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-   -   How much more is realistically fixable (http://forum.fulqrumpublishing.com/showthread.php?t=22628)

Trumper 05-07-2011 03:42 PM

How much more is realistically fixable
 
This is meant as a genuine question not to start a flame war.
I wondered just how much more of the sim is fixable, able to be repaired /tweaked by the developers.
Does there come a point when everything has been looked at and optimised and short of starting the whole lot again it reaches the best it can get.
I wondered how far down the line they are now.
Patches are patches and seem to be ok for some and not for other users so where is the deciding line?

Thee_oddball 05-07-2011 03:47 PM

wait and see

Conte Zero 05-07-2011 03:51 PM

My same terror, in the worst scenario I fear they keep on patching, but the problems remain for large part of the users, or new problems come out while fixing the old problems, so at a certain point the budget is over, or the developer/publisher is fed up with this game, and everybody abandon it
I realy hope my fears will never come true.

Langnasen 05-07-2011 03:55 PM

I think it will always run rough, and I believe that because I believe the code is fundamentally flawed. Too many minor things don't work properly, never mind the major things.

kimosabi 05-07-2011 04:02 PM

World of Tanks.

robtek 05-07-2011 04:08 PM

Everything is fixable!!
It's only a question of time and money!

jf1981 05-07-2011 04:22 PM

To be frank, there is more work than early stages of the first serie.

To my opinion that's mainly because this game is much more complex, there are many areas to finish up ATM but I have no doubt that it will be done.

I just wonder how much they will change the game with new features, this seems a long time ahead, this will not begin before the game is finished, and as it is now, it's far from being so.

Afterwards, it would be very aprpeciated to see what we I think all expect, new planes, new maps, new server modes.

IMO it shall take at least 3 to 6 months before it will be in a stage of final product. Then will real patchs begin.

At least hope so.

Reegards
J-F

Seeker 05-07-2011 04:43 PM

Gamers are surprisingly forgiving.

But it'll never generate repeat sales without content.

One, static, bugged campaign for only one of the sides involved doesn't cut it.

What puzzles me is that this should be one of the easiest things in the world to fix, either including a LW campaign from some one like Extreme one or Ice fire (and wouldn't they just jump at the chance) or even better, including DCG into the game.

If ever a game needed modding to save it from it's self, this one does.

Redroach 05-07-2011 05:40 PM

Hm well, I DID paint the immediate future of CoD pretty black, to be honest, but I wouldn't paint it as black as some of you do. I don't think the game will be abandoned, yet I do think that right now, about one month after EU/AUS/RU - release, the game sports as many bugs as at release. Game performance in general has been upped by quite a bit, but in the process, more bugs have been introduced. And, inexplicably to me, new features keep being added while ignoring old ones and the new features mostly end up being facade. Things will get better eventually, though I fear it will be more than 6 months...
What surprises me - or better, reinforces my belief that at least some some people retain adequate brain function, is, that there is a consumer reaction that is mostly well deserved, imo.
People are 'voting with their feet', as we say in germany. As the game stays in a pretty unpolished state, more and more people just opt for something else to play.or revert to their favourite sim. You can 'feel' that a bit by the mostly lacking support by the modding/mission-building community. People currently seem to have no intention to migrate their stuff to CoD, as evident with Lowengrin's fabulous DCG, for example. And custom missions are pretty hard to find either - there's only a handful of them over at airwarfare.com. This is where this game, supposedly expected to generate long-term sales by a thriving mod/mission-building community, gets punished right now. Harshly but adequately, in my opinion.

Blackdog_kt 05-07-2011 05:42 PM

Quote:

Originally Posted by Seeker (Post 279941)
Gamers are surprisingly forgiving.

But it'll never generate repeat sales without content.

One, static, bugged campaign for only one of the sides involved doesn't cut it.

What puzzles me is that this should be one of the easiest things in the world to fix, either including a LW campaign from some one like Extreme one or Ice fire (and wouldn't they just jump at the chance) or even better, including DCG into the game.

If ever a game needed modding to save it from it's self, this one does.

:confused:


You do know there's a luftwaffe campaign included, right? ;)

BigPickle 05-07-2011 06:00 PM

if they find the code is flawed in places, will it be able to be re-written and fixed?

Tvrdi 05-07-2011 06:18 PM

well ROF had optimisation problems too but not to this extent + the graphic was much better from the start (land, aa etc), and they needed a year to polish the sim....thats way I lost faith in CLOD....pitty because FM, DM and cockpits are nice in CLOD, years of development....however original IL2 with upcoming ultrapack mods will be even better and will continue the legend....
my copy of CLOD is on sale now....cheap

louisv 05-07-2011 06:30 PM

Quote:

Originally Posted by Langnasen (Post 279927)
I think it will always run rough, and I believe that because I believe the code is fundamentally flawed. Too many minor things don't work properly, never mind the major things.

Talk about your glass half empty !

And no more water for you ! :-P

GnigruH 05-07-2011 06:59 PM

I also lost faith in this game, too bad it turned out like that, cos it could be the ultimate thing for me and few others.
I think it will be abandoned by this dev team in a few months, when someone finds out it does not sell.
Well, open your eyes, they won't fix it, every new patch introduces new bugs and barely solves big issues. They had ~6 years, if the couldn't make anything solid in that time, they are probably unable to fix this mess in a month or ever. The subject is too complicated for a small team with limited budget and few, if any, beta testers .
BTW it feels like the game is being fixed by ppl, who don't know it from the core... don't know if that's the case, but it looks like it.
So CloDo is going to die soon imho.
Now its the question about how much of this game can be 'used' to make a new title, if the engine is not flawed, it could be the base for another game... not sure if anyone will gonna make it, we'll see...

Tvrdi 05-07-2011 07:01 PM

Quote:

Originally Posted by GnigruH (Post 279992)
I also lost faith in this game, too bad it turned out like that, cos it could be the ultimate thing for me and few others.
I think it will be abandoned by this dev team in a few months, when someone finds out it does not sell.
Well, open your eyes, they won't fix it, every new patch introduces new bugs and barely solves big issues. They had ~6 years, if the couldn't make anything solid in that time, they are probably unable to fix this mess in a month or ever. The subject is too complicated for a small team and few, if any, beta testers with limited budget.
BTW it feels like the game is being fixed by ppl, who don't know it from the core... don't know if that's the case, but it looks like it.
So CloDo is going to die soon imho.
Now its the question about how much of this game can be 'used' to make a new title, if the engine is not flawed, it could be the base for another game... not sure if anyone will gonna make it, we'll see...

but who will buy from them again (in that case)?? Me - not.

GnigruH 05-07-2011 07:04 PM

Different name, different dev team, different theatre? ppl won't know where it came from, and those who will know will buy it if its solid.

seiseki 05-07-2011 07:25 PM

It's not possible for us to say how strong the games foundation is..
Or if the engine is seriously flawed or not..

But they've spent so much time developing the game, so I'm sure they've made sure to do it properly, I think the bugs and performance issues we're seeing is just the final layer, which a few extra months of development would have fixed..

There's no doubt that the devs will continue to patch the game as they've done with the previous IL-2 series.

GnigruH 05-07-2011 07:37 PM

Quote:

Originally Posted by seiseki (Post 280003)
There's no doubt that the devs will continue to patch the game as they've done with the previous IL-2 series.

Well, tbh I really don't understand this frequent argument.

They supported vanilla l2 for 10 years, so they will support clodo for 10 years too.


I don't get it.

JG14_Jagr 05-07-2011 07:47 PM

Quote:

Originally Posted by Trumper (Post 279922)
This is meant as a genuine question not to start a flame war.
I wondered just how much more of the sim is fixable, able to be repaired /tweaked by the developers.
Does there come a point when everything has been looked at and optimised and short of starting the whole lot again it reaches the best it can get.
I wondered how far down the line they are now.
Patches are patches and seem to be ok for some and not for other users so where is the deciding line?

Given time, I'd say everything is. The goal has always been to use this as the foundation of a series. Some things may not get implemented without further development. They have been furiously working on fixing performance and stability related things first and I must admit they have come a LONG way in terms of performance.. comparing the original release with current, I get more than 100% improvement in fps. As for stability, the only crash I have is when I make certain video settings that require a restart it does not restart on its own.. if the game said "You must restart the game for changes to take effect" and make me manually do it like some games I'd never know it was an issue. The recent patch pooched multiplayer adding stuttering... I'm not sure if its caused because of mixed versions on servers or not, that is a possibility.

I'm noticing that things are being changed under the radar a bit too.. with the latest patches the debris falling off planes seems MUCH more dramatic.

addman 05-07-2011 08:36 PM

I actually started playing IL-2 1946 again today. The graphics are not up to par with CloD, especially the cockpits BUT having WORKING COMMANDS whilst flying with a.i was like heaven.:grin:

BigPickle 05-07-2011 08:37 PM

Quote:

Given time, I'd say everything is. The goal has always been to use this as the foundation of a series. Some things may not get implemented without further development. They have been furiously working on fixing performance and stability related things first and I must admit they have come a LONG way in terms of performance.. comparing the original release with current, I get more than 100% improvement in fps. As for stability, the only crash I have is when I make certain video settings that require a restart it does not restart on its own.. if the game said "You must restart the game for changes to take effect" and make me manually do it like some games I'd never know it was an issue. The recent patch pooched multiplayer adding stuttering... I'm not sure if its caused because of mixed versions on servers or not, that is a possibility.
But mate, check out your specs, you have a TOP gaming rig. The game wont run well for anyone under your size system, thats the problem at the moment. Plus i think that 1C has a serious communication problem, take this latest Beta, we have the Dev Lead announce full screen is fixed, 1 load of the game shows it isnt, maybe he should not trust and check. Maybe we a shouldnt go round in these circles aching about wether it will be fixed or not.
I'm inclined to think that if it can be fixed they would have done it by now to a degree that made it playable for all. There is no way its ready for US release especially if they are going to keep whats written on the box cos they'll have some idiot try to sue them.
Sorry to be pessamistic but I've seen this before, i hope i am wrong anyhow.

JG14_Jagr 05-07-2011 08:47 PM

Quote:

Originally Posted by BigPickle (Post 280018)
The game wont run well for anyone under your size system, thats the problem at the moment.

Thats not true.. Looking through the forums there are plenty of people playing the game at reasonable framerates with a system on par with yours. You will NOT be able to run the game at MAX settings if you have a MINIMUM system. I've seen people complaining that they should be able to run at MAX settings and then see they have a 3 year old system with a 4 year old graphics card.. thats just not realistic. And if you've gamed at all, you know that the "minimum system specs" are always too low and the "recommended" is always more like the minimum..

Remo 05-07-2011 08:58 PM

Basically 1C under estimated the bugginess/eccentricities of Direct3D. This will probably just take some time for 90% of people with problems to be fixed, though I do suspect there is at least 10% of ppl that currently have problems that will never be solved with their current hardware/os. The main performance issue currently seems to be Video cards with less that 1Gb VRAM, and I dont think this is realistically going to get fixed. You cannot render these huge textures wit only 512MB VRAM , not now , not ever.

Personally I'll keep an eye on the performance of the game , and once it settles , and most of the other issues are settled (like FM etc) , I'll go shop for better Graphics card..

JG14_Jagr 05-07-2011 09:40 PM

Quote:

Originally Posted by Remo (Post 280024)
Basically 1C under estimated the bugginess/eccentricities of Direct3D. This will probably just take some time for 90% of people with problems to be fixed, though I do suspect there is at least 10% of ppl that currently have problems that will never be solved with their current hardware/os. The main performance issue currently seems to be Video cards with less that 1Gb VRAM, and I dont think this is realistically going to get fixed. You cannot render these huge textures wit only 512MB VRAM , not now , not ever.

Personally I'll keep an eye on the performance of the game , and once it settles , and most of the other issues are settled (like FM etc) , I'll go shop for better Graphics card..

512 I agree with.. this game would need to be ground up redesigned for that.. There are however enormous textures that can be reduced to make it work well with 1 G of VRAM I'd wager..

The larger problem is that every G Card company writes their drivers and "cheats" the specs a bit to gain advantages here and there.. Then players have all versions with various driver sets and are using all sorts of after market tweakers to adjust settings.. Combine that with software written to "cheat" in certain areas and you end up realizing why some people with the same hardware are having completely different experiences with the game.. I have a top end (for now) rig and have never had a single issue.. others with the same gear are having issues.. there are just so many external variables..

Add to that that the game stores files in confusing locations and STEAM is involved.. I would bet that 50% of the people trying the Beta installed it wrong :)

Rattlehead 05-07-2011 11:48 PM

Quote:

Originally Posted by JG14_Jagr (Post 280034)
I would bet that 50% of the people trying the Beta installed it wrong :)

...And then blame the 'stupid' game or the 'incompetent' developers...

PVT_Shepperd 05-08-2011 12:19 AM

The performance is good for me (havent tried the last beta patch). But as long as realistic FM, payload etc are not included I wont start it again. I have paid for that game and I will give it some more time. But I wont waste my time beta testing because there are better things to spend my time.
I dont know if it will be polished at all or if they just fix what they can till American release to get some nicer selling counts. I hope thy will work on the game till it is what they have promised. Otherwise it will be the last 1C-game I have bought when its not finished at all.

BadAim 05-08-2011 12:31 AM

Sorry, but the whole freaking premise of this thread is stupid. Of course the game is fixable, and of course the base code is fine. Throwing away several years of work is idiotic, as is the suggestion of it. The software that CloD is based on is modular and was designed to be modified and rewritten as needed from the beginning. The problem is that for several reasons the modules were thrown together without time for tuning and optimization, so of course there are bugs, and of course the bugs can be fixed, it's a natural part of any kind of multi-part project. We just came in on the project too early.......

Now kwicher snivellin' and make some productive input!

JG14_Jagr 05-08-2011 12:34 AM

Quote:

Originally Posted by Rattlehead (Post 280067)
...And then blame the 'stupid' game or the 'incompetent' developers...

I wouldn't throw the developers under the bus alone.. typically the guys doing the coding aren't the issue..its the guys in the suits who publish and set deadlines and release dates.. There was a reason why the game got released in the state it was in.. The Ubi complications just made things worse. In 4 weeks they have done wonders. In a few more weeks I expect more wonders...

Keep the faith.. if you were around for the original release of IL2 you'd know what I mean..

JG14_Jagr 05-08-2011 12:37 AM

Quote:

Originally Posted by PVT_Shepperd (Post 280071)
The performance is good for me (havent tried the last beta patch). But as long as realistic FM, payload etc are not included I wont start it again.

Thats understandable, and I think we'll see that FM's are a work in progress right now while show stoppaer issues have grabbed most of the resources available. FM's are a major pain in the butt to work on, from experience I can tell you that they are time consuming and depending on the variables the game has to play with (which I do not know) it can be frustrating.. fix turn rate, over do climb rate, fix climb rate, break roll rate etc.. those will be things that are tweaked for a LONG time.. but the good news is the releases will bring improvments with every release

PVT_Shepperd 05-08-2011 12:50 AM

Quote:

Originally Posted by JG14_Jagr (Post 280075)
Thats understandable, and I think we'll see that FM's are a work in progress right now while show stoppaer issues have grabbed most of the resources available. FM's are a major pain in the butt to work on, from experience I can tell you that they are time consuming and depending on the variables the game has to play with (which I do not know) it can be frustrating.. fix turn rate, over do climb rate, fix climb rate, break roll rate etc.. those will be things that are tweaked for a LONG time.. but the good news is the releases will bring improvments with every release

I know IL 2 from start up and know where it got at the end so I dont give up hope. Its a bit frustrating for me that there are working on performance stuff and leave the rest (for now). But I can wait as I see that they are working on the game. So I ll continue to read on this forum and when there is a message here saying payload and so on is working I ll be the first to run the game.

Skoshi Tiger 05-08-2011 12:51 AM

Quote:

Originally Posted by Rattlehead (Post 280067)
...And then blame the 'stupid' game or the 'incompetent' developers...

Installing the patch is easy. You make sure you have the latest release version of the game and extract it to the install directory. It's that simple. How could they have made it easier?

Some people have had issues with extracting the file. As stated in MANY threads the free application 7-zip works.

If you are incapable of doing that then maybe you need to wait for the new release version on steam.

PVT_Shepperd 05-08-2011 01:14 AM

Quote:

Originally Posted by BadAim (Post 280072)
Sorry, but the whole freaking premise of this thread is stupid. Of course the game is fixable, and of course the base code is fine. Throwing away several years of work is idiotic, as is the suggestion of it. The software that CloD is based on is modular and was designed to be modified and rewritten as needed from the beginning. The problem is that for several reasons the modules were thrown together without time for tuning and optimization, so of course there are bugs, and of course the bugs can be fixed, it's a natural part of any kind of multi-part project. We just came in on the project too early.......

Now kwicher snivellin' and make some productive input!

Yes, that is what CloD looks to me. The devs say that they included placeholders. We only see what they included not those stuff which is nearly ready to get in the game but not working properly so they replaced it till it is finished. We dont know. At this point I would like to have more information from the devs.

Skoshi Tiger 05-08-2011 01:55 AM

Quote:

Originally Posted by col123 (Post 280089)
I very seriously doubt this game will ever be fixed in any meaningful way to be honest...its just so convoluted and shows a worrying lack of uniform consistency within its various parts...i mean on the one hand we have the wonderful detailed Virtual cockpits which are awesome...DM is also good too...but then we have crap sounds..crap terrain engine, rubbish AI...crap or next to useless campaign elements which seems to basically be just a collection of boring missions strung together without any attempt to connect them or create any sense of immersion or realism..add all that to a host of other broken or non existent features that were promised and most intelligent people are left wondering just what the hell is going or went on!...

Lets face hard facts..the sim has been supposedly in development for over 6 years now..during that time in its early development Oleg said it would be released within a few years...then it gets delayed/shelved/ignored to the point people start wondering what's going on...people are thinking either this sim is going to be super awesome and worth the wait ...OR something seriously has gone wrong at 1c....the latter seems now to be the obvious conclusion..

So I fail to see the devs spending much more time trying to fix this bugged up mess or dare i say are they even capable of doing so....and where is Oleg in thsi important time?......lets face it if he can turn his back on it all and walk away..then why not the rest of 1c?....i find it rather disturbing he has dropped off the planet where CLOD is concerned...after all he was always at the forefront of its development and promotion early on, giving interviews on its status and progress (which we can now all disregard and take with a large pinch of salt!)...shame he doesn't seem so visible now its released, ..i very much doubt this sim will amount to anything other than what you see now in the short term...and i cant see any real long term investment or commitment continuing regards its development.... if the last 6 years is anything to go by...i don't hold much hope for its future!...

Apart from nice water effects, reasonable good DM and good cockpits the rest is rather mediocre at best..and quite rubbish in many/most other areas.

There is just so much that is just plain wrong with this sim that it doesn't make any sense at all... many of its features are far worse than IL-2's...so how are we supposed to trust, believe or have hope or faith in this sim being fixed when after so many years they have already promised so much yet delivered so little!..so am now left wondering how many of them are even bothered with it all now...looks like Oleg isnt..so who else is?..makes me wonder.....

Wow! With so little confidence in the product or the developers you would have to be a mug to hang around a waste even another minute of your time on this sim. With so much more in the world to do why would you waste your time.

Bye and good luck!

I on the other hand am willing to put up with the teething issues and am using this initial period as a training exercise without wining because I've got resonable performance and can see how much potential this sim has got.

Cheers!

Phazon 05-08-2011 02:13 AM

I found they were making some decent progress with the last few patches but they seem to have hit a wall with the current patch in development, especially in regards to the full-screen mode which seems like such a simple thing given that EVERY game I own runs in full-screen mode.

Why are they having such difficulties with it? Is it really that hard to implement late into an engine's development? Have programmers with intimate knowledge of the engine left the company?

These questions are what's causing alot of doubt for me at the moment. It would be really nice if Luthier could give us a small writeup of why they are having these issues and what is being done about it I would be abit more happy but we are left in the dark at the moment.

I have found though that I have less performance issues after I switched to a HD6970 even in the currently buggy full-screen mode. I had stuttering with my old HD4870. I think the biggest improvement has come from the increase in VRAM on the videocard. More memory means less loading, it looks like Cliffs of Dover needs at least 1.5GB+ of video memory to run happily.

Theshark888 05-08-2011 02:17 AM

Quote:

Originally Posted by col123 (Post 280089)
I very seriously doubt this game will ever be fixed in any meaningful way to be honest...its just so convoluted and shows a worrying lack of uniform consistency within its various parts...i mean on the one hand we have the wonderful detailed Virtual cockpits which are awesome...DM is also good too...but then we have crap sounds..crap terrain engine, rubbish AI...crap or next to useless campaign elements which seems to basically be just a collection of boring missions strung together without any attempt to connect them or create any sense of immersion or realism..add all that to a host of other broken or non existent features that were promised and most intelligent people are left wondering just what the hell is going or went on!...

Lets face hard facts..the sim has been supposedly in development for over 6 years now..during that time in its early development Oleg said it would be released within a few years...then it gets delayed/shelved/ignored to the point people start wondering what's going on...people are thinking either this sim is going to be super awesome and worth the wait ...OR something seriously has gone wrong at 1c....the latter seems now to be the obvious conclusion..

So I fail to see the devs spending much more time trying to fix this bugged up mess or dare i say are they even capable of doing so....and where is Oleg in thsi important time?......lets face it if he can turn his back on it all and walk away..then why not the rest of 1c?....i find it rather disturbing he has dropped off the planet where CLOD is concerned...after all he was always at the forefront of its development and promotion early on, giving interviews on its status and progress (which we can now all disregard and take with a large pinch of salt!)...shame he doesn't seem so visible now its released, ..i very much doubt this sim will amount to anything other than what you see now in the short term...and i cant see any real long term investment or commitment continuing regards its development.... if the last 6 years is anything to go by...i don't hold much hope for its future!...

Apart from nice water effects, reasonable good DM and good cockpits the rest is rather mediocre at best..and quite rubbish in many/most other areas.

There is just so much that is just plain wrong with this sim that it doesn't make any sense at all... many of its features are far worse than IL-2's...so how are we supposed to trust, believe or have hope or faith in this sim being fixed when after so many years they have already promised so much yet delivered so little!..so am now left wondering how many of them are even bothered with it all now...looks like Oleg isnt..so who else is?..makes me wonder.....

+1
A bit harsh but I feel the same way....and I do not feel good about it:(

baronWastelan 05-08-2011 05:11 AM

I can garantee that everyting in the sim is fixable.

That was easy. :)

ip3 05-08-2011 05:38 AM

time will tell, I won't rush to conclusions like some here...

jf1981 05-08-2011 07:58 AM

To be true, they seem to have no interest in campaings. This game is more meant for online.
They have to work it out and I hope they will, there's quite no doubt about it.

addman 05-08-2011 08:00 AM

Quote:

Originally Posted by Phazon (Post 280095)
I found they were making some decent progress with the last few patches but they seem to have hit a wall with the current patch in development, especially in regards to the full-screen mode which seems like such a simple thing given that EVERY game I own runs in full-screen mode.

The last time I ran a computer game in less than full-screen mode was on my Macintosh Performa 475 back in the nineties, it couldn't handle some games in full-screen 640x480 mode.:)

BigPickle 05-08-2011 09:04 AM

Quote:

Originally Posted by JG14_Jagr (Post 280021)
Thats not true.. Looking through the forums there are plenty of people playing the game at reasonable framerates with a system on par with yours. You will NOT be able to run the game at MAX settings if you have a MINIMUM system. I've seen people complaining that they should be able to run at MAX settings and then see they have a 3 year old system with a 4 year old graphics card.. thats just not realistic. And if you've gamed at all, you know that the "minimum system specs" are always too low and the "recommended" is always more like the minimum..

True yeah i guess, but my mate who has a lower end but still within specs, cant run it at all. Guess i just feel dissapointed for people like him too.

easytarget3 05-08-2011 10:35 AM

Quote:

Originally Posted by jf1981 (Post 280144)
To be true, they seem to have no interest in campaings. This game is more meant for online.
They have to work it out and I hope they will, there's quite no doubt about it.

Well i did try online last night and i joimed side and click airfield, but it was kinda messy,not enough description and goal,but performance was ok,i saw 2 enemies in 15 min, wasnt able to shoot any :),i think they need to work on the package.user friendly interface and so on,
Does the big war server exist?How they advertised that you would join any time and help the war progress?maybe i flew it last night i saw the front line,but i dont know because there was no info at all.

Seeker 05-08-2011 10:54 AM

Quote:

Originally Posted by Blackdog_kt (Post 279960)
:confused:


You do know there's a luftwaffe campaign included, right? ;)

No, I didn't.

I certainly can't find it on my default, Steam updated install. Mind you, now that I've made a fool of myself again, I'll have to check again!

Of course, I really should make a saving throw and complain about an obscure interface, shouldn't I :)

Edit: I just had to start the game up and check, and you're absolutely correct, there's a LW campaign, and it's bloody hard to miss once on the campaign screen (face/palm moment). Was it there from the start, or did it come with a patch, I genuinely don't remember seeing it before.

easytarget3 05-08-2011 03:19 PM

Quote:

Originally Posted by Seeker (Post 280196)
No, I didn't.

I certainly can't find it on my default, Steam updated install. Mind you, now that I've made a fool of myself again, I'll have to check again!

Of course, I really should make a saving throw and complain about an obscure interface, shouldn't I :)

Edit: I just had to start the game up and check, and you're absolutely correct, there's a LW campaign, and it's bloody hard to miss once on the campaign screen (face/palm moment). Was it there from the start, or did it come with a patch, I genuinely don't remember seeing it before.

it has been there from the start :) lol

Blackdog_kt 05-08-2011 03:38 PM

I'm not sure if it got added with the first couple of patches (the ones between the Russian and the EU release), but it was there when i installed my EU copy the first time.

gwpc 05-08-2011 04:49 PM

Quote:

...And then blame the 'stupid' game or the 'incompetent' developers...
If the game was great and the developers were competent would this thread even exist?:confused:

mazex 05-08-2011 04:54 PM

Quote:

Originally Posted by Seeker (Post 279941)
Gamers are surprisingly forgiving.

Understatement of the day ;) Not the flight sim community at least...

gwpc 05-08-2011 04:56 PM

Quote:

Keep the faith.. if you were around for the original release of IL2 you'd know what I mean..
I was around for the original release, in fact I had the demo the day it came out. I don't understand where this piece of inaccurate folk law about IL-2 comes from. IL-2, un-patched, was never in the state that CloD is at the moment, and it was certainly a hell of a lot more fun. Still is in fact!

addman 05-08-2011 05:04 PM

Quote:

Originally Posted by gwpc (Post 280323)
I was around for the original release, in fact I had the demo the day it came out. I don't understand where this piece of inaccurate folk law about IL-2 comes from. IL-2, un-patched, was never in the state that CloD is at the moment, and it was certainly a hell of a lot more fun. Still is in fact!

So was I and agree 102%.

LoBiSoMeM 05-08-2011 05:05 PM

The game NOW runs Ok in a HD4850 with only 512MB of VRAM.

Regards minimum decent graphics engine performance, people need NOW to shut up a little, sorry to say...

Let's move to other issues: graphic performance with all settings high and a lot of other bugs, like crashes, non-functional things, etc.

This crap about "unplayable" in terms of performance is a LIE now! Simple as that!

And if this MAJOR ISSUE is getting fixed FAST, why all other MINOR FLAWS can't be?

Langnasen 05-08-2011 05:38 PM

Quote:

Originally Posted by gwpc (Post 280323)
I was around for the original release, in fact I had the demo the day it came out. I don't understand where this piece of inaccurate folk law about IL-2 comes from. IL-2, un-patched, was never in the state that CloD is at the moment, and it was certainly a hell of a lot more fun. Still is in fact!

The beta ran better, never mind the demo.

Lololopoulos 05-09-2011 03:05 AM

people will probably fall back to WOP, it's a one-level down alternative.

ATAG_Doc 05-09-2011 03:39 AM

When people who are on the fence about it decide to take the plunge or leave it alone and put it to rest.


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