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Potentially serious FM/DM issue
Hi everyone,
I'm usually a pretty quiet member here but I would like to bring this issue into the spotlight. There a damage model bug that was present in IL-2, and seems to be carried over into CoD. The problem is that all aircraft retain their center of mass, even when missing entire wings. Here are two shots from IL-2 1946 showing the results: http://img708.imageshack.us/img708/8354/crash1.jpg http://img525.imageshack.us/img525/6782/crash2e.jpg As you can see, in these screenshots (in which the aircraft is at rest) the remaining wing is magically balanced up in the air. In both cases gravity should pull the remaining wing down. Think of what happens on a see-saw, when the weight on one end is removed. I had hoped that CoD would start treating wings as having mass, but a few days ago this image surfaced: http://img703.imageshack.us/img703/167/crash3.jpg It's pretty clear that the same issue is occurring here, and the intact wing simply does not have any mass. Other people have commented on the unnatural resting position of the plane, but I think it is necessary to properly diagnose the problem. Now of course this is not only a damage model issue, but a flight model one as we all know wings are routinely 'sawn off' in flight! It would be interesting to see how the dynamics of a wingless plane would be affected if the offset center of mass were taken into account... PS - I know that it is surely to late for a change to be implemented by Oleg's team in time for the release (assuming of course my 'diagnosis' is correct), but I would hope that a patch may eventually address the issue. Please comment, regardless of whether you agree with me or not :) |
+1 excellent point B25Mitch!
In my opinion this is a horrible sight when showing a simulator that has advanced damage and physics models. That plane, unless it's leaning on the tree, should be wings level because of the force of gravity pulling it down. Theoretically if the hurricane had an extremely heavy radio mounted behind the pilots headrest, which was equal in torque force derived from the wings length from center x force(weight of wing) it would rest in the displayed position if it ended up there perfectly after the crash... just saying. And don't math/physics flame me if you know what I'm trying to say but would say it differently because you are smug. ;) Ty in advance |
Everything is alright with this pic, only the right landing gear is missing. :-D
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Regarding the last pic it could easily come to a rest like that if it become stuck in the ground, they should spend time polishing over areas of the game.
Clearly you spend a lot of time starring at your crashed aircraft to care about it so much :), I'm sure it will be miles better than the original |
I'm also curious how that Spit got in that position in the first place. maybe it had came from down right of the picture and spin near that tree... otherwise, that wing is really magic.
but... IMHO we will see the same "behavior" of crashed planes... I hope I'm wrong but... |
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I hope you check your eyes before release mate. ;) EDIT: Ah Strike you beat me to it. |
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EDIT: Lol were a prickly bunch |
I don't think the physically correct flight model of a wingless plane has to be overly accurate. If simplifying the physics like that saves some CPU cycles and time for modeling/coding, then why not. It sure doesn't qualify as a bug for me. Anyway I think it's too early to conclude how it will work in CoD - all we've seen so far in that regard are two shots of probably the same scene. I'd assume the center of gravity will in fact move now (like when using up fuel) - even if it wasn't modeled in Il2.
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Good point Mitch, that Spitfire's certainly got something wrong with it.
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I agree with all the feedback here so far (yes, even you, Kraken :) ) in that it isn't really that important how a tumbling plane falls when it's missing a wing, but considering all the complex properties of a wing (lift, collision shape, etc) it surprises me that mass isn't one of them. Anyway, I guess it's no good complaining - as others have mentioned it's probably OK to dismiss the strange angle as a result of uneven ground or hidden objects in the grass.
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Yep definatlely something wrong with that B17 in that last picture right there:grin:
On a serious note, this is rather weird and should be implemented as it is a simple law of physics, of course there are situtations where this occurs, but in IL2 it is a little to frequent. I hope they look into it, but I doubt if this will effect the actual FM of the plane, it's almost impossible that they would leave out gravity.. |
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In the virtual world what is displayed is not necessary accurate to how the vehicle handles! To reduce complexity developers often take shortcuts and set a point X to represent enough damage on wing as to render it "gone", but the FM still sees enough that it is possible to fly the airplane (although flying sideways). |
Omfg, does it really matter how the plane came into the position it is in?...
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Completely unrealistic, indeed. ;)
Like this obvious fake: http://www.texarkanagazette.com/news...CRASH_Dora.jpg |
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... which we must prove to be blasphemy! :) :p |
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I seem to recall that we were told that the centre of mass changes depending on fuel flow (obviating issues like the nasty P-51s in IL-2). Perhaps this was ignored because it only affects terminally damaged aircraft. Ought to affect aircraft that have only lost wing-tips and ailerons and rudders, though, ideally.
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http://aviation-safety.net/photos/ac...-C-d-2-750.jpg http://aviation-safety.net/photos/ac...-C-d-1-750.jpg The airplane, an ATR-42-320, came down 300 feet short of the threshold runway 17R at Lubbock Preston Smith International Airport, TX. ... |
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But this is getting off relevance to the initial post.. IL-2 CoD has simplified physics, and you know it |
The fuselage weighs a lot more than the wings. I think thats the reason for these wing up pics (RL and CoD).
Think of it as looking at a beached yacht.. all the weight is at the bottom, the wing would have generated some lift right up until the point the aircraft stopped moving too which may account for why the plane came to rest there like that (I'm ignoring the fact that it's not 'real' btw). |
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maybe the missing wing was from a spit... you can never know... :-) So how that... Typhoon got there? :P :cool: |
Oleg talked about this picture in the forum, and the spit just made a bad take-off and spun at the end of the runway...Somebody had complained then that it was impossible for the plane to be there because of the nearby tree.
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Seriously..... what's up with the aircraft manufacturer and model type mistakes in this thread... next thing you know it's the mosquito
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Thankyou Bricks and Rodolphe for posting photos. I think we can say for sure that the weight distribution in real life is much higher in the fuselage than the wings, which means that these kind of raised-wing wrecks are not out of the ordinary.
Perhaps all CoD needs(assuming the collision damage model is similar to IL-2) is a bit of rotational damping on the fuselage to stop it from rolling around so much after it's come to a stop. That would simulate the effects of a 'flattened' fuselage, as seen in the photographs above. Both of the aircraft in my own screenshots reached that position after considerable rocking back and forth, which makes them look a bit like toys, really. |
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Mitch, If I'm not mistaken, CoD should implement changing CoG. However, if you look in one youtube video, you can see a Hurricane flying around with only one wing (after hitting a Fiat). Maybe weight distribution is not quite working at this point, or it will be "switched on" at a later point.
http://www.youtube.com/watch?v=bKcL2_-dB0I (skip to 4:45) |
Yeah, I agree with OP ... BUT ... what-can-ya-do-about-it. CG shifts in 1946 are simple changes in trim, there isn't any active mass simulation, pretty sure our 'puters could cope with it, anyway. I'd just be happy if we had something approaching more realistic stalls in CoD, but, if not, I'll deal with it. (I'm almost certain we won't be any closer to groundlooping which would prove Mass modeling.)
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OMG - Play That Funky Music!?! What year is it in Russia now - LOL.
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Note that one side of the landing gear is still intact in the above pictures, and this is appears not to be the case with the screenie of the hurricane in CoD.
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engines do have a fair weight to them though and can serve as a counterweight depending on how "flattened" the fuselage is
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This video looks more like the game is running on 'indestructible' mode- similar to what happens when you dial down the difficulty levels in IL2. I noticed they were no signs of stalling etc when the pilot was flinging it around. Not a bad idea when doing a demonstration for people.
The internal structure of the wing looks good though. |
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(not like in the video - HALF of the right wing is gone, and the engine cannot provide the torque, especially in level flight. You may want to bring up the case of the Israeli F-15, but recall that it goes very fast, the whole fuselage acts like a wing, and roll control is provided by the tail, not by ailerons. In this case, the pilot had full control, and only lost a small part of the effective lift surface. In the Hurricane, as shown here, the imbalance is much greater, the effect of torque is negligible, and roll control is halved. Airplanes can fly with wing surfaces missing, but the circumstances are outstanding.) Quote:
I'm sure this has come to the attention of the team. Let's wait and see. EDIT Quote:
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