Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Technical threads (http://forum.fulqrumpublishing.com/forumdisplay.php?f=191)
-   -   Describe issues with BOB COD that need patch - for Oleg, Luthier (http://forum.fulqrumpublishing.com/showthread.php?t=19629)

nearmiss 03-28-2011 05:57 PM

Describe issues with BOB COD that need patch - for Oleg, Luthier
 

Thanks to furbs
for starting this thread

Use this thread to consolidate issues with BOB COD you have noticed.

Please make sensible constructive postings only.

Be precise as possible, and test your findings to make sure you are reporting accurately.

You want a patch that fixes stuff, then share good information.


Discussion is OK between members just maintain on topic with constructive sensible discussion.

Include your system specs with all postings.

Do not post rants, whines and general complaints.

Off Topic in this thread will strictly be enforced.



Rote Dreizehn 03-28-2011 06:25 PM

What i have noticed
 
Dear Nearmiss, Oleg and Developer,

from my Side i noticed the following things:

- you can fly through tree´s without any damage
- you dive with your plane at a Speed of 700 KM and pull hard the Elevator without
broken Wings. (Structual Damage)
- The Processor Affinity Mask should be set correctly (this increases the perf)
- Sound of Weapon can be better.

I really enjoy your COD. Its the next Milestone for a Flight Simulator. Thanks
a lot!! I really hope that Oleg will continue to develope Flight Simulators!!
Dont be angry about these damn Whiners, they never heard about Objects
and Classes :-)

Greets,
Rote Dreizehn.

tomandre81 03-28-2011 06:32 PM

Stutter heavy when closing in on other planes. Allso heavy stutter when you get closer to cities / buildings.
Crash physics looks bad
A bit laber speed feeling when you are close to the ground and are going for 400 km\h

BobTuck 03-28-2011 06:46 PM

Quote:

Originally Posted by Rote Dreizehn (Post 242770)

from my Side i noticed the following things:

- Sound of Weapon can be better.

Sorry, but I beg to differ.

I like the sound of the weapons!

BobTuck.

Targ 03-28-2011 06:57 PM

Game crashes to desk top 1/3 of time when saving changes to graphics settings.

AA does not work in game even when forced via GPU software.

Engines sound in BF110 go away when flying low on the deck over GB. Come back when altitude raises.

Talbot 03-28-2011 08:25 PM

working SLI/crossfire

BobTuck 03-28-2011 11:28 PM

two small black lines on the screen, one centre top and the other right middle.

BobTuck.

nearmiss 03-28-2011 11:42 PM

Quote:

Originally Posted by tomandre81 (Post 242778)
Stutter heavy when closing in on other planes. Allso heavy stutter when you get closer to cities / buildings.
Crash physics looks bad
A bit laber speed feeling when you are close to the ground and are going for 400 km\h

Stutter can be caused my alot of hardware issues, when the COD is being used.

You should probably post your system specs, because any troubleshooter will need that information.

MugiSNK 03-28-2011 11:47 PM

Quote:

Originally Posted by nearmiss (Post 243064)
Stutter can be caused my alot of hardware issues, when the COD is being used.

You should probably post your system specs, because any troubleshooter will need that information.

That stutter is the reason why everyone complained about this game. Not sure if this is caused by the filter (Is going to be an option, update is coming 30th March)

nearmiss 03-28-2011 11:48 PM

Quote:

Originally Posted by Talbot (Post 242858)
working SLI/crossfire

?????

:confused::confused::confused:

nearmiss 03-28-2011 11:48 PM

Quote:

Originally Posted by BobTuck (Post 243048)
two small black lines on the screen, one centre top and the other right middle.

BobTuck.


System Specs please...

Thee_oddball 03-29-2011 01:20 AM

during the past 2 days i have been testing various scenarios and one item that is large and glaring is the fact that ANY mission with a JU88 brings my system to a halt...whether they are near or far, on the whole there is something going on with the German aircraft :( i was just in a 36 plane furball (QMB) and had an avg fps of 43 over water with my in game setting's at medium and my vid card set to 2x on my AA/AF (I was flying a hurri)
I started another QMB with 32 planes (over water) and my FPS was 16 :( (i was in a 110) but as soon as i switched all the German planes out for English ones (twin engine) my FPS went back up to 40 :)
Now i completely disabled sound to see if that was the issue but got the exact same results :( in short if i fly a 110 (in 32 plane QMB) i get 16 fps if i change to a 109 i get 30 if i change to a Blenheim i get 40 :)

S!

nBiga 03-29-2011 01:39 AM

Hi, i saw that the Stars go through the plane, cockpit and everything!

nBiga 03-29-2011 01:41 AM

Quote:

Originally Posted by BobTuck (Post 243048)
two small black lines on the screen, one centre top and the other right middle.

BobTuck.

Same here!

CharveL 03-29-2011 02:06 AM

Force feedback!

Capt Backasswards 03-29-2011 02:50 AM

I'm getting this with the most current drivers on my 470 GTX video card.

system specs:
Gigabyte motherboard GA-870A-UD3
6 GB Crucial DDR3
AMD Phenom X4 965
700 watt Corsair power supply
Nvidia GeForce 470 GTX driver version 266.58
Win XP SP3
all drivers up to date

No problem at all with rendering in Rise of Flight, IL2 Sturmovik 1946 or Crysis 2.

Rick



http://i266.photobucket.com/albums/i...328_222425.jpg

http://i266.photobucket.com/albums/i...328_222536.jpg

nearmiss 03-29-2011 03:21 AM

Quote:

Originally Posted by CharveL (Post 243212)
Force feedback!


:confused: what :confused: is :confused: your :confused: question?

Strike 03-29-2011 03:59 AM

Quote:

Originally Posted by nearmiss (Post 243258)
:confused: what :confused: is :confused: your :confused: question?

I guess what he is saying, and what I've collected during the many hours I've been reading these forums, is that users are experiencing no force-feedback effects. The self-centering "spring" effect that uses the FFB motors to center the stick works, but there are no shaking effects for gunfire/turbulence/vibrations/stalls or increasing resistance for increased airspeed etc...

Royraiden 03-29-2011 04:01 AM

I dont have the game so I apologize if Im not supposed to have a say here but I will try.From what I ve seen so far (maybe due to the whole anti epileptic filter) the joysticks(actual joysticks inside the cockpits) seem to move with some lag.Can anyone that has the game confirm?If yes well theres another bug, although it shouldnt be high in the priority list right now.

Mingan 03-29-2011 05:27 AM

Black line problem as described before.

Heavy stuttering near other planes, worse if using narrower field of view.

Disappearing wings on some British bomber, I was chasing one and it lost it's wings (I didn't shoot it) and after some time they were back.

Intel Pentium E5200, Geforce GTX 460 768MB, 4GB DDR2, Windows 7 x64.

JG52Uther 03-29-2011 05:51 AM

Quote:

Originally Posted by BobTuck (Post 243048)
two small black lines on the screen, one centre top and the other right middle.

BobTuck.

Can confirm this, small and thin lines.
The game is quite smooth on my system,getting around 22 fps in cockpit,over 30 in outside views.Attacking bombers is ok until I get within about .50 then it turns into a slideshow,especially in zoomed in view.Sure some of it is due to MY lack of optimisation though.

Edit: after playing around a bit more,I am getting 30 fps + in cockpit in the Hurri Vs G50 mission.The fps start off very low though,and get better after 10-20 seconds (textures loading or something? no idea)

|ZUTI| 03-29-2011 06:33 AM

External sounds for BF109, Spit and Hurricane.

I am only writing this because, for example, G.50 sounds are very very nice, also Blenheim etc. But for mentioned ones, at least for me, they sound as in original IL2.

And there is this exception that I came across at one time:
http://www.shrani.si/?2k/12M/4JnRgdW9/error.png

Cheers.

*Buzzsaw* 03-29-2011 06:49 AM

Hello Oleg and Luthier

Thankyou very much for a wonderful new Sim... :)

I don't own the game yet, but from watching other players videos I can see several bugs.

In the video below at 9:55, you can see a player opens the 109 cockpit at 350 km per hour. This would be impossible to do with the air pressure, and if you managed, it would tear the cockpit off the plane. The player said he had full realism on.

[video]http://www.youtube.com/watch?v=UnADD3fnpiw&feature=player_detailpage[/video]

*Buzzsaw* 03-29-2011 06:50 AM

(continued)

In the video below, the Spitfire pilot opens his canopy at 10:05 and looks out at 160 knots. This would buffet the player's head around tremendously, there is no sign of that in the video, all realism was supposed to be on.

Thankyou for your patience.

[video]http://www.youtube.com/watch?v=BEcYjc0KpE4&feature=player_detailpage[/video]

David198502 03-29-2011 07:34 AM

yesterday i tried to land on an french airfield.but i didnt know where my brakes are so i rolled over the airfield and came to a stop in a field, where the grass was higher.i recognized that the grass appeard in my cockpit as well.looked pretty strange.but its only a minor bug, which is not that important.

MadBlaster 03-29-2011 07:40 AM

Big purple artifact on the landscape in some of the videos that have been posted.

adonys 03-29-2011 08:29 AM

- heavy FPS drop when closing in to He111 plane
- black lines on water (looks like there's a tear in the mesh between rectangular water patches) (ATI Mobility Radeon 5470 with 500 MB VRAM, 10.4 Catalyst version with all options set on performance)
- missing 87 0815 Hawkindge Attack_ru.briefing (only russian one) from the german campaign
- game not correctly saving/loading the Realism/Aircraft Switching settings (was setting them all off, then after entering the training first mission, the first 5 of then were set back to on)
- missing Force Feedback effects (with FF set on 1 in conf.ini, there was no FF effect on firing guns for example) (MSFF2 joystick)
- a little black vertical line that appear on all the test areas of the screen (cursor artefact?!!)

shane 03-29-2011 08:53 AM

here is what i have found:
-On low and very low objects details, there is a second green handgrip that appear on the cockpit. all the time.
-there is always a little black vertical line that appear on the right area of the screen, where the text "FLAPS, UNDERCARRIAGE, etc.. " i think this black line is an little problem with the text function. this problem occurs equally with the text that appear from the radio subtitles on the top of the screen. when a text appear, some time after, this little black vertical line appear equally.
-when approaching a group of bombers, i have enormous lack of fps when i'm under 300meters approximately.
-there is no collisions with all the trees on the ground.
-when using the record video from the show replay track, the video include a phantom of the cockpit, always it's first position. so the record video function is not usable.
tested with differents codecs. the problem always occurs.
-some replays works perfectly, and some freezes after some times. i have ont of the mission 3 that freezes after 3mn54s. i just do a gentle turn at 30° and the game start to slow down it's fps , so with in next 3 or 4 seconds le game show 0,5 or 0,25fps then seems to be entirely freezed. but if i hit escape key, i return to the replay menu without problems.
but these replays are never been visible entirely, the crashes occurs always at the same time. if you want, tell me and i send you this replay (5Mb approximately).
--when modifying the time of day on the FMB, the mission start always at 23h59 except for 9h00 and 12h00.
-when modifiying the graphics settings and a message tell me to restart the game to set the new parameters, the game close, then crahes and is not able to restart automatically. i must click on the error message and restart manually th game. not very important, but seems to be strange.

My specs:
Motherboard gigabyte P55A UD4, Core I5 750 OC to 3,36Ghz 8Gb of DDR3 PC1600 memory, Geforce GTX 580 1,5Gb drivers nvidia 266.58, windows 7 64bits home premium.
SSD Crucial C300 64Gb, HDD 1To hitachi/IBM.
Case Antec P182, Power supply Antec truepower 750w bronze.
Palo CH Pooducts Pro pedals, Sidewinder FFB2

Mingan 03-29-2011 08:54 AM

Quote:

Originally Posted by David198502 (Post 243410)
i recognized that the grass appeard in my cockpit as well.looked pretty strange.but its only a minor bug, which is not that important.

That's not a bug - it's the way 3D rendering works. I think it would be hard (and useless) to make dynamic grass.

Raggz 03-29-2011 09:10 AM

I also have the black lines. Also black lines from exploding FLAK.

Using Nvidia 267.31 drivers.

Ctrl E 03-29-2011 09:43 AM

Please use jafa's external sounds for the Merlin and Daimler Benz. He's the man when it comes to sounds.

Strike 03-29-2011 12:04 PM

Quote:

Originally Posted by Raggz (Post 243494)
Also black lines from exploding FLAK.

I think that's supposed to be a visual effect of shrapnel. Even though in RL you wouldn't see it I believe. It may actually serve as a "bullet" so that if you get struck by the black line, it deals damage like a bullet. Don't know. Would be cool if the explosion served as a pressure center, throwing the plane around, and the shrapnel was what did the long-range damage.

Mingan 03-29-2011 12:13 PM

After landing and stopping, the sound of wheels rolling on ground or something just does not stop. Tried with integrated sound card (AC97) and Creative Sound Blaster.

Strelok16 03-29-2011 12:20 PM

My game isn't playable at all, It starts up fine, but I only get a black screen when I try to start missions. sounds seem to load and play fine. Pilot and aircraft options screens are just black as well.

My specs:

NVidia 8800 GTS, 266.58 drivers
AMD Anthlon 64 FX-60 2.61 GHz
2 gigs RAM
Windows 7 64 bit

tomandre81 03-29-2011 12:33 PM

Stutter
 
Quote:

Originally Posted by nearmiss (Post 243064)
Stutter can be caused my alot of hardware issues, when the COD is being used.

You should probably post your system specs, because any troubleshooter will need that information.

Dual Quad Core 2,4 ghz 4 GB Ram. GT9800 with 1GB RAM. 4 GB Ram. Windows 7 32 bit.

I will get a new computer next week:

Intel Core? i7 Hexa Processor i7-970
Hexa Core, 3,2Ghz, Socket 1366, 12MB, QPI: 4,8GT/s

Corsair XMS3 DDR3 1600MHz 6GB CL9
Kit w/3x 2GB XMS3 modules, CL9-9-9-24, for Core i7

Gainward GeForce GTX 460 2GB PhysX CUDA
PCI-Express 2.0, "Golden Sample - GS", GDDR5, 2xDV

Corsair SSD Force Series? F120, 120GB
SATA2, 2,5", 285MB/275MB/s read/write, incl 2,5" t

I think I will install Windows 7 64 bits with this machine.

Can be interesting to find out if it helps with the stuttering

Is the patch coming to all versions? A friend of mine pre-ordered the Steam version

rpgielow 03-29-2011 01:18 PM

Quote:

Originally Posted by Strike (Post 243278)
I guess what he is saying, and what I've collected during the many hours I've been reading these forums, is that users are experiencing no force-feedback effects. The self-centering "spring" effect that uses the FFB motors to center the stick works, but there are no shaking effects for gunfire/turbulence/vibrations/stalls or increasing resistance for increased airspeed etc...

Hey Strike !!! Our systems hardware are quite the same but I am still waiting for steam launch at 31st. Can you tell me how the game is running and the level of details that you can afford with your machine???

I ask because most posts here are from people with outdated rigs hardware. It's important to have feedback from high level machines so we can decide if its possible to run this game with hardware available at stores or if we have to wait a year for better GPUs and processors.

Thanks

David198502 03-29-2011 01:31 PM

Quote:

Originally Posted by Royraiden (Post 243279)
I dont have the game so I apologize if Im not supposed to have a say here but I will try.From what I ve seen so far (maybe due to the whole anti epileptic filter) the joysticks(actual joysticks inside the cockpits) seem to move with some lag.Can anyone that has the game confirm?If yes well theres another bug, although it shouldnt be high in the priority list right now.

i can confirm the lag of sticks inside the cockpit.but may its only my crappy pc.

Fragal 03-29-2011 01:54 PM

Quote:

Originally Posted by Strelok16 (Post 243676)
My game isn't playable at all, It starts up fine, but I only get a black screen when I try to start missions. sounds seem to load and play fine. Pilot and aircraft options screens are just black as well.

My specs:

NVidia 8800 GTS, 266.58 drivers
AMD Anthlon 64 FX-60 2.61 GHz
2 gigs RAM
Windows 7 64 bit


hey strelok,
found this on sukhoi.ru if you install the 257.21 nvidia drivers it should fix it

http://www.sukhoi.ru/forum/showthrea...=1#post1572774

seems to be an issue on 8800 - 9800 cards seeing as i have an 8800 gts too i would love to find out if this works :) i'll be buying a new card eventually but for now i'm stuck with the 8800.

http://www.nvidia.co.uk/object/win7-...driver-uk.html

Strike 03-29-2011 02:04 PM

Quote:

Originally Posted by rpgielow (Post 243752)
Hey Strike !!! Our systems hardware are quite the same but I am still waiting for steam launch at 31st. Can you tell me how the game is running and the level of details that you can afford with your machine???

I ask because most posts here are from people with outdated rigs hardware. It's important to have feedback from high level machines so we can decide if its possible to run this game with hardware available at stores or if we have to wait a year for better GPUs and processors.

Thanks

Sorry mate, I don't have it yet. (Though I've been reading the how-to obtain the russian version many times trying to decide). I figured it's more hassle than time-worth at this time before release and the english is going to help... ALOT!

I can run Crysis 1080p 2xAA and all settings max (except max post-processing) with this rig. Crysis warhead ran much smoother. Rise of Flight is smooth at MAX with 2x AA, there it merely depends on the amount of planes. 20 planes in a dogfight lowers FPS a notch, but not to unplayable levels.

Judging by other users's specs when playing CoD, I don't think my rig is going to sweat alot playing the game. The FPS have been reported to be quite fluid with the exception of the micro-stutters

nearmiss 03-29-2011 02:07 PM

Quote:

Originally Posted by David198502 (Post 243774)
i can confirm the lag of sticks inside the cockpit.but may its only my crappy pc.

Post your system specs

CharveL 03-29-2011 02:19 PM

Quote:

Originally Posted by nearmiss (Post 243258)
:confused: what :confused: is :confused: your :confused: question?

Quote:

Re: Future Project Battle of Britain

Where the feedback control devices. No need to ignore the issue. (After a while one of the posters got a bit irate at Luthier repeatedly ignoring the FF questions)

Here is Luthier's response

"While I can not say for sure - sorry, we like it had never promised it all the time we have been postponed for later. And now more important issues do not allow her to give."
With apologies for translation misunderstandings, I'm taking this to mean that they do mean to implement FFB, but somewhat later.

I'm hoping that it is not MUCH later since one of the most immersive features behind TrackIR support would be FFB, and for such an advanced sim to relegate it to "maybe" support would be a bit disturbing.

Luthier, by all means concentrate on the important stuff first like game performance and visual bugs but I implore you to put some priority to FFB implementation.

Even a confirmation (in English) that it is planned for a patch a few months off would be appreciated.

Thank you

Eklund89 03-29-2011 02:44 PM

Quote:

Originally Posted by CharveL (Post 243871)
With apologies for translation misunderstandings, I'm taking this to mean that they do mean to implement FFB, but somewhat later.

I'm hoping that it is not MUCH later since one of the most immersive features behind TrackIR support would be FFB, and for such an advanced sim to relegate it to "maybe" support would be a bit disturbing.

Luthier, by all means concentrate on the important stuff first like game performance and visual bugs but I implore you to put some priority to FFB implementation.

Even a confirmation (in English) that it is planned for a patch a few months off would be appreciated.

Thank you

+1
It would feel emty without it.

Ploughman 03-29-2011 03:36 PM

So far:

Had black screens where objects in the menus should've been, and the game screen was black. Seemed to be related to 9xxx series cards with DX10 enabled.

CTDs when changing graphics settings from in the game, about 50% of the time

CTDs when changing screen resolution. 100% of the time

The little black lines as described by others.

A 109's mg fire was protrayed as black lines spraying from its cowling.

If I click Steam panel that is present in the top left of the game off (Shift+Tab) the game hangs and I get 10-15 lines of error text bottom left of screen.

Game seems to stutter when I get within 1km of a twin or more engined aircraft.

System

Vista32
Q6600 @ 2.4mhz
4gb RAM
GT9800 1gb

Hecke 03-29-2011 03:38 PM

the exterior sounds of a couple of plaines (Hurri, 109, ...) need NEW sounds.
They all sound exactly the same.

JG52Uther 03-29-2011 03:45 PM

If I click Steam panel that is present in the top left of the game off (Shift+Tab) the game hangs and I get 10-15 lines of error text bottom left of screen.

Confirm this one as well.

Skiiwa 03-29-2011 04:30 PM

Quote:

Originally Posted by Capt Backasswards (Post 243250)
I'm getting this with the most current drivers on my 470 GTX video card.

system specs:
Gigabyte motherboard GA-870A-UD3
6 GB Crucial DDR3
AMD Phenom X4 965
700 watt Corsair power supply
Nvidia GeForce 470 GTX driver version 266.58
Win XP SP3
all drivers up to date

No problem at all with rendering in Rise of Flight, IL2 Sturmovik 1946 or Crysis 2.

Rick



http://i266.photobucket.com/albums/i...328_222425.jpg

http://i266.photobucket.com/albums/i...328_222536.jpg

Same Graphics glitch for me.
Really would like a fix as its unplayable for me. It is the Russian Version off Yuplay. I have No regrets with buying it though! Even with the glitches this Game has MAJOR Potential!
This Looks to be a Shader Problem. Gonna Fool around with My Config files for a bit.

Chris

Mainboard : Abit FP-IN9 SLI(C55-MCP51)
Chipset : nVidia nForce 650i SLI SPP
Processor : Intel Core 2 Duo E6420 @ 2133 MHz
Physical Memory : 4096 MB (2 x 2048 DDR2-SDRAM )
Video Card : NVIDIA GeForce GTX 460 SE
Hard Disk : WDC (1500 GB)
Hard Disk : WDC (500 GB)
DVD-Rom Drive : HL-DT-ST BDDVDRW GGC-H20L SCSI CdRom Device
DVD-Rom Drive : TSSTcorp CDDVDW SH-S203N SCSI CdRom Device
Monitor Type : LG Electronics W2353 - 23 inches
Monitor Type : LCM-22w3 - 22 inches
Operating System :
Microsoft Windows XP Professional 5.01.2600 Service Pack 3
DirectX : Version 9.0c (May 2010)

Rote Dreizehn 03-29-2011 04:51 PM

If your Engine destroyed by misconfiguration...
 
If your Engine destroyed by misconfiguration... (tested with Spitfire)

After the Propellor stops, you can dive with your Plane and the propellor begin to rotate again (ok thats normal).

But you will hear the Motorsound and the exhaust of the Motor begins to fire, like as a normal working Engine.

BTW:
It is possible to have a propellor to be feathered?
(I am not sure as Spitfire an BF109 can do that with pitch)

Thanks

rpgielow 03-29-2011 04:51 PM

Thank you anyway, Strike!!!

Well, so far no high end machines review.

Don't take personally guys, but trying to play this game with a 9XXX video card and running DX10 is madness!!!

This game needs a i7 processor, DDR3 memory and 5870/GTX480 or higher for a fair review.

I will keep looking for in other foruns and post here if I find something :)

Problaby they will use this game for benchmarking new hardware, Crysis is old news now lol

ICDP 03-29-2011 05:16 PM

Total lack of Force Feedback effects.

When the realism settings are set to Complex Engine Management OFF the LW fighters sporadically lose the ability to use flaps, gear, trim and radiator settings.

Targ 03-29-2011 09:05 PM

No dive siren on stuka.

Engage the airbrake and zero siren.

Werewo 03-29-2011 11:03 PM

not funny
 
I still have a Core 2 Duo 3 Ghz, XP SP3, 4870 1 MB, 4 GB ram, DX10 and the game runs awfully. Colours of landscape are way off realistic..neon green pastures LOL, even EAW did this better.
The channel (water) looks great but even in low settings the overall stutters make it impossible for me to play. To be honest this game is a big backstep compared to IL2-FB! Many buildings, much other stuff but what i expected is not really fullfilled....

Cheers and Horridoh! FIX IT!!!

Werewo,
Yellow 9, III./JG2 Richthofen

P.S. Get rid of this Steam stuff...I would like to decide myself if I want to register a game wit steam or not

335th_GRAthos 03-29-2011 11:15 PM

#1) use3renders=1 command does not work (using three monitors)

#2) Unacceptable drop of fps when nearing enemy airplanes(e.g. First single mission "intercept bombers"), from 38fps down to 2fps ! After a few minutes the problem disappears.

i7 2.93GHz
2xGTX570 SLI
Win XP
3072x768 resolution, all settings high

lbuchele 03-30-2011 01:43 AM

[QUOTE=335th_GRAthos;244442]#1) use3renders=1 command does not work (using three monitors)

#2) Unacceptable drop of fps when nearing enemy airplanes(e.g. First single mission "intercept bombers"), from 38fps down to 2fps ! After a few minutes the problem disappears.

Please clarify:after a few minutes of gaming you can go near of the bombers without framerate drop?

28_Condor 03-30-2011 01:52 AM

Quote:

Originally Posted by 335th_GRAthos (Post 244442)
#1) use3renders=1 command does not work (using three monitors)

#2) Unacceptable drop of fps when nearing enemy airplanes(e.g. First single mission "intercept bombers"), from 38fps down to 2fps ! After a few minutes the problem disappears.

i7 2.93GHz
2xGTX570 SLI
Win XP
3072x768 resolution, all settings high

Grathos, you nedd Win7 for your PC work with 4GB of RAM or More...
Also, 3 monitors and all setting high is maybe (or probably) the cause of poor performance... But the lack of RAM is the main problem ;)

hc_wolf 03-30-2011 02:43 AM

First 2 hours of game play
 
First time posting. Been reading this forum for 5 years. Not here to complain. Just letting you know my rig and current FPS I am getting in game.

OK so I am in Melbourne Australia. Installed the Collector edition last night (cool cloth map). Key would not recognise with Steam. Logged in this morning and it works.. Fewww Awesome.. AAAA NO!

Known issues:

SLI not working. You will get black menu's and the game runs like a dog. So if you have SLI on turn it off and that fixes the black menu issues. Say bye bye to full graphics.

In Game I am sad to say (until epilepsy filter is removed and SLI works and CPU use is better managed I can not play)

On low graphics (what's the point) I get 30FPS and lots of Stutter and this is over the water only. 8-14 fps over land.


Not complaining.. I know patches and fixes are on the way. But here are my specs so you know what to expect. I can not run this game on any settings above low.

I run Arma2 on full graphics settings in SLI and that is a demanding game and get 45fps @ 1980x1080

Not running in sli I see 1 core been used at 70-90% the other 3 cores minimal below 10%.
GPU1 used at 80-95% when not run in SLi. GPU2 not used at all as sli turned off.

Below is giving me 8-14fps over land and 14-30fps over water on low to medium settings


Win64 7 ultimate Professional
Panasonic 42' LCD @ native 1980x1080
Q6600 oc to 4.0ghz - fan air cooled
8gig ddr3 OCZ ram
780i EVGA MB
128 OCZ SSD
2x 285GTX SLI

Bring on the patching! :D Love your work Oleg and Team. Look forward to the patching. may it be swift.

If anyone has any clues as to why game is so slow even on q6600 let me know. I am wanting to upgrade this weekend if patches help but have not seen any high end posts yet.

lothar29 03-30-2011 03:44 AM

I did detect one which may be that you already know, when you land with the tger moth on the Mission of instruction of the first flight, when you land if you look at the floor of the aircraft plants are crossing the cockpit...If you need more information, it volare mission and are screenshot


I also have a problem when using Windows chat, when the assets already can not take them in any way, is left in a box blank and I have to get out of the Simulator to edit the file conUser.ini to remove the last lines that are located in [ChatWindow] because I have to remove all this so that the white tables no longer exist...


Photos

http://i914.photobucket.com/albums/a...rosblancos.jpg



Forgive my bad English

335th_GRAthos 03-30-2011 05:26 AM

[QUOTE=lbuchele;244517]
Quote:

Originally Posted by 335th_GRAthos (Post 244442)
#2) Unacceptable drop of fps when nearing enemy airplanes(e.g. First single mission "intercept bombers"), from 38fps down to 2fps ! After a few minutes the problem disappears.

Please clarify:after a few minutes of gaming you can go near of the bombers without framerate drop?

Yes, after a few minutes near the bombers, I can fly around them without my frame rate dropping to 2-3fps. (there is still a frame drop but it is not so radical as during the first-second pass through the bomber formation)
I do not know if this helps but despite dedicating 2-3 CPU cores for the game, at the moment in question it is only one CPU that is working at 100% percent, the other CPUs reaining idle. o, at the crucial moment, the overall CPU load is 14% percent (of eight cores - 4 cores + 4 hyperthreading) with the first allocated to IL2 core working at 100% percent

@28_Condor:
Thank you for this information about RAM, I check the RAM consumption and whether this is the problem.
Despite your negative comment on WinXP, I think I have the least problems with the game using WinXP than other people I know using Win7

Tree_UK 03-30-2011 07:15 AM

Luthier, your statement about the epilepsey filter disabling SLI seems to be incorrect, those with dual card setups that have disabled the filter still have no SLI support. Please advise what to do from here.

Sternjaeger 03-30-2011 07:58 AM

I would like to give my 2 cents about a specific sound thing: the structural creak that you hear almost every time is a bit overdone. What you guys don't seem to get is that the noise of the engine in front of you is the most potent, deafening thing that you have in the cockpit, you would probably be able to hear the thud thud thud of the guns, but the engine is SO loud you guys have no idea. To hear the structural creak like that you need:
1) to be pulling crazy Gs, almost close to the breaking point (the max G I pulled in a real P-51 mustang was 6.2 and never heard a thing). The sound u use sounds more like a submarine structural sound, if anything it should be a shorter creak sound.
2) probably to be with the engine on idle! Again, the sound of the engine is deafening, it covers everything else.

Raggz 03-30-2011 09:03 AM

Mission 4 in the British campaign crashes on start. English version.

Update: Never mind. It was a windows problem. Sorry.

adonys 03-30-2011 09:47 AM

They've discovered the cause for the closing to bombers stutter: the exhaust pipes :)

dgeorge04 03-30-2011 10:54 AM

Force fedback
 
We need a patch quickly.One of the most important things for me is force feedback.(I have the saitek EVO).And the feeling of the joystick isn't as good as it is with IL2 sturmovik!!Thanks for the game anyway.I'm sure it will offer many ours of GREAT gaming after the patches

Targ 03-30-2011 12:24 PM

When loading Cliffs of Dover the game for some reason acts like a 2D application and both of my cores stay at 2D clock speeds ( 507MHz and 500MHz). If clock speed is forced than one core will reach proper clocks ( 750MHz and 900MHz). The second core stays at 2D speed.

I tested many games and Cliffs of Dover is the only one with this issue.

Win7 64 bit sp1
E8400 wolfdale cpu a 3 GHz
8 gigs of Ram
4870X2 (duel core single card) GPU

Games tested
Doom 3
Civ 4
GTR2
Dragon Age
IL2 1946
Rfactor 2
Fallout 3
Silent Hunter 3, 4 and 5
Bioshock
Oblivion

CharveL 03-30-2011 12:44 PM

Guys multicore is woring just fine. You won't see full load on the other cores due to limitations of how they can be used in a game. They get used as needed and will never show full load.

Ctrl E 03-30-2011 12:59 PM

Crossfire support!

Targ 03-30-2011 01:20 PM

Quote:

Originally Posted by CharveL (Post 244861)
Guys multicore is woring just fine. You won't see full load on the other cores due to limitations of how they can be used in a game. They get used as needed and will never show full load.


You is wrong be sure. I am talking about duel core GPU's not CPU's.

Cross fire does not work and not only does it not work but the game acts like a 2D application
rather than a 3D application.

CharveL 03-30-2011 01:36 PM

Quote:

Originally Posted by Targ (Post 244891)
You is wrong be sure. I am talking about duel core GPU's not CPU's.

Cross fire does not work and not only does it not work but the game acts like a 2D application
rather than a 3D application.

Ah, my bad. I have no idea about GPU performance other than they said it's broken.

28_Condor 03-30-2011 02:09 PM

Quote:

Originally Posted by 335th_GRAthos (Post 244567)

@28_Condor:
Thank you for this information about RAM, I check the RAM consumption and whether this is the problem.
Despite your negative comment on WinXP, I think I have the least problems with the game using WinXP than other people I know using Win7

Hi Grathos

I use WinXP but I will upgrade to win7 precisely because XP have a limit of 3,5 RAM, above this the sistem dont recognize more memory... With CoD I want at least 6 giga of RAM to run the game (not yet available for Latin America) ;)

JG52Krupi 03-30-2011 02:18 PM

How is the game running on a 5970... Please get xfire/sli and dual chip support optimised ASAP

Thanks

Kankkis 03-30-2011 02:28 PM

Agreed 5970 is really powerful card, it's shame if is it not working like it should.

Kankkis

Flanker35M 03-30-2011 02:32 PM

S!

Some people exprience the Launcher.exe to stop working = crashing. Have this too, especially if changing Video options. If they are changed, the changes are not saved. Have to restart and apply again to take effect.

Another issue is the mentioned 2 CoD running in task bar. Other being the game, other just a black screen.

lothar29 03-30-2011 02:57 PM

Quote:

Originally Posted by Skiiwa (Post 244045)
Same Graphics glitch for me.
Really would like a fix as its unplayable for me. It is the Russian Version off Yuplay. I have No regrets with buying it though! Even with the glitches this Game has MAJOR Potential!
This Looks to be a Shader Problem. Gonna Fool around with My Config files for a bit.

Chris

Mainboard : Abit FP-IN9 SLI(C55-MCP51)
Chipset : nVidia nForce 650i SLI SPP
Processor : Intel Core 2 Duo E6420 @ 2133 MHz
Physical Memory : 4096 MB (2 x 2048 DDR2-SDRAM )
Video Card : NVIDIA GeForce GTX 460 SE
Hard Disk : WDC (1500 GB)
Hard Disk : WDC (500 GB)
DVD-Rom Drive : HL-DT-ST BDDVDRW GGC-H20L SCSI CdRom Device
DVD-Rom Drive : TSSTcorp CDDVDW SH-S203N SCSI CdRom Device
Monitor Type : LG Electronics W2353 - 23 inches
Monitor Type : LCM-22w3 - 22 inches
Operating System :
Microsoft Windows XP Professional 5.01.2600 Service Pack 3
DirectX : Version 9.0c (May 2010)

################################################## ################################################## ####

Attempts to edit the conf.ini and put the following into each site, this afternoon I past to my by putting to work with DX9.


before making any change creates a backup file copy the original conf.ini and save it, if something fails can return to leave it as it was...


Here the lines to change, I am sure it will be your solution...


[BOB]
difficulty=8058095
AntiEpilepcy=0


[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0 <<<<<<<<<<<you are your problem This game has problems working with D3D9 will DirectX9
width=1600
height=900
ColourBits=32
FullScreen=1
ChangeScreenRes=1


To see if it works, I think that should work...

Rote Dreizehn 03-30-2011 03:28 PM

Clickable Cockpit
 
The Cockpits of the planes should be complete clickable.

For example (BF109 start from Airfield):

Haven´t found the ignition button to start the Engine
(have to press I on Keyboard)

Other buttons are not clickable (have to press Keyboard)

Will be very pleased to have the possibility at a later Patch.

Thanks.

Skiiwa 03-30-2011 03:46 PM

Quote:

Originally Posted by lothar29 (Post 244982)
################################################## ################################################## ####

Attempts to edit the conf.ini and put the following into each site, this afternoon I past to my by putting to work with DX9.


before making any change creates a backup file copy the original conf.ini and save it, if something fails can return to leave it as it was...


Here the lines to change, I am sure it will be your solution...


[BOB]
difficulty=8058095
AntiEpilepcy=0


[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0 <<<<<<<<<<<you are your problem This game has problems working with D3D9 will DirectX9
width=1600
height=900
ColourBits=32
FullScreen=1
ChangeScreenRes=1


To see if it works, I think that should work...

################################################## ##

Thanks Lothar29<<<
Unfortunatley I am running WinXP SP3 and I cant use DX10:( I did try it. I spent all day, messing up my install 3 times, and nothing I changed in the INI files helped with the shimmering textures. The Cockpit Looks AMAZING even with my graphics all messed up:)P I even set up different configs for my Nvidia card to force COD to run and nothing changed it.

If anyone Comes up with a Solution PLEASE let me know!

Chris

giap69pavel 03-30-2011 07:00 PM

Quote:

Originally Posted by lothar29 (Post 244551)
I did detect one which may be that you already know, when you land with the tger moth on the Mission of instruction of the first flight, when you land if you look at the floor of the aircraft plants are crossing the cockpit...If you need more information, it volare mission and are screenshot


I also have a problem when using Windows chat, when the assets already can not take them in any way, is left in a box blank and I have to get out of the Simulator to edit the file conUser.ini to remove the last lines that are located in [ChatWindow] because I have to remove all this so that the white tables no longer exist...


Photos

http://i914.photobucket.com/albums/a...rosblancos.jpg



Forgive my bad English

Is happening the same.

but unfortunally i can't take those white boxes.

The problem is that each tiem is getting worse.

Any fast and manual fix.

S!

335th_GRAthos 03-30-2011 07:16 PM

Quote:

Originally Posted by giap69pavel (Post 245268)
Is happening the same.

but unfortunally i can't take those white boxes.

The problem is that each tiem is getting worse.

Any fast and manual fix.

S!


Guys, I took these white boxes out by going there with the mouse, right clicking and selecting the LAST OPTION that appears (sorry for my very poor Russian ;-) )

It is multiple windows so you will have to repeat the process many times until no more windows ar left open.

I hope it helps, for me it did.

Biggs 03-30-2011 07:20 PM

Spit mkIa prop is bugged... WEP boost levels too

http://forum.1cpublishing.eu/showthread.php?t=19754

giap69pavel 03-30-2011 08:10 PM

Quote:

Originally Posted by 335th_GRAthos (Post 245293)
Guys, I took these white boxes out by going there with the mouse, right clicking and selecting the LAST OPTION that appears (sorry for my very poor Russian ;-) )

It is multiple windows so you will have to repeat the process many times until no more windows ar left open.

I hope it helps, for me it did.

Thank you very much.

So is not a BUG, it is a new feature no correctly explained.

S!

Capt Backasswards 03-30-2011 08:26 PM

Still doesn't work
 
system specs:
Gigabyte motherboard GA-870A-UD3
6 GB Crucial DDR3
AMD Phenom X4 965
700 watt Corsair power supply
Nvidia GeForce 470 GTX driver version 266.58
Win XP SP3
all drivers up to date

After patch every mission goes to 95% and system freezes up. Russian version.

Bummed....

Rick

335th_GRAthos 03-30-2011 08:45 PM

system specs:
3 GB DDR3
i7 2,93GHz
2 x Nvidia GeForce GTX 570 driver version 263.09
Win XP SP3

After patch every mission goes to 95% and system freezes up. Russian version.

--------------> SOLVED <-------------- T H A N K S :-)
13. Q: I am running Windows XP. All missions stop loading at 95% and never complete.

A: Your memory is too low to fully load landscape with grass. Please go to Options - Video - Show Advanced
and uncheck Grass. This will allow the game to fully load. (automatic fix is on the way)
Technical Forum: http://forum.1cpublishing.eu/showthread.php?t=19819


PS. better my computer memory full of grass than my head.... ;-)

giap69pavel 03-30-2011 09:05 PM

It happen to me last night before patch and after patch.

Some missions get stopped at 5% or 90% and if you select another mission normally works.

Reasn unknown but i can fly some.

AMD Phenon X6 1055t
4GB DDR3
HG6850 1GB
WIN7 64 Utimate.

S!

335th_GRAthos 03-30-2011 09:09 PM

Thanks, I will try this and hope for the best....

JG52Uther 03-30-2011 09:09 PM

This was happening to me before the patch,I had to close the game with task manager.

Winger 03-30-2011 09:45 PM

Quote:

Originally Posted by Talbot (Post 242858)
working SLI/crossfire

Most important of all! After that. Better gunsounds. Other than that i cant tell yet simnce i havent got to play much yet.

Winger

Biggs 03-30-2011 09:55 PM

what version is everyone running now.. is it "....13820"

thats what mine says....

hc_wolf 03-30-2011 10:14 PM

EPI PEN Administered!
 
Hi all,

I am in Melbourne Australia and Luthier Epi pen has been jabbed into my Steam account with success.

I was getting 10-18fps in a single mission over the water attacking bombers. Now I am getting 25-35 fps on Medium settings 1980x1080.

Sli still not working correct. When it is on I get black screens and menus do not show unless my mouse moves over the words. So for now switch SLI off.

Still need to upgrade to an i7 this weekend i think.

I am not sure if it is my game or not, but it seems that the graphics (even turned full on to very high) do not reflect that in the game. It is like the lods or actual high graphics settings do not take effect on screen so if I pause the game and look at a flack gun on ground the model looks like it is drawn in very low detail and not very high detail.....

Maybe this is to be fixed in a patch on the 1st of April..

Anyway... I can fly on medium settings now but of course fps dip to 2fps when you shoot up a plane or 5 bombers decide to change course.

Love your work at 1c. Well done Luthier and Oleg. Can't wait for this to be optimized.

my pc (Maybe below par for this game????) But I can no way see how I can even get a still frame to look as good as the images on other videos or the Dev diary video. any clues??

42' lcd at 1980x1080 native
Q6600 @ 4ghz
2x evga 285gtx sli
evga i780 MB
128gb ssd
win 7 64bit ultimate
8gig ram

all latest drivers and win7 performance is rated 7.0

Capt Backasswards 03-30-2011 11:02 PM

Quote:

Originally Posted by Biggs (Post 245523)
what version is everyone running now.. is it "....13820"

thats what mine says....

Yes. That's what mine says too. 13820.

StG77_Katana0 03-30-2011 11:17 PM

Problem: Saitek X52 + Rudder Pedals + Throttle Quadrant, sound.
 
Hallo everybody,
first, sorry for my bad english.
Now my problems:
1.)Fly-System.
I can not use my fly-system because seems to be not supported....
Will be nice if with incoming patches this will be resolved/improved.
There are the components ( with drivers updated ):
TrackIR4 (works...)
Mouse: Saitek....( works..)
Keyboard: Saitek...(works...)
Joystick: X52-Flight controller. ( not detected / supported )
Rudder: Saitek Pro Rudder Pedals. ( not detected / supported )
additional: Saitek Pro Throttle Quadrant. ( not detected / supported ).
Tryed to change something in the game options, but they are not detected.
2) Sound.
I can not change the sound volume ( loudness) only for the game sound,
because no button exists like in IL2Sturmovik1946 (or i didn't found it...).
This is possible (seems to be so ) only for the whole system ( computer ). Problem: u can't use properly the TeamSpeak.
Will be nice, to improve this too ( if possible ).

Thank You for reading...
Horrido!
P.S.:
Game Version:
IL2Sturmovik-CoD, German release with the last "steam" update.

scorpac 03-30-2011 11:43 PM

Hello all,

found some bugs,

System: Intel i7-920 @ 2.7ghz, 14gb DDR3 1033mhz, NVIDIA GTX580, Win7/x644

Bugs(from really important to not so important)


Gunnery: Correct me if im wrong. But as far as i know BMW invented that the lights of a BMW car follow the turn... didnt know thats also in planes of WW2. When pulling up, down, left, right. The gun also fires up down left and right.... strange. And it makes impossible to aim accurate.

Soundbugs: Noticed when standing still in a 109 you can always hear the sound of taxing.... thats really annoying. Flew a Quick mission with tons of planes. and didnt have the engine sound at different angles of external view and also not the right sound for engine inside cockpit of the 109-e3.

BF-109:

For some reason i cant start the engine in that one multiplayer mission where i start on the ground... i have all settings like Magnetos: 2. Fuel on, and when i press " I " to start the engine it just says "Engine Stopping".

Sim 03-31-2011 02:22 AM

G.50 cockpit. Every single instrument is frozen.
AI - can retain stupendous amount of energy. All of them.
AI Bombers act like fighters (See blendheim).
DM/AI blendheim can shoot through own tail. No damage
AI Blenheim bomb bay doors keep trying to close (in open position, they will half close and open.)
AI While in formation, FW200 will bank 90 degrees.
DM Chute has no collision model
Bug - When changing graphics settings, if game asks to restart - game restarts and than crashes.
DM. Walrus has damage model between two wings. Something burns there in empty space.

Microstutters are there even on lowest possible settings.
Sound - No flutter sound at all. Damage sound missing at time. You could hear enemy aircraft getting damaged 500 yards away. Stress sound is from SH3 - uboat.

Commands / joystick - sometimes joystick buttons presses do not respond for no reason at all. Difficulty is off for murpth-whatever-you-call-it.

Quick Mission Builder - When selecting saved mission and changing something (Your or enemy AC / weather etc), sometimes that mission will default to original settings - yet QMB screen still shows those changes.

Wolf_Rider 03-31-2011 03:23 AM

left/ right mouse button (when reversed) aren't being picked up

IbanezLaney 03-31-2011 03:25 AM

Quote:

Originally Posted by giap69pavel (Post 245449)
It happen to me last night before patch and after patch.

Some missions get stopped at 5% or 90% and if you select another mission normally works.

Reasn unknown but i can fly some.

AMD Phenon X6 1055t
4GB DDR3
HG6850 1GB
WIN7 64 Utimate.

S!


I'm having the same problem - Every time I try and load a mission it goes to 95% and then the computer hangs.

So far haven't been able to play any missions at all - When I close the program in task manager it says Launcher.exe has stopped responding.

Intel i7-870
Nvidia 9800GT
4GB DDR3
Win XP

dflion 03-31-2011 03:43 AM

deja vu (this has happened before)
 
I can vaguely remember the first release of IL-2 and IL-2FB, there were many issues.

I can only get the program to run on the 'low' settings and then start getting some 'picture stuttering' and strange large 'green oblisks' in the Channel.

If I change aircraft sometimes, the system 'hangs-up'. If I increase the video quality the system crashes with a Microsoft box appearing saying 'Launcher has encounted problems and needs to close'.

On the plus side, the cockpits, aircraft and game interface are superb and I like the map detail - well done Ilya and Oleg.

On the downside, the 'Steam' interface is tiresome and I think a bit of an overkill. It also looks as though we can't 'tweak' our config.sys file any more to match our system specs. The full FMB is not included in the release.

I have just run a 'directx' and noticed I am missing a Gb of Ram. I did have 4Gb, might have a problem with my PC.

My System specs. are:
MS XPSP3 @32bit
Intel Core2 Extreme CPU Q6850@3.00Ghz
3GB Ram (Should be 4GB?)
ATI Radeon HD 4870x2 1024MB memory
MOB Gigbyte P35-DS4
Display Benq 1920x1200 (32bit,60Hz)
SB X-Fi Audio

I think I am in the 'middle band' of PC power (due for an upgrade), so I am sure the flight sim should run much better than it currently is?

DFLion

tigerresse 03-31-2011 05:49 AM

I cant even run the game anymore after instaling patch it ends every time with "'Launcher has encounted problems and needs to close"

XP+SP3 32bit
Core 2 Quad Q8300 2.5GHz BOX
3GB Ram
GeForce CUDA GTX460 1GB

Wolf_Rider 03-31-2011 06:34 AM

1 Attachment(s)
graphics glitch
- single player channel free flight




the small vertical line the arrow points to, is present inside cockpit/ outside cockpit

Jg2001_Rasputin 03-31-2011 06:52 AM

Quote:

Originally Posted by Wolf_Rider (Post 245974)
graphics glitch
- single player channel free flight




the small vertical line the arrow points to, is present inside cockpit/ outside cockpit


This is actually a textbox marker

TheGrunch 03-31-2011 07:14 AM

  • Changing "100% Dead Zone" slider for Aileron axis changes "100% Position" slider for Throttle axis after Controls screen is closed. Enter the controls screen again after clicking Apply and they will be the same, and their value will be whichever value you chose for the last one you moved.
  • Loadouts often either fail to save or disappear after closing and restarting game with Steam Cloud either on or off.
  • Disabling Steam Cloud resets controls to default.

jibo 03-31-2011 08:11 AM

msg to luthier & friends : are you using auto vectorization ?

Codex 03-31-2011 08:19 AM

Things I've experienced so far:

System specs in my sig
Graphics set to Medium
Res 1920 x 1200

Stuttering:
Small quick ones when above 1km over the ocean but still noticeable.
Long and frequent stutters when close to ground.
Very heavy stuttering, 3FPS average, when over buildings.

Artifacts:
Exactly like this one: http://forum.1cpublishing.eu/showpos...4&postcount=96

AI:
When in training mission flying the circuit, if I'm close the final waypoint and AI takes over it makes very aggressive dive and turn to try and make it to the waypoint but we nose dive into the ground.

Sound:
I have Surround Sound Headset and Sound setting don't work according to setup.
- Surround Sound I only hear 2 channels L & R
- Headphones I hear 4 channels
- Quad I hear 5 channel including centre

Force Feedback - G940
No FFB effects can be felt, stick feel like on 100% spring centring.

Edit:
Crossfire - Not working even with Epi-Filter turned off via in game menu.

JG53Frankyboy 03-31-2011 09:56 AM

-i am not able that the Channel map is showing the Airfields and Village names (seetings are positive checked) in the FMB. Little bit trickey to work this way with it :(

-a Bf110C-4 without MG-FF/M is actually no C-4

- it would be nice if the double use of a button in the key-seleltion would always be named and not only to get a 'ping'


All times are GMT. The time now is 02:35 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.