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Could 6-DoF ever be available in 4.2 if players could forgive small Graphics issues
I'm just asking if this option could ever be considered for a future patch, if the community could forgive slight issues with graphics sometimes not being perfect?
Currently there are many switches available for options to be turned on and off in the game and I wonder if it would be possible to add a switch enabling 6-DoF, thereby giving the user the option of whether they want to choose the 6-DoF option and maybe put up with a few minor Graphic issues, or whether they leave the switch off and then keep the POV as it currently is? I'm only putting out there the consideration that 6-DoF is possible, but there may be the occasional Graphics issue that I can appreciate the absolute purists will want, but some of us actually enjoy the experience of flying an aircraft and to have a choice for the User of the Sim to switch it on or off would be IMHO a welcome offering in a future patch? Look here as-well to see Bearcat's post at the Ubi Forums; http://forums.ubi.com/eve/forums?a=t...119#4521074119 |
Oh it's more than possible to add it in.
The thing is Oleg doesn't want it in. Mostly artistic reasons because of unfinished polys and such but in some planes I think you can see through parts of the cockpit for an unfair advantage I guess. I pretty much stick to offline anyway until CoD comes out so I use 4.09 with the 6DOF mod. Would be nice if it went official but I can't see that happening. |
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Just asking if we could have a choice really in the difficult switch menu perhaps? Just a switch on or off to enable it? Cheers, MP |
voted no.
Without a massive changes in a lot of stuff in the game 6 dof is unreliable. Even on modpacks very few, next to noone as 100% functioanl 6dof, and we all now the poly counts on those pits, who look awsome, are behond TD limitations. |
I think this is why I made the suggestion that a switch in the Graphics/Difficulty would allow each individual their own choice as to whether they want the option. Strangely, if the poll has a higher 'Yes' rating it would indicate it would be welcome, but even if it is 50/50 that's exactly what a switch option woukd give, either half would switch it on and half would switch it off. Cheers, MP
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Now we gona see how many, who have a tracking device. Or dont know how to set it up :-D It´s only natural to vote yes, if you have one and know how to use it. I dont think the grafik is a big issus compair to whatyou get from 6DOF in my own humble opinion. Thats why I ALLWAYS fly with mods and would not dream of going back to the stock ones. It feels so wrong to having a frame blocking your view and cant move your head.
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but I'm not voting since this thread is probably meant for those with tracking devices.. |
Glitched? Some people must have a different version to me, my 6DOF is perfectly OK.
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The same reson as you have a joystick and some have not. I know some who is flying with keyboard and not have a joystick. Few yes, but they are there.My piont is. It is a part of todays sim hardware. Some have it and some dont. Some have a bigger screen and some have a small. Sorry that argument is a bit old to me. I have been flying with TIR since 2003. So its not a new thing that can come as a surprise. should one go for the lowest common denominator all the time, there would be no development. And personally I think it is time to upgrade to 6DOF is possible. Imagine if when we had to wait to the last could afford to buy a computer it could handle COD. I think game developers would go bankrupt if they had been unable to sell the last new and demanding sim. But this is my personal opinion. And no one need agree with it. |
And the funniest thing if that HT devices can be really cheap, even cheaper than a good joystick...
We live in the darkness... Sad! |
6DOF doesn't require trackir. I've got a version that works via the mouse. Kind of negates the argument that 6DOF is only for the rich or gives an unfair advantage to those willing to spend lots eh?
Cheers Leady |
I voted 'yes'. But I want to add: "...only, if its done in a different way as in modification."
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IMHO we don't need full movement. A little 6DOF, just to look around struts would be well enough. I also think this would minimize possible complications.
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An option to have it on gives choice and you don't have to use those servers if you don't want to (but do you remember the mod/Vanilla server numbers before 4.10 came out?). While the graphics won't always be perfect the immersion will be improved and that has far more value than having your head stuck in a frame with perfect graphics just because the view is so limited. There are other things in Vanilla IL-2 that aren't perfect anyway. I would think the mods guys would have no problem working with TD given what they have achieved already. XXXXXXXXXXXI'm not voting because...XXXXXXXXXXXXX I'm voting, but..... 1. Its pointless, you could never get a proper poll through a thread 2. The players have already voted, just think back to the pre-4.10 server numbers and what they will be again when the mods community catches up with 4.10. I believe the single most preferred mod is 6dof. |
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This would require no neew cockpits, and give not others unffair advantage. Myonly issue with 6DOF- ze mod, is that it simply does not work properly with rolling and panning around, when i use it i tned ot switch this off and keep my head on the pole. |
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no vote recorded |
Pointless argument regards adavantage/merits, anyone who wants 6DOF just adds it anyway.
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I don't think that adding features with known, correctable bugs without any intention of fixing said bugs is a professional thing to do.
I'm glad 1C avoids doing that kind of thing. We would have a poor game if they did that often. |
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p.s. trackers hate padlock, it evens the score! :twisted: |
Hmm.
Imagine Olegs horror at all the you-tube vid's of his sims cockpits with 6DoF showing glitched panels and invisible bitz and pieces all over the place. I don't think it should be an option or anything as it wasn't designed for 6DoF in the first place. . |
Please Team Daidalos... We want the 6DOF already!!!!!
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Poll Status today
80% pro 6DOF 20% con. Easy to determine what to do ... |
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As for 'unfair advantage', first of all the glitches are so small they offer no advantage especially in a moving arena and in any case TrackIR offers an advantage over anyone that doesn't have it, 6 DOF or not, not to mention Joysticks versus mouse/keyboard, 4GHz i7 950/GTX580 versus 1.6GHz Pentium4/7600. You can argue the 'equipment' side for ever, it's meaningless. Yes I hate padlock from my own point of view, it's an arcade setting and it does my head in. |
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I think that there are several mods that could be implemented into the stock sim..In fact I think that that would go a long way to bringing folks back to the stock sim en masse.... If they swallowed their pride.. and added some of the mod variants... only the best ones... and some of the functional mods .. like the mod that allowed you to set a default speedbar as in metric or English.. and the mini map zoom mod... the skin mod.. the splashscreen mod.. I like having my custom Splashscreen.. and of course the skinmod... While it is true that some of the mod planes are not as good as others.. some of the variants are quite good... and some like the P-51 actually corrected issues in the stock sim as evidenced in the better stability of the P-51 in 4.10. In the end it is about the sim. We all know that Oleg Maddox & 1C is the greatest combat flight sim developers to date.. there is little debate about that and if there were .. the product would speak for itself.. and CoD will only serve to cement that fact in the books... Quote:
http://file.walagata.com/w/bearcat/6dofglitch1.jpg http://file.walagata.com/w/bearcat/6dofglitch2.jpg I'd get shot down a lot quicker if I were trying to find some kind of advantage in a gap like that.. and mind you.. I have to hold my head in that position to see that view.. Usually thiongs are happening too fast for that to happen. |
When I said that these glitches are "minor", I almost got stoned by TD and all fanboys...
I voted "yes", but I don't have great hopes, as Freetrack suport in IL-2:CoD. Consumers and 1C/TD have diverse opinions about what is best for us flyers. But let's see what's happens... |
The on-line is a total mess at the moment with so many different mod and version servers. It will 'stabilise' but the simple fact is that anyone who wants 6DOF can have it either as part of a comprehensive 3rd party pack or a discreet 'add-on' and keep a separate install for vanilla MP. The problem is that once a player invests in Headtracking he may well 'conside'r or be 'curious' as to the added benefits of 6DOF. This player is now in the 'modding' community and I suspect that many are caught in the "oh, that looks good, and wow, I can have this too!" My first encounter with headtracking was - "I wan't to try 6DOF......" the rest is history and I now have 3 versions installed on my HD. My favourite is 4.10.1 with 6DOF, a few nice maps and my early Spits for SP/MP BoB campaigns. Thats it for me - don't want or need anything else.
Would these stop me buying CoD.......absolutely not! |
Bearcat, you nailed the argument perfectly.
All I am asking for is a switch, even with a warning that "Enabling this may cause minor graphical glitches" may be added? This for me will bring IL2 so-far up to date it would be a great optional addition. Cheers, MP (and 82% want it in the poll too!) |
I voted yes.
~S~ |
In many ways I see this as a watershed moment... whether or not they realize it... with the addidion of a few key mods... 1C could in a way "take back" IL2... This is something that would benefit the community.. because many of us really don't need the 53 109 and 31 Fw 190 variants in the UP2.01 and while some of them could probably be added to the sim the 9 FW-190 variants and 15 Me-109 variants in 4.10.1 are a pretty darned good selection. even if 25% of the modded planes were added to the sim, along with 6DoF and a few other mods.. it would go along long way to getting the sim back into 1Cs hands so to speak... and of course this is just my opinion.. but I know a lot of guys who still fly modded basically because they want 6DoF.. and they want more in the the way of Mustangs as just one example... than the limited selection offered in the stock sim.
Some modders will always prefer to run modded just because they can.. and I have nothing against mods.. especially now after the overall classy way that thisa community handled them... but I am absolutely certain that if given the choice between a more secure official version with some of the added functionality of mods.. some which had been asked for for years... years.... and a ever changing, ever evolving smorgasbord of stuff that a lot of folks will never use... a whole bunch of folks would go the official route.... by choice.. It is obvious from the comments that many who are opposed to adding 6DoF officially to the sim either have never seen it work... or are going on some of the things that were early in the mod stage. The fact that what most of us fly with now is much tighter than those horrible shots from a few years back when this all got started says that there is a way to limit it.. but I have to admit.. a little 6DoF is better than none.. I'd be willing to bet that if 1C & TD took a serious look at what mods the community would like to see added to the sim... and not just the planes and such.. and then weeded out the ones that were not doable.... or tried to figure a way to make them doable.. a lot of people would actually prefer to fly stock.. From where I sit this is one of those moments where balance can be returned to the force.. and as I said.. of course that is just my opinion. |
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I agree. Couple this with selectable external sound schemes as suggested by Azimech, maybe some effects and selectable map repaints for the legacy stock maps for those with the hardware to take advantage and you will have taken away the reason for many users to use mods. Mods will always be with us, however. The plethora of modded planes unavailable in the stock game and the jerks on the board or directors of Northrop Grumman make the continued existance of mods a virtual certainty. Multiple IL-2 installs are a great thing :). Cheers, Fafnir_6 |
Tracker devices are so commonly available now, that rejecting it seems pigheaded. I bet that everyone that voted no have never tried using a head tracker with IL-2.
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Head tracking works also for 2DoF or 4DoF etc... 6DoF is not only about 'tracking device: yes or no'.
Maybe some are just satisfied with how the tracking does work now? |
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I know the answer: "we have rigid standards of..." Well, we consumers have ours to, and we know we can fly OK with 6DOF, we already do, it's up to OURS "rigid standards"... I never saw in patching history one feature so needed, with all the consumers happy with some glitches, and devs that simply don't give that to us. Amazing! And after all, I'm "rude"... Man, we need to beg a lot to 1C/Oleg/TD, and we receive things we don't want, like the "glorified" arming bomb fuse... Maybe TD need to think a little about what people want... |
No... I won't feel pissed. No... I won't....
See, I voted 'yes' too. But my 'yes' is definitly different from yours. And 'your rigid standard' it out of my interest. Too low. |
Too low for me is flying without 6DOF HT, when I can have it with a little mod.
But really I don't care. Maybe "vanilla" servers can consider the 6DOF mod "stock" and stop this discussion. TD must be ignored in this subject. 6DOF is out there, as a lot of "TD hard work"... Simple. Boring discussion. Just an "insight" why modding is good, not bad as a lot of people in IL-2 community think... |
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That's an interesting reply, does that 'imply' that your personal view (not TD), is that an 'authorised' 6DOF mod/DLC would be your preffered solution and allow access to stock servers? If so, a lot of us would be happy with that solution. |
Its not only my own oppinion (speaking of the teams members), that 6DoF functionality, if made properly, would be a very nice feature indeed. We are neither blind nor dumb.
Its just the fact, that the mod-version isn't the way to go for us. |
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6DoF is useless without a head tracker. Goes hand in hand. ;) |
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All that to me is more immersion... and the immersion gained is worth the immersion lost with the minor glitches.. Everyone keeps saying that all the pits would have to be repainted.. and that is just not true... The original screens of 6DoF were horrible... (I remember seeing one where the pilot's head was outside the cockpit in a 190.. ) but the final mod was tightened up to minimize that and keep things not only in the pit but minimizing the graphical glitches.... surely TD with the help of 1C can tighten that up a bit more where needed, considering that in most cases pilots were strapped in and truth be told they didn't have a whole lot of 6D movement.. but they did have some.. in the stock sim there is none.. The only reason I am going on about this is because I sincerely believe that if certain mods like 6DoF and some of the others I mentioned were incorporated into the stock sim... perhaps gradually at first .. but eventually more people would fly stock.. There will always be those who prefer mods... but believe me.. more would fly stock under the circumstances I mentioned, and that would mean that all the work TD is doing, great work I might add, would be beneficial to more of the community as a whole on a more regular basis.. Something to thunk about.. Regardless to what TD decides.. I will still fly modded and stock.. but if certain mods are added to the stock sim I will fly stock much much more.. and I think that the online community will as well... This is also not meant to be a slam on mods... I believe that mods opened up a lot of possibilities in this sim and we would probably not be where we are now had it not been for the mods. Even though the widespread cheating that everyone was initially concerned about never occurred (a wonderful testament to the character of this community IMO) the fact still remains that the security of an official version of the sim, with many of the long requested features.. some which have already been added to the stock sim by TD and some which are only found in mods at the moment.. would go a long way towards unifying the online segment of this community in a manner that is not dependent on the individual mod communities, of which there are at least 4 major players, reaching some kind of mutual agreement.. I wonder if that is even possible considering, even though the level of acrimony between the various modding groups has gone down considerably to almost a whisper.. there is still a level of contention. With TD taking the initiative and being officially sanctioned by 1C it would be easier for them to work through any obstacles from some of these mods simply because they would have access to the source. They don't have to add every plane or every mod, just some of them, particularly some of the ones that they have put off the table at the moment. This way... if you were online... and you wanted a certain level of commonality that was pretty much guaranteed the stock version would be and indeed as it should be where the community at large would turn. As it is now that is not the case. I believe that the creation of TD and it's sanctioning by Oleg is a bigger key to that unification than many initially realized.. and the fullness of the future of this franchise in it's golden years rests squarely in the hands of Oleg & TD and what they decide to do over the next year or so. Once CoD is released the count down will begin... slowly at first.. but steadily as more theaters are released under the SoW engine.. (I prefer to still call it that just to distinguish it from the original engine..). I don't think this sim will die for a long long time.. but I do think that as the better product expands... it will take from this community.. Either way the crown will stay with the king AFAIC. Just food for thought......... |
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Do me a flavor and Hit this poll at UBI
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The only real reason I use mods is to enable 6DoF on my trackir. I've never quite understood the reasoning for not having it enabled within the stock game whilst having the 'hooks' for trackir anyway. It would be wonderful if TD could enable this in the next official patch.
Oh look, registered over three years ago and at last a subject I feel sufficiently worth posting about here! |
6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6d ov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov 6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6d ov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov 6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6d ov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov 6dov6dov6dov!!
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6DoF
Its simply unrealistic as its in its present form, you cannot move around that much in a fighter aircraft when strapped in, you are not wearing an inertia belting system in these aircraft you simply cannot move as given by 6DoF. Any forward movement for gun sights was done by seat adjustment not the pilot leaning forwards. Zooming forwards and unplucking your eyeballs from your skull and placing them on the canopy, rotating your head almost 180 degrees is worse than the present viewing system. . |
Ans if we had a switch to either enable or disable the option in the setup......that would be okay then ;)
It would be down to an individuals personal preference whether they wanted it active or not. I see no problem with giving the user an option to have 6DoF if they want to enable it? As BC has said, if the movement was modified to TD/1C standards, the pilot could still lean left or right, forward or backwards....if THEY chose to. It's an optional switch, that's all that is being asked for, no-more, no-less? Cheers, MP |
6Dof is the initial reason I even tried the Hacked versions of the game.
The 109 had cliping in the rear wing root for years, without 6dof, and it took the modding community to address that. So what, if we have a bit of clipping on other aircraft at this point. And from my experience, I've found no clipping that aids in my situation awareness, just untidy rendering. Heck I noticed yesterday after all these years the FW190 struts shadow is disconnected from the aircraft shadow. This game isn't perfect, and very long on the tooth. So whats the difference at this point. From what I understand, a large majority of TD started out in this venture they now have as part of the contributing Modder community anyway. I say they should step up and fix it, the best they can. If nothing more than to incorporate it, as is into the stock version. Besides its goo for my abs moving in and out, and around. LOL Olegs next game, with the experience gained from IL2 can be perfect. |
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I don't understand some of you guys. So there are a few graphic glitches? So what! There are graphic glitches all over this game, and it is still the best thing around there is!
Don't believe me when I say there are graphic glitches all over the game? Carefully check the Kurland map! There are all sorts of problems with the map, from a detailed editor's point of view, but it's still a fabulous place to fly. The Kurland map is just one of many; the Ardennes map also has its share of issues. If one were to look hard one would find them everywhere. Every plane has at least one. It's just the way it is. I can't imagine this game without 6DoF! That's one of the strongest reasons, IMHO, for a modded game. I suspect that the real objection is from those of you who don't have or don't use TrackIR, and I can't imagine flying without it, so perhaps it's just me. In any event, the answer to MP's poll is, to me, a no-brainer. It's a clear "YES". If you don't like 6DoF, don't use it. But don't deny its use to those of us who do use it. And Oleg's objection, if indeed it is, to graphic issues is, to my way of thinking, no objection at all. Graphic issues are always there. Oh well, live with them! |
I know....
Let's get the current plane-set's gaps and holes filled so 6DOF can happen without glitches. A lot of work, yes, but then you release it as.... IL-2 : Anniversary Edition :!: It will bring the game up to date, future-proof it for a while and bring in some revenue for TD or 1C:Maddox. |
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It depends how long/how much one has sat at computers... ;)
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Unfortunately the answers to this poll are so biased, it's ridiculous.
A simple Yes or No would have been better than introducing the poll-authors bias. I think I'd like my 2¢ here in this thread. I voted no. For a few reasons, but I'll focus on one that gets overlooked. I've been strapped in an aerobatic plane (a Citabria, to be precise). I couldn't lean forward if I wanted to. So, my head was "stuck to a stick, thank you very much." I had some limited "wiggle room" but not much. So, 6DOF is a gimmick in a WW2 game, since you'd be strapped so damn tight into your plane you wouldn't be able to do what you guys would like to do with 6DOF enabled. And you don't get to have it both ways. If you loosened your straps (virtually) to have enabled that freedom, you would need to face the consequences of a severe g-loaded maneuver not being properly strapped in. Wanna add that? :) I have a TrackIR. I've had a TrackIR since 2003 or 2004. But in my opinion, to model 6DOF in a way that would be realistic in the paradigm of being strapped into a cockpit wouldn't make many if any of you happy. |
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Also... head on a swivel. You can't really move that swivel forward and back and kiss your instruments. |
Frankly, I turn off the 6DoF option as the way it all sits I simply didn't like it and will do so stock or not.
K2 |
Voted Yes. Including as a selectable option would be outstanding.
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Voted yes.
I use it with my UP 201 and it sure is nice to be able to lean this way and that, or duck your head to look around canopy frame, to see and track other a/c exactly as you would in real life, never having your head leave the cockpit mind you, nor notice and rendering problems. If you don't have it, or haven't tried it you're missing one of the things that brings Olegs masterpiece even closer to perfection! It really is that good. |
Voted No.
Team Blueadalos have only nerfed a few RAF aircraft so far. They should be allowed to focus their time and energy on improving the 109 and 190 still further, enhancing the explosive power of German bombs and fiddling with the Spitfire FM to create yet more mystical anti-torque. Apparently "refraction" can remove the 190 bar but doesn't work on the P-47 razorback gunsight .... Imho Oleg has allowed this bunch of chancers to officially mod IL-2 in order to generate sales for CloD by making IL-2 a joke game :( When you look at the map textures, bomb doors, AI flyables, 6DoF etc etc etc available in UP in a far more stable format than 4.10 it beggars believe :confused: Team Blueadalos is Olegs secret marketing tool ;) |
The arguments against the introduction of 6dof simply don't add-up in my view. If the nay-sayers are to be believed, once strapped into a WW2 fighter you had very little ability to move around, let alone look behind you. Well, if that is true would someone please explain to me why 'blown' canopies, of the malcolm hood and bubble type were introduced? What purpose would they serve? Why would you completely redesign the fuselage of an aircraft like the Spit and the Mustang to accomodate these new canopies if you couldn't actually take advantage of the increased visibility they afforded??
It simply doesn't make any sense. Have a look at the early canopies of PRU Spits. You will see bulges added on the sides to facilitate a better downward view. Why would you do this if you can't actually move/tilt your head?? Read some of the tactical reports made of fighters after the intrduction of blown canopies. The test pilots make it very clear that the view to the rear of the aircraft is greatly improved. The existing non-modded IL-2 view is about as unrealistic as it is possible to be. For godness sake lets just stop the madness and just make the change! 6dof makes the game so much more enjoyable. |
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a) assume that everyone wants full realism. Have a good look at the 'servers' and the ratio of difficulty levels. b) even on a full switch server you can zoom or select views beyond the capability of a human being with or without headtracking! I am not convinced by any argument against - they don't hold merit IMO. |
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To quote Tom Neil, famous Battle of Britain and Malta Hurricane pilot, and later flyer of Mk V and Mk XII Spitfires on ops:
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tolwyn wrote
Unfortunately the answers to this poll are so biased, it's ridiculous. A simple Yes or No would have been better than introducing the poll-authors bias. I think I'd like my 2¢ here in this thread. I voted no. For a few reasons, but I'll focus on one that gets overlooked. I've been strapped in an aerobatic plane (a Citabria, to be precise). I couldn't lean forward if I wanted to. So, my head was "stuck to a stick, thank you very much." I had some limited "wiggle room" but not much. So, 6DOF is a gimmick in a WW2 game, since you'd be strapped so damn tight into your plane you wouldn't be able to do what you guys would like to do with 6DOF enabled. And you don't get to have it both ways. If you loosened your straps (virtually) to have enabled that freedom, you would need to face the consequences of a severe g-loaded maneuver not being properly strapped in. Wanna add that? I have a TrackIR. I've had a TrackIR since 2003 or 2004. But in my opinion, to model 6DOF in a way that would be realistic in the paradigm of being strapped into a cockpit wouldn't make many if any of you happy plus 1 i flew firefly aerobatics up to a mere 4.5g, loose straps would not have been much fun, and poll wording certainly seems bias although doubt it really had much influance |
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At best. Zoom is and always has been a feature of this sim.. and actually every sim over the past 12 years or so, at least everyone I have flown.. from the moment that macros were possible it was possible to have zoom on a simulated slider... even though zoom is now on a slider.. my zoom is still the way it has been.. with a macro, set at .002 second intervals .. and you can say what misinformed mumbo jumbo you want.. but if you try to fly and fight zoomed in you will die a quick virtual death... Zoom definitely has it's place in any sim.. and that, because it is part of the stock sim and always has been.. even before TIR came out, renders it a non issue. 6DoF doesn't need to stay in it's present form.. but it needs to be implemented.. and the mods have shown us that it is possible.. There are many features in this sim that take into consideration the fact that every one using it is not 19-24 years old with 20-20 vision and that we are trying to reproduce and fight in a 3D world on a 2D screen.. Quote:
Put some of the mods in the stock version.. even a modified 6DoF and you will have more people flying stock. There will always be people who will fly modded.. that is a done deal.. and that too is a good thing... (might as well be..) but give those who would like to fly stock more reasons to do so... so that 1C will be the cake.. and the mods will be the icing.. for may... for the moment at least it is the other way around. again... just food for thought... |
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Because of "strapped in and not being able to move much" i'd like to remark that from all i've read about it, it seems that most fighter pilots did choose to be only loosely strapped in to have the freedom to move.
Also in almost every description of a intended crash landing "tightening the straps" is mentioned. |
Just like to post some thoughts here that occured whilst reading this thread. Firstly, that even if tightly strapped in, it is still possible to move your head from side to side and to rotate it to look somewhat behind you over the shoulder. Combine this with the very small canopy of the bf109, (and the Spitfire's cockpit and canopy were only very slightly bigger) and that alone would have afforded a fairly good all round view, IMHO. In fact, why were spitfires fitted early on with 'blown' canopies at all? Following the logic of some posters here it would have been a complete waste of time and effort, something the British didn't have much of in 1940. I have used headtracking in the past and think that this gives a much more realistic view from the cockpit (when it worked!), than the rigid pov permitted by the on stick hat switch. I didn't find the "holes" that much of a problem, and for 109's at least these were fixed early on by the modders. See Hauptmann Phillips on the Russian front sitting in his 109, at 20+ seconds:
http://www.youtube.com/watch?v=roO9v9M9QIo&NR=1 |
Thats the funniest footcam of WW2 I 've ever seen (the guy that gets blown away).
To me this small timeframe, where you can see the pilot, tells me following: There is no much space to move upward. Pilot can definitly move his head quite a bit, even if he is strapped. Its even easy ergonomical testing, which I can do at home - without moving my upper body, I can get my eyes near the line of my shoulders, although I cannot keep my head straight horizontal, but have to bank it. I also can look directly behind me, but again not straight and with one eye only. But I think this is all well clear - the fixed 4DoF is as unrealistic as the 6DoF in mods is. I say the kind and ammount of movement in a WW2 airplane, no matter which one, is very restricted (with the Bf109 being a very narrow one). And a 6DoF solution has to be like this. |
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Maybe also possibility to "save" a head position behind hotkeys, like the Shift+F1 button now in the game. |
I think this is a good idea. An 6-dof incorporated in a way simulating real restrictions and with a possibility of not using TIR
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Many people give up flying on servers without the 6DOF.
Now it is hard to find a server where people fly.I think one of the reason is the lack of 6DOF. Only it keeps me in this extremely distorted historical favoring blue game. I voted Yes |
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To anyone talking about how much you can move your head in a real WWII plane...it's pointless.
If you're going to talk about that then imagine for a second that you are sitting in one: now imagine you are looking through a box or a frame the size of your TV screen, and now imagine you close one eye. That's what you have on a 2D monitor - limited field of view and no peripheral vision. I can move my eyes as well as my neck so even if i'm strapped in I could see a hell of a lot more than the current 2dof and that is what 6dof gives you. |
Hello Gents,
Really interesting topic of course. I'm new to this forum, I have to tell I enjoyed the discussion on 6DOF. I read a lot of comments and complaints of people without a tracking device. I'd like to suggest them to google "freetrack" keyword.It's not new. You will be surprised by it's performance and easyness. It is a free and excellent tool. You need to pay the cost of a webcam no more. On the other hand, about the strapped-in pilots head movement. I think even if you strapped in your head can move pretty much. I experienced that in a cockpit. I had no problem to move left-right up-down my head, but yes i could not "zoom" in, and of course backwards view is somewhat restricted. Now, moving along the "Zoom or Z-axis" is no issue we can forget it, as it was correctly pointed in a post : "that could be done even without 6dof in stock game", so it is not vaild point to discuss about, when 6dof is the subject. Also I think that these days when TrackIR/Freetrack is avaible and 6DOF availbe, and it is enhancing indeed the inmersion, it is kinda silly not to include it. (I repeat freetrack actually democratize a lot the tracker-user community as it has almost no costs, and no high engineering skills are needed to do that.) Of course with the 6DOF mod you can move further then in a real situation, but there is nothing else to relay on for 6DOF, so please include a proper 6DOF to the stock game and work it out with the limits it should have. That is the sane solution. The argument that "trackir" users have advantage is again not too correct. Why we dont limit then high end video cards, controllers with HOTAS, 1meter wide monitors all the rigs that gives 14440000fps, or longer view distance. Nobody would do that, I guess everybody is looking in this trade for a better immersion. 6DOF is a part of that, just like proper graphics etc. I don't care about the small graphic glitches, I make no use of them 2mms between 2 panels..who would use that? Expet the spit where you have to see through the fusolage, want it or not, I recall maybe the Fw is like that too. Small glitches or not I think there is no doubt that Il-2 has been the best on the market for a decade now, so maybe Mr. Maddox doesn't have to be shy about the small erros in the 3d models. TD on the other side instead of giving us cirleing torpedos and guided bombs, (though I appreciate all kind of development-especially the G-load simulation which is something magical to have), could put more attention on 6DOF. Soo my vote is a big huge "YES". Thanks for your attention. sorry for the ortography, had no time for spell check now.... |
1. Can the instruments be read accurately in normal view? Some can some cannot, you have to move in via Z axis. (2DOF? use zoom and change FOV's - there you go 2DOFr's, u 2 have a Z axis! (FOV's?...... bloody hell my Spit has a sliding chair that zips along the entire bloody cockpit...didn't someone say they were small?)
2. Can anyone instantly swivel their heads to their 6 in reality? No! but everyone can do that with or without HT in game. Pitch/Yaw axis in 6DOF is thus irrelevant especially given its identical in 2DOF!). 3. Is 2 DOF realistic? - of course it isn't (unless your pilot is cemented to the seat with an iron rod stuffed up his ass!) This leaves us with three contentious axis - X, Y and roll, all of which are user adjustable (just in case you 2DOF guys didn't know) The 'Rol'l or 'tilt' axis. Excessive roll axis is a hinderance in combat. Works best if set to a realistic level. X-Y axis - too much and its a 'pain in the ass' (rather like that 'pole' stuffed up in it for 2DOF users). X-Y works best set to a realistic level. Finally, I didn't know that there was global specification regards cockpit dimensions and that all fighters and Bombers at the onset of WW2 had to abide by them. All these years I was under the mistaken impression that a BF109 was more cramped than a Spitfire which had its canopy enlarged. So, you guys want a 6 DOF pack that reflects 'realistic' movement -therefore modelled accurately for every ac in the game? wow!....impressive! Oops! I called it a 'game'! |
I've been strapped in a AT-6 a WW2 trainer with period proper chute and straps, and done hard maneuvers, I had more than enough wiggle room with my head.
I will admit, hold your head still against G to look through a gunsite would be difficult though. Quote:
Nuff said I'd say on that. |
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4dof is available with 4.10m???how do i get the zoom to work with track ir
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Question: Now that we can have have zoom on a slider, would it be possible to move from 2DoF to 3DoF and add zoom feature to IL2's TrackIR code? No graphical errors should manifest from that, since all views are already available. |
Voted Yes. I'm glider pilot. It's cramped. I can still move my head in all direction. Just not lean too much forward, but I can look around the mountings at least.
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I fly ULM every sunday with my uncle except when wheather is bad , we are always strapped with the cross shaped belt , and even though you can look around you , it's quite difficult to look on your 6 oclock for prolonged period without hurting your neck when you are manoeuvering , your back is more or less stuck to the seat and there is no way to have the kind of freedom of view you have with 6dof unless you untie your belt or loosen it . now that's only a ridiculously light and very slow plane compared to the 1000hp monsters we get to fly in the sim , i can easily guess that with a WWII pilot suit + oxygen mask/helmet/googles + stress/fatigue+ much tighter strapping +much faster plane pulling lot of G's = difficult to look behind you during manoeuvers or combat , even more difficult to get the kind of view angles you get with 6dof If you implement 6DOF in IL-2 , maybe a suggestion would be to enable it ONLY when the pilot untie his belt/straps , fly level at low speed without pulling G's ... But to achieve that , you'd need to simulate the strappings (model it , assign key for untie/tie belt ) so that cockpit view when unstrapped and strapped is different , and make penalties for a pilot who is fighting unstrapped (like for instance , injury or added fatigue or loss of consciousness ) . So I'm not against 6DOF , but i think it should be implemented in conjunction with the belt/strappings , otherwise it would feel like you are a terminator un-strapped flying his plane in a bubble immune to gravity . |
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Thats not a bad idea! :) Not sure if its technically possible and the kind of penalty, if you do maneuvres without fastened strapping is also a very unsure question, but definitly a step in the right direction. BTW: Does anyone know, if it was possible for the pilot to loosen seatbelts after he ones fastened them? Or was it as easy to do it and vice versa as a push onto a keyboard? |
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The Sutton Harness allowed the pilot to release himself and lean forwards to make panel adjustments. http://spitfiresite.com/2010/04/the-...-spitfire.html |
Thanks for the link! :)
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the hatswitch player will not have restrictions since he cannot move anyway, what restrictions did you have in mind? |
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- TIR solutions are just webcams without IR filter, like a Wiimote... It's up to everybody decide if will pay the price of 2 pizza for a webcam or the cost of a full service in the best restaurant of Rome... ;) |
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I hope that someone finally do the P-47 cockpit.There it was a lot of place. Armor plate should be very similar like in FW.Same Tempest |
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I am expressing my opinion and supporting it with facts. I am sorry you do not like that. Maybe you are the one in need of a long walk? |
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However that seems to be a common attitude on this forum :rolleyes: TD, in my opinion (and where I live we are still allowed to have those (England btw)) is modding IL-2 to an agenda driven by those players that only fly Blue \ LW. Again ...my OPINION ... is that ok? |
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If you are trying to point out that we aren't discussing COD, yes I'm aware of that. It was just that EJGr.Ost_Caspar seemed to think it was a new idea and I was just pointing out that this has already built into COD. |
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They are like a**holes, everybody has one, and nobody wants to see the other ones! :-D Having said that, i'd like to mention that your opinion seem very unique, as it isn't shared by anyone so far. |
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If it's not too much for your intellect to grasp I'll let you in on a secret; some of us fly without some ridiculous agenda and simply want this sim to be as accurate as it can be within the engine limitations. And having been in PM contact with two of the TD team and communicated via posts with 2 others, I can tell you they make damn sight more sense than you, and are considerably better mannered. But hell, guess you're the type who's got his way bullying and shouting and tirading his way through life huh? Won't cut the mustard here chum. And facts?! I saw bugger all in the way of anything remotely factual in your post. In fact it looked remarkably like ill-informed conspiracy driven bluster to me, but hell, perhaps I'm wrong. Please do enlighten me. |
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Let him do, Fenrir... there is no thing more worse than being wrong and not knowing it.
@xnomad: No, I don't think the idea is that new (although I didn't know that about CoD) - anyone creative in flight sims can have it. I just pointed out, that the approach is better than the choises of the poll and is better displaying, in which direction DT thinks, when it come to solving problems. |
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EDIT: Welcome! :) |
Hell, CoD:IL-2 will have 6DoF, and 6DoF is achieveable with some mods already so I don't really care really. I vote that DT downgrade the orginal IL-2 to NES 8bit quality. I bet the nay sayers would just thrive in a 8 bit environment. Heck, remove all support for stick use and limit the game to a two button control interface with a d-pad only and make it platform based. That should satisfy the 15%.
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My fingers are crossed that at-least TD could offer us a switch in the settings will give the user the option to enable it..... You may not have said much, but my wife once said "It may be small.......but it excites me!" Lol, cheers, MP |
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