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-   -   Bf 109 canopy working (http://forum.fulqrumpublishing.com/showthread.php?t=21762)

LcSummers 04-19-2011 03:34 PM

Bf 109 canopy working
 
Have you seen it? Dev team made opening and closing canopy on a Bf 109 as it should. Now its hold by an cable. Luthier and team you are really surprising me. Little things that makes the whole atmosphere and sim as it should be.

GREAT GUYS:-P

addman 04-19-2011 03:47 PM

Great! Maybe they can fix the Bf110 canopy in the next patch.

LcSummers 04-19-2011 04:14 PM

Quote:

Originally Posted by addman (Post 268068)
Great! Maybe they can fix the Bf110 canopy in the next patch.

Yes i know but it will for sure;)

Raggz 04-19-2011 04:17 PM

yeah, real important to fix instead of fixing radio commands amongst other critical game play fixes ;)

LcSummers 04-19-2011 04:25 PM

Quote:

Originally Posted by Raggz (Post 268086)
yeah, real important to fix instead of fixing radio commands amongst other critical game play fixes ;)

If you dont like eyecandies put your settings to the lowest ;)

Raggz 04-19-2011 04:29 PM

Quote:

Originally Posted by LcSummers (Post 268098)
If you dont like eyecandies put your settings to the lowest ;)

Where in my post do i say i don't like eye candy?

My point is that smaller detail fixes like this should NOT be prioritized over critical game play bugs i.e Radio Commands.
Blings and eye candy doesn't do much good when every wingman are idiots crashing into each other or the ground because they can't think by themselves or be commanded! :)

addman 04-19-2011 05:37 PM

Nice and easy everybody:). I too consider the broken radio comms to be top priority. I'm no programmer but I think the 110 canopy bug wouldn't take too much time to fix. Anywho, fix those radio coms before I give up on single-player all together.

JG52Krupi 04-19-2011 05:43 PM

Quote:

Originally Posted by addman (Post 268164)
Nice and easy everybody:). I too consider the broken radio comms to be top priority. I'm no programmer but I think the 110 canopy bug wouldn't take too much time to fix. Anywho, fix those radio coms before I give up on single-player all together.

You guys are idiots clearly the NUMBER ONE priority atm is in fact that the 109s cockpit cable has no shadow durrh... ;)

Fredfetish 04-19-2011 05:49 PM

Quote:

Originally Posted by JG52Krupi (Post 268173)
You guys are idiots clearly the NUMBER ONE priority atm is in fact that the 109s cockpit cable has no shadow durrh... ;)

What no shadow? I want my money back now! :D

speculum jockey 04-19-2011 06:36 PM

Who's to say that the guy who fixed the canopy knows anything about fixing the radio bugs? They employ different people to work on different aspects of the game. If they had all 20 people working on the comm issues that would be a collossal waste of resources.

skouras 04-19-2011 07:08 PM

Quote:

Originally Posted by addman (Post 268068)
Great! Maybe they can fix the Bf110 canopy in the next patch.

i'm with you
once is open it doesn't close;)

LcSummers 04-20-2011 05:55 AM

I think dev team knows what to do first. Most important is performance and i like to see that keymapping must be done too. ( for some keys like tailwheel lock etc)

And this post was meant to be for: Some things to make you stop and stare

Raggz 04-20-2011 08:29 AM

Why should the dev team waste time on key mapping when you can do it yourself?

LcSummers 04-20-2011 11:16 AM

Quote:

Originally Posted by Raggz (Post 268610)
Why should the dev team waste time on key mapping when you can do it yourself?

Because some of them do not work. Look tailwheel lock. You can define a key but its not working anyway.;)

Look at landing lights. They are not working. If you want to land late in the evening without landig lights?

Raggz 04-20-2011 11:27 AM

Commands not working has nothing to do with key mapping as you requested ;)

LcSummers 04-20-2011 11:42 AM

Quote:

Originally Posted by Raggz (Post 268781)
Commands not working has nothing to do with key mapping as you requested ;)

explain please

Pyrres 04-20-2011 11:51 AM

Quote:

Originally Posted by LcSummers (Post 268770)
Because some of them do not work. Look tailwheel lock. You can define a key but its not working anyway.;)

Look at landing lights. They are not working. If you want to land late in the evening without landig lights?


Tailwheels do lock. It´s just that not every plane had locking wheels. Try different planes. But on the landinglights you are right, I have not been able to get them to work. BUT as many have said there are more important and crusial things to be done before moving to those small details.

LcSummers 04-20-2011 11:54 AM

Quote:

Originally Posted by Pyrres (Post 268803)
Tailwheels do lock. It´s just that not every plane had locking wheels. Try different planes. But on the landinglights you are right, I have not been able to get them to work. BUT as many have said there are more important and crusial things to be done before moving to those small details.

I know Stuka is working, but i cant lock it on a 109-er.

Pyrres 04-20-2011 12:21 PM

Quote:

Originally Posted by LcSummers (Post 268805)
I know Stuka is working, but i cant lock it on a 109-er.

Don´t know if 109 had locking mechanism but if it did not have it it is working properly.

LcSummers 04-20-2011 02:26 PM

Quote:

Originally Posted by Pyrres (Post 268830)
Don´t know if 109 had locking mechanism but if it did not have it it is working properly.

Yes the 109 had a lock mechanism but in COD its not funtioning at the moment.


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