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Please fix the Ammo loadouts
Im getting realy frustrated, not being able to change my loadout, using the spitfire, I can save loadouts, but when you go to select them, in quick mission, theres nothing there, apart from default
And The default ammo is just useless, against anything, takes forever to do any damage So can you plz fix it in the next patch Regards Doc |
+ 1000000!
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i angreed with you mate:-P
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+1. Frustrating given how critical convergence is now. Damage models are fantastic.
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This must have gotten broken with the last patch. It worked fine when I set up a couple of the spits, now it won't save for love nor money.
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i have now stoped playing, because i get no enjoyment out of this game anymore, because of this one problem, Apart from that, this game is fantastic it saves for me, but just doesnt show up when you go to select your plane in quick missions, all i have is empty listed on the tab, but when i play, i can fire my weapons, but its just the annoying default setup regards Doc |
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Change loadouts in FMB and save them as "default" and "custom" replacing original ones. Then they should be available in QMB. Or fly all QMB missions from FMB. It is more fun anyway.
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Do not forget to backup it first. If you break it you can just delete it and game will create new one. |
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regards josh |
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This is coming from someone who has never used FMB before, so some help would be nice? regards josh |
Copy a mission from CoD Steam folder to your CoD Documents\missions\single folder.
Open the mission in FMB. Click group of aircraft you want to fly to select it. Rightclick it and chose Properties. On the 2nd tab (Group properties iirc) find weapons selection. Open weapons menu. Change loadout in it. Save profile. Now you can use this profile anywhere in the game hopefully. Or at least in FMB definitely. To learn FMB basics check this site please. http://www.il2-fullmissionbuilder.com/index.php |
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Regards Doc |
It's even easier than that. You can do it in the Loadout screen any time you want. You just have to remember that:
a) The gun and bomb loadouts are different to the OVERALL loadout. b) When you make a gun loadout it is only saved to an overall loadout if you also create and name an overall loadout that saves all of your gun and bomb presets in the first loadout tab. Each individual loadout tab is only part of the overall loadouts - when you save an overall loadout it is saved in the loadouts list for quick missions. This way you can create gun and bomb loadouts for various scenarios, and then when you create a new loadout you don't have to make up a new belting for bomb delay setting every time, you can just select one of your previous presets for each section in various combinations. At least this is how I understand it and how it worked for me (might have changed since the patch, I'm downloading it now). |
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Plus like ive stated befor the loadout screen does not work for me and a lot of others |
What do you mean by 'doesn't work'? Does it not open at all? The only planes that it does work for for me are planes that have no guns. This is how I do it:
Go to the CoD main menu. Click Options->Plane->Pick Spitfire IIa (for example)->Loadout. You'll see three tabs, Weapon Sets, Guns, and Bombs. Bombs is greyed out because the Spitfire IIa doesn't carry them. Go to the Guns tab and create whatever gun loadout you want. Then click Save As and give it a name, whatever you want, doesn't matter. Then go into Weapon Sets and select how much fuel you want and you can click Save As and then call it whatever you want. The way they've set it up means that you can have a preset for bombs or a preset for guns, and then another overall preset that saves both. Now when you go to Quick Mission and select Spitfire IIa you will have a loadout in the list called whatever you want. |
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went to gun tab created a loadout saved it... then went to weapons sets done my feul, but noticed, were it says wing guns in weapon sets, its still listing 8xbrowning.303 and if i click it the only other option there is empty? |
Were you expecting to be able to load different guns? :confused: That's all the Spit IIa should have, 8 brownings or nothing. It's the ammo belts in 'Guns' that you can change. Did you click Save As in the Weapon Sets screen after that?
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You mean main belt in Guns, and yes i did save as in weapon sets
but its not working |
Ah, so it's definitely not appearing in Quick Missions, or in the list in the Loadouts screen? Could you post the contents of your user.ini in CODE tags?
My section for the Spit IIa looks like this: Code:
[Aircraft.SpitfireMkIIa] |
[Aircraft.SpitfireMkIIa]
conv _Gun03 Gun.Browning303MkII 338.3281 338.3281 conv _Gun06 Gun.Browning303MkII 338.3281 338.3281 conv _Gun00 Gun.Browning303MkII 100 100 conv _Gun01 Gun.Browning303MkII 338.3281 338.3281 conv _Gun07 Gun.Browning303MkII 100 100 conv _Gun02 Gun.Browning303MkII 338.3281 338.3281 conv _Gun05 Gun.Browning303MkII 338.3281 338.3281 conv _Gun04 Gun.Browning303MkII 338.3281 338.3281 belt _Gun03 Gun.Browning303MkII MainBelt 11 Residual 25 ResidueBelt 10 10 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 belt _Gun06 Gun.Browning303MkII MainBelt 10 belt _Gun00 Gun.Browning303MkII MainBelt 5 belt _Gun01 Gun.Browning303MkII MainBelt 10 belt _Gun07 Gun.Browning303MkII MainBelt 5 belt _Gun02 Gun.Browning303MkII MainBelt 9 beltPreset Loadout1 _Gun01 Gun.Browning303MkII MainBelt 2 beltPreset Loadout1 _Gun07 Gun.Browning303MkII MainBelt 5 beltPreset Custom _Gun03 Gun.Browning303MkII MainBelt 11 Residual 25 ResidueBelt 10 10 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 beltPreset Custom _Gun06 Gun.Browning303MkII MainBelt 10 beltPreset Custom _Gun00 Gun.Browning303MkII MainBelt 5 beltPreset Custom _Gun01 Gun.Browning303MkII MainBelt 10 beltPreset Custom _Gun07 Gun.Browning303MkII MainBelt 5 beltPreset Custom _Gun02 Gun.Browning303MkII MainBelt 9 weapons 1 [Aircraft.BeaufighterMkIF] weapons 1 [Aircraft.AnsonMkI] weapons 1 [Aircraft.Do-215B-1] weapons 1 [Aircraft.Bf-109E-3] weapons 1 |
Hmm...see your loadout is there, it just hasn't been saved by any particular name, not sure why that is. You did type a name in, right? If you did on both screens, must be a bug.
BTW Doc, how's the Corsair H70 working out for you? Is it as loud as people say? |
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strange thing is, the name i type in weapons set, appears in the quick mission plane tab, but the weapons are still default Yes its very loud :( thanks for all your help TheGrunch regards Doc |
No problem, sorry I couldn't find a way to fix it. :( Are you sure they're not working, tried putting some really wacky loadouts like all red tracers just to make sure? Observer rounds aren't tracers unlike what the manual says, they just make a puff of smoke where you hit. Only other thing I can think of is that maybe you used a character the game doesn't like in the name for the loadout? Pity about the H70, might have to have a look at the Antec Kuhler H20 620, since apparently it's much quieter if not quite as good at cooling.
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While i definitely see great value for non-arcade online servers in making beltings a mission choice (liberal belting would lead to ridiculous fireworks or to widespread use of "stealth beltings" like in the stock spitfire), forcing fixed convergencies upon the unsuspecting player could be a huge deal-breaker.
I predict that the best server operators will soon start offering a more or less standardized choice between typical convergence settings for all planes in their missions if this does not change. Quite an additional burden for the mission makers. |
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