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Hurricane engine startup Problem
.... does anyone know how to get the Hurricane in the first mission of the campagne startet?
I am flying with complexe engine management and in other selfmade missions I have no problem getting the Hurricane off the ground. In the first mission of the campagne I dont even get the engine started. I open the fuelswitch, open the radiator, set mixture to rich, switch on the two magnetos, put proppitch on full and throttle on about 20% and push ignition - nothing, only a slight movement of the prop and some clouds from the exhaust pipes thats it, what is different on that Hurricane compared to the one I normally get started? Anyone know? :confused: |
put less than 20% of throttle... for me i start with only 10%
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after looking for difference the only i found between the MKI DH and the rotol MKI.
is the proppitch. it is fix on DH and two position in rotol. |
....hmmm, thanks for your answers, ....
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see here
http://forum.1cpublishing.eu/showthread.php?t=21641 here http://forum.1cpublishing.eu/showthread.php?t=20321 here http://forum.1cpublishing.eu/showthread.php?t=21440 and maybe several others out there that the search function spits out. sigh. |
i just try to start the hurri... did you pump fuel before starting engines?
the little hand pump right side of your seat. |
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I start the hurri without it anyway.... Just make sure: Full rich mix, 10% throttle, press start and WAIT a minute or so for the engine to get running fine, otherwise it will choke and die when you pump up the throttle. Good luck once you get up though ;) |
...thanks redroach for your links.
:) |
pump fuel? No I didnt, thanks for the hint will try tonight.
Thanks. |
Probably redundant but did you switch the fuelcock to on? That kept me grounded te first mission.
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Probably something small I have not yet checked? Thanks anyway for your reply :roll: |
magnetos on, fuel cock on, throttle 10-20%, water radiator 50% and press start. Keep easing up the throttle to keep the boost gauge at 0 then when its warmed up push the throttle up to take off level.
Mixture is all the way down on the OSD for the Hurricane for Rich |
Thanks for all your replys. The links were very interesting but I still cant get that Hurricane on the campagnes first mission started. The Germans have long time dropped their bombs, 2. wave is already coming right at me and I am still standing on the ground.
Fuelcock on, magnetos on, mixture set, radiator open, 3-5 times moved the pump (looks like a cars handbrake right?), put throttle to slightly 10%, proppitch to full - ignition - a few coughts from the engine - thats it. I really wonder what is on that Hurricane so much different from the one I can fly without any problem in my selfmade mission? There are only 2 versions of the Hurricane anyhow in the game, can they be so different in handling? Now that I learned to get along with the BF109 and the Hurricane, I`d like to play the campagnes. On the german campagne I get at least the plane in the air. The rather minor problem there is, I cant protect the reconflight before it gets killed (mission failed). Well, well, .... things will hopefully improve :-(/:-|/:) |
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:oops: |
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... how do you select the wing tanks then?
The fuelswitch on the plane has 3 positions. One closed, totally to the left, then one middle position and the 3. is turned completely to the right. I have tried to start it with different positions of this switch but none got the engine started. I have tried to find a switch for: "select fueltank" but couldnt find one. I have tried it with radiators half open, open, closed. Mixture to lean, to rich, etc,... nothing, absolutely nothing gets that Hurricane in the first campagne mission started! Good that I can start it in my selfmade mission without any problem, at least there, so I can do some flighttraining. I wonder if that gets fixed in a coming patch? I have read some post of others who seemingly could get it started, so the issue might be ignored? Just because I cannot get it started is no reason for consideration in a patch. Maybe I`m just too daft for it? :confused: |
The primer pump isn't modeled in game (unlike in BoB WoV2 :P )
Here's the CloD Hurri startup procedure: Open your canopy (ok, not necessary) fuel cock: main tank mixture: full rich prop: fully fine thottle: 1/2 inch open Magneto 1: on Magneto 2: on Shout contact! Start the engine The Spitfire startup is the same, only that the fuel cock has to be switched to "on", there's no "main tank" there. |
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Although in game at the moment you can start her up on the main tank, something a real Hurricane Mk.I cannot do. :( |
Thanks for the info, Moggy! :)
Why isn't it possible to start her up on the main tank? I'm very curious. |
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There's a great Fleet Air Arm 1943 movie called "Fleet Fighter" all about the training of fighter pilots on Hurri Mk.Is which I recommend to anyone who wants to learn about the Hurri. |
thank you guys for your interesting answers!
:) |
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I've already made a post about it in the FM/DM forum and mentioned it in a patch thread but it's a very minor issue to be honest. I'd like to be able to start a mission on the ground with the canopy already open, seems silly to me to have it already closed.
http://forum.1cpublishing.eu/showthread.php?t=20898 |
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