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-   -   Friday June 17 Update – Next Patch Info (http://forum.fulqrumpublishing.com/showthread.php?t=23877)

luthier 06-17-2011 04:54 PM

Friday June 17 Update – Next Patch Info
 
4 Attachment(s)
We’ve been pushing it out all day, but it’s just not coming out.

Or rather, we have two known issues: new ship-related online code is occasionally crapping out, and the new multiplayer GUI is not quite fully cooked.

We plan to work on it over the weekend, test internally on Monday, and release the beta on Tuesday.

The patch will contain everything I’ve said previously. Most importantly, online stability and the improved online GUI make online games much more interesting.

Some shots of the new GUI and the new warship are attached.

Sorry to keep you waiting!

Quote:

Our next BETA patch is tentatively scheduled for two weeks from now for Friday the 17th, and the release version of it is scheduled for the Friday after that, June 24th.

The next patch will contain:

* Improved streamlined multiplayer GUI
* Other multiplayer improvements - more stability, all plane settings like convergence and paintscheme working at all times, less rare bugs, etc.
* Various graphical improvements. The distant clouds are finally back - i.e. the flat representations of clouds you saw on beta screenshots with pretty sunlit borders. Finally fixed the landscape stripes bug, etc.
* Improvements to FM and DM and various cockpit systems, as usual - long list there.
* AI improvements, including at least the majority, if not all, of the order system working.
* A new warship!

Other things that are in the pipeline:

* Sound. This is probably the biggest issue we're facing. We're taking a very drastic approach to the issue and pretty much redoing our sound from scratch. This means you won't see the new sound for a few more months.
* FPS. The final remaining performance issues, which fortunately are comparatively minor, lie very deep in the engine, and require us to do a significant amount of work. Probably at least 2 months of it.
* Online stability, more anti-cheating controls, and server and aircraft SDK - also a few months out. Dedicated Server SDK and documentation is probably going to be done the quickest.

NOTE: this isn't an exhaustive list, but rather the main bullet points.

luthier 06-17-2011 04:54 PM

3 Attachment(s)
And the ship.

JG52Krupi 06-17-2011 04:56 PM

Nice, thanks for the update.

As some ppl have a short memory I though I would just add this line...

"Our next BETA patch is tentatively scheduled for two weeks from now for Friday the 17th, and the release version of it is scheduled for the Friday after that, June 24th."

Now I am off to the pub :D

blackbirdslo 06-17-2011 04:56 PM

Thanks!
Keep up the good work!

louisv 06-17-2011 04:57 PM

Thanks a lot :grin:

adonys 06-17-2011 04:58 PM

Thank you for the update, Luthier!

kristorf 06-17-2011 05:00 PM

Ta

Kankkis 06-17-2011 05:00 PM

Thanks for the info Luthier.

baronWastelan 06-17-2011 05:02 PM

Good to know you're still alive and kickin Ilya. Thanks for checking in with us.

Mags 06-17-2011 05:03 PM

See you on Tuesday then!
Have a nice weekend, guys.

Redroach 06-17-2011 05:03 PM

****** I knew it. I should've bet consistently on the worst cases.
Well, then, a new bet: Considering the "all we've said previously is implemented", I count on at least 3 major bugs, making the patch as worthless as the previous ones.

Bloblast 06-17-2011 05:04 PM

Thanks it's appreciated

Insuber 06-17-2011 05:05 PM

Does the patch fix the online disappearing sound bug ?

Ataros 06-17-2011 05:05 PM

Quote:

Originally Posted by luthier (Post 298590)
Most importantly, online stability

Does it mean less server disconnects from Steam causing clients disconnects from server or other improvements?

Das Attorney 06-17-2011 05:09 PM

Thanks for keeping us updated :)

No145_Hatter 06-17-2011 05:16 PM

Quote:

Originally Posted by luthier (Post 298590)
We’ve been pushing it out all day, but it’s just not coming out.

:o

http://www.youtube.com/watch?v=Pix-9h8SGDA

Zorin 06-17-2011 05:17 PM

1. Can the Minensuchboot 1935 actually deploy its mines or is it just eye candy?
2. Far more important, at what rate do you want to release new warships? When I bought this game in March there were NONE, now four month later there is ONE. At this rate, we will have the minimum of ship types for the BoB in 2014...

Wolf 06-17-2011 05:19 PM

Quote:

Originally Posted by Redroach (Post 298606)
Goddamn, I knew it. I should've bet consistently on the worst cases.
Well, then, a new bet: Considering the "all we've said previously is implemented", I count on at least 3 major bugs, making the patch as worthless as the previous ones.

Rather than sat on your lonely lil chair pretending to see into the future and spamming the forums all weekend with yur crap. find yurslef a female willing to be seen with you and have a blast of a weekend

No145_Hatter 06-17-2011 05:19 PM

Quote:

Originally Posted by Zorin (Post 298619)
Far more important

Really? That is the priority?

Norseman 06-17-2011 05:21 PM

THX alot for important..update ! ;-)

furbs 06-17-2011 05:22 PM

Thanks for the update...can we now run COOPs like IL2?

Redroach 06-17-2011 05:26 PM

Quote:

Originally Posted by Wolf (Post 298621)
Rather than sat on your lonely lil chair pretending to see into the future and spamming the forums all weekend with yur crap. find yurslef a female willing to be seen with you and have a blast of a weekend

Okay, then you're the guy that I can throw my CE into the face and get my money back? Plus emotional damages, of course.

Vengeanze 06-17-2011 05:27 PM

Quote:

Originally Posted by luthier (Post 298590)
We’ve been pushing it out all day, but it’s just not coming out.

Denial: - "It can't be true. :shock: You're joking for sure?! Right?"
Anger: - "You little #*%*. YOU PROMISED!!!!!!.:evil:"
Bargaining: - "We don't care if it's not perfect as long as we can have it NOW! Gives us and we'll never complain again. :P"
Depression: - "I'll never fly again. :( Might as well kill myself. Life SUX"
Acceptance: - "Ho well. It's all for the best. See you tuesday.:)"

Redroach 06-17-2011 05:30 PM

Quote:

Originally Posted by Vengeanze (Post 298628)
Denial: - "It can't be true. :shock: You're joking for sure?! Right?"
Anger: - "You little #*%*. YOU PROMISED!!!!!!.:evil:"
Bargaining: - "We don't care if it's not perfect as long as we can have it NOW! Gives us and we'll never complain again. :P"
Depression: - "I'll never fly again. :( Might as well kill myself. Life SUX"
Acceptance: - "Ho well. It's all for the best. See you tuesday.:)"

I'm deeply into anger right now. I'm a 'calm guy', acknowledged by state and society, but that could change any minute.

JG53Harti 06-17-2011 05:30 PM

Quote:

Originally Posted by furbs (Post 298625)
Thanks for the update...can we now run COOPs like IL2?

I do not think so, unfortunately. It would be good if 1C could implement it as soon as possible

Ataros 06-17-2011 05:31 PM

Quote:

Originally Posted by Zorin (Post 298619)
1. Can the Minensuchboot 1935 actually deploy its mines or is it just eye candy?
2. Far more important, at what rate do you want to release new warships? When I bought this game in March there were NONE, now four month later there is ONE. At this rate, we will have the minimum of ship types for the BoB in 2014...

This is a field where 3rd parties can show themselves as soon as SDK is released. Let the devs to concentrate on what no one else can do: new aircraft, FM, DM and engine core.

flyingblind 06-17-2011 05:31 PM

Thanks for info Luthier, will look forward to Tuesday. Lovely ship - I bet straffing the decks will create an impressive bang.

steeldelete 06-17-2011 05:31 PM

Thanks for the Info!

TheEditor 06-17-2011 05:32 PM

Quote:

Originally Posted by Wolf (Post 298621)
Rather than sat on your lonely lil chair pretending to see into the future and spamming the forums all weekend with yur crap. find yurslef a female willing to be seen with you and have a blast of a weekend

I think I'll just go with your idea and see if the wifes in the mood...:grin:

smink1701 06-17-2011 05:34 PM

Personally...don't care much about more ships and online stuff since I'm an offline player. Hope a sh_t load of stuff is fixed on Tuesday.

Ze-Jamz 06-17-2011 05:34 PM

well, thats that then

JG52Uther 06-17-2011 05:36 PM

Online stability.
Have you got rid of this steam cr*p and brought in il2/hyperlobby type multiplayer?

Ze-Jamz 06-17-2011 05:38 PM

Quote:

Originally Posted by JG52Uther (Post 298639)
Online stability.
Have you got rid of this steam cr*p and brought in il2/hyperlobby type multiplayer?

LOL, thats the joke of the day right there

we could only hope for such things

kristorf 06-17-2011 05:39 PM

Quote:

Originally Posted by Redroach (Post 298629)
I'm deeply into anger right now. I'm a 'calm guy', acknowledged by state and society, but that could change any minute.

Get over it, its a game for christ's sake, just a game

Zorin 06-17-2011 05:40 PM

Quote:

Originally Posted by no145_hatter (Post 298622)
really? That is the priority?

Learn that their 3d modelers dont work on the engine, FM or other stuff for crying out loud!

Tree_UK 06-17-2011 05:41 PM

Quote:

Originally Posted by furbs (Post 298625)
Thanks for the update...can we now run COOPs like IL2?

Im sure that Coop's will be included in this patch, I could play coop's on my amiga playing Falcon so it's not rocket science. If not then please fix this asap Luthier it is very much wanted.

tumu 06-17-2011 05:42 PM

thx for info.

the game it's growing, nice!

Zorin 06-17-2011 05:43 PM

Reasonable request form:

http://forum.1cpublishing.eu/showpos...&postcount=166

FlyingShark 06-17-2011 05:44 PM

Thanks fo rthe heads up, Luthier.

~S~

Redroach 06-17-2011 05:46 PM

Quote:

Originally Posted by kristorf (Post 298643)
Get over it, its a game for christ's sake, just a game

save your breath on that. Still waiting for a single fixed thing in CoD. That was funny 6 weeks ago - now I'm envious on these workplaces where you get your money by sitting around the whole day and thinking about how you can put off the maximum number of buyers off CoD for the next week. Actually, the best job right now seems to be Team maddox's 'community contact'.

rakinroll 06-17-2011 05:49 PM

Thank you Luthier.

T}{OR 06-17-2011 05:50 PM

Thank you.

Zorin 06-17-2011 05:54 PM

Quote:

Originally Posted by LcSummers (Post 298656)
My thought too.

So you are one of the offline players who likes to attack thin air in anti shipping missions? Interesting..always wondered what you guys are like...

ATAG_Bliss 06-17-2011 05:54 PM

Good stuff. Thanks!

Blackdog_kt 06-17-2011 05:57 PM

Quote:

Originally Posted by furbs (Post 298625)
Thanks for the update...can we now run COOPs like IL2?

What do you mean exactly?
Not trying to be a smartass, it's a genuine question seeing as how the new multiplayer mode is a fusion of both DF and Coop and the mission designer is the one who chooses how to structure it.

I see this being brought up a lot and often and i just want to understand what's being asked for, because in my mind an IL2 coop was essentially "me and friends and/or AI vs others humans and/or other team's AI", which is already entirely possible in CoD :confused:

Houndstone Hawk 06-17-2011 06:09 PM

Quote:

Originally Posted by smink1701 (Post 298637)
Personally...don't care much about more ships and online stuff since I'm an offline player. Hope a sh_t load of stuff is fixed on Tuesday.

+1. A bit worried (being an offline player) that m/player is going to get all the fore seeable treatment over just as crucial elements like rad commands, CEM & FM bugs, proper FMB manual, a non semi-concreted English Channel etc

LcSummers 06-17-2011 06:15 PM

Quote:

Originally Posted by Zorin (Post 298657)
So you are one of the offline players who likes to attack thin air in anti shipping missions? Interesting..always wondered what you guys are like...

Not really you Zorin.

:rolleyes:

Houndstone Hawk 06-17-2011 06:16 PM

Quote:

Originally Posted by Zorin (Post 298657)
So you are one of the offline players who likes to attack thin air in anti shipping missions? Interesting..always wondered what you guys are like...

Oh dear. School's kicked out early.

Gamekeeper 06-17-2011 06:17 PM

Thanks for update, now I can take it easy this weekend.

Zorin 06-17-2011 06:21 PM

Quote:

Originally Posted by Houndstone Hawk (Post 298665)
Oh dear. School's kicked out early.

Pardon?

RE77ACTION 06-17-2011 06:21 PM

Thanks for the update and hard work! Can't wait till the beta is released...

Buchon 06-17-2011 06:29 PM

Thanks for the update :)

Keep the good work and have a nice and productive weekend http://forum.1cpublishing.eu/images/icons/icon14.gif

BigPickle 06-17-2011 06:31 PM

knew this was coming maybe I'm the next tree... stupid me no one can replace the master :grin:

Gutted, 1C your not inspiring hope much, pull me back in with a great patch guys!

sallee 06-17-2011 06:32 PM

Thanks! Look forward to it.

Renny 06-17-2011 06:36 PM

good music to fly to
 
Ok this may get deleted...my boy is lead guitarist promised i spam it for him

http://www.youtube.com/watch?v=xk8SImemqLI

FG28_Kodiak 06-17-2011 06:37 PM

Quote:

Originally Posted by Blackdog_kt (Post 298659)
What do you mean exactly?
Not trying to be a smartass, it's a genuine question seeing as how the new multiplayer mode is a fusion of both DF and Coop and the mission designer is the one who chooses how to structure it.

I see this being brought up a lot and often and i just want to understand what's being asked for, because in my mind an IL2 coop was essentially "me and friends and/or AI vs others humans and/or other team's AI", which is already entirely possible in CoD :confused:

It's more a problem with the GUI, at the moment it's not possible for Clients to choose their Aircraft on the MAP, after choosing the side. The Map will not refresh, so you can't see any planes on it.
Second Problem you will only see the Planes on the Map, if you have enabled in game Map Icons, if not the planes are invisible.
What we need is the old Selection List of IL-2. So everybody can choose his plane and after that the host can start the battle. Thats all.

ATAG_Doc 06-17-2011 06:40 PM

It's a real hard being a combat fighter simmer when you suffer from IBS Luthier. But I have to admit now since this came along I am able to hold it longer than I have ever been able to before. Now I am sure with this patch it will enhance my enjoyment further thus allowing me to go less frequently. Thanks

furbs 06-17-2011 06:46 PM

Quote:

Originally Posted by Blackdog_kt (Post 298659)
What do you mean exactly?
Not trying to be a smartass, it's a genuine question seeing as how the new multiplayer mode is a fusion of both DF and Coop and the mission designer is the one who chooses how to structure it.

I see this being brought up a lot and often and i just want to understand what's being asked for, because in my mind an IL2 coop was essentially "me and friends and/or AI vs others humans and/or other team's AI", which is already entirely possible in CoD :confused:

Because as far as i know, CO-OPs like IL2 where you make a mission for say 16 people,the host starts picks and starts the mission, people join and all pick a plane and AI takes the rest, then the host runs the mission...etc etc...just isn't possible in COD yet.

At least as far as i know.

SlipBall 06-17-2011 06:50 PM

Quote:

Originally Posted by Formula88 (Post 298680)
Dude... shut up. Go play WoP or something and leave your negative comments out of Luthiers posts. I hope you get 20 major bugs and your computer dies and you can never play this sim until you die. Please die quickly, I dont want to listen to you moaning about this for another 10 years...Worthless piece of s***



No reason for that here, keep a civil attitude:grin:

Houndstone Hawk 06-17-2011 06:58 PM

Quote:

Originally Posted by Formula88 (Post 298680)
Dude... shut up. Go play WoP or something and leave your negative comments out of Luthiers posts. I hope you get 20 major bugs and your computer dies and you can never play this sim until you die. Please die quickly, I dont want to listen to you moaning about this for another 10 years...Worthless piece of s***

Wishing someone's life to come to an end because they post negative comments about a PC GAME that they're clearly unhappy with, in a forum, a place where points of view can be expressed? Jeez dude what kind of f^&*face are u?

Peeps wonder why I'm but a silent contributor to this forums. I don't agree with this guy either with his rant but that's his opinion, although unpopular to most; he's entitled to it. I don't seem to find myself wishing he'd keel over & die any second. Guess I'm different to you somehow.

Ze-Jamz 06-17-2011 06:58 PM

Lol Formula is pi$$ed today

ATAG_Dutch 06-17-2011 07:01 PM

Quote:

Originally Posted by Formula88 (Post 298680)
Dude... shut up. Go play WoP or something and leave your negative comments out of Luthiers posts. I hope you get 20 major bugs and your computer dies and you can never play this sim until you die. Please die quickly, I dont want to listen to you moaning about this for another 10 years...Worthless piece of s***

Quote:

Originally Posted by Formula88 (Post 298682)
Surely you must be joking? If something like that bothers you...obsessive compulsive disorder might be your problem.

Quote:

Originally Posted by Formula88 (Post 298684)
Someone please delete this garbage.

Is someone a little unhappy that there was no patch today?:rolleyes:

I have to agree with Zorin that the portholes all along the side of the ship look decidedly haphazard!

Redroach 06-17-2011 07:02 PM

Quote:

Originally Posted by Formula88 (Post 298680)
Dude... shut up. Go play WoP or something and leave your negative comments out of Luthiers posts. I hope you get 20 major bugs and your computer dies and you can never play this sim until you die. Please die quickly, I dont want to listen to you moaning about this for another 10 years...Worthless piece of s***

"please die quickly", hmm? So that there's no one that tries to keep you primates in check? 88, Dudeeeeeeeeeeeee!

<insert obligatory comment about TM's inabilities to use higher programming languages>

Houndstone Hawk 06-17-2011 07:03 PM

[QUOTE=Dutch_851;298691]Is someone a little unhappy that there was no patch today?:rolleyes:

UNHAPPY? Tw@t needs banning!!!!!

Wolf 06-17-2011 07:13 PM

Formula88 i think you need to chill out before that vein sticking out yur neck pops
I agree that his post was negative but i didn't stoop as low as you to wish he would die You really need to grow up or go see someone about that built up anger
Or maybe find a playmate for the weekend that finds all your jokes funny and thinks your right all the time

Plt Off JRB Meaker 06-17-2011 07:13 PM

Yawn....:rolleyes:

No1 Cheese 06-17-2011 07:21 PM

Thanks for the update,1 day this sim will be the best there is,but there are some idiots about on this forum,really pathetic. We all know its downfalls.
Cheese

Pudfark 06-17-2011 07:21 PM

Quote:

Originally Posted by Redroach (Post 298692)
"please die quickly", hmm? So that there's no one that tries to keep you primates in check? 88, Dudeeeeeeeeeeeee!

<insert obligatory comment about TM's inabilities to use higher programming languages>

(Think Heavy Spanish Accent) "Dat's no waay to keeeel roacheees" ;)

My sentiments are similar to yours, Redroach....

TonyD 06-17-2011 07:44 PM

Thanks for the update, luthier :)

mungee 06-17-2011 07:46 PM

Many thanks for keeping us "in the loop" Luthier!

I'm sure I speak for many others when I say that I'm as keen as you guys to get on top of things and will be patient for as long as there's regular communication from your side - I'm 100% confident that the wait will be worth it!

Keep up the good work - you've got a "masterpiece" that just needs a little "polishing".

mcmatt 06-17-2011 08:04 PM

Quote:

Originally Posted by smink1701 (Post 298637)
Personally...don't care much about more ships and online stuff since I'm an offline player. Hope a sh_t load of stuff is fixed on Tuesday.

+1

Towarisch 06-17-2011 08:09 PM

Hello Luthier and Team,

thank you so much for your work and time, to make this Sim of the Century:) better and better. All need his time;)- a German Sprichwort. Enjoyed the weekend so good how you can. And we see any time. toi...toi....toi<--good luck for your work



Towarisch

Osprey 06-17-2011 08:13 PM

A lot of nasty and unwarranted comments on here. Most unfortunate and I'd doubt that they have anything but a negative impact on the developers working on the product. It's pretty obvious that there is some way to go and I imagine that the development team are more than aware of that.

Quite pathetic really, the sort of tantrums I'd expect from a spoiled 8 year old. Why you people can't just play something else until it's ready is beyond me.

skouras 06-17-2011 08:42 PM

Thanks for the update
looking forward:grin:

Strike 06-17-2011 08:51 PM

Spaziba for update from mother russia

Tigertooo 06-17-2011 09:00 PM

Quote:

Originally Posted by No1 Cheese (Post 298701)
Thanks for the update,1 day this sim will be the best there is,but there are some idiots about on this forum,really pathetic. We all know its downfalls.
Cheese

i second this

Doc_uk 06-17-2011 09:14 PM

Call that a warship, ive seen bigger rowing boats:rolleyes:
How about somthing for the british navy next patch plz:grin:

Viper2000 06-17-2011 09:32 PM

Quote:

Originally Posted by Houndstone Hawk (Post 298662)
+1. A bit worried (being an offline player) that m/player is going to get all the fore seeable treatment over just as crucial elements like rad commands, CEM & FM bugs, proper FMB manual, a non semi-concreted English Channel etc

There are many orders in which stuff could be done.

The one thing you can be sure of is that whichever order they end up being done in the majority of the people will be unhappy with it, because the probability that your preferred order or my preferred order of all the tasks will be selected is extremely small.

Personally I've mostly written the sim off for a couple of months.

I'll have a look at the next release version, and then probably go back into hibernation until the next one - and so on until it reaches a genuine "release" standard.

I'm not particularly bothered by the fact that the game was released in a pre-release state, because I've been able to play it before I would otherwise have been able to. Indeed, it may well be that it was release early or release never, and I know which of those options I prefer.

However, I do think that it would have been better for all concerned if there had been more transparency about the situation, because it's not as though the problems were (or indeed are) small, subtle, or could reasonably be expected to escape the attention of players or reviewers.

Doubtless people would have been more understanding if the game had been released as a paid public beta rather than as a final release, especially if the early adopters had been given a discount to reflect the reduced value of the product at release.

That way, the people who are most bothered by the bugs could simply have opted to wait for a full release, paying full price, and the reviewers could have decided to either postpone their coverage, or else review it as a beta, which would have at least given them the opportunity to say some hopeful things about the final release (whereas they couldn't exactly say nice things about a "final" release that clearly wasn't ready, because if they did that for 1c then they'd be expected to do it for everybody else, quite apart from the fact that the average gamer wants their software to work "out of the box").

I don't want my money back for my CE or anything. But I really think that 1c should:
  1. Not repeat this sort of avoidable communication fiasco in future - release a paid beta as such if necessary instead! The fans will pay to keep the genre alive, and everybody would at least know what they were getting into, which would take a lot of righteous indignation out of the equation.
  2. Re-release the sim with new packaging and perhaps a new title when it is genuinely release-worthy, so that new reviews & publicity are generated.
    • The people who already bought the sim & shelved it will then be reminded to dust it off, patch it off, and finally enjoy the finished product.
    • The people who were put off by the bad reviews will then be able to read good reviews and buy the game.

Romanator21 06-17-2011 09:45 PM

Well, at least it was positive for the first page...On page two this thread tanked like all the others...

Thanks for the update Ilya. Although the new ship is German, destroyers tend to look the same. This is could still serve as a British escort for now. You should talk the the people from SHV and ask to copy over some ships :)

Don't get discouraged, your work IS appreciated. :)

Baron 06-17-2011 09:48 PM

Usual suspects voicing (vomiting) their "opinions", what a surprise.


Patch coming 4 days later than NOT promised and they practically commit group suicide. LoL

Thnx for helping me realize, finally, not to take any of it seriously, just laughing it of instead of actually responding to it.



Thx for the heads up Luthier .

Ze-Jamz 06-17-2011 10:17 PM

Quote:

Originally Posted by Baron (Post 298750)
Usual suspects voicing (vomiting) their "opinions", what a surprise.


Patch coming 4 days later than NOT promised and they practically commit group suicide. LoL

Thnx for helping me realize, finally, not to take any of it seriously, just laughing it of instead of actually responding to it.



Thx for the heads up Luthier .

what...like you just have? :rolleyes:

Im still enjoying playing it regardless

Ataros 06-17-2011 10:26 PM

Quote:

Originally Posted by Viper2000 (Post 298743)
  1. Not repeat this sort of avoidable communication fiasco in future - release a paid beta as such if necessary instead! The fans will pay to keep the genre alive, and everybody would at least know what they were getting into, which would take a lot of righteous indignation out of the equation.
  2. Re-release the sim with new packaging and perhaps a new title when it is genuinely release-worthy, so that new reviews & publicity are generated.
    • The people who already bought the sim & shelved it will then be reminded to dust it off, patch it off, and finally enjoy the finished product.
    • The people who were put off by the bad reviews will then be able to read good reviews and buy the game.

1st decision is done by the publisher I think which is UBI for most of the world.

2nd is coming with Battle of Moscow or other add-ons the same way it was with original IL-2 (Aces addon, Pacific addon, 1946, etc).

However with new level of complexity and without Oleg things will develop much slower this time I guess. It would be wise not expect any quick break-throughs but in a couple of years all current wishes would be fulfilled I am sure including drivable submarines with perfectly correct textures.

Redroach 06-17-2011 10:28 PM

As I've stated before, my game ran reasonably well since release. And it the meantime, more bugs were introduced than were being fixed. Sorry that I don't have your boundless optimism with another release date missed (yes, I understand that it was tentative; its just that they could have made up for some things here...). Actually, I said yesterday that 'presumably, nothing' will happen today and I was right again - I don't want to be right on this!
So forgive me if I can't share your continued enthusiasm about the 'support' that's being provided until now. In fact, I'm pretty angry. But you got this already.

Tempered 06-17-2011 10:47 PM

Quote:

Originally Posted by Renny (Post 298677)
Ok this may get deleted...my boy is lead guitarist promised i spam it for him

http://www.youtube.com/watch?v=xk8SImemqLI

I think this was the only worthwhile post in the entire thread. I'll help you spam it a bit more :)

Ze-Jamz 06-17-2011 10:50 PM

Quote:

Originally Posted by Tempered (Post 298761)
I think this was the only worthwhile post in the entire thread. I'll help you spam it a bit more :)

Agreed...

Fair play to them getting into it at such a young age...at at least they seem young to me

ATAG_Doc 06-17-2011 11:19 PM

Quote:

Originally Posted by Renny (Post 298677)
Ok this may get deleted...my boy is lead guitarist promised i spam it for him

Mind if I reuse this music in a CoD video??

Helrza 06-17-2011 11:22 PM

Thanks for the update luthier :) look forward to next week when ya's release :)

jg27_mc 06-17-2011 11:39 PM

Thanks for the feedback. :)

One thing bothering me though... Counting the average numbers of pilots flying during the weekends, I am a little bit concerned about all the online driven agenda by MG.

Don't get me wrong any improvements in the software are welcome, I am one of the onliners that is having trouble. But judging the numbers, it seems that there´s far more people enjoying the game offline. Otherwise I think It would be fair to say that we should see at least 80+ pilots during prime-times over the weekends.

At this point, it seems that the majority of customers to satisfy (offline ones) are being forgotten... What do you guys think?

Regards.

jg27_mc 06-18-2011 12:25 AM

Quote:

Originally Posted by cheesehawk (Post 298778)
Have you seen the servers in the American evenings? Regularly I'll log in and see 2 people on Syndicate, 4 on Repko (combined), and another 2-4 on the AirQuake servers...

Disheartening really, but after people become comfortable in the game, and their respective a/c, I'm sure the numbers will pick up.

Indeed... Guess the fact that the simulation still not been officially launched in the US has it's weight. Here in Europe I never seen more than + - 45 pilots distributed for the few servers existent... However servers become empty in a blink, due to those awful steam disconnects.

I mean... How many copies of CloD were sold till now??? And how many of those, that bought the game, are flying online? 1% to 5%? :confused:

Being that said, I expect that MG start paying more attention (in the future) to aspects like enhance/increase the content, include a dynamic campaign or whatever they can add to the "package" to make the offline experience more rich.:cool:

Regards.

jimbop 06-18-2011 12:45 AM

Quote:

Originally Posted by Viper2000 (Post 298743)
I'm not particularly bothered by the fact that the game was released in a pre-release...

Good post, Viper2000. Sums up my attitude very well. I certainly would have paid for pre-release beta just to support development so I'm not overly troubled by the state of the game apart from as a matter or principle. Very little trust left, unfortunately. Hopefully the devs have learnt a bit about consumer engagement from the last few months and future releases will be handled better!

The patches are certainly going in the right direction and 1946 basically unplayable for me now in comparison; the game is already fundamentally strong. I'm very much looking forward to the servers filling up.

SEE 06-18-2011 01:10 AM

Same here, more than happy with CloD despite its bugs! Thanks for the update.

I tried MP (some time ago) - there was only one other player and I had a slide show so figured it would be better to wait untill the MP issues were resolved before trying again. Hopefully after the next patch!

timholt 06-18-2011 01:19 AM

Quote:

Originally Posted by flyingblind (Post 298632)
Thanks for info Luthier, will look forward to Tuesday. Lovely ship - I bet straffing the decks will create an impressive bang.

Well if we can't sink sailing dinghys we won't be able to sink this mother.

Skoshi Tiger 06-18-2011 01:50 AM

Quote:

Originally Posted by timholt (Post 298785)
Well if we can't sink sailing dinghys we won't be able to sink this mother.

Don't you understand? The glorious kriegsmarineis invincible! That why Germany managed to take over the world! ..... Oh! Wait a bit...... ;)




Luthier! Thanks for the update! It all l looks good from here!

Grand_Armee 06-18-2011 02:55 AM

Quote:

Originally Posted by Doc_uk (Post 298739)
Call that a warship, ive seen bigger rowing boats:rolleyes:
How about somthing for the british navy next patch plz:grin:

Gotta agree here. Before the BoB proper Churchill insisted on continuing to move coal through the Channel to maintain the image of British control of said channel. But without British escorts, it's not really a do-able scenario.

NSU 06-18-2011 04:27 AM

luthier, why a german "Minenleger" ship?
we need a english convoy cover Battleship!

desastersoft 06-18-2011 04:48 AM

Still far away from Gameplay issus
 
Ilya, here in Germany we realy wonder, how far away you are from knowing Gameplay Issus.

Still missing the essential Things:

Promotion System for offline Gameplay
Medal System for Offline Gameplay
Correct Flags ingame (The German Colours in WWII were note Black/Red/Gold, it was Black White Red)
British Destroyer for Convoy Cover (you doing a German Mine Layer Boat... Crazy to see how far away MG is from Customers)
Still no Third Party Support, no answers on E-Mails and so waisting Manpower and such things.
No Bf 109 E-4, the most used Variant in the BoB, because close to all E-3 were fitted to E-4 Standard till August 1940. But instead: Gladiator Bi-Plane, Never saw Combat in the BoB. And italian Planes. Nice to see them but: Only 1 (!!!) Combat with them to deal and this was November 11th 1940 (britisch Counting of BoB is Juli 10th till October 31st).
No possibility to implement Movies into Campaigns
No Documentation for FMB
No working Weather
No working Landscape in Higher Mode (yes, Original Textures killing Performance again. Good Work, Ilya!)

Sometimes we think, that you focus on wrong ways far away from customers satisfaction to own wishes. We offered you support now three times. But no answers.

And for this, Read again the Statements of German Customers on Amazon.de:

http://www.amazon.de/IL-2-Sturmovik-...8372458&sr=1-1

Cheers
Sven, Olaf, Dimitri, Christian and Thomas

Forgot to say: Still no Commanding of Wing, Wingmen oranything that Radio needed!!!

LcSummers 06-18-2011 06:13 AM

Quote:

Originally Posted by jg27_mc (Post 298777)
Thanks for the feedback. :)

One thing bothering me though... Counting the average numbers of pilots flying during the weekends, I am a little bit concerned about all the online driven agenda by MG.

Don't get me wrong any improvements in the software are welcome, I am one of the onliners that is having trouble. But judging the numbers, it seems that there´s far more people enjoying the game offline. Otherwise I think It would be fair to say that we should see at least 80+ pilots during prime-times over the weekends.

At this point, it seems that the majority of customers to satisfy (offline ones) are being forgotten... What do you guys think?

Regards.



That is what i meant and i think Zorin didnt understood me.

I for myself thinking most sim pilots here are flying offline like me. There is a good reason fot it.

First of all i want a game wich was in the beta patch phase. It was wonderful to fly, nearly everything set to HIGH but the new patch 14550 destroyed everything for me.

When those bugs are ironed out and i am possible to fly the aircraft with full CEM (i do only flying with CEM), hopefully handling it perfectly, then i will join online servers too. But until it isnt i will not joining servers. That is only my point of view.

It seems that development is concentrated mostly on MP. Hopefully i am wrong because i love this sim and i enjoyed it. It doesn t matter for me to wait four more days but i would like to see that SP is supported the same way as MP.

As i said thats my point if view, maybe wrong.

Cheers


LC



PS: Sorry Luthier i forgot to thank you for the new update!!!! Looking forward on Tuesday with SP improvements too.

Steuben 06-18-2011 06:41 AM

Iam pretty sure that a lot more People would be seen online if the game would be supported by Hyperlobby, where we would have a general chat to invite people to self made campaigns and coops! And there we have the other major problem with this game, no working coops, coop campaigns in multiplayer possible! The sound bug is a big Problem too!


@desastersoft You hit the nail on its head with your post!!!!!

Foo'bar 06-18-2011 07:31 AM

3 Attachment(s)
A Minensuchboot 1935, so called "Channel Destroyer".

http://upload.wikimedia.org/wikipedi...ensuchboot.jpg

csThor 06-18-2011 07:43 AM

Quote:

Originally Posted by desastersoft (Post 298806)
Ilya, here in Germany we realy wonder, how far away you are from knowing Gameplay Issus.

Still missing the essential Things:

Promotion System for offline Gameplay
Medal System for Offline Gameplay
Correct Flags ingame (The German Colours in WWII were note Black/Red/Gold, it was Black White Red)
British Destroyer for Convoy Cover (you doing a German Mine Layer Boat... Crazy to see how far away MG is from Customers)
Still no Third Party Support, no answers on E-Mails and so waisting Manpower and such things.
No Bf 109 E-4, the most used Variant in the BoB, because close to all E-3 were fitted to E-4 Standard till August 1940. But instead: Gladiator Bi-Plane, Never saw Combat in the BoB. And italian Planes. Nice to see them but: Only 1 (!!!) Combat with them to deal and this was November 11th 1940 (britisch Counting of BoB is Juli 10th till October 31st).
No possibility to implement Movies into Campaigns
No Documentation for FMB
No working Weather
No working Landscape in Higher Mode (yes, Original Textures killing Performance again. Good Work, Ilya!)

Sometimes we think, that you focus on wrong ways far away from customers satisfaction to own wishes. We offered you support now three times. But no answers.

And for this, Read again the Statements of German Customers on Amazon.de:

http://www.amazon.de/IL-2-Sturmovik-...8372458&sr=1-1

Cheers
Sven, Olaf, Dimitri, Christian and Thomas

It is indeed very ironic to see the first warship in CloD in the form of the german Minensuchboot M1935. As such, however, it does fit with the weird choices of additions Maddox Games has made since Il-2 Sturmovik 1.0 (i.e. MiG-3U, I-153P).

I do, however, agree with desastersoft in one point specifically: I know you're not Oleg, Ilya. You probably do a lot of things a lot differently. But the inability to at least establish contact just to offer help with certain points is somewhat galling. You do remember the unit check I made? I spent half a week going through the files you sent me - added, corrected and fixed a number of small issues. But till this day I got no reply and I did send it via three different channels, probably ten times now. You must be aware that you guys can't fix all the issues on your own at the same time. People are offering help and yet there is no feedback. This is disappointing, to say the least.


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