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-   -   Friday 2011-01-21 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18304)

Oleg Maddox 01-21-2011 02:41 PM

Friday 2011-01-21 Dev. update and Discussion
 
5 Attachment(s)
Hi folks,

Today is more shots than last week :).

I would like to say, that known date of release doesn't means that we has been stopped the work that to silver the product.

Oleg Maddox 01-21-2011 02:43 PM

Second part
 
5 Attachment(s)
Here is more:

1.JaVA_Sharp 01-21-2011 02:45 PM

woooo! tracer smoke!

Sven 01-21-2011 02:46 PM

Awesome shots!

Tacoma74 01-21-2011 02:46 PM

Very nice stuff, much appreciated Oleg!! :)

We all must know.. Is there any news on some official system requirements at this point? Or is there more hardware testing to be done..?

352ndBushpilot 01-21-2011 02:47 PM

Very nice!

Cheers,

352ndBP

Urufu_Shinjiro 01-21-2011 02:49 PM

Last shot is the best!

I would like to ask, can you say if Ubi or you guys will be making a better trailer video than what was shown with the announcement? I know it was made with old beta on Ilya's crappy PC, and it shows. Look at the youtube comments, a lot of them are saying how crappy the game looks, if you want sales then you may want to yell at Ubi marketing and get a proper trailer made with high settings and AA.

NSU 01-21-2011 02:49 PM

the 2. picture with the 110er, look very nice

JAMF 01-21-2011 02:50 PM

Tracers look impressive from outside. Are the exhaust flames reduced in brightnes, so they show only in low light conditions? I don't notice them in the screenshots.

Flyby 01-21-2011 02:53 PM

Great stuff, as usual. Next week, a video!!! :D (I know. wishful thinking. But whats wrong with that?? ;) ) BTW, that last picture of the 110 firing on the Hurricane: those puffs of smoke from the cannon look just awesome! Thanks, man!

julien673 01-21-2011 02:55 PM

I m curious about the weather, how the work is going ?

Did you know what will not be in the final release ? ex new cloud, AA be human etc

JG1_Wanderfalke 01-21-2011 02:58 PM

COD wont top REX II ´s cloud system.

Sutts 01-21-2011 02:58 PM

Nice shots Oleg, thanks.

I see sea birds in shot 9, great stuff. :grin:

Supah 01-21-2011 02:59 PM

Looks awesome ! A question I have after seeing the official website made by UBI, it says "PC - MAC DVD ROM", does that imply Mac compatability or does that just mean that the DVD also fits in a Mac DVD drive?

Flanker35M 01-21-2011 03:00 PM

S!

Nice shots. That Bf110 looks very nice.

Have a nice weekend.

yogy 01-21-2011 03:00 PM

The Defiant is just a dinosaur - somehow similar to an IL-2 :o

David198502 01-21-2011 03:02 PM

Quote:

Originally Posted by Sutts (Post 214789)
Nice shots Oleg, thanks.

I see sea birds in shot 9, great stuff. :grin:

oh you are right!!i didnt notice!!nice details!would be interesting to know if they could cause damage!?
shots look awesome as always,but getting even better with each update in my opinion!!

Sven 01-21-2011 03:04 PM

I just thought of something, about the bail out system, we've seen the outside view but are you able to see from inside the cockpit as well? Experience it from the 1st person perspective?

KG26_Alpha 01-21-2011 03:05 PM

1 Attachment(s)
Quote:

Originally Posted by Sutts (Post 214789)
Nice shots Oleg, thanks.

I see sea birds in shot 9, great stuff. :grin:

Hmm there's an airfield there are they blast pens ?

=XIII=Shea 01-21-2011 03:06 PM

Brill shots oleg,thaks alot

holdenbj 01-21-2011 03:07 PM

Thanks Oleg and team looking just awesome!

More shots of Isle of Wight coast line ? - sure I can see my mums house down there ;)
Looking forward to obtaining a collectors edition .. when I can find somewhere to order it from....

1.JaVA_Sharp 01-21-2011 03:08 PM

Quote:

Originally Posted by Sven (Post 214798)
I just thought of something, about the bail out system, we've seen the outside view but are you able to see from inside the cockpit as well? Experience it from the 1st person perspective?

Like European Air War?

Therion_Prime 01-21-2011 03:15 PM

Birds? Where?

JG1_Wanderfalke 01-21-2011 03:15 PM

Quote:

Originally Posted by Urufu_Shinjiro (Post 214779)
Last shot is the best!

I would like to ask, can you say if Ubi or you guys will be making a better trailer video than what was shown with the announcement? I know it was made with old beta on Ilya's crappy PC, and it shows. Look at the youtube comments, a lot of them are saying how crappy the game looks, if you want sales then you may want to yell at Ubi marketing and get a proper trailer made with high settings and AA.

i 100% agree with you.

Richie 01-21-2011 03:15 PM

I have to agree the 110 looks awesome :)

easytarget3 01-21-2011 03:16 PM

awsome shots! Thank you! I am just wondering, are these new clouds or we will get different ones with the release? I don't mind this one at all just wondering if these are final. Thank you.

Sutts 01-21-2011 03:18 PM

If you're reading this Oleg, I'd just like to add my comments on the Ubi announcement.

Like all of us here, I really want this product to succeed and I worry a little that the information put out so far really doesn't show CoD for what it is...the best, most detailed, most accurate, most in depth, most extensible simulator ever produced.

I've already seen quite a few comments from new guys here confused about the rename and wondering if this is just a new module for the old IL2.

It would be great if the release text could emphasise that this is the FIRST INSTALLMENT of a brand new series from the makers of IL2 using cutting edge technology. Please also mention the goal of creating a virtual battlefield...a very exciting concept that has huge potential and is sure to stir an interest in the potential customer base. If we can already man AA guns then a tank sim can't be that far away.

Thanks for all your hard work. I'll be doing my little bit to support you and I'll be sure to spread the word amongst friends.

JG1_Wanderfalke 01-21-2011 03:19 PM

We dont have Trees at the beach ! :-x

Sutts 01-21-2011 03:21 PM

Quote:

Originally Posted by KG26_Alpha (Post 214802)
Hmm there's an airfield there are they blast pens ?


Ha ha, yes, you could be right KG! Bl**dy good looking birds too though.:grin:

TUSA/TX-Gunslinger 01-21-2011 03:26 PM

Great shots! Tracer smoke is very appreciated.

Oleg, we are all in such great anticipation of the product that we've watched come to life over a long period of time. I can not properly describe the great feeling that many good people have in all flight simulation communities, as the clock ticks towards March.

It feels almost like a new world.

Thank you for everything!

S!

Gunny

Sutts 01-21-2011 03:31 PM

Oleg,

In almost all period photos I've seen you don't see pilots with their goggles down. My feeling is that they obstructed vision and were used in the brief periods of combat only.

Will it be possible to see pilots with the goggles up at all?

Thanks

JG1_Wanderfalke 01-21-2011 03:32 PM

Quote:

Originally Posted by Sutts (Post 214826)
Oleg,

In almost all period photos I've seen you don't see pilots with their goggles down. My feeling is that they obstructed vision and were used in the brief periods of combat only.

Will it be possible to see pilots with the goggles up at all?

Thanks

Good one :!:

maclean525 01-21-2011 03:37 PM

Yeah, I think we should delay the release of the product just so the pilots goggles get moved to the top of their heads. And while they're at it, please make sure they have stubble on their chins in the evening only 'cause in the morning they'd be clean shaven.

AWL_Spinner 01-21-2011 03:41 PM

Quote:

COD wont top REX II ´s cloud system.
Of course it will, unless all you do is take static screenshots where 2D bitmaps look good as backgrounds.

What do REX clouds look like when you fly up in and around them? An awful mess of 2D plates interleaved with each other. This isn't a dig at REX in particular, just the limited FSX cloud system.

No thankyou!

I'd take a true 3D system any day, even if it doesn't look quite as good in a static screenshot. It makes all the difference when you're dancing around among them.

Look at the self shadowing Spitfire video. The particle light effects on the clouds are brilliant. WAY more immersive than an FSX mess.

Cheers, Spinner

Meusli 01-21-2011 03:42 PM

The planes look stunning as usual, we just need a high end PC now Oleg so we can see the landscape in all it's glory. Please stop teasing us!

Qpassa 01-21-2011 03:45 PM

Screens are nice, but landscape should be improved

Sutts 01-21-2011 03:47 PM

Quote:

Originally Posted by Therion_Prime (Post 214810)
Birds? Where?

I think JG is right, they're blast pens on an airfield, not birds. I'm sure we'll see a few birds with time though.

David198502 01-21-2011 03:51 PM

Quote:

Originally Posted by Sutts (Post 214837)
I think JG is right, they're blast pens on an airfield, not birds. I'm sure we'll see a few birds with time though.

mh yes i think you are right!no birds. at least we dont get confused hunting the wrong 'bird'.

Sutts 01-21-2011 03:51 PM

Quote:

Originally Posted by maclean525 (Post 214830)
Yeah, I think we should delay the release of the product just so the pilots goggles get moved to the top of their heads. And while they're at it, please make sure they have stubble on their chins in the evening only 'cause in the morning they'd be clean shaven.

No one is suggesting delaying anything. This is a weekly opportunity to provide relevant feedback that's all.

Il2Pongo 01-21-2011 03:51 PM

Quote:

Originally Posted by Sutts (Post 214789)
Nice shots Oleg, thanks.

I see sea birds in shot 9, great stuff. :grin:

Looks like airfield revetments

JG52Uther 01-21-2011 03:54 PM

I hope performance will be ok over these heavily populated towns! Beautiful shots of the 110's.

Hecke 01-21-2011 03:54 PM

Hey Oleg,

will the game profit by 3GB graphics memory instead of 1,5 GB?
I'm asking because I'm thinking of buying a gtx 580 with 3 GB VRam.

smink1701 01-21-2011 03:56 PM

Oleg,

Looks really great. I have loved everything about WW2 fighters since I saw my first one...probably a P-40 with shark markings when I was a kid. My dream to actually fly these planes has come true partly due to the efforts of you and your team. Thanks for all your amazing work and for making this 53 year old kid's dreams come true. I'm sure the finished game will be awsome.

rakinroll 01-21-2011 03:58 PM

Thanks Oleg.

Blackdog_kt 01-21-2011 04:17 PM

It keeps getting better and better. Aircarft are as beautiful as ever and the amount of 3d objects in the cities is just staggering! :grin:
Oh, nice tracers too, looks like real 3d smoke puffs.

As for the clouds

Quote:

Originally Posted by JG1_Wanderfalke (Post 214788)
COD wont top REX II ´s cloud system.

For visuals from a distance REX might be king, but otherwise not so much. It's a collection of 2d photographic textures, not 3d clouds. That means it's very pretty and good enough for a civilian sim, but the gameplay issues with non-3d clouds would be significant in a combat sim.

That doesn't mean i don't like civilian sims or REX clouds, i do very much.
It's just a problematic system for combat sim gameplay.
The sim must know if you are in the cloud or not, so that the other players or AI can see/not see you.
Not a big deal if you are flying an aircraft in a civilian setting, since it has a different set of challenges. What matters is immersing you in the flying, making you feel the tension of a final approach in low visibility and so on, but it's all about ONE player. All it matters is you having a perception of being in foggy/cloudy conditions, but it doesn't matter if you think you are in a cloud and the other players can see you like you're outside it. You won't "lose" if they can see you when you think they can't in a civilian sim.

In a combat sim however, the same perception for each aircraft must be maintained for ALL players. It must be visible the exact same way for other players and AI as well, which means maybe less pretty but fully 3d clouds. Otherwise you could be diving in a cloud to escape and be thinking that you are safe, but i could be seeing you and shooting you down. Then everyone would be posting here and shouting "Oleg, please fix those stupid non-3d clouds" and we'd be back to square one ;)

Baron 01-21-2011 04:17 PM

Quote:

Originally Posted by Hecke (Post 214842)
Hey Oleg,

will the game profit by 3GB graphics memory instead of 1,5 GB?
I'm asking because I'm thinking of buying a gtx 580 with 3 GB VRam.


Not unless u use extreme reselution and/or multiple monitors. Thats what lots of VRam is for.

If u run 1680x1050 on a 22 inch lcd 3 GB wont do one bit of differance.


What im trying to say, i guess, is that as far as i know the game in itselfe has nothing to do with it. (correct me if im wrong)

Hecke 01-21-2011 04:20 PM

Quote:

Originally Posted by Baron (Post 214859)
Not unless u use extreme reselution and/or multiple monitors. Thats what lots of VRam is for.

If u run 1680x1050 on a 22 inch lcd 3 GB wont do one bit of differance.


What im trying to say, i guess, is that as far as i know the game in itselfe has nothing to do with it. (correct me if im wrong)



I was thinking that the more VRAM, the more stuff could be loaded in and so less laggs and popups.

I'm gonna play with 1920x1080 on a 27" monitor

zauii 01-21-2011 04:27 PM

Excellent as always :)

Baron 01-21-2011 04:29 PM

Quote:

Originally Posted by Hecke (Post 214860)
I was thinking that the more VRAM, the more stuff could be loaded in and so less laggs and popups.

I'm gonna play with 1920x1080 on a 27" monitor


As far as i know: the higher res./higher settings/multiple monitors = more ram is good.

But nothing that Oleg, on his end, decides within the game (as far as i know;))

Hecke 01-21-2011 04:35 PM

Quote:

Originally Posted by Baron (Post 214868)
As far as i know: the higher res./higher settings/multiple monitors = more ram is good.

But nothing that Oleg, on his end, decides within the game (as far as i know;))


But Oleg knows how big the textures are ;)
Has AA AF anything to do with Ram amount?

Oldschool61 01-21-2011 04:35 PM

Quote:

Originally Posted by Hecke (Post 214842)
Hey Oleg,

will the game profit by 3GB graphics memory instead of 1,5 GB?
I'm asking because I'm thinking of buying a gtx 580 with 3 GB VRam.

That much ram is only needed if you plan to run at a res of over 2000X1200 ish.

If you plan on only running at 1024 x768 with AA cranked up then 512mb would likely be enough

Hecke 01-21-2011 04:36 PM

Quote:

Originally Posted by Oldschool61 (Post 214872)
That much ram is only needed if you plan to run at a res of over 2000X1200 ish.

If you plan on only running at 1024 x768 with AA cranked up then 512mb would likely be enough


As I said, 1920x1080 all maxed out with AA and AF on will be the settings i want to play on.

Oldschool61 01-21-2011 04:37 PM

Quote:

Originally Posted by smink1701 (Post 214844)
Oleg,

Looks really great. I have loved everything about WW2 fighters since I saw my first one...probably a P-40 with shark markings when I was a kid. My dream to actually fly these planes has come true partly due to the efforts of you and your team. Thanks for all your amazing work and for making this 53 year old kid's dreams come true. I'm sure the finished game will be awsome.

Damn your old!! Im only gonna be 50 this May!!

Oldschool61 01-21-2011 04:40 PM

Quote:

Originally Posted by Hecke (Post 214871)
But Oleg knows how big the textures are ;)
Has AA AF anything to do with Ram amount?

I dont think so. From what ive read the amount of ram you need is driven by what resolution you want to run. I plan on running on a 19" monitor at 1024 x 768 with hi AA and AF settings. This will likely look as good as most higher res settings but take less fps hit.

Oldschool61 01-21-2011 04:44 PM

Quote:

Originally Posted by Hecke (Post 214873)
As I said, 1920x1080 all maxed out with AA and AF on will be the settings i want to play on.

Well as long as you can afford hundreds on a video card then go for it. I have a huge mortgage and kids that suck all my money up.

Freycinet 01-21-2011 04:46 PM

Thanks for the update Oleg.

Just bought three Collector's Edition here:

http://www.amazon.de/2-Sturmovic-Cli...dp/B004JM5C62/

'Nuff said.

kapteeni 01-21-2011 04:47 PM

I can't wait to see pictures of Map/ Terrain editor. I looked old WIP pictures and there was pictures of user made mountain. I'm praying and hoping that we can make even small Dogfight maps.

Battle OF Britain is one of my favourite airbattles ever, but i also love to make maps of other fronts and as a Finn i believe that it will take years before i can hope to see official East Front addon of Gulf Of Finland.

Finlands war against USSR wasn't the largest airwars, but if you look at the list of Fighter Aces, you find that Finns were second best right after Germans.

Waiting is soon over...But i need a new rig.
I have Nvidia 3d Vision glasses + LG 3D Display+ Nvidia 8800Gt and playing in " Real" 3d enviroment should be cool. But i need better PC now.....LOL
Kapteeni ( IL2 Enthusiast since Forgotten Battles)

mazex 01-21-2011 04:50 PM

Quote:

Originally Posted by Oleg Maddox (Post 214770)
Hi folks,

Today is more shots than last week :).

I would like to say, that known date of release doesn't means that we has been stopped the work that to silver the product.

And when the gold version has been sent to print I assume you will continue working on the zero day 1.01 patch that will be available the day the game is released? That's a nice policy that many developers try to achieve these days of tough deadlines :)

philip.ed 01-21-2011 05:06 PM

I'm curious about the tracer: the 3D nature of it is awesome, but am I the only one who thinks that it looks a bit like a string of cotton balls? Obviously it's all still WIP, but just thought I'd post this in case no one else had.

http://www.spitfiresite.com/photos/h...era-703264.jpg

This picture may not be the best source to compare to (obviously because the camera won't pick up a real picture) but a difference can be noted ;)


Awesome update; your dedication to this sim is commendable.

Sven 01-21-2011 05:14 PM

They seem are a little thick through my eyes, I don't know at what altitude that pic was taken but this would actually seem very real at higher altitutes, cold air hot bullets;) A little bit more stretched and a little thinner for lower altitudes would be just perfect! A perfectionist speaking of course:grin:

kristorf 01-21-2011 05:53 PM

Many thanks

choctaw111 01-21-2011 05:56 PM

Great shots.
What is the view distance for trees and objects now?

Coen020 01-21-2011 05:59 PM

no disrespect towards Oleg (of course) but i'm pretty sure the first mod that wil come out for COD will be a color fix for the very bright green grass

winny 01-21-2011 06:23 PM

Quote:

Originally Posted by philip.ed (Post 214889)
I'm curious about the tracer: the 3D nature of it is awesome, but am I the only one who thinks that it looks a bit like a string of cotton balls? Obviously it's all still WIP, but just thought I'd post this in case no one else had.

http://www.spitfiresite.com/photos/h...era-703264.jpg

This picture may not be the best source to compare to (obviously because the camera won't pick up a real picture) but a difference can be noted ;)


Awesome update; your dedication to this sim is commendable.

Yeah the tracer smoke does look a little bit like it was done with the MS Paint 'airbrush' but I suppose that we'll have to wait for a gameplay trailer before we know what we're in for. I guess that there has to be a compromise somewhere because if there are 100+ aircraft then thats gonna be a lot of tracer smoke.. It's got to be good looking enough to work and not kill your PC at the same time.

Can't be too long before we start seeing the release version...

Fergal69 01-21-2011 06:38 PM

Like the look of the defiant

The Defiant was made just outside of Wolverhampton where I used to live & occassionally they have open days at the factory they were made at.

Slap 01-21-2011 06:41 PM

Oleg stop teasing us with these IL2 quality screen shots, even though we deserve it... :)

Keep up the good work.


S!ap

Tree_UK 01-21-2011 07:17 PM

Thanks for the pictures Oleg, please next week can we see just one screenshot with AA & AF on in DX11, this will surely help you sell this game instead of using the pics taken on Ilya's crap PC. (his words)

I/ZG52_Gaga 01-21-2011 07:37 PM

Quote:

Originally Posted by Urufu_Shinjiro (Post 214779)
Last shot is the best!.

Ok I buy!!! :)

Defender 01-21-2011 07:51 PM

I have to say, great shots! I don't know who's idea it was (assuming it's Oleg, he represents more of the old school flight sim market) to sell the collectors edition, but I LOVE it.

Really looking forward to the title!

EDIT: Guys asking for higher rez/dx 11/ whatever pics...in time they will come. Don't rush an artist whilst he's trying to finish his masterpiece.

kirq 01-21-2011 07:53 PM

Thanks for update. Are those screenshots represent game at it's "almost final" state? If not what major changes/upgrades can we expect? For me it's a mix of excellent and mediocre visuals. I'm pretty sure lots of feats will be upgraded or added by moders, but I'm curious what can we expect out of the box.

PS. I've already pre-ordered collector's edition ;)

SlipBall 01-21-2011 08:10 PM

Looking good!...can't wait:grin:

Necrobaron 01-21-2011 08:18 PM

Greenery looks too bright to my eyes but otherwise, looking good!
________
Kitchen Measures

mazex 01-21-2011 08:39 PM

Quote:

Originally Posted by Tree_UK (Post 214952)
Thanks for the pictures Oleg, please next week can we see just one screenshot with AA & AF on in DX11, this will surely help you sell this game instead of using the pics taken on Ilya's crap PC. (his words)

Welcome back mate ;)

kingpinda 01-21-2011 08:45 PM

Quote:

Originally Posted by Tanner (Post 214981)
Looks terrible. Turn on AA and AF and final effects or don't bother posting screens.

Luckily you are not speaking for all of us.

ANY picture from WIP is good enough for me. Oleg and his team arent' afraid of showing us unfinished non-retouched non AA x200 screens. That says a lot in my book. Likewise that they all use outdated computers to get the code as efficient as possible.

I'm not waiting for a Crysis 2 game. I'm waiting for an indepth Simulation where i can gun down as many bandits as possible with an utter manical smile from ear to ear!

I think I will speak for alot of people here when i say: sodd off! and don't bother posting demands like this.

IbnSolmyr 01-21-2011 08:48 PM

Quote:

Originally Posted by kirq (Post 214964)
Thanks for update. Are those screenshots represent game at it's "almost final" state? If not what major changes/upgrades can we expect? For me it's a mix of excellent and mediocre visuals.

Guys, Oleg has posted some screenies that show what Cliffs of Dover will be. Most are done with a standart crapy PC but a few have been done with a high end PC, Oleg explained why he doesn't make this yet : At a moment, it was to keep the best for the end, and now, it's because of logistic reasons. (the top end PC are for the devs, not to do some screenies...) But i assume that the graphics will be at a never done level, so be patient... but prepare you to buy a brand new PC if you want the top of BoB CoD...

IbnSolmyr 01-21-2011 08:50 PM

Quote:

Originally Posted by kingpinda (Post 214988)
luckily you are not speaking for all of us.

Any picture from wip is good enough for me. Oleg and his team arent' afraid of showing us unfinished non-retouched non aa x200 screens. That says a lot in my book. Likewise that they all use outdated computers to get the code as efficient as possible.


I think i will speak for alot of people here when i say: Sodd off! And don't bother posting demands like this.

+ 1 !

Tree_UK 01-21-2011 08:51 PM

Quote:

Originally Posted by kingpinda (Post 214988)
Oleg and his team arent' afraid of showing us unfinished non-retouched non AA x200 screens.
.

Thats certainly true weve seen nothing but low res screenshots and video with no AA & AF or Dx11, maybe its a cunning marketing ploy! :grin:

NLS61 01-21-2011 08:53 PM

I realy hope that my crap quad 6600 on a stricker extreem with old nvidea GT 8800 wil give me ome COD experience.
oh i hope

Wutz 01-21-2011 09:00 PM

Quote:

Originally Posted by NLS61 (Post 214993)
I realy hope that my crap quad 6600 on a stricker extreem with old nvidea GT 8800 wil give me ome COD experience.
oh i hope

Better up date to a Atari 800XL
http://i107.photobucket.com/albums/m...ivateRyan2.gif

Defender 01-21-2011 09:05 PM

Quote:

Originally Posted by Tanner (Post 214981)
Looks terrible. Turn on AA and AF and final effects or don't bother posting screens.


What the hell is that Tanner? "Don' bother posting anything" Who the hell are you anyway?

Hecke 01-21-2011 09:09 PM

People in russia just seem to have no idea of marketing.

I'm sure there are quite a lot of people, especially new to this series or genre, who see those low quality, medieval screenshots, and decide not to buy it, because it really looks not 2007...2010, no way 2011.

These guys are gone then. No money from them.
They won't probably ever take a look at this again.

Conclusion: Holding back stuff is sth. for christmas, but not for serious business.


Ah, Oleg doesn't need the money, he has the new job. Then he really doesn't need to care about how the game sells.

tityus 01-21-2011 09:14 PM

Quote:

In almost all period photos I've seen you don't see pilots with their goggles down. My feeling is that they obstructed vision and were used in the brief periods of combat only.
Maybe goggles were down mainly during combat when usually fewer planes would be taking pictures...

...or they put the goggles up to look better on the photos.

Anyway, since pilot issue has floated ( I hope developers are reading and can answer), rumor has it that pilot animation would reflect the PoV of the players one sees - so someone flying formation could see where the other pilot is looking at - could anyone in the know give us some info on the subject?

thanks
té mais
tityus

Defender 01-21-2011 09:28 PM

Quote:

Originally Posted by Hecke (Post 215001)
People in russia just seem to have no idea of marketing.

I'm sure there are quite a lot of people, especially new to this series or genre, who see those low quality, medieval screenshots, and decide not to buy it, because it really looks not 2007...2010, no way 2011.

These guys are gone then. No money from them.
They won't probably ever take a look at this again.

Conclusion: Holding back stuff is sth. for christmas, but not for serious business.


Ah, Oleg doesn't need the money, he has the new job. Then he really doesn't need to care about how the game sells.

That's a pretty big generalization. Heard of viral advertising? Word of mouth and youtube alone will sell more copies of this game post release than any promo video you see before hand. Flight Sims have never been graphically center stage, if you're looking for graphics to sell you, there are plenty of acade sims that can satisfy those needs. They'll be onto something else in a few weeks any way. Some IL-2 guys have been playing and continue to play since day 1.

It's not all about blockbuster day 1 sales, it's about the bigger picture.

I'd also like to see your comparison for graphical quality calling these shots medevil...that's personal opinion and therefore doesn't apply to everybody.

Sutts 01-21-2011 09:47 PM

Quote:

Originally Posted by Hecke (Post 215001)
People in russia just seem to have no idea of marketing.

I'm sure there are quite a lot of people, especially new to this series or genre, who see those low quality, medieval screenshots, and decide not to buy it, because it really looks not 2007...2010, no way 2011.

These guys are gone then. No money from them.
They won't probably ever take a look at this again.

Conclusion: Holding back stuff is sth. for christmas, but not for serious business.


Ah, Oleg doesn't need the money, he has the new job. Then he really doesn't need to care about how the game sells.


I just can't understand you guys. You're looking at the most precise aircraft models ever produced with virtually every aspect reproduced in minute detail and you call them medieval? What's the big deal with AA anyway...a few lines are not quite as crisp as they could be...so what?

I agree that the highest quality images would have been better for inclusion in marketing material but I think anyone with the slightest interest in combat sims will be drawn to these images and recognise the great leap forward they represent.

The problem here is that Oleg has been asked for material at very short notice due to that jerk leaking the information. I'm sure this isn't the way things were planned. All the same, you've got to be a very shallow nerdy type to be completely switched off by a a few jagged lines.

Skinny 01-21-2011 09:51 PM

Quote:

Originally Posted by Coen020 (Post 214913)
no disrespect towards Oleg (of course) but i'm pretty sure the first mod that wil come out for COD will be a color fix for the very bright green grass

+1

The UK might be greener than where I live, but ground textures look more cartoonish than any comic Ive seen. Way too saturated. Its been hurting my eyes for several years now, I guess it wont get fixed anymore :(

Fortunately the planes and the water look good :) and probably adjusting color saturation slider in the video drivers will make it bearable.

Abbeville-Boy 01-21-2011 10:04 PM

Quote:

Originally Posted by Coen020 (Post 214913)
no disrespect towards Oleg (of course) but i'm pretty sure the first mod that wil come out for COD will be a color fix for the very bright green grass



great
now frankenstein grass

Mad G 01-21-2011 10:06 PM

Today, 04:19 PM
JG1_Wanderfalke
Junior Member

Join Date: Feb 2010
Location: Germany
Posts: 22


We dont have Trees at the beach !




Indeed. That need to be corrected before release.

LukeFF 01-21-2011 10:27 PM

Quote:

Originally Posted by Coen020 (Post 214913)
no disrespect towards Oleg (of course) but i'm pretty sure the first mod that wil come out for COD will be a color fix for the very bright green grass

And how do you know this is how it's going to look in the final release?

LukeFF 01-21-2011 10:29 PM

Quote:

Originally Posted by Tanner (Post 214981)
Looks terrible. Turn on AA and AF and final effects or don't bother posting screens.

Way to post constructive criticism. :roll: It's posts like these that drive the devs away. Is that what you're trying to achieve?

superman 01-21-2011 10:36 PM

I think the more people should realize that if you try to photograph real world landscape att noon from altitude you get ugly colors.

Like in the screenshots

Thats why nobody does it and you never see photos looking like the screenshots.

People want "photorealism", but what we get is "real world realism", which isn't always as nice as photo

Look at the (very few) shots taken at sunset/sunrise. They look mych better colour wise.

Just a thought

Looking really much forward to this, after i get a new PC that is :-)

Kye 01-21-2011 10:40 PM

The terrain does look a bit on the bright side, but I won't complain, as I have no clue or idea how to produce a pc game

Anyway, when I look down on the UK, these are the colours I see. (Ignore the subject matter, it's what I get up to at the weekends)

http://www.thefreefallexperience.co....24-565-376.jpg

http://farm3.static.flickr.com/2227/...041a2fac_o.jpg

http://lh6.ggpht.com/_mgkWBpG-ugE/SP...k/s800/074.JPG

http://lh3.ggpht.com/_mgkWBpG-ugE/SP...8/s800/081.JPG


Enough to get the idea

Baron 01-21-2011 10:42 PM

Quote:

Originally Posted by Skinny (Post 215018)
+1

The UK might be greener than where I live, but ground textures look more cartoonish than any comic Ive seen. Way too saturated. Its been hurting my eyes for several years now, I guess it wont get fixed anymore :(

Fortunately the planes and the water look good :) and probably adjusting color saturation slider in the video drivers will make it bearable.


I dont get it, what is there to fix? U just gave the solution yourselfe, adjusting colours on YOUR screen (a feature most, if not all monitors have).

?

zauii 01-21-2011 10:44 PM

Funny how people keep whining about the screen shots, even with AA magic wont happen, and in my eyes the screens are just fine..
We've seen the insane details thats been put into the models already and in the videos we've seen you can really see the amazing lightning and effects etc.

You also have to remember that static screen shots always look worse than the thing itself in motion,
but i personally don't see anything wrong with them and I am very thankful for Oleg and the dev team and all their hard work.. people should appreciate it more.

Last but not least people whining about the marketing, i am just wtf? First of all both the trailer and screens are just fine,
secondly it defiantly looks 2011 or you should have your eyes fixed.(talking about the trailer) Thirdly this is only the beginning of the marketing, maybe take a chill pill ?:rolleyes:

Baron 01-21-2011 10:45 PM

Quote:

Originally Posted by Kye (Post 215038)
The terrain does look a bit on the bright side, but I won't complain, as I have no clue or idea how to produce a pc game

Anyway, when I look down on the UK, these are the colours I see. (Ignore the subject matter, it's what I get up to at the weekends)

http://www.thefreefallexperience.co....24-565-376.jpg

http://farm3.static.flickr.com/2227/...041a2fac_o.jpg

http://lh6.ggpht.com/_mgkWBpG-ugE/SP...k/s800/074.JPG

http://lh3.ggpht.com/_mgkWBpG-ugE/SP...8/s800/081.JPG


Enough to get the idea

Proves the point that the same area (or at least same "objects") can look vastly differant depending on light.

zauii 01-21-2011 10:47 PM

Quote:

Originally Posted by Baron (Post 215045)
Proves the point that the same area (or at least same "objects") can look vastly differant depending on light.

Indeed, people are getting ridiculously obsessed with lightning as if a country always has a certain amount of sunshine or defined filter to it, which is just bullshit.
Time to grow some knowledge. Oleg can't cater to everyones personal satisfaction.

Mad G 01-21-2011 10:59 PM

Dear Oleg

Many thanks for the cooming soon Cliffs of Dover which I´ve already pre ordered a copy of the Collector´s Edition.

However, as the title indicates, the Cliffs of Dover DON´T HAVE TREES ON THE BEACHEs just gravel, sand and seaweed, so I think that´s a must to be corrected.

http://img98.imageshack.us/img98/944...fsofdover1.jpg


Also, as you can see in the photo, there are no trees as well nearby on top of the cliffs just, grass and some shrubs and as CoD happened in mid-late summer of 1940, you can notice the different tone of the green colors and what we´ve seen in photos and videos of CoD by so far, is more springtime colors than summertime. So, these colors are a must to be corrected too.

Sorry for these observations but me like everybody else who loves your sim want it to be accureted as possible.

Best regards,

Mad G

nearmiss 01-21-2011 11:05 PM

Off-Topic

It never fails, why you guys can't stay on topic.

I can understand an ignorant person not knowing how to stay on topic, but I don't think that is the case around here. I think it has to be a contempt thing. You have contempt for the developer and air it out when they are just trying to respond to the community with updates.

Many of you probably deserve a ban, then we get to read all your whines about how you are being picked upon.

If you have made Off topic postings... go back and edit or delete them.

This is where it's going:

At the end of this day, Friday (today, date of the the update), if things don't change this thread will be locked. You can then whine, share your disdain and lack of respect for the developer on some other site.

Numerous complaints for Off-topic have been reported.

dflion 01-21-2011 11:14 PM

Keep 'Silvering' the sim
 
Screen shots all look very good Oleg, especially the Bf110's. Also like the town landscapes and airfield.

Keep 'silvering' the sim, its always the way, you spot something that can be better before you release it.

Looking forward to getting my 'Gold' copy in March.

DFLion

Mad G 01-21-2011 11:15 PM

Sir, are you talking about my post?

Richie 01-21-2011 11:23 PM

Quote:

Originally Posted by Tree_UK (Post 214992)
Thats certainly true weve seen nothing but low res screenshots and video with no AA & AF or Dx11, maybe its a cunning marketing ploy! :grin:

It may be Tree..Trust us We're not Microsost :)


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