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-   -   Friday 2011-02-04 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18564)

Oleg Maddox 02-04-2011 01:22 PM

Friday 2011-02-04 Dev. update and Discussion
 
5 Attachment(s)
Hi all,

today is 5 screen shots (He-He... still vip) and small video.

The last shot - explosion of the locomotive


In the end of the next week I will be probably absent, but I hope update anyway will be posted. Can't promise yet

Oleg Maddox 02-04-2011 01:33 PM

Second part
 
Video. Ilya plays with cool toys.

http://www.youtube.com/watch?v=zgy88KGDX-o

Strike 02-04-2011 01:33 PM

Very Nice!! :D

Thanks a lot for staying true to the Friday updates. You are doing excellent and really treating us eager fans a lot of respect and I'm truly grateful for that!!

Spaziba Oleg! and thank the rest of the team too for bringing this groundbreaking simulator!!

LBR=H.Ostermann 02-04-2011 01:34 PM

great

Baron 02-04-2011 01:34 PM

Whoo, now were talking :)

JG1_Wanderfalke 02-04-2011 01:34 PM

impressive :!:

Specht 02-04-2011 01:35 PM

I'm loving the effects!

mr71mb0 02-04-2011 01:36 PM

Thanks for the update Oleg. It's looking very, very nice.

P.S

I saw some fool post before Oleg's 2nd post. There's always one.

Freycinet 02-04-2011 01:36 PM

Hey! - Lovely screens. (I thought the Spitfire door came off when you bale out, but I am probably wrong)

Quick question: Are there different language versions of the Collector's Edition? - Because I can only find for pre-order on Amazon Deutschland, but I want an English language copy and not a German version... Thx.

zauii 02-04-2011 01:37 PM

nice!

Daniël 02-04-2011 01:38 PM

Nice, nice, nice :grin: Looks very good.

About picture 4:

I can't see the barrel of the top-gunners machine-gun.

And there is seems to be light in the upper air-intake of the engine, just an edge, but that shouldn't be possible because there should be shadow.

Another thing, the head of the Spitfire pilot is against the cushion of the seat. There is talked about that, so is that an old screenshot?

Schallmoser 02-04-2011 01:38 PM

Marvelous Pictures and video!

I liked a lot the 6dof footage!!! :grin:

Thank you very much

cheers
Schallmoser

Razorhead 02-04-2011 01:39 PM

Indeed impressive, looking forward to the game :). Great to see the implementation of TrackIR!

HFC_Dolphin 02-04-2011 01:39 PM

Great :)

I want Ilya's opinion about Warthog with CoD, since this is my latest hotas.
Is it a good hotas for this game?

AndyJWest 02-04-2011 01:39 PM

Oleg, you can't fool us - those 'screenshots' are photographs. :wink:

Only kidding: looking better and better. :cool:

Stukadriver 02-04-2011 01:41 PM

Wonderful.

Dietger 02-04-2011 01:41 PM

Nice to see cockpit movement and light.
...and little bit of the flight model aka stall :)

Greetings to Moskau!

TheSwede 02-04-2011 01:43 PM

Thank you Oleg and Illya. Just smiled during the whole clip. I think the ingame soundtrack is crap though. :( ........ ;)

Those ground targets look amazing!

Lemmi 02-04-2011 01:43 PM

Wow

luthier 02-04-2011 01:44 PM

My flying video is perhaps best enjoyed this way:

http://www.youtubedoubler.com/?video...rName=Not+Sure

Dano 02-04-2011 01:45 PM

Lovely, 6DoF looks great, love the extra range once the canopy was opened :)

Are we going to have a shakey cam option for external views at all? Would have looked very cool to have some sort of camera buffeting as the pilot was in freefall.

luthier 02-04-2011 01:47 PM

Quote:

Originally Posted by Dano (Post 220275)
Are we going to have a shakey cam option for external views at all? Would have looked very cool to have some sort of camera buffeting as the pilot was in freefall.

Yes, it's in the works. Whether it makes the release, we shall see.

Dano 02-04-2011 01:48 PM

Quote:

Originally Posted by luthier (Post 220276)
Yes, it's in the works. Whether it makes the release, we shall see.

Awesome stuff, thank you :D

Luftwaffepilot 02-04-2011 01:49 PM

What had this pc under the hood? Was it high end ?

maclean525 02-04-2011 01:49 PM

Have you guys tested COD with triple-screen setups like Eyefinity? Wondering if that'll be supported out of the box?

TheSwede 02-04-2011 01:49 PM

Will you be able to turn the reflector sight on/off?

luthier 02-04-2011 01:50 PM

Quote:

Originally Posted by luthier (Post 220274)
My flying video is perhaps best enjoyed this way:

http://www.youtubedoubler.com/?video...rName=Not+Sure

Or for my female fans:
http://www.youtubedoubler.com/?video...orName=Luthier

For sukhoi.ru:
http://www.youtubedoubler.com/?video...orName=Luthier

And for the Rise of Flight community:
http://www.youtubedoubler.com/?video...orName=Luthier

luthier 02-04-2011 01:52 PM

Quote:

Originally Posted by Luftwaffepilot (Post 220278)
What had this pc under the hood? Was it high end ?

Intel(R) Core(TM)2 CPU 6700 @2600 Ghz
4.00 GB RAM
NVidia GeForce GTX 275
Windows 7 Ultimate, 64-bit

Quote:

Originally Posted by TheSwede (Post 220280)
Will you be able to turn the reflector sight on/off?

I actually did just that in the very beginning of the video. You can also adjust brightness, and play with the distance and whatever the second dial is on the British sight, etc.

drewpee 02-04-2011 01:53 PM

Did you jump from the Hurricane cockpit to the Stuka? WOW

Oleg Maddox 02-04-2011 01:54 PM

Quote:

Originally Posted by TheSwede (Post 220280)
Will you be able to turn the reflector sight on/off?

Yes

Richie 02-04-2011 01:54 PM

That 109 looks terrifying coming down on that gun position. I really like the ground effects. Fun video.

FlyingShark 02-04-2011 01:54 PM

Will planes that had a rearview mirror in real life get one in the sim too?
I noticed in this vid and also in the promo vid that the Hurricane has no rearview mirror. I think they had them in real life.

~S~

Oleg Maddox 02-04-2011 01:55 PM

Quote:

Originally Posted by drewpee (Post 220283)
Did you jump from the Hurricane cockpit to the Stuka? WOW

It is possible with some kind of difficulty settings.

AWL_Spinner 02-04-2011 01:55 PM

Did you just jump from a Hurricane to a Stuka in game?

That's awesome... (presuming that's a single-player feature and not a Dev privilege)

Nice screenies, thanks!

EDIT: I'm too slow, thanks for the response Oleg!

drewpee 02-04-2011 01:55 PM

OMG I just wet myself.

Oleg Maddox 02-04-2011 01:55 PM

Quote:

Originally Posted by FlyingShark (Post 220286)
Will planes that had a rearview mirror in real life get one in the sim too?
I noticed in this vid and also in the promo vid that the Hurricane has no rearview mirror. I think they had them in real life.

~S~

Yes they have it working

swiss 02-04-2011 01:55 PM

Quote:

Originally Posted by luthier (Post 220281)

rofl!
That was actually better than the upate itself.

TheSwede 02-04-2011 01:57 PM

Quote:

Originally Posted by luthier (Post 220282)
Intel(R) Core(TM)2 CPU 6700 @2600 Ghz
4.00 GB RAM
NVidia GeForce GTX 275
Windows 7 Ultimate, 64-bit

Wow if you can do additional promo shots with that kind of "old" HW then its pretty impressive. ;) Wonder what would happen if you fly closer to land. ;)

Quote:

Originally Posted by luthier (Post 220282)
I actually did just that in the very beginning of the video. You can also adjust brightness, and play with the distance and whatever the second dial is on the British sight, etc.

Hmm I thought that was just a minor gfx bug at first. But thx for the clarification. ;)

T}{OR 02-04-2011 01:58 PM

Love the shots (can't watch the video as YT is blocked at my university), especially the locomotive shooting. :cool:

May I ask what is the status of dynamic weather? There has been some talk on other forums that it won't make the initial release because it causes a huge FPS hit.

Thanks.

Luftwaffepilot 02-04-2011 01:59 PM

Quote:

Originally Posted by luthier (Post 220282)
Intel(R) Core(TM)2 CPU 6700 @2600 Ghz
4.00 GB RAM
NVidia GeForce GTX 275
Windows 7 Ultimate, 64-bit


Ah, were the settings maxed out in the vid. Was AA and AF turned on?
Were the screenies made on that system?

Will there be the 64 bit exe in the initial release?

Bricks 02-04-2011 01:59 PM

Very nice!

:cool:

furbs 02-04-2011 01:59 PM

Thanks for the update...the screens are nice.

though was expecting more this week from the video Luthier, i thought you said we would be drown in videos from Oleg showing us all aspects of COD, when should we expect to see these videos?

thanks.

JAMF 02-04-2011 02:00 PM

Can anything be revealed on the subject of DeviceLink or maybe another language, like LUA?

Can the rumours on a Steam distribution be cleared up?

Highfox 02-04-2011 02:00 PM

How about you Guys FRAPS some in-game footage so we can get a real look at the game.
I'm sure a lot of us would really appreciate that.

Gel-ler 02-04-2011 02:01 PM

Hi Oleg!!!
Watching the picture were the Me110 are strafing the Cars I could see the huge difference beetwin Il2 and COD.
Congratulations!!!!!!
And this is just the beghining!!!!
Amazing!!!!:grin:

Baron 02-04-2011 02:03 PM

Quote:

Originally Posted by luthier (Post 220281)


LoL

Urufu_Shinjiro 02-04-2011 02:04 PM

Ilya, rockin the Android! Good on ya man! Android forevah!

furbs 02-04-2011 02:05 PM

Also Luthier or Oleg...is there any word on the dynamic weather system? will it be in the first release or later?

cheers

Flanker35M 02-04-2011 02:10 PM

S!

Nice one :) Greetings to Moscow from Urban Blitz, Oleg :) Camo is on his way :D

Pierre@ 02-04-2011 02:17 PM

Screenshots and video look great!

About the screenshot #3, wasn't the hood of the Spitfire usually jetisonned instead of being slided back in open position before the pilot bailed out?

Ravenous 02-04-2011 02:18 PM

wow:D
really REALLY looking forward to ground-attack missions now that we know that shooting at locomotives is (hopefully) going to look quite like guncam videos :P

makes me wonder what ammo-dumps and cars loaded with fuel/ammunition will look like when they go up in flames;)

thanks for the update guys, it's really appreciated:)

Defender 02-04-2011 02:20 PM

The strafing shots do look fantastic. The planes look menacing as they approach with guns blasting no doubt. The scaling of the trees compared to the vehicles looks great as well, the ground level doesn't feel like a miniature which you get sometimes with flight sims.

Really looking forward to this title, thanks for the update and responses to questions Oleg and Luthier

Oleg Maddox 02-04-2011 02:22 PM

Quote:

Originally Posted by furbs (Post 220296)
Thanks for the update...the screens are nice.

though was expecting more this week from the video Luthier, i thought you said we would be drown in videos from Oleg showing us all aspects of COD, when should we expect to see these videos?

thanks.

They need to be edited. Traslated by Ilya in background. Becasue the speech there is Russian.

Jg2001_Rasputin 02-04-2011 02:23 PM

Perhaps he flew with an open hood? No need to jettison then.

Btw Oleg is this your new office? Huge step ahead then!

Dano 02-04-2011 02:24 PM

Quote:

Originally Posted by Oleg Maddox (Post 220310)
They need to be edited. Traslated by Ilya in background. Becasue the speech there is Russian.

That explains the dirty look he got from the bloke walking past, he was obviously thinking "That Luthier, he's supposed to be translating the videos, but noooooooo, he's just chuckling like a maniac while playing!!!" ;)

kybel 02-04-2011 02:26 PM

that head tracking rig would be a great addition to the collectors edition. not a boring map :)

Royraiden 02-04-2011 02:27 PM

Quote:

Originally Posted by luthier (Post 220282)
Intel(R) Core(TM)2 CPU 6700 @2600 Ghz
4.00 GB RAM
NVidia GeForce GTX 275
Windows 7 Ultimate, 64-bit



I actually did just that in the very beginning of the video. You can also adjust brightness, and play with the distance and whatever the second dial is on the British sight, etc.

Quote:

Originally Posted by Luftwaffepilot (Post 220294)
Ah, were the settings maxed out in the vid. Was AA and AF turned on?
Were the screenies made on that system?

Will there be the 64 bit exe in the initial release?

I dont see jaggies so I think theres a least some AA and the overall quality looks more than good.Thanks Luthier and Oleg for listening to us ,seeing that video running quite well on that machine is really a sigh relief.Thanks again to the team working on the game :D

winny 02-04-2011 02:30 PM

Quote:

Originally Posted by Pierre@ (Post 220306)
Screenshots and video look great!

About the screenshot #2, wasn't the hood of the Spitfire usually jetisonned instead of being slided back in open position before the pilot bailed out?

Not on the early ones, they had to slide those back. The Martin Baker jettison version came a little bit later (from memory)

furbs 02-04-2011 02:34 PM

Quote:

Originally Posted by Oleg Maddox (Post 220310)
They need to be edited. Traslated by Ilya in background. Becasue the speech there is Russian.

Thanks for the reply Oleg, next week then? :)

Dano 02-04-2011 02:35 PM

Quote:

Originally Posted by Royraiden (Post 220316)
I dont see jaggies so I think theres a least some AA and the overall quality looks more than good.Thanks Luthier and Oleg for listening to us ,seeing that video running quite well on that machine is really a sigh relief.Thanks again to the team working on the game :D

You wouldn't have much chance of seeing a lack of AA in a video shot in that manner.

Luftwaffepilot 02-04-2011 02:36 PM

no answer on the weather is very very sad.

Royraiden 02-04-2011 02:39 PM

Quote:

Originally Posted by Dano (Post 220322)
You wouldn't have much chance of seeing a lack of AA in a video shot in that manner.

If you look closely of course you can.Look at the pictures too, the only thing that looks jaggy is the tail cord on the spit.You would need more than 4xAA to straighten and smooth that up.The rest has some minor jaggies but not much as previous shots.As far as the video goes, I cant be sure, I have to admit it, but I do believe there's some AA.

stigkk 02-04-2011 02:39 PM

Lighting and shadows looks top notch boys!
I really like the look of the light boucing off the hood now!
It seems to be toned down a bit vs previous versions.

Dano 02-04-2011 02:41 PM

Quote:

Originally Posted by Royraiden (Post 220325)
If you look closely of course you can.Look at the pictures too, the only thing that looks jaggy is the tail cord on the spit.You would need more than 4xAA to straighten and smooth that up.The rest has some minor jaggies but not much as previous shots.As far as the video goes, I cant be sure, I have to admit it, but I do believe there's some AA.

The pictures do not have AA enabled, suggest you download the full images and look at them properly, as for the video, I stand by my comment, you're unlikely to see it due to the way it was captured.

CharveL 02-04-2011 02:41 PM

Nice update.

The only thing largely absent from the updates so far has been sound.

I'm sure it will be quite an improvement but would you mind letting us know what the major differences are in the sound engine is from IL2 and what will make it better in CoD? Will it rely much on DirectX/EAX for spatial positioning or have you decided to do most of it in your engine for consistancy across platforms?

KaHzModAn 02-04-2011 02:42 PM

Quote:

Originally Posted by Luftwaffepilot (Post 220323)
no answer on the weather is very very sad.

It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch

T}{OR 02-04-2011 02:43 PM

So I heard - care to share the link where luthier said that? Nobody seems to have it.

Dano 02-04-2011 02:43 PM

Quote:

Originally Posted by KaHzModAn (Post 220330)
It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch

Where was this said?

Luftwaffepilot 02-04-2011 02:44 PM

Quote:

Originally Posted by KaHzModAn (Post 220330)
It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch


Source, pls.

HFC_Dolphin 02-04-2011 02:45 PM

Quote:

Originally Posted by KaHzModAn (Post 220330)
It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch

Let's hope this is not true...

The Kraken 02-04-2011 02:46 PM

Quote:

Originally Posted by Royraiden (Post 220325)
If you look closely of course you can.Look at the pictures too, the only thing that looks jaggy is the tail cord on the spit.You would need more than 4xAA to straighten and smooth that up.The rest has some minor jaggies but not much as previous shots.As far as the video goes, I cant be sure, I have to admit it, but I do believe there's some AA.

You can't tell for the video, just not possible. No offense to Luthier but I'd have preferred seeing a pure in-game video; we've already seen enough shaky-cam footage after Igromir...

The screens have no AA enabled at all, it's pretty obvious. On the plus side that means they'll only look better on a higher-end system.

rakinroll 02-04-2011 02:46 PM

Thank you Oleg, it is good uptade with video.

KaHzModAn 02-04-2011 02:50 PM

Quote:

Originally Posted by T}{OR (Post 220331)
So I heard - care to share the link where luthier said that? Nobody seems to have it.

I can't find it back, I think it came from a google translation of the sukhoi forum...

Towarisch 02-04-2011 02:54 PM

Hi Mr. Oleg.
:):):)
Thanks for this great Friday COD Update. with this grandious pictures and video. They are wonderful, one and only WONDERFUL. Thanks for your and team`s great hard works and reserche.

Thanks for this wonderful Combat Flight Simulator.

I love it.



Greets from Old Germany



Towarisch

kammo 02-04-2011 02:55 PM

Gotta luv your ringtone Luthier! With such a good taste in music clearly means CoD can't be anything but solid gold.

Thx for the update. Especially like the smoke effects in screens 1 and 5.

JG52Uther 02-04-2011 02:56 PM

One of the best updates so far!

JVM 02-04-2011 02:57 PM

Quote:

Originally Posted by KaHzModAn (Post 220342)
I can't find it back, I think it came from a google translation of the sukhoi forum...

I am always surprised some people here ignore there is another great forum...The sources of the comments on weather are here (I know because I was at the origin of the Google-helped translation on CheckSix.fr):

http://www.sukhoi.ru/forum/showthrea...=1#post1541273

and

http://www.sukhoi.ru/forum/showthrea...=1#post1541281

JV

No601_Merlin 02-04-2011 02:57 PM

Love the lighting Oleg thanks for the update, can you give us an idea what bandwidth will be needed to host games please.

A big thank you to your team for CoD

S!

wildone_106 02-04-2011 02:58 PM

THATS IT. I BOYCOTT THIS GAME DUE TO INFINITESIMALLY BAD DETAILS.:-x:-|

Quote:

Originally Posted by Daniël (Post 220265)

About picture 4:

I can't see the barrel of the top-gunners machine-gun.

And there is seems to be light in the upper air-intake of the engine, just an edge, but that shouldn't be possible because there should be shadow.

Another thing, the head of the Spitfire pilot is against the cushion of the seat. There is talked about that, so is that an old screenshot?


CharveL 02-04-2011 02:58 PM

Even optimized dynamic weather - as cool as it will be - is just going to be a resource hog. Overall I'm very optimistic about the performance CoD is going to have on relatively new systems judging from what I've seen so far considering the incredible amount of fidelity and detail we'll see in the DM, FM and (hopefully) AI.

Just be prepared to make a few compromises in the details, effects and maybe even sub-native resolutions to keep a decent average framerate.

I'd like to see Ilya's system there with low altitude flying over cities though. ;)

wildone_106 02-04-2011 02:59 PM

ungrateful prick

Quote:

Originally Posted by Redwan (Post 220344)
Nice screens by the low resolution 'console like' textures and the cartoony clouds dont help the realism ... and the video ... is it a joke ?

When people asked for a movie they were talking about a BoB sample movie and not to see a devlopper making faces infront of what seems to be a BoB gameplay ... impossible to see anything interresting on that viedo.


I can't wait to see what will be the next Friday's joke ...


BigC208 02-04-2011 03:00 PM

Great update pictures. It would be nice to get some in game video at high settings with AA+AF enabled. I know most people will have average equipment but I just want to see what it'll look like when I get my new rig.

Check about the entry door in the Spit. That probably did not open like that in flight unless unlatched by the pilot and that's not very likely when you try to get out in a hurry.

Spitfire Manual 1940:

First, lift your seat to the full up position, slide back your hood, and lock it fully open. Undo your harness, take hold of the parachute rip cord, and then either stand up on the seat and put the stick forward, or roll on to your back. Our old friends gravity and centrifugal force will have done the rest before you know they have started. If the aircraft is spinning, go out on the inside of the spin. If you are on fire DON'T open the hood until the last moment, as it will draw flames into the cock-pit. If your clothes are soaked in petrol, switch off the engine switches, and leave the throttle open, otherwise as you get out the sparks from the exhaust may act like the flint in your cigarette lighter. Keep hold of the rip-cord as you leave the aircraft, but if you are very high there is no need to pull it for the time being. Pilots who have pulled the rip-cord immediately after getting out in a high speed dive have been badly injured. You will fall more slowly out of your aeroplane than in it, so do a delayed drop whenever you can. The "109" will also find you harder to hit with the umbrella shut than open. You only fall 1,000 feet in 5 seconds so there is really plenty of time. If you fail to keep hold of the rip-cord as you left the aircraft, it is quite easy to look down and find it. If for any reason you cannot see, pass your right hand down the centre of your chest till you come to the quick release knob, then move it left along the wide strap and you will find the rip-cord. Flying boots, leather gloves and goggles will protect you if your clothing or the cock-pit should catch fire. Your gloves are most important, as if your right hand is burnt you would not be able to feel the rip-cord."

luthier 02-04-2011 03:02 PM

Quote:

Originally Posted by Luftwaffepilot (Post 220278)
What had this pc under the hood? Was it high end ?

Quote:

Originally Posted by Luftwaffepilot (Post 220323)
no answer on the weather is very very sad.

Quote:

Originally Posted by T}{OR (Post 220331)
So I heard - care to share the link where luthier said that? Nobody seems to have it.

Quote:

Originally Posted by Dano (Post 220332)
Where was this said?

Quote:

Originally Posted by Luftwaffepilot (Post 220336)
Source, pls.

Quote:

Originally Posted by HFC_Dolphin (Post 220337)
Let's hope this is not true...

Whoa.

I did post this on a Russian-language forum a few days ago.

The dynamic weather is extremely complex and done in-depth, more so than in any other sim. However its complexity is its downfall. It runs so slow, you can't fly with it on our large map. The physics kill the CPU and the complex clouds kill the video card.

Since complex weather was down the task list for the team behind FM, AI, various plane systems, and DM, we started on optimizing it too late and so won't have it working at sufficient framerate in time for release.

However we actually are shipping the weather in its current state with the game, accessible to the player via the FMB as a "play with it at your own risk" undocumented feature. And we will definitely be updating and improving it in the future.

Defender 02-04-2011 03:04 PM

Quote:

Originally Posted by Redwan (Post 220344)
Nice screens by the low resolution 'console like' textures and the cartoony clouds dont help the realism ... and the video ... is it a joke ?

When people asked for a movie they were talking about a BoB sample movie and not to see a devlopper making faces infront of what seems to be a BoB gameplay ... impossible to see anything interresting on that viedo.


I can't wait to see what will be the next Friday's joke ...

If it's such a joke to you, why do you bother coming back? I'm just curious is all, you don't seem to like what you see...what's the point of hanging around?

Dano 02-04-2011 03:04 PM

Quote:

Originally Posted by luthier (Post 220356)
Whoa.

I did post this on a Russian-language forum a few days ago.

The dynamic weather is extremely complex and done in-depth, more so than in any other sim. However its complexity is its downfall. It runs so slow, you can't fly with it on our large map. The physics kill the CPU and the complex clouds kill the video card.

Since complex weather was down the task list for the team behind FM, AI, various plane systems, and DM, we started on optimizing it too late and so won't have it working at sufficient framerate in time for release.

However we actually are shipping the weather in its current state with the game, accessible to the player via the FMB as a "play with it at your own risk" undocumented feature. And we will definitely be updating and improving it in the future.

I'm sure that the majority of people will be well satisfied with knowing it'll be along at some point.

Vasilj_Mitu 02-04-2011 03:04 PM

nice screenshots, nice video.

for the sake of us freetrack people, I hope that tracking device on the cap with it's distinctive logo isn't sponsored stuff :twisted:

Daniël 02-04-2011 03:05 PM

Quote:

Originally Posted by wildone_106 (Post 220351)
THATS IT. I BOYCOTT THIS GAME DUE TO INFINITESIMALLY BAD DETAILS.:-x:-|

Easy, mate. I just always watch details and I love them. If something is wrong it's good to know, so it can be improved.

NSU 02-04-2011 03:07 PM

ok no bad Wether, and 1/12 - 12/12 white clouds, is this possible?

David603 02-04-2011 03:09 PM

I'm assuming there is an Il2 like static weather system?

Luftwaffepilot 02-04-2011 03:12 PM

Really sad.
Now you wasted a lot of time and money for such a "downfall"

Is there any unexpected good news on this sim?

JVM 02-04-2011 03:12 PM

Quote:

Originally Posted by luthier (Post 220356)
Whoa.

I did post this on a Russian-language forum a few days ago.

The dynamic weather is extremely complex and done in-depth, more so than in any other sim. However its complexity is its downfall. It runs so slow, you can't fly with it on our large map. The physics kill the CPU and the complex clouds kill the video card.

Since complex weather was down the task list for the team behind FM, AI, various plane systems, and DM, we started on optimizing it too late and so won't have it working at sufficient framerate in time for release.

However we actually are shipping the weather in its current state with the game, accessible to the player via the FMB as a "play with it at your own risk" undocumented feature. And we will definitely be updating and improving it in the future.

Hello Luthier! Thanks a lot for this clarification! Google-translated Russian language is not always very straightforward...

I was wondering if the issue of weather dynamics killing the CPU would not be helped by having it running on other cores? Isn't one of your performance issues stemming from having to make sure it would be running on older CPU ?
I guess complex clouds will be helped later by optimization and bigger GPU :-)

JVM

Flyby 02-04-2011 03:16 PM

Nice screens, nice video, nice Warthog HOTAS. Nice Stuka theme song : "You dropped a bomb on me, baby! You dropped a bomb on me..." :D
Flyby out
PS Luthier, those links show a twisted sense of humor; an admirable trait! ;)

kalimba 02-04-2011 03:17 PM

Quote:

Originally Posted by luthier (Post 220356)
Whoa.

I did post this on a Russian-language forum a few days ago.

The dynamic weather is extremely complex and done in-depth, more so than in any other sim. However its complexity is its downfall. It runs so slow, you can't fly with it on our large map. The physics kill the CPU and the complex clouds kill the video card.

Since complex weather was down the task list for the team behind FM, AI, various plane systems, and DM, we started on optimizing it too late and so won't have it working at sufficient framerate in time for release.

However we actually are shipping the weather in its current state with the game, accessible to the player via the FMB as a "play with it at your own risk" undocumented feature. And we will definitely be updating and improving it in the future.

Ah haaaaaaaaaa! So, in theory, you could a least show us in a still screen shot how complex clouds will look in the gameplay when it is optimized ? :grin:
Just for the fun of it ? :rolleyes:
Thanks...And great job Luthier !

Salute !

Luftwaffepilot 02-04-2011 03:20 PM

I don't think something can be optimized from 1 fps to an acceptable framerate. That's utopia.

Freycinet 02-04-2011 03:23 PM

This really is the Sour Grapes forum... What a bunch of whiners, none of them deserving of a new-generation combat sim.

kendo65 02-04-2011 03:24 PM

Quote:

Originally Posted by Freycinet (Post 220376)
This really is the Sour Grapes forum... What a bunch of whiners, none of them deserving of a new-generation combat sim.

+1

luthier 02-04-2011 03:31 PM

Quote:

Originally Posted by Luftwaffepilot (Post 220374)
I don't think something can be optimized from 1 fps to an acceptable framerate. That's utopia.

Hello. I'd like to introduce you to a little project called Cliffs of Dover. About 9 months ago I had less than 1 fps while trying to fly a single plane. Same machine where today's video was taken.

Luftwaffepilot 02-04-2011 03:34 PM

Quote:

Originally Posted by luthier (Post 220381)
Hello. I'd like to introduce you to a little project called Cliffs of Dover. About 9 months ago I had less than 1 fps while trying to fly a single plane. Same machine where today's video was taken.

That would mean it's pretty much not optimized at all now. Thought this couldn't be because of the long dev time now. But if you get it the same with the weather, I'll be alright then.

May I ask again. I'm wondering if this is the pc the screenshots of this and previous updates were made on and if the gtx 275 was meant to be the "low end" gfx card?

Romanator21 02-04-2011 03:35 PM

Tell 'em like it is Ilya :-P

Everyone seems to forget that the most important aspect is the core of the engine- get that right and every other cool feature will follow. Dynamic weather would be bogus if the FM's and DM's were only at the level of WoP, for instance.

furbs 02-04-2011 03:40 PM

Quote:

Originally Posted by Luftwaffepilot (Post 220383)
That would mean it's pretty much not optimized at all now. Thought this couldn't be because of the long dev time now. But if you get it the same with the weather, I'll be alright then.

May I ask again. I'm wondering if this is the pc the screenshots of this and previous updates were made on and if the gtx 275 was meant to be the "low end" gfx card?

Im guessing the stuttering and lowish FPS are more to do with the CPU Luthier is using :)


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