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Friday 2011-02-04 Dev. update and Discussion
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Hi all,
today is 5 screen shots (He-He... still vip) and small video. The last shot - explosion of the locomotive In the end of the next week I will be probably absent, but I hope update anyway will be posted. Can't promise yet |
Second part
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Very Nice!! :D
Thanks a lot for staying true to the Friday updates. You are doing excellent and really treating us eager fans a lot of respect and I'm truly grateful for that!! Spaziba Oleg! and thank the rest of the team too for bringing this groundbreaking simulator!! |
great
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Whoo, now were talking :)
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impressive :!:
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I'm loving the effects!
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Thanks for the update Oleg. It's looking very, very nice.
P.S I saw some fool post before Oleg's 2nd post. There's always one. |
Hey! - Lovely screens. (I thought the Spitfire door came off when you bale out, but I am probably wrong)
Quick question: Are there different language versions of the Collector's Edition? - Because I can only find for pre-order on Amazon Deutschland, but I want an English language copy and not a German version... Thx. |
nice!
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Nice, nice, nice :grin: Looks very good.
About picture 4: I can't see the barrel of the top-gunners machine-gun. And there is seems to be light in the upper air-intake of the engine, just an edge, but that shouldn't be possible because there should be shadow. Another thing, the head of the Spitfire pilot is against the cushion of the seat. There is talked about that, so is that an old screenshot? |
Marvelous Pictures and video!
I liked a lot the 6dof footage!!! :grin: Thank you very much cheers Schallmoser |
Indeed impressive, looking forward to the game :). Great to see the implementation of TrackIR!
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Great :)
I want Ilya's opinion about Warthog with CoD, since this is my latest hotas. Is it a good hotas for this game? |
Oleg, you can't fool us - those 'screenshots' are photographs. :wink:
Only kidding: looking better and better. :cool: |
Wonderful.
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Nice to see cockpit movement and light.
...and little bit of the flight model aka stall :) Greetings to Moskau! |
Thank you Oleg and Illya. Just smiled during the whole clip. I think the ingame soundtrack is crap though. :( ........ ;)
Those ground targets look amazing! |
Wow
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My flying video is perhaps best enjoyed this way:
http://www.youtubedoubler.com/?video...rName=Not+Sure |
Lovely, 6DoF looks great, love the extra range once the canopy was opened :)
Are we going to have a shakey cam option for external views at all? Would have looked very cool to have some sort of camera buffeting as the pilot was in freefall. |
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What had this pc under the hood? Was it high end ?
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Have you guys tested COD with triple-screen setups like Eyefinity? Wondering if that'll be supported out of the box?
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Will you be able to turn the reflector sight on/off?
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http://www.youtubedoubler.com/?video...orName=Luthier For sukhoi.ru: http://www.youtubedoubler.com/?video...orName=Luthier And for the Rise of Flight community: http://www.youtubedoubler.com/?video...orName=Luthier |
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4.00 GB RAM NVidia GeForce GTX 275 Windows 7 Ultimate, 64-bit Quote:
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Did you jump from the Hurricane cockpit to the Stuka? WOW
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That 109 looks terrifying coming down on that gun position. I really like the ground effects. Fun video.
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Will planes that had a rearview mirror in real life get one in the sim too?
I noticed in this vid and also in the promo vid that the Hurricane has no rearview mirror. I think they had them in real life. ~S~ |
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Did you just jump from a Hurricane to a Stuka in game?
That's awesome... (presuming that's a single-player feature and not a Dev privilege) Nice screenies, thanks! EDIT: I'm too slow, thanks for the response Oleg! |
OMG I just wet myself.
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That was actually better than the upate itself. |
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Love the shots (can't watch the video as YT is blocked at my university), especially the locomotive shooting. :cool:
May I ask what is the status of dynamic weather? There has been some talk on other forums that it won't make the initial release because it causes a huge FPS hit. Thanks. |
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Ah, were the settings maxed out in the vid. Was AA and AF turned on? Were the screenies made on that system? Will there be the 64 bit exe in the initial release? |
Very nice!
:cool: |
Thanks for the update...the screens are nice.
though was expecting more this week from the video Luthier, i thought you said we would be drown in videos from Oleg showing us all aspects of COD, when should we expect to see these videos? thanks. |
Can anything be revealed on the subject of DeviceLink or maybe another language, like LUA?
Can the rumours on a Steam distribution be cleared up? |
How about you Guys FRAPS some in-game footage so we can get a real look at the game.
I'm sure a lot of us would really appreciate that. |
Hi Oleg!!!
Watching the picture were the Me110 are strafing the Cars I could see the huge difference beetwin Il2 and COD. Congratulations!!!!!! And this is just the beghining!!!! Amazing!!!!:grin: |
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LoL |
Ilya, rockin the Android! Good on ya man! Android forevah!
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Also Luthier or Oleg...is there any word on the dynamic weather system? will it be in the first release or later?
cheers |
S!
Nice one :) Greetings to Moscow from Urban Blitz, Oleg :) Camo is on his way :D |
Screenshots and video look great!
About the screenshot #3, wasn't the hood of the Spitfire usually jetisonned instead of being slided back in open position before the pilot bailed out? |
wow:D
really REALLY looking forward to ground-attack missions now that we know that shooting at locomotives is (hopefully) going to look quite like guncam videos :P makes me wonder what ammo-dumps and cars loaded with fuel/ammunition will look like when they go up in flames;) thanks for the update guys, it's really appreciated:) |
The strafing shots do look fantastic. The planes look menacing as they approach with guns blasting no doubt. The scaling of the trees compared to the vehicles looks great as well, the ground level doesn't feel like a miniature which you get sometimes with flight sims.
Really looking forward to this title, thanks for the update and responses to questions Oleg and Luthier |
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Perhaps he flew with an open hood? No need to jettison then.
Btw Oleg is this your new office? Huge step ahead then! |
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that head tracking rig would be a great addition to the collectors edition. not a boring map :)
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no answer on the weather is very very sad.
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Lighting and shadows looks top notch boys!
I really like the look of the light boucing off the hood now! It seems to be toned down a bit vs previous versions. |
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Nice update.
The only thing largely absent from the updates so far has been sound. I'm sure it will be quite an improvement but would you mind letting us know what the major differences are in the sound engine is from IL2 and what will make it better in CoD? Will it rely much on DirectX/EAX for spatial positioning or have you decided to do most of it in your engine for consistancy across platforms? |
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There won't be any dynamic weather on initial release... They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough... So it will become available in a future patch |
So I heard - care to share the link where luthier said that? Nobody seems to have it.
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Source, pls. |
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The screens have no AA enabled at all, it's pretty obvious. On the plus side that means they'll only look better on a higher-end system. |
Thank you Oleg, it is good uptade with video.
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Hi Mr. Oleg.
:):):) Thanks for this great Friday COD Update. with this grandious pictures and video. They are wonderful, one and only WONDERFUL. Thanks for your and team`s great hard works and reserche. Thanks for this wonderful Combat Flight Simulator. I love it. Greets from Old Germany Towarisch |
Gotta luv your ringtone Luthier! With such a good taste in music clearly means CoD can't be anything but solid gold.
Thx for the update. Especially like the smoke effects in screens 1 and 5. |
One of the best updates so far!
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http://www.sukhoi.ru/forum/showthrea...=1#post1541273 and http://www.sukhoi.ru/forum/showthrea...=1#post1541281 JV |
Love the lighting Oleg thanks for the update, can you give us an idea what bandwidth will be needed to host games please.
A big thank you to your team for CoD S! |
THATS IT. I BOYCOTT THIS GAME DUE TO INFINITESIMALLY BAD DETAILS.:-x:-|
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Even optimized dynamic weather - as cool as it will be - is just going to be a resource hog. Overall I'm very optimistic about the performance CoD is going to have on relatively new systems judging from what I've seen so far considering the incredible amount of fidelity and detail we'll see in the DM, FM and (hopefully) AI.
Just be prepared to make a few compromises in the details, effects and maybe even sub-native resolutions to keep a decent average framerate. I'd like to see Ilya's system there with low altitude flying over cities though. ;) |
ungrateful prick
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Great update pictures. It would be nice to get some in game video at high settings with AA+AF enabled. I know most people will have average equipment but I just want to see what it'll look like when I get my new rig.
Check about the entry door in the Spit. That probably did not open like that in flight unless unlatched by the pilot and that's not very likely when you try to get out in a hurry. Spitfire Manual 1940: First, lift your seat to the full up position, slide back your hood, and lock it fully open. Undo your harness, take hold of the parachute rip cord, and then either stand up on the seat and put the stick forward, or roll on to your back. Our old friends gravity and centrifugal force will have done the rest before you know they have started. If the aircraft is spinning, go out on the inside of the spin. If you are on fire DON'T open the hood until the last moment, as it will draw flames into the cock-pit. If your clothes are soaked in petrol, switch off the engine switches, and leave the throttle open, otherwise as you get out the sparks from the exhaust may act like the flint in your cigarette lighter. Keep hold of the rip-cord as you leave the aircraft, but if you are very high there is no need to pull it for the time being. Pilots who have pulled the rip-cord immediately after getting out in a high speed dive have been badly injured. You will fall more slowly out of your aeroplane than in it, so do a delayed drop whenever you can. The "109" will also find you harder to hit with the umbrella shut than open. You only fall 1,000 feet in 5 seconds so there is really plenty of time. If you fail to keep hold of the rip-cord as you left the aircraft, it is quite easy to look down and find it. If for any reason you cannot see, pass your right hand down the centre of your chest till you come to the quick release knob, then move it left along the wide strap and you will find the rip-cord. Flying boots, leather gloves and goggles will protect you if your clothing or the cock-pit should catch fire. Your gloves are most important, as if your right hand is burnt you would not be able to feel the rip-cord." |
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I did post this on a Russian-language forum a few days ago. The dynamic weather is extremely complex and done in-depth, more so than in any other sim. However its complexity is its downfall. It runs so slow, you can't fly with it on our large map. The physics kill the CPU and the complex clouds kill the video card. Since complex weather was down the task list for the team behind FM, AI, various plane systems, and DM, we started on optimizing it too late and so won't have it working at sufficient framerate in time for release. However we actually are shipping the weather in its current state with the game, accessible to the player via the FMB as a "play with it at your own risk" undocumented feature. And we will definitely be updating and improving it in the future. |
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nice screenshots, nice video.
for the sake of us freetrack people, I hope that tracking device on the cap with it's distinctive logo isn't sponsored stuff :twisted: |
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ok no bad Wether, and 1/12 - 12/12 white clouds, is this possible?
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I'm assuming there is an Il2 like static weather system?
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Really sad.
Now you wasted a lot of time and money for such a "downfall" Is there any unexpected good news on this sim? |
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I was wondering if the issue of weather dynamics killing the CPU would not be helped by having it running on other cores? Isn't one of your performance issues stemming from having to make sure it would be running on older CPU ? I guess complex clouds will be helped later by optimization and bigger GPU :-) JVM |
Nice screens, nice video, nice Warthog HOTAS. Nice Stuka theme song : "You dropped a bomb on me, baby! You dropped a bomb on me..." :D
Flyby out PS Luthier, those links show a twisted sense of humor; an admirable trait! ;) |
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Just for the fun of it ? :rolleyes: Thanks...And great job Luthier ! Salute ! |
I don't think something can be optimized from 1 fps to an acceptable framerate. That's utopia.
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This really is the Sour Grapes forum... What a bunch of whiners, none of them deserving of a new-generation combat sim.
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May I ask again. I'm wondering if this is the pc the screenshots of this and previous updates were made on and if the gtx 275 was meant to be the "low end" gfx card? |
Tell 'em like it is Ilya :-P
Everyone seems to forget that the most important aspect is the core of the engine- get that right and every other cool feature will follow. Dynamic weather would be bogus if the FM's and DM's were only at the level of WoP, for instance. |
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