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Flickering shadows
Is anyone else experiencing flickering shadows, especially from trees and clouds? It starts to be quite annoying.
Cheers, Insuber |
Yes. Cannot play with shadows.
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Yes, all the time. Very annoying.
RedToo. |
yes
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Yep, turned em off!
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Its the shimmering that Il2 suffered from, and it really is distracting. :(
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Yup, me too.
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Turned em off
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Mine too..Does anyone actualy play the game without the shadows flickering?
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Same here, im not going to play more until shadow/AA is fixed.Waiting for future patches.
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turned 'em off.
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So you think 'hmm, that's a good idea'; you start up IL2, have a quick look, then get on hyperlobby and say, 'now this is a combat flight sim!', and 'oh look I'm getting 150 fps on perfect settings in game, with graphics card settings on full quality and water=2 (ATI), or water=4 (nvidia), and forest=4 @1920x1080, and 'goodness me, this Slovakia winter map is nice', and you have a bloody good laugh with some old mates. Then you remember that UP has those improved landscape textures and enable them and go and have a look and say 'blimey, this doesn't look half bad actually!'. Then you remember the little film that you made, back in the days of AAA mods, of a Spit Mk1a doing a test flight at dawn, to the tune of Elgar's Nimrod from the Enigma variations. So you watch it and think, 'wish it was as easy to do that in CoD'. Then you go back to persevering with CoD and keep wishing that somehow things were a bit different. |
True that, but then you remember how limited the initial IL2 was in its scope and content as well, plus you realize you can't compare a game that's been in the making for 4 years plus another 10 years of constant improvements while the series is running, with another one that's been just released after 5-6 years of mostly developing the engine/framework to put all the future bells and whistles on.
No hard feelings, it just had to be said. In any comparison the older sim will always be more stable, better patched, better moded and having a bigger scope, but it's still the old sim with all the old limits in the engine. Let's give it some time ;) |
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ha ... and I thought it was just me and possibly a glitch with crossfire not syncing the back buffers correctly.
I would suspect then it's the method used in the graphics engine, today's hardware may not be fast enough to calculate and draw the shadows to produce a smooth animation. |
pretty sure that the flickering is due to really low res shadow. If you look at other games, when the shadow res is low, there is a lot of flickering. May be they can slow down the rate of update for the house shadows (after all, they are static).
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Maybe its a video driver issue that can be fixed. I get it too, but I think it was worse one patch back than now, however thinking on I have rolled my driver back from the latest nvidia beta (from 275.27 back to 270.61) that was not as good anyway.
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Looks better without vibrating shadows.
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branches, boughs and leaves all sway in the breeze and QMB stock missions do have wind gusts at ground level... even the grass sways
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Flickers for me , upgraded my card so first time I have had them on to see, shame the cockpit shadows are tied in with other shadows.
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Hello people,
I have the same issues with the Flickering shadows, but I was looking at a track saved of some landings and noticed that the shadows were not flickering.... Any sugestion why??? Asus P6T intel I7 975 Nvidia 470 6gb DDR3 Win7 x64 |
Flickering shadows only happen in cockpit view. From external camera view they look perfect. I read in these forums that it was a measure taken some patches ago to increase performance: trees an building shadows seen from cockpit view are low-res, the low resolution is what causes the flickering.
Does someone know if it is possible to increase the shadow resolution in cockpit view? |
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Internal or external it still flickers for me!
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Is it Nvidia cards related? Flickering here gtx580...
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JD AKA_MattE |
Absolutely no flickering cloud shadows for me :-) Barely noticable shimmer to tree shadows. Only real problem is flying through clouds when effect is a bit like looking at an old TV picture that flickers horizontally. I think that is unrelated to shadows on ground and more to do with the prop effect they put back into the game.
Edit - Just installed latest nVidia driver and tree shadow shimmer almost completely gone - have to stare hard to see it. Prop flicker in clouds better but still there. |
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