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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Any news?? (http://forum.fulqrumpublishing.com/showthread.php?t=23473)

Gollum 06-01-2011 06:08 PM

Any news??
 
Hey all,
Haven't been looking / playing the game since the last "hot fix" or what i like to call, "hot mess" and am just checking in to see if anyone's heard anything. I haven't been able to play without stutters / have no anti alaising since last patch so haven't been playing at all. I was hopiping to find some news of an upcoming patch or something but haven't seen a word about it on the forums..... Maybe I missed it and am sorry if it's here somewhere.

Anyone heard anything aside from "it should be running fine on your rig":confused:??

Thanks,
Gollum

baronWastelan 06-01-2011 06:10 PM

No News is Good News

Chivas 06-01-2011 07:04 PM

The last hot fix was 7 working days ago, so its not likely to have anything significant completed yet. They may even be on the break they delayed a few weeks ago. I'm sure they will be back in force soon to get as much done before the Western release as possible.

Insuber 06-01-2011 07:10 PM

No news = good news. They take more time to fix more bugs ... :D

41Sqn_Stormcrow 06-01-2011 07:12 PM

As we say over here: Die Hoffnung stirbt zuletzt ... :)

Strike 06-01-2011 07:23 PM

Quote:

Originally Posted by baronWastelan (Post 292006)
No News is Good News

+1 methinks

machoo 06-01-2011 07:28 PM

They should be release a major update every 3 months or so , and just small fix's inbetween. This is how other games work that I pay to use by the month. It works really well , they have a road map laid out for features to be added in the future and in most cases they deliever next patch.

MadTommy 06-01-2011 08:18 PM

http://www.caribbeantattooconvention...ages/prize.jpghttp://farm4.static.flickr.com/3229/...4e11d965db.jpg

Anther awarding winning thread, because we all know this question needs to be asked every day.

mazex 06-01-2011 08:20 PM

Quote:

Originally Posted by machoo (Post 292047)
They should be release a major update every 3 months or so , and just small fix's inbetween. This is how other games work that I pay to use by the month. It works really well , they have a road map laid out for features to be added in the future and in most cases they deliever next patch.

Did I miss something or is CoD a subscription based game? I think they had some thoghts about it some years ago but that demands server with thousands of players... Still, we have 128 players online capability and I think I saw a 256-player CoD server the other night. And seriously, how many times where there ever more than 128 players online at the same time in Warbirds (at least nomal european time for people with a work). And how many dollars did we pour into that game with rather crappy FM and a landscape that looked like an Amiga game ;)

JumpingHubert 06-01-2011 08:24 PM

the question is: why no to-do-list?
For example only one word by the devs since release about the horrible Antialiasing? In IL2 AA is working great. Years later this "feature" is cut?...

Tree_UK 06-01-2011 08:26 PM

Quote:

Originally Posted by Chivas (Post 292034)
The last hot fix was 7 working days ago, so its not likely to have anything significant completed yet. They may even be on the break they delayed a few weeks ago. I'm sure they will be back in force soon to get as much done before the Western release as possible.

Hot fix was 12 days ago on the 20th.

Space Communist 06-01-2011 09:19 PM

Quote:

Originally Posted by JumpingHubert (Post 292065)
the question is: why no to-do-list?
For example only one word by the devs since release about the horrible Antialiasing? In IL2 AA is working great. Years later this "feature" is cut?...

Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.

JG14_Jagr 06-01-2011 09:22 PM

Quote:

Originally Posted by Space Communist (Post 292085)
Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.


And for the record, the ATI 11.5 "Fix" drivers broke FSAA in IL2. I needed to revert back to older drivers to get it to work again.. The driver companies play with the standards trying to gain an edge, and when they play fast and loose with the specs you get unintended consequences.. its very complicated..

Sauf 06-01-2011 10:40 PM

Quote:

Originally Posted by Tree_UK (Post 292066)
Hot fix was 12 days ago on the 20th.

Chivas said "7 working days" which is correct.

Tree_UK 06-01-2011 11:12 PM

Quote:

Originally Posted by Sauf (Post 292106)
Chivas said "7 working days" which is correct.

Not correct, Luthier said they are working everyday and have no time to post update news.

speculum jockey 06-01-2011 11:23 PM

Quote:

Originally Posted by JG14_Jagr (Post 292088)
And for the record, the ATI 11.5 "Fix" drivers broke FSAA in IL2. I needed to revert back to older drivers to get it to work again.. The driver companies play with the standards trying to gain an edge, and when they play fast and loose with the specs you get unintended consequences.. its very complicated..

This is especially true with older or niche games that are not played as much as the newer titles. They probably check out how the new drivers work with the 20 most popular game engines and call it a day. Going back and testing with games that were released a decade ago just isn't feasible.

julien673 06-02-2011 12:46 AM

Quote:

Originally Posted by Tree_UK (Post 292118)
Not correct, Luthier said they are working everyday and have no time to post update news.

Still not banned ? ;)

FS~Phat 06-02-2011 12:46 AM

The latest ATI drivers 11.5b broke IL2 1946 OGL (flickering landscape texture showing where there should be water) It caused a massive 50% increase in FPS at the same time though, ATI must have changed something major for this kind of increase and such a major bug. Im not surprised AA is broken in COD!

Tiger27 06-02-2011 01:59 AM

You can see how many problems game devs have with graphics drivers just by browsing the patch log, unfortunately high sale games like Witcher2 get all the resources to get them going well, CoD would be way down the list.

machoo 06-02-2011 06:24 AM

Witcher 2 is pretty amazing though

Kankkis 06-02-2011 06:26 AM

I believe we get some official news this week.

BigPickle 06-02-2011 07:28 AM

really how do you know that?

I have a two questions though:

1. where is are new community rep
2. are they going to actually going to fix fullscreen so it is fullscreen (your more likely to get an epileptic fit watching the screen flash between desktop and game than sunlight on debris)

Just incase anyone says fullscreen is fixed, test another game out then try cod, its not fixed by anymeans, you should not be able to control desktop functions while ingame such as volume dials on keyboards, the splash screen is not ment to be overlayed on desktop im sure of it, as you see the splash a total of three times with flickers in between each. Also another way to test this is key inputs, if you try to make an input into a box that wont allow input etc windows gives you a warning sound, this happens when input is made to the controls, that means that windows is having a problem knowing what window is ontop, ie not full screen.

Kankkis 06-02-2011 07:31 AM

But v-sync works, it cannot work without fullscreen, but you are right too.

BigPickle 06-02-2011 07:43 AM

it works if it is forced on i think

Kankkis 06-02-2011 07:49 AM

Quote:

Originally Posted by BigPickle (Post 292211)
it works if it is forced on i think

Vsync need fullscreen, try force it in with pseudo or windowed mode, i'm sure it doesent work with those modes

It caps your fps to 60fps but there is tearing.

BigPickle 06-02-2011 07:54 AM

I'm not sure it works, i use it with most games and tbh i still get oddities with it on in cod

Kankkis 06-02-2011 08:00 AM

Quote:

Originally Posted by BigPickle (Post 292215)
I'm not sure it works, i use it with most games and tbh i still get oddities with it on in cod

It works for me really well with fullscreen, eliminates all tearing.
Windowed or pseudo i got terrible tearing on my cockpit.

Those windows sound i only hear in menus, those are not fullscreen thats why it shows your windows desktop when mission start because it changes to fullscreen.

jg27_mc 06-02-2011 02:33 PM

So the Catalyst problems in 1946 are back... Shame on you AMD (ATI). :eek:

AMD and some flight sims (unfortunately my favorite one's) don't get along. I bought the HD 5xxx series (5870) and it had major bug/performance issues regarding 1946 and FSX. It was OK with Eagle Dynamics products (Black Shark, Flaming Cliffs 2 and Warthog) and with WoP (demo only). Don't own RoF.

My HD 5870 broke after almost 2 years, send it back to RMA, and they've send me the new HD 6xxx series (HD 6950 1 gig). And once again I faced more problems comparing to the green ones (e.g. blue lines in the horizon). :evil:

Chivas 06-02-2011 04:02 PM

Quote:

Originally Posted by Tree_UK (Post 292118)
Not correct, Luthier said they are working everyday and have no time to post update news.

Some of the team were working 7 days a week awhile ago, but its highly doubltfull they still are. The western release delayed until July may even have enable them to take the time off they were supposed to get early may, now.

JumpingHubert 06-02-2011 04:20 PM

Quote:

Originally Posted by Space Communist (Post 292085)
Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.

that might be right. But for example Arma2 has modern shader graphics too AND DX9 only but very good full screen AA support. I can´t understand why a shader and DX step forward you have to get three steps back AA related. What an advantage....

Blackdog_kt 06-02-2011 05:58 PM

Quote:

Originally Posted by BigPickle (Post 292205)
really how do you know that?

I have a two questions though:

1. where is are new community rep
2. are they going to actually going to fix fullscreen so it is fullscreen (your more likely to get an epileptic fit watching the screen flash between desktop and game than sunlight on debris)

Just incase anyone says fullscreen is fixed, test another game out then try cod, its not fixed by anymeans, you should not be able to control desktop functions while ingame such as volume dials on keyboards, the splash screen is not ment to be overlayed on desktop im sure of it, as you see the splash a total of three times with flickers in between each. Also another way to test this is key inputs, if you try to make an input into a box that wont allow input etc windows gives you a warning sound, this happens when input is made to the controls, that means that windows is having a problem knowing what window is ontop, ie not full screen.

I think i've pointed this out before, but just in case here's how it works on my installation:

1) The sim is true full-screen when it's in 3D rendering mode (that is, when actually within a mission).

2) The sim's menus are not true full screen and that's when i get windows "ding ding" sounds when i change keybindings, etc.

3) As long as the portion where it actually matters to run fullscreen is indeed fullscreen (the 3D, while flying) to keep the FPS up, i don't mind about the menus at all because they have no effect on gameplay.

I haven't even gotten rid of my old config files to get the new ones and it's working just fine. I don't know how it runs on your end, just relaying my observations.


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