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Tymi 04-16-2011 07:54 AM

High altitude flight & beta patch
 
I haven't tried the beta patch yet but could someone test the high altitude handling of the planes? Currently it's pretty much impossible to fly at higher altitudes because of the shaking of the cockpit and engine misfiring (or am i just a total noob who can't fly?) It get's really nauseating after a while and i dont think the real planes handled like that.. But im not a real pilot so what do i know. Thanks in advance!

utu 04-16-2011 11:31 AM

I agree with you. It seems that this beta patch flying at high altitude is slightly better, but the epileptic shaking is still there. However the people here don't care about this problem, are they all not using full CEM?

kubanskiloewe 04-16-2011 02:15 PM

f.e.
in a 110 i never reached 7000m over water; boostpressure drops dramatically above 4000m and in 6000m i got under 1bar and speedloss is immense (250km/h IAS)

Tymi 04-16-2011 02:56 PM

Quote:

Originally Posted by utu (Post 264950)
I agree with you. It seems that this beta patch flying at high altitude is slightly better, but the epileptic shaking is still there. However the people here don't care about this problem, are they all not using full CEM?

Yep! I have been wondering why there are no threads about this but plenty of threads about other problems.

fruitbat 04-16-2011 03:04 PM

there have been they just keep fading away, seems most people don't care/haven't noticed.

i think most people get a nose bleed if they go over 10,000ft:(

bongodriver 04-16-2011 03:12 PM

I think everyone is preoccupied flying over london and counting fps

utu 04-16-2011 03:33 PM

first: the people fight at sea level, this happens because you can start fighting at 15.000ft but you'll stop it at ground or sea level, where the engine seems running good without stuttering (engine stuttering).
second: many virtual pilots believe that engine stutters is turbulence, but you can verify this very easily: throttle down and magically no more "turbulence", so this is an engine business. The turbulence affects the plane at max and min throttle.
Third: other people think the enginge stutter as the typical cut-out when you pull "g" up or down, but this damned engine stutter is there at "zero g", without any shaking on the cloche flying over 10.000ft.

If you can reach 18.000ft in full CEM (and full epileptic shaking), then you can decide for a level flight, and you can reduce the rpm at about 2000 (max prop pitch at min. throttle), using the lean mixture, but this cause, if possible, more epileptic shaking.

Tymi 04-16-2011 03:42 PM

Quote:

Originally Posted by utu (Post 265173)
first: the people fight at sea level, this happens because you can start fighting at 15.000ft but you'll stop it at ground or sea level, where the engine seems running good without stuttering (engine stuttering).
second: many virtual pilots believe that engine stutters is turbulence, but you can verify this very easily: throttle down and magically no more "turbulence", so this is an engine business. The turbulence affects the plane at max and min throttle.
Third: other people think the enginge stutter as the typical cut-out when you pull "g" up or down, but this damned engine stutter is there at "zero g", without any shaking on the cloche flying over 10.000ft.

If you can reach 18.000ft in full CEM (and full epileptic shaking), then you can decide for a level flight, and you can reduce the rpm at about 2000 (max prop pitch at min. throttle), using the lean mixture, but this cause, if possible, more epileptic shaking.

Yes, and the shaking happens with both German and British airplanes. Seems like it's somehow connected to the manifold pressure..

fruitbat 04-16-2011 03:43 PM

fuel mixture, i think.....

certainly in the RAF planes, its supposed to be auto rich, and auto lean, seems the auto part isn't working.....

Tymi 04-16-2011 03:46 PM

Quote:

Originally Posted by fruitbat (Post 265187)
fuel mixture, i think.....

certainly in the RAF planes, its supposed to be auto rich, and auto lean, seems the auto part isn't working.....

Hmm, yes, that seems like a more plausible explanation.

whoarmongar 04-16-2011 03:56 PM

Spit IIa,CEM, nice level climb to 16000, but from then on engine problems shaking loss of airspeed, lean mix, got to 18000 just about but then big bug was suddenly at about 300 feet with a blown engine ! Seems the game just wont accept you being over about 18000.

fruitbat 04-16-2011 03:58 PM

spit II (P 7280, test sept '40) had a ceiling of 37,600,

its a joke at the moment.

[RS]Boomer 04-16-2011 06:04 PM

Quote:

Originally Posted by fruitbat (Post 265150)
there have been they just keep fading away, seems most people don't care/haven't noticed.

i think most people get a nose bleed if they go over 10,000ft:(

Haha, thats the truth. Even in IL-2 1946, you would hardly run into people higher than 10K. And if you did, it was a good chance that pilot knows what he is doing. I always felt going into a combat area below 10K feet was like going into battle on the ground with just one clip of ammo for your rifle. You need to be able to have multiple types of attacks. Not just get on his six and shoot.

IvanK 04-16-2011 10:55 PM

The issues with high altitude flying have been brought to the devs direct attention as a HIGH priority issue to fix.

jimbop 04-16-2011 10:59 PM

Thought it was just me until I found this thread. Good to hear there's a fix on the way - thanks devs.

maxwellbest 04-16-2011 11:08 PM

I am not alone, not being able to get my wheezing, old puffer Hurricane to climb! Has anyone gone from gear up to 20k plus in any crate in this sim yet?

fruitbat 04-16-2011 11:37 PM

Quote:

Originally Posted by IvanK (Post 265492)
The issues with high altitude flying have been brought to the devs direct attention as a HIGH priority issue to fix.

Great news, thanks for posting.

Tymi 04-17-2011 05:38 AM

Quote:

Originally Posted by IvanK (Post 265492)
The issues with high altitude flying have been brought to the devs direct attention as a HIGH priority issue to fix.

Awesome! Thanks!

Tymi 04-18-2011 05:10 PM

It seems like the fix didn't make it into the new patch. I just tested it quickly and the Bf 109 still shakes like hell @ 7km. Oh well, i guess i'll have to wait another few weeks before i can really start to enjoy this game :(

15JG52_Brauer 04-18-2011 09:56 PM

Quote:

Originally Posted by Tymi (Post 266977)
It seems like the fix didn't make it into the new patch. I just tested it quickly and the Bf 109 still shakes like hell @ 7km. Oh well, i guess i'll have to wait another few weeks before i can really start to enjoy this game :(

Thinking of trademarking the phrase "CLOD_Hopping" to describe how it jumps around as it climbs out on anything but full throttle :evil:


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