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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Well I'm loving it (http://forum.fulqrumpublishing.com/showthread.php?t=19954)

Triggaaar 03-31-2011 05:29 PM

Well I'm loving it
 
Obviously not everything is perfect, it hasn't even been released in the states yet, and I've got a fairly decent PC, but I am loving it. It looks amazing, and performance on my PC is ok. I selected Very High settings and flew with about 5 other spitfires against 9 HE-111s (fighting was over sea) and flew around shooting with an average fps just over 30.

Unfortunately my pedals don't work with a 64 bit OS, so I flew twist stick rudder, which was a nightmare. I had to switch complex engine management off, and shooting anything down was very difficult (mainly TrackIR and rudder issues). But given that it's just been released, I'm very happy with the performance, which I guess puts me in a bit of a minority.

Win 7 64 bit
i7 930 @ 4GHz
AMD 6970
6GB ram
Basic HDDs

Coen020 03-31-2011 06:12 PM

now create the same mission over land :D

ehnieway, i like your enthusiasm. the first time that i played today, and i agree it's great. Sure some patches here and there, but i see some huge potential

I really like to take-off with a hurricane from a grass field. the plane really bumps around reallistically.

it's just that damn stuttering. I really think that should be a priority for the devs.

manfromx 03-31-2011 07:00 PM

I'm enjoying it as well. Takeoff and landing feels really good now. The way the aircraft move on a bumpy field looks great.

The game has many positives. Gunnery is fun and satisfying when you hit :), the new flight models feel much more challenging and rewarding, I actually like the new GUI and I think it's easier for them to add to this one vs IL2's old one. The game loads very quickly especially on initial launch. The graphics are obviously incredible.

Some things are missing or feel incomplete but this development team earned my respect with IL-2 when they gave us so many free variants, maps and updates over each products life cycle. It's a shame they pushed CoDo out when they did, but they don't have a track record of abandoning their creations. So, if any team deserves a chance to set it right I think they do.

wildone_106 03-31-2011 07:01 PM

Now create a custom quick mission to fly as a spit against a bunch of stuka's..oh wait..you cant do that either.

HenFre 03-31-2011 07:16 PM

Quote:

Originally Posted by wildone_106 (Post 247009)
Now create a custom quick mission to fly as a spit against a bunch of stuka's..oh wait..you cant do that either.

Why not?

manfromx 03-31-2011 07:27 PM

That's easy, select a current mission that has ground attack aircraft. Double click the aircraft you want to change and select them. Change the number of the aircraft if you want a bigger fight (or smaller). Click the pilot icon for which side you want to fly for. Save the file if you don't want to do this every time.

major_setback 03-31-2011 07:31 PM

Early days yet, early days.
It's good to see it out and on the tracks. I patiently await it getting up to speed. It will be a ride!

mazex 03-31-2011 07:34 PM

I love it too...

Sure the first flight on my old E8400@3.3Ghz with a 275GTX card and 6Gb memory did prove that it's on it's way out in just a week or two, but with some optimizing the game will be awesome.

Having flown quite a bit aerobatics myself it's a joy to take the Moth up over water (to have fluent fps) and do some hammerheads etc. Try doing that in IL2 and you will cry. Take the spit and to a tailslide... Feels like it should and not some fudgy stuff like in IL2.

jimbop 03-31-2011 09:25 PM

Quote:

Originally Posted by major_setback (Post 247074)
Early days yet, early days.
It's good to see it out and on the tracks. I patiently await it getting up to speed. It will be a ride!

+1. This game is going to be just fantastic after a couple more patches.

BadgerSmedly 03-31-2011 09:43 PM

I'm enjoying it too. Feel like I should be getting more out performance wise etc.

I've flown around, given a Do17 a damned good thwacking, landed at an airfield I couldn't identify and didn't wreck the aircraft!! :grin:

And do you know what made me feel right at home in a 1946-stylie? That Do17 was heading for the drink, it had obviously 'had it', when my AI wingman came in and finished it off... :rolleyes: Just like old times!

Kikuchiyo 03-31-2011 09:47 PM

I'm not sure that people that are getting acceptable performance is the minority. It's always going to be those with issues that will be posting the most. I can't say for sure, but I know with my squadmates that do have the game it seems to be about a 60/40 split with good vs bad performance. Still not ideal by any means, but it will continue to get better of that I am fairly confident.

NikToo 03-31-2011 10:16 PM

Put me on the liking it side as well. I had to fiddle with the settings a bit to get the judder down, and it gets a bit choppy with a lot flying around, but I'm sure they'll fix it. Thrashing it down the cliffs of Dover at sunset, feeling great.

Things I'd like to see improved though:
-Interface: could be a bit more thematic?
-Music: sounds like the old IL-2 trumpet.
-Control settings: I have to reload mine every time, odd...

I'm sure we'll see some great strides over the coming months. Having waited three years for this I'll put up with some issues. Now bring on the Mediterranean campaign!

jimbop 03-31-2011 10:18 PM

Quote:

Originally Posted by Kikuchiyo (Post 247331)
I'm not sure that people that are getting acceptable performance is the minority. It's always going to be those with issues that will be posting the most. I can't say for sure, but I know with my squadmates that do have the game it seems to be about a 60/40 split with good vs bad performance. Still not ideal by any means, but it will continue to get better of that I am fairly confident.

I think it has a lot to do with perception as well. Performance is in the eye of the beholder, perhaps! Some rate 25 fps as adequate, others don't. Comment on game performance is not objective in many cases.

Triggaaar 03-31-2011 10:21 PM

Quote:

Originally Posted by wildone_106 (Post 247009)
Now create a custom quick mission to fly as a spit against a bunch of stuka's..oh wait..you cant do that either.

Do you have the game?

You can do that easily. Pick a basic quick mission, eg, bomber intercept over London. Change your fighter to a Spit, change the enemy bomber to a JU87, and choose the numbers. Just went 2 against 9 and it went fine. fps dropped at times, and if I could fly my Spit I'd notice it more, but I'm having trouble flying as it is. First tests were with clickable cockpit on, so I'm trying with that off. I've got AA at 4x, and res = 1680 x 1050, so I'll now try with reduced resolution.

Triggaaar 03-31-2011 10:27 PM

Quote:

Originally Posted by Kikuchiyo (Post 247331)
I can't say for sure, but I know with my squadmates that do have the game it seems to be about a 60/40 split with good vs bad performance. Still not ideal by any means, but it will continue to get better of that I am fairly confident.

No it's definitely not ideal, but was anyone expecting that it would run smoothly on very high settings from day one? Obviously not, and I appreciate that some people aren't getting anything decent yet, but there are posts that say the game is a complete fail, not close to ready to be sold yet etc, and my opinion is different, so I thought I'd add it for some balance.

Quote:

Originally Posted by jimbop (Post 247368)
I think it has a lot to do with perception as well. Performance is in the eye of the beholder, perhaps! Some rate 25 fps as adequate, others don't.

25 fps is unlikely to give the smooth gameplay that I'll require, but 25 fps right now is an ok start. By the time I can fly one of these things my PC will be obsolete anyway.

No601_Swallow 03-31-2011 10:39 PM

Tanner, you're a whiner.

FPS is only half the story at the moment with this beauty. You have no idea.

Edit: Apologies for the name-calling. I'm just annoyed.

Kikuchiyo 03-31-2011 10:46 PM

Why do people keep trying to compare Cliffs of Dover with a console FPS?! That is a terrible comparison. It's a game designed for consoles. It is nothing special by any means. Cliffs of Dover is a very complex combat flight simulator.

Triggaaar 03-31-2011 11:46 PM

Quote:

Originally Posted by Tanner (Post 247391)
You people make me laugh. Fairly decent PC? You have a high end CPU that was the top SKU before Sandy Bridge, 6 gigs of RAM, and the best card AMD offers with 2 gigs of GDDR5. Fairly decent??!!!

Yes it's a high end PC. But then the game is just out, not yet fully optimised, and I'm running it set to Very High settings. The fact is that a game like this is very very demanding and while the dev team would like it to work on lower PCs too, the reality is that not only is an accurate flight sim very demanding, but we want this sim to be great still in 5 or 10 years time, when my PC will be obsolete.

If we wanted this game to run smoothly at max settings on slower PCs, they'd have had to make sacrifices in graphics or flight/damage modelling etc, and I'd rather they didn't. Hopefully people with lower spec'd machines will be able to reduce certain settings, tweak a bit, and with a couple of patches have a great sim that will be ready to get even better when they next upgrade theiur PC.

Quote:

And you are only getting 30 fps? And performance is OK?
Yes, as I said the game isn't fully optimised yet, and I haven't tweaked the settings at all.

Quote:

Trying running Crysis 2 with that rig and tell me if performance is, duh, ok.
Crysis has nothing to do with it, it's so far from comparable I don't know where to start. Let's try a fairer comparison - how does this compare with another flight sim that has the detail and complexity of this one - no wait, there isn't one is there. And there won't be one next year will there.

Kikuchiyo 04-01-2011 12:08 AM

Quote:

Originally Posted by Tanner (Post 247440)
Also Crysis 2, the FPS in question, is a PC game that was ported to consoles, and it is the standard by which a PC is judged for graphics.

You are confusing Crysis 2 with Crysis. Everything I've read up on with Crysis 2 is in many ways it looks worse than Crysis, and it is optimized for consoles which means it doesn't use any more memory or processing power than the 360 can handle. What's more is FPS have (you seemed to miss this when I said it a few dozen other times) nowhere near the size map(s) or hard number crunching calculations that Cliffs of Dover does. Your argument is remedial at best.

NikToo 04-01-2011 08:23 AM

Come on, people... How can you compare this with Crysis? A flagship title with some major backing behind it versus an enthusiast-only niche game like this? Crysis 2 probably cost millions to develop and had some serious resource behind it. You can't compare the two. If you have a problem with Crysis, does the lead designer answer your questions? Will they be adding free models and updates for the next ten years? Probably a big fat NO on either question.

In this day and age where "DLC" is the main watchword for the gaming industry and actually getting something FREE is almost unheard of, Luthier has already said there will be FREE extra planes to fly. Do you get that with Crysis? Quite frankly, if 1C wanted to charge for a major flyables update, then fine by me. And if 1C had pushed the release back to the summer to fix the issues, how much extra whining would there have been? Luthier has already said this morning that they are fixing things, so lay off it and take a breather.

Artist 04-01-2011 09:24 AM

+1

Raggz 04-01-2011 10:34 AM

Quote:

Originally Posted by NikToo (Post 247818)
Come on, people... How can you compare this with Crysis? A flagship title with some major backing behind it versus an enthusiast-only niche game like this? Crysis 2 probably cost millions to develop and had some serious resource behind it. You can't compare the two. If you have a problem with Crysis, does the lead designer answer your questions? Will they be adding free models and updates for the next ten years? Probably a big fat NO on either question.

In this day and age where "DLC" is the main watchword for the gaming industry and actually getting something FREE is almost unheard of, Luthier has already said there will be FREE extra planes to fly. Do you get that with Crysis? Quite frankly, if 1C wanted to charge for a major flyables update, then fine by me. And if 1C had pushed the release back to the summer to fix the issues, how much extra whining would there have been? Luthier has already said this morning that they are fixing things, so lay off it and take a breather.

Crysis 2 was made by 250 people and shit loads of money. Secondly, the first Crysis was a hog back then and very few could run it with everything on max.

I just don't get the whining. All i see is a load of damaged hardware egos. Yes there are issues but we all know it.
The whining doesn't do anything good for us or for them. Let Luthier and his team work it out. Report bugs in a normal manor so they can fix them.

NikToo 04-01-2011 03:47 PM

Just done another stint, some missions and a couple of campaign missions. No issues at all. Have lots of trees all of a sudden but still good framerates. Biggest problem now is the muppet at the controls!

It can only get better!

Koyan 04-01-2011 04:13 PM

I love it too. Medium to High settings, I get an avg of 44 fps coming from sea going over land. The game seems to struggle with buildings and trees, to show them in the distance or not, popping in and out. Might very well be that causes the stutters. No doubt when this will be patched makes it the best sim.

Intel Q9650 @3.6
ATI HD5870
4 G DDR3
Gigabyte P35C-DS3R

jimbop 04-01-2011 09:22 PM

Quote:

Originally Posted by Zimbower (Post 248767)
I dislike it, needs major patching and a law that says not allowed to release this buggy game, ty. And please stop looking through your fingers and hope for the best :)

Try again in a couple of weeks after some patches. Hang in there and you'll get a lot of fun out of it.

Kikuchiyo 04-01-2011 09:40 PM

Quote:

Originally Posted by Zimbower (Post 248767)
I dislike it, needs major patching and a law that says not allowed to release this buggy game, ty. And please stop looking through your fingers and hope for the best :) look around this game sux at the moment.

In that case we need a law that says game developer's get infinite funds, and people that can understand that something of this magnitude takes time.

Patience is a virtue, and supporting your hobby even when things look bad is a bigger virtue.

BobTuck 04-02-2011 10:53 AM

Add me as a CloD lover too.

I've been really enjoying myself in some intense and fluid dogfights!

The best thing is, the continued support and dedication of the devs (something that isn't common-place these days, even after a buggy software release).


Quote:

Originally Posted by NikToo (Post 247364)
-Control settings: I have to reload mine every time, odd...

NikToo, are you adjusting the ini files in your documents area, rather than the steam area? Just a thought that may help.

BobTuck.


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