD:DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended) – See supported List*
  • DIRECT X®: DirectX® 9.0c or DirectX® 10 (included on disc)
  • SOUND CARD: DirectX 9.0c compatible
  • HARD DISK: 10GB
  • PERIPHERALS: Mouse, keyboard (joystick with throttle and rudder control recommended)
  • MULTIPLAY: Broadband connection with 128 kbps upstream or faster
  • *SUPPORTED VIDEO CARDS AT TIME OF RELEASE:
  • ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970
  • NVidia®: 8800/9800/250/260/275/285/460/465/470/480
I think maybe its problems with the games code for running a dedicated server, which shouldnt load out your system at all.
I'm sure they'll sort it out sooner or later because they will have to if they want to live up to the specs they have listed for running the game.

1.JaVA_Sharp 07-13-2011 11:30 AM

and there's allso the fact that I don't have stutter problems. It's just the launcher.exe giving the ghost

robtek 07-13-2011 11:32 AM

If one reads just a little bit in the forii, one knows that min. specs have a very loose connection to reality, not only in CoD!

BigPickle 07-13-2011 11:38 AM

yep exactly my point mate
That should not be the case surely the real spec's should corrected so people dont buy a game they cant use? Or the forum will be full of posts where people can get stuff to work.

Ataros 07-13-2011 11:41 AM

Win7-64 can run in demo mode for several weeks iirc which is enough to check if it helps. IIRC you can reinstall it again many times to prolong your trial if it was not enough to make a decision.

Multiple reports are saying WinXP-32 causes crushes in CloD which disappear after installation of Win7-64.

I think XP support will be discontinued in Battle of Moscow as XP is not supported in modern games any more. E.g. Vista is stated in minimum spec for Battlefield3 and Win7-64 as recommended http://bf3blog.com/battlefield-3-system-requirements/
Same for ArmA 3 http://www.pcgamer.com/2011/05/19/ar...ents-revealed/

You can install Win7-64 demo as a second OS only for CloD.

Ataros 07-13-2011 11:55 AM

Quote:

Originally Posted by Orpheus (Post 308293)
Er, more info on this? Has this been confirmed anywhere? I run 4 gig, and rarely get launcher failures - but just recently I've had about 3 or 4, always the first time I load the game.

BigRepa told me all Repka servers started to use more memory after the recent official patch - this confirms that memory management is changed in the patch (but servers do not need more than 4gb).

This guy reported that with 4gb RAM he had only 200-300mb of "not allocated" memory remaining and microstutters. Adding another 4gb fixed microstutters and the system now shows 4.3gb RAM used in total. http://www.sukhoi.ru/forum/showthrea...4&daysprune=30 (use Google translate)
BTW it is another proof you can not run CloD on x32 without stutters or crushes.

Install Gamebooster or similar free software and unload all processes from memory if you have 4gb like I do. If I forget to start Gamebooster I have CTD when switching objects in external views couple of dozen times on Repka2 or 3.

Orpheus 07-13-2011 12:22 PM

Quote:

Originally Posted by Ataros (Post 308314)
BigRepa told me all Repka servers started to use more memory after the recent official patch - this confirms that memory management is changed in the patch (but servers do not need more than 4gb).

This guy reported that with 4gb RAM he had only 200-300mb of "not allocated" memory remaining and microstutters. Adding another 4gb fixed microstutters and the system now shows 4.3gb RAM used in total. http://www.sukhoi.ru/forum/showthrea...4&daysprune=30 (use Google translate)
BTW it is another proof you can not run CloD on x32 without stutters or crushes.

Install Gamebooster or similar free software and unload all processes from memory if you have 4gb like I do. If I forget to start Gamebooster I have CTD when switching objects in external views couple of dozen times on Repka2 or 3.


Great. That might explain the new CTDs and return of stutters then. Sometimes I just.. this game is... there are just no words.

http://blackandteal.com/files/2011/0...2453844351.jpg

Ataros 07-13-2011 12:29 PM

Quote:

Originally Posted by Orpheus (Post 308321)
Sometimes I just.. this game is... there are just no words.

I think it is too early to make this conclusion. These are just WIP changes. It can become worse or much better in the next patch. Give them another 6 to 18 months before making conclusions. There are many other things to enjoy in the meanwhile.


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