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Audio mod in the works
Hi all in the process of tidying up some of those external audios to a more realistic sampling , this is very early preview beta of the spitfire merlin , sounds great now.:cool:
http://www.youtube.com/watch?v=twakT1lAI9I am going on vacation but will work on the mod again within month or 2. |
no you're NOT allowed that vacation....you must stay home and work on the mod!!:grin:...actually the engines don't sound all that bad when cranked up and the old subwoofer is pounding away...abit unbalanced maybe but o.k....it's the sound of the machine guns on the brit planes that's gawd awful...man I swear they sound worse than 46 Sturmovik...how could this happen:confused:
I just noticed you're working on the external sounds...do you think a mod for the internal sounds is possible? |
Yeah diveplane vacation has been terminated friend,get back to work on those Merlin notes mmmm great stuff,thanks.
Enjoy you're vacation btw.:) |
that spitfire sound as rather awfull to be honest. sounded like a 3 second loop bad quality recorded.....
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where did you find the audio files in the game folder?
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Someone please explain how to mod external and internal sounds.
I have some great sounds samples on my HD. |
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sound is of the merlin recorded in external not internal thats the difference , so it fits nicely into the sim. longer the loops more cpu cycles, really its the best your going to get within the sim modded. compared to the defaults most will agree its 90 times better. |
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all power settings , i have high samples as well. |
Oh great...mods!
One hopes the next patch will prevent this otherwise we are going to have another IL2. |
diveplane yes the external sounds could be improved but at least they sound sort of like a plane where as the brit machine guns remind me of a giant curtain being ripped in half:grin: drives me up the wall
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if you can provide a real spit gun sound i will add it in? or point to a video? .................... my times up guys for now, later on will provide more vids, hope yous enjoyed the little teaser ..bye for now all |
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..ok laters all happy flying. |
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Just glad that DM/FM files are permaban! |
Sounds aren't bad, but they need some balancing. Problem with getting real sound samples off the internet from places like YouTube and the like is alot of the sound balance is ruined by video compression and the fact the quality of the microphone used to record the footage varies.
When I used to make sound mods for other games using real-world sounds I would often rebalance the sounds to try and regain some of their original feel. What sound editing programs do you use? I've always used Audacity since its freely available and has enough features needed for sound modding. |
One would guess that any mod that disturbs the file size/CRC/md5 of original .sfs files and so on will cause a problem with VAC etc in on-line play, given that normally “mods” in most games get put in a “mod” folder thus leaving original files unchanged.
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Imagine this scenario. A server with limited numbers of Spitfire II and no icons. The enterprising cheat makes 2 different sounds for Spitfire I and Spitfire II so that he can instantly tell whether his opponent has +12 boost availabhle or not. And naturally he makes Merlins louder than DB601s, so that he can hear the enemy sneaking up behind him over the noise of his engine to avoid being bounced... Secondly, Never underestimate the paranoia of the wider community. If you have 0.1% of the population cheating then probably 10% of kills will be called into question. This leads to bitterness and anger, which is bad for the community. The anti-cheat system therefore needs to be draconian in order to ensure that people don't even start to consider the possibility that their opponent might be cheating. |
I would like to see spitfire and BF engines from ultrapack sound mod - in the CLOD
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Great sounds, are you considering modding the other bad external sounds?
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@ Diveplane, where in the main game folder did you find the stock sound files? also is your mod a straight replacement mod?
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Odd since some people trying to explain how multiple mg-42 sounded described it exactly like that. 8 mg`s firing at the same time doesnt sound the same as 1. |
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Just replace them for these;
http://www.youtube.com/watch?v=xFg-EZ19_Z8 How many years ago now? So how bloody difficult can it be.................accurate sounds! |
In my opinion guns sounds are a much bigger problem: sound fake and silly, and annoying
anybody working on them by chance? BTW is there a way to lower their ingame guns volume? maybe some INI file? They are terribly loud compared to anything else. |
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If you can hear past the music later, the shots are great! http://www.youtube.com/watch?v=Ys7Qq...eature=related Now that's an engine. And I've watched this a million times too.. http://www.youtube.com/watch?v=5nj77...eature=related Very sweet kompressor sound :p "WOOOOOOOOOOoooooOEEEEEEEEEEEEEE" Gotta love those planes. |
This thread is worth following; even though this game is far from ready to become the ARMA 2 of the air.
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Diveplane i thought you make mods only for Lock on and DCS:rolleyes:
Excellent |
:grin: Make it easy to install
Sound is sooo important. Can you imagine a car sim with the sound of a lawnmower when you step on the gas. Just make it easy to install:grin:
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They take months to make a mod, but cant be botherd to spend a couple of minutes righting a read me, on how to install it........:rolleyes: Keep up the good work....... regards Doc |
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i Really hope this Thread (and the mod) aint dead CLOD needs sound mods Badly!!
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How so many remember what the mods did for Il2 is such a crock
the mods never saved the sim they fragmented it badly hardly any servers fly just stock and most of them allow mods i doubt they could keep them out anyways so to fly IL2 now on any number of servers you need # of mods that need updated all the time and from what i hear fixed often from all the problems that come up from them. I know that the modders did some nice stuff for IL2 but because there are so many it stopped a lot of us from getting into all the servers. So from early 2008 online went from 9-14 hundred on weekends to 3-4 hundred and almost impossible to find the great servers to fly unmodded. If the option is to have modded or unmodded servers in COD you will never see the numbers that were around pre mod IL2 If they keep as advertized mod all you want offline and very strict mod checks on line the Sim will be as great or better than IL2 I still dream that the IL2 modders will just get together with one official mod so that community could reunite but to many dif. thoughts on whats correct still. Cheers, Petrosky |
This is what we want:grin:
http://youtu.be/JH453B-aCBk |
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This is NOT a Merlin sound.
Listen to Jivas sound mods in IL2 for the real sound. I don't know if you're part of the team but if you are I now know why it doesn't have good sound. If you're not part of the team and hoping they will adopt your sounds . . . . . save your breath and call Jiva. |
Um, maybe I'm wrong but what good are some really excellent looped sounds going to be in CoD when they are supposed to be dynamic and multi-layered to indicate engine conditions?
Sounds more like one step forward and 3 steps back to me. |
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