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-   -   Spits vs. 109s 4.10 is awesome (http://forum.fulqrumpublishing.com/showthread.php?t=17879)

kestrel79 12-30-2010 04:58 PM

Spits vs. 109s 4.10 is awesome
 
Recently fired up IL2 again (its been over a year since playing online) since the new patch and just wanted to say the Spits vs. 109 server is where it's at.

Full switch, maps look updated already with icons on them, new aircraft...it's a blast to fly online! I love trying to navigate using just the map, it's almost as fun for me as dogfighting.

Just a couple things that confuse me, I need some help:

1) I hear random messages saying "fighters 1 oclock!" or random vectors to targets every now and then...when I never see any fighters. What are these vector instructions telling me?

2) Can I use the new radio navigation to find targets? I normally like to be a bomber...how do I set this up? Or do I still need to fly to target by sight alone?

One other thing, the pilots that fly here are GOOD. Check your six alot :) I died quite a bit haha. Have fun and try it out! Thanks to all who run this great server!

Ernst 12-30-2010 05:17 PM

Answer to the first question: This is because some of the friendly units found an enemy, but the friend in question is not at your location. This is an issue i would like to be corrected in future pacthes and AIs must indentify himself and positions before call "enemy at one clock". Acctualy this info has no much use since you do not now the location of AI calling the radio.

Sven 12-30-2010 05:29 PM

Quote:

Originally Posted by Ernst (Post 208159)
Answer to the first question: This is because some of the friendly units found an enemy, but the friend in question is not at your location. This is an issue i would like to be corrected in future pacthes and AIs must indentify himself and positions before call "enemy at one clock". Acctualy this info has no much use since you do not now the location of AI calling the radio.

Yeah it is a bit confusing, Luckily I followed the AI in a winter map mission and when they called out that there were enemy fighters nearby I looked around and found 2 Spits inbound, what happened then I wrote over at the "4.10 is out thread"

But if you do not see the AI the messages are pretty useless and only cause confusion.

About the new radio function, no you cant find targets with it, AFAIK, the enemy is not broadcasting there position to bombers, though that would be very helpful for the bombers;) again AFAIK it was used to mark certain key positions like friendly airfields or recognition points for fighters to meet in the air.

kestrel79 12-30-2010 07:02 PM

Thanks Sven that makes sense haha. I doubt the enemy would want to do that your right.

What do you guys use for your rudder settings? I have CH pedals that are a few years old. They are pretty touchy right now. Do you give them a little deadzone? Increase their bands in the IL2 settings similar to a joystick? (10,20,30..ect.) I always found my rudder settings kind of loopy.

I'll have to get on comms one of these nights and plan some bomber raids. That's my favorite thing to do. I'm just not very good at it.

Sven 12-30-2010 07:08 PM

Quote:

Originally Posted by kestrel79 (Post 208182)
Thanks Sven that makes sense haha. I doubt the enemy would want to do that your right.

What do you guys use for your rudder settings? I have CH pedals that are a few years old. They are pretty touchy right now. Do you give them a little deadzone? Increase their bands in the IL2 settings similar to a joystick? (10,20,30..ect.) I always found my rudder settings kind of loopy.

I'll have to get on comms one of these nights and plan some bomber raids. That's my favorite thing to do. I'm just not very good at it.

No experience with that, I never touch any settings like joystick ones or rudder ones ( G940 here) so I wouldn't know;) Mine work fine though, I think...:rolleyes:

EJGr.Ost_Caspar 12-30-2010 11:30 PM

Pretty cool! There really were bomber formations (3 is already a formation) with fightercover!!! I managed to down one (probably by the first headon) and damage another, but bent my plane as I got chased and had to ditch. That was fast, inexpected, highly entertaining and enjoyable action out of a kind of routine patrol! :D

FAE_Cazador 12-30-2010 11:55 PM

One curious question about this excellent DF Server: last night I joined Spit-vs-109 4.10 server (from long ago) and noticed two funny things, new for me:

- First: every pilot joining received a salutation from the Server (this is common in DF Servers) BUT, in this case including not only the pilot's country but the pilot's town as well! (I suppose the town where the pilot is getting connected). This was recorded in my Logfile.log file.

- Second: after getting a kill, not messages like "XXXX has shot down YYYY" were shown, but just "YYY has been killed". So none knew who had shot down who.

Is this a "new" policy of the Server, is this something new in the 4.10 Server patch , or do I have something wrong in my rig?

Mabroc 12-31-2010 05:26 AM

Cazador, as far as I know it has been a policy of the server for more than a year already. I asked about it and the Admins says they remove several server messages to not clutter the chat bar and allow important info to be show more easily, and as second reason to avoid certain level of bickering between players.

You can easily ID who you just shot-down but not always know who take you out, at least they Salute you.

Great Server the Modded one, flying the 4.10 classic from time to time to check the nice new features. Modded one will integrate them sooner or later. Check their website, many great guys there as pilots, admins, map makers and friends.

Saludos desde Argentina

karvis 12-31-2010 10:42 AM

BTW, where is this Spits vs. 109 server...? Would be nice to join sometimes. Seems like there is action...

br
karvis

AKA_Tenn 12-31-2010 11:18 AM

yes spits/109s 4.10 is wicked fun, wish people would be online at all times of the day... C'mon people, quit going to RCAF noobville and join spits/109s!!!

Qpassa 12-31-2010 11:23 AM

Quote:

Originally Posted by karvis (Post 208330)
BTW, where is this Spits vs. 109 server...? Would be nice to join sometimes. Seems like there is action...

br
karvis

You should look into the Hyperlobby

http://i.imgur.com/5Ulsh.png

It also would be nice to not show points, less airkill stealers

karvis 12-31-2010 03:41 PM

Aah, thanks Qpassa. Will be joining soon.

swiss 12-31-2010 05:14 PM

Quote:

Originally Posted by AKA_Tenn (Post 208338)
yes spits/109s 4.10 is wicked fun, wish people would be online at all times of the day... C'mon people, quit going to RCAF noobville and join spits/109s!!!

If those maps weren't that huge, maybe I'd go there more often.

AKA_Tenn 12-31-2010 08:40 PM

Quote:

Originally Posted by swiss (Post 208473)
If those maps weren't that huge, maybe I'd go there more often.

thier not huge, learn to navigate... there's only maybe 10-15 targets per map, all you gotta do is fly to one and wait... the enemy will come to you.

JG52Uther 12-31-2010 08:43 PM

Flew there yesterday,fair bit of shoulder shooting,but thats fairly normal in D/F servers.
Got kicked back to desktop after 3 sorties :(

ElAurens 12-31-2010 09:38 PM

I like to fly there, but some of the server settings for "team killing" need work.

I got rammed by a friendly the other day, the server dinked me for a team kill (I was flying straight and level and a friendly zoomed down on to me) and I got kicked.

It's annoying stuff like that, and all the shoulder shooters, that keep me from flying there all the time.

Gryphon_ 01-01-2011 07:18 AM

On behalf of the admins and mapmakers of Spits vs 109s, thanks for the kind words! :cool:

The 410 patch has been very popular and we are all working hard to keep a supply of new maps coming. All maps have missions to accomplish as a team, they aren't just a dogfight, so please read the brief as it's much more fun if you know what's going on.

Please also be tolerant of the many new players we are seeing since 410 came out - it will take a week or two for them to learn the rules, and we are 'helping' them with that. More info at the forums (link below).

http://www.warbirdsofprey.org/index.php?action=forum

EJGr.Ost_Caspar 01-01-2011 01:16 PM

Quote:

Originally Posted by ElAurens (Post 208546)
I like to fly there, but some of the server settings for "team killing" need work.

I got rammed by a friendly the other day, the server dinked me for a team kill (I was flying straight and level and a friendly zoomed down on to me) and I got kicked.

It's annoying stuff like that, and all the shoulder shooters, that keep me from flying there all the time.


Well...if you think twice, then its not a problem of the server. Shoulder-shouting, ok... but you can take influence on this by talking to such guys (obviously they lack in experience).

Team killing problems is not set by the server. The situation, that you mentioned is caused by the game/net, which is not knowing, who of you did the error (the game has no morality AI). In most cases it depends on network connection (the first to be recognised by the server as killed, must then be the victim). Maybe its more complicated, I'm not that deep into that topic, but in the end, it can't be helped. On the other side, you don't want to have team killing penalties completely off, because some shortminded people could misuse that.

The only thing you can do, is being carefull and understanding.
As hey! It happend in RL too and one hardly could ever join again like that. ;)

JAMF 01-01-2011 02:33 PM

I always had the impression that the game would fault the one who was going the fastest upon impact? That would be correct in most situations.

When the speeds are close, the player making the "wildest" stick inputs would cover the other part of the bell-curve.

ElAurens 01-01-2011 03:45 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 208668)
Well...if you think twice, then its not a problem of the server. Shoulder-shouting, ok... but you can take influence on this by talking to such guys (obviously they lack in experience).

Team killing problems is not set by the server. The situation, that you mentioned is caused by the game/net, which is not knowing, who of you did the error (the game has no morality AI). In most cases it depends on network connection (the first to be recognised by the server as killed, must then be the victim). Maybe its more complicated, I'm not that deep into that topic, but in the end, it can't be helped. On the other side, you don't want to have team killing penalties completely off, because some shortminded people could misuse that.

The only thing you can do, is being carefull and understanding.
As hey! It happend in RL too and one hardly could ever join again like that. ;)

All very true. I'm sure I was faster as I was trimmed out flying level at a high power setting and the other pilot was jinking all over the place, but I was still alive after the collision and he was flaming wreckage.

Still fun though. And it's always good to be there because there are real goals to meet, not just mindless aerial combat.

EJGr.Ost_Caspar 01-01-2011 07:59 PM

Ahh...that was some fun again today. I had the chance to test Hs129 online finally. Its was a late war setting on both maps I have flown, so I was a bit obsolete compared to any other plane around. However, I tried my best and killed a few trucks and trains near the Balaton, before I tried to chase two passing Il-2 (bad idea). They chased me back and I got downed near my own base, exploding from 23mm cannons hitting any critical point.
Next was something special, Murmansk map (known for its size and high navigational requirement) without any sign on the maps, where the airports are (radio beacons would have been good here). I found a collumn of US vehicles, destroying almost all with one drop of my two AB50 bombslets. Tried to do the remaining with guns, but got suddenly peppered by a Spitfire. Left engine caught instantly fire, I killed it by the extinguisher, but after a few seconds the engine stopped. So I set to sailing pitch and tried to get my plane stable on a course home, while the Spit made another pass, destroying various equipment in my cockpit and hitting even more holes in my already weak left wing. I had no change of evading or fighting back. So Iwas more of glad, that the Spit just flew by, waving its wings on its third pass. I miracously managed to climb a few meters, kicking all available out of my remaining engine, so I could pass the hills and forrest, that were between me and the friendly side.
I eventually reached own territory, but couldn't find my airfield. Requests to own pilots, where it might be, kept unanswered. :(
So I really flew for another 15minutes, searching. BTW, it was possible to get up to 500m with only one engine in Hs129, still one needs to be carefull.
It could have been maybe more, if I hadn't had bad luck to run into two sweeping Tempests, which didn't hesitate. One pass of each and my other engine was crippelt too.
So I just could put my nose down and ditch on the next field, where the badly hurt left wing broke on touchdown. But I came out unhurt.
Looking back, I was surprised by the roughness of this plane and the fairplay from the Spitfire (the Tempests doesn't count, as they probably didn't see my damage).

Next fly was in a B-3, as I had seen a columns of Sherman on the way back and I sneaked into enemy territory underneath patroling fighters, reached my target and managed to kill 6 Shermans in a few approaches, then my gun was empty. Also a Spitfire had just passed near me, but obviously haven't seen me.
So I decided, its better to head home and I again manged to sneak through the patrol lines. Unfortunately I accidentially cut off both my engines while fiddeling around with the radiators. I did give it a try but I was so damn low, that it was no chance and I had to ditch on a road on already friendly territory.

It was quite some fun, even if I never managed to get back to base. But I definitly had a good feeling, as I came back from fighting unhurt.

:)

P.S.: Radio beacons there would be really good, Gryphon!

K_Freddie 01-01-2011 09:52 PM

Who's the lunatic ????

http://www.vanjast.com/IL2Pics/grab0000.jpg

TeeJay82 01-02-2011 07:29 PM

I haz scouting your nine... lookin for threats

kestrel79 01-02-2011 07:31 PM

Quote:

Originally Posted by Gryphon_ (Post 208607)
On behalf of the admins and mapmakers of Spits vs 109s, thanks for the kind words! :cool:

The 410 patch has been very popular and we are all working hard to keep a supply of new maps coming. All maps have missions to accomplish as a team, they aren't just a dogfight, so please read the brief as it's much more fun if you know what's going on.

Please also be tolerant of the many new players we are seeing since 410 came out - it will take a week or two for them to learn the rules, and we are 'helping' them with that. More info at the forums (link below).

http://www.warbirdsofprey.org/index.php?action=forum

Gryphon thank you to you and your team for making this server awesome!

Are there more early war or exotic theater maps coming? Last night I was flying on a 1942 desert map and it was amazing! It's so much fun for me flying in the not so common, late war planes that every other server has dime a dozen. I really like maps that make use of rare planes or countries.

Also any chance of throwing a few Zeke vs. Wildcat missions on this server? I loved that server as well a few years ago. IL2 has so many planes lets use them all to keep everything fresh. Thank you so much for your work!

-matt

Richie 01-02-2011 11:46 PM

I love Spits VS 109s. I've been flying it for years. Full real settings great maps and one other thing, no one every seems to complain about about the aeroplanes witch is fantastic. Everyone just flys and has fun. In my opinion it's the best server on the hyperlobby and people seem to get along who fly it. I guess people complain and sometimes, I do once and a while..I always want more North Africa maps... but it's all done in a civil way in the forums.

ElAurens 01-03-2011 12:45 AM

How about a non mod Zekes?

I miss the Pacific.

robtek 01-03-2011 09:59 AM

While i also like to fly on Spit vs 109, i do believe that the server hosts too much med to late war scenarios.

Qpassa 01-03-2011 10:09 AM

I prefer Escuadron 69 server, very good ping, all realistic.
The bad thing is that hardly ever there's some people

Wutz 01-03-2011 10:59 AM

Quote:

Originally Posted by ElAurens (Post 209052)
How about a non mod Zekes?

I miss the Pacific.

That would be nice, but you do know how big the gaps are in aircraft, to make half ways realistic maps? I will just mention there are absolutely no flyable IJA bombers and only two IJN Bombers available of which both are early versions.
Pearl Harbour map without flyable Kates? Just using Vals to sink battleships is calling for people with extrem patiance.....

Wutz 01-03-2011 11:01 AM

Quote:

Originally Posted by robtek (Post 209111)
While i also like to fly on Spit vs 109, i do believe that the server hosts too much med to late war scenarios.

Absolutely agree on that, early war maps do not seem to be popular.

[URU]BlackFox 01-03-2011 11:56 AM

Quote:

Originally Posted by ElAurens (Post 209052)
How about a non mod Zekes?

I miss the Pacific.

I read in their forum that ZekevsWildcat is going 4.10m in a few days, so your wishes may come true (or not, depending on the planeset :-P).

I'm also waiting impatiently to fly some pacific missions onlline in 4.10.

Edit: Faust is reconsidering since there have been many complaints about planeset limitatoins for the blue side in the Pacific (lack of bombers/torpedo bombers). So let's just wait and see.

Richie 01-03-2011 01:10 PM

I love the North Africa. 8)

Wutz 01-03-2011 01:21 PM

Quote:

Originally Posted by [URU]BlackFox (Post 209149)
I read in their forum that ZekevsWildcat is going 4.10m in a few days, so your wishes may come true (or not, depending on the planeset :-P).

I'm also waiting impatiently to fly some pacific missions onlline in 4.10.

Yeah ever wondered how maps like Pearl Harbour or Midway are going to work with 4.10m?
Only flyable planes on the Japanese side A6M-21 and the Val......have fun trying to sink battleships with those planes...... that is going to take a awful lot of 250kg bombs not counting the 60kg bombs that Val can also load to sink a big ship like a battleship.
Sorry with 4.10 alone you can forget a lot of pacific missions, unless realism is something unimportant, and you wish to replace missing aircraft with any kind of available aircraft.

[URU]BlackFox 01-03-2011 01:34 PM

Aren't you up to challenges? :-P

I just updated my original post, there's a discussion about it in their forum. Many complaints about the lack of planes, etc. It would be an interesting challenge anyway, but not suitable for online play where everybody cares about points.

Wutz 01-03-2011 02:27 PM

Quote:

Originally Posted by [URU]BlackFox (Post 209185)
Aren't you up to challenges? :-P

I just updated my original post, there's a discussion about it in their forum. Many complaints about the lack of planes, etc. It would be an interesting challenge anyway, but not suitable for online play where everybody cares about points.

Online challenge....right how about Ki 27s against late P-38s
Are you then up to flying the crap planes?
Most here in this thread are there also in that forum.
That server is at least trying for realism and not "challenge" as you put it.
Would like to see the reaction if on the Spits vs 109s server the odds where set to P-11´s against Me 262s or Fiseler Storchs against late Spitfires.....I am certain all would talk about "Challenge" sorry that is just loony.

[URU]BlackFox 01-03-2011 04:57 PM

Didn´t you read the last part?

I said it wouldn't be suitable for online play. So take it easy, man. You´re making a big deal about a subject in which anyone can have it´s own opinion. There's no absolute truth in this.

The server's admins will do as they see fit, and i'm going to play there if I want, no matter if people agree with me or not. And i assume that so will you.

And BTW... there's no need for disrespect, is it?

ElAurens 01-03-2011 05:31 PM

Remember, in 4.10 there is the ability to have the AIs flying in the mission, so you can have Kates dropping torpedos.

Of course they are aiming at KG V class BBs and not the WW 1 era post dreadnoughts that the USN had stationed at Pearl Harbor.

But that is only one mission.

Wutz 01-03-2011 05:38 PM

Quote:

Originally Posted by [URU]BlackFox (Post 209251)
Didn´t you read the last part?

I said it wouldn't be suitable for online play. So take it easy, man. You´re making a big deal about a subject in which anyone can have it´s own opinion. There's no absolute truth in this.

The server's admins will do as they see fit, and i'm going to play there if I want, no matter if people agree with me or not. And i assume that so will you.

And BTW... there's no need for disrespect, is it?

I am not making a big deal of it, just replying to a very loony answer, which you then right away turn into disrespect.....hmm so only you may throw the funny answers......oh well guess I do not understand kids.....

Wutz 01-03-2011 05:40 PM

Quote:

Originally Posted by ElAurens (Post 209262)
Remember, in 4.10 there is the ability to have the AIs flying in the mission, so you can have Kates dropping torpedos.

Of course they are aiming at KG V class BBs and not the WW 1 era post dreadnoughts that the USN had stationed at Pearl Harbor.

But that is only one mission.

Nope the Midway map would also be fudged as that is also a carrier mission very simular to Pearl.
It is just sad that the Pacific theatre is always hobbled where ever possible.

whatnot 01-03-2011 09:45 PM

Does 109 vs spit allow some 6DOF implementation? If it does I'm in! :)

[URU]BlackFox 01-03-2011 10:57 PM

Quote:

Originally Posted by whatnot (Post 209344)
Does 109 vs spit allow some 6DOF implementation? If it does I'm in! :)

Check your PM...

Richie 01-03-2011 11:06 PM

Quote:

Originally Posted by whatnot (Post 209344)
Does 109 vs spit allow some 6DOF implementation? If it does I'm in! :)

Yes

ElAurens 01-03-2011 11:12 PM

Um, that would only be on their "mods" version of the server which is 4.09.

The 4.10 server is stock, hence no mods.

K_Freddie 01-04-2011 06:24 AM

Quote:

Originally Posted by TeeJay82 (Post 208979)
I haz scouting your nine... lookin for threats

I have a looney nearly taking my wing off... he's more of a danger to friendlies than anything on my 9.... this goon was sweeping on everybody at takeoff. :!:
This pic doesn't show it, but there's about a 2 foot wing overlap.

TheSwede 01-04-2011 07:40 AM

I just want to show you what we in SvAF like to do in the WoP servers. Our purpose is to train all fighter pilots how to attack a bomber formation, thats all ;)

I just quote my fellow flyer and producer F19_Klunk on our last mission on the Warbirds of Prey server:

"MISSION FOR TODAY:
B25 day raid over Sicily (Husky mission on Spits vs 109 mod)


TARGET:
Industrial Area West of Syracuse
Eight RAF B-25 Mitchell medium bombers launched from Tunisia

http://www.youtube.com/watch?v=vAAkj...layer_embedded

B17s heading for Dieppe:

http://www.youtube.com/watch?v=icO_L..._order&list=UL


Enjoy

Best Regards
Simon

Flanker35M 01-04-2011 02:27 PM

S!

Toppen :)

Warhound 01-04-2011 05:03 PM

There used to be more early war missions, but they often caused most pilots to leave.
So I guess the admins slowly reduced them as once a server has low numbers it takes a good while to pick up again, if this happens a few times a day the server ends up mostly empty and that can't be the aim.

I myself love the pace of the early maps aswell and have especially fond memories of flying Ki-43's and Ki-27's or on other maps the 4gun wildcat and A6m2 on ZvW years ago.
Hope to fly again soon ,and know where it will be...the place that got me hooked on IL-2 thanks to their helpful pilots, especially this...some spent hours and hours letting my fly as a wingman and gladly shared all the tips and tricks they knew till i could actually fly halfway decent :) , good maps and challenging settings.

S! WOP and may your community live on well past the demise of IL2 and shine years into SOW:BOB's future.


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