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big stutters and freezes
Hello all
i'm playing il2 for many years and now i have a big problem , my game give me big stutters online playing . offline he give me smaller stutters . windows 7 8 gig ramm nvidia geforce gtx 460 1 gig amd phenom II x6 1055 t mainboard m4a88t-v evo memory ddr3 8192 mb I just let builld a new pc , and its a great one ....only il2 runs not good , a lot of stutters and little freezes enybody who can help me ? S! 1.JaVA_KEBEN |
It looks like you have a pretty good system. Does it stutter all the time or only in certain situations? Maybe like when you fire your guns, or get into heavy combat? What kind of sound card do you have? Many stuttering issues can be sound related.
Also, are you sure its stuttering when playing online or is it lag spikes? (There is a differance) |
my soundcard is on my motherboard , no other soundcard in my system .
No , its no lagg , its when i'm looking arround with my track-ir , and when i'm not using my track-ir its the same Just very little steps ofline and big steps online , very strange . |
Suffering the same problems with my Nvidea GTS250 and headtracking enabled. I wondered if it was due to my Config.ini being maxed to 'perfect' which I would think is unnecessary for 'on-line'.
P.S. Might help if I could remember how to display FPS.....I wrote it down somewhere ......could someone remind me....please? |
I think it's 'fps START SHOW'.
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Yes very strange. Something is bottlenecking your system. You have more than enough computer to run the game............Can you open up Taskmanager when in game to see whats using up your resouces?
Are you running Win 7 32 Bit or 64 Bit? If its 32 then you're only using 4 meg of your ram and between win 7 and the game it may not be enough. |
i'm using a 64 bit system
the strange thing is , i got 60 fps but still little freezes ....driver problem ? the stutering is always when i'm look around , in combat or not , with or without clouds , always ther is a little stuttering .....online the stuttering is very big ! i heard more people who using a gtx 460 who have stutters , but also with my ati 5870 there whas the same problem ..only smaller .... |
Did you also have fps problems with 4.09m?
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Just out of interest how do you have Vsync and Triple buffering set?
With my ATI card, Vertical sync and Tripple buffering are enabled and I did the same with the Nvidia GTS250 fitted in my other PC. I disabled both in the Nvidea control panel (I set Vertical Sync to 'Application Controlled') and my texture demanding maps/missions run smoother, higher fps and suprisingly no screen tearing. Haven't had a chance to try these settings in MP but SP is a definite improvement. |
do you use mods? Can you try also disabling the sounds?
[sound] SoundUse=1 <------ change this to 0 |
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This might help. Disable onboard sound after popping in a decent (Creative, Asus, Auzentech) PCI-e sound card. |
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try another core of your Prozessor
In conf.ini delete the ";" before ;ProcessAffinityMask=1 possibles values: 1 = force core 1 2 = force core 2 4 = force core 3 8 = force core 4 3 = force cores 1 + 2 15 = force cores 1,2,3,4 As alternative you can change your Energy saving options. Can you post your conf.ini? |
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I really bet, its the soundcard/sound-settings.
Your conf.ini posted here, really could help. |
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[il2] title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1680 height=1050 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=0 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=8000 routeChannels=0 serverChannels=23 localPort=21000 remotePort=21000 SkinDownload=1 serverName=No Name serverDescription= remoteHost= localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 remoteHost_000= [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.83285713,dy=0.07619048,x=0.0,y=0.0) adr0=ALL adr1=MY_ARMY msg3=g35\u0020th\u0020please\u0020take\u0020spitre ece\u0020take\u0020blenheim\u0020please\u0020 msg1=\u0020have\u0020one\u0020frame\u0020per\u0020 second\u0020 msg2=con\u002028.8\u0020please\u0020 msg9=oke\u0020wood\u0020 msg0=making\u0020a\u0020big\u0020brown\u0020bomb\u 0020 msg5=back\u0020to\u0020hl\u0020? [game] Arcade=0 HighGore=0 mapPadX=0.67642856 mapPadY=-0.022857143 viewSet=43 Intro=0 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=80000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=10 ObjectVolume=14 MusState.takeoff=0 MusState.inflight=0 MusState.crash=0 MusFlags.play=0 MasterVolume=14 Attenuation=9 SoundMode=2 SamplingRate=2 NumChannels=2 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=7 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ProcessAffinityMask=14 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= JoyProfile=0 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 Invert=0 SensitivityZ=1.0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 1X=0 10 20 30 40 50 60 70 80 90 100 0 0 1Y=0 10 20 30 40 50 60 70 80 90 100 0 0 1Z=0 100 100 100 100 100 100 100 100 100 100 0 0 1RX=0 100 100 100 100 100 100 100 100 100 100 0 0 1RY=0 100 100 100 100 100 100 100 100 100 100 0 0 1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [Render_OpenGL] TexQual=3 TexMipFilter=2 TexCompress=2 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=4 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [QMB] PlaneList=1 |
2 Attachment(s)
in the first picutere everything oke , game runs fine ...in the second picture ther come the freezes and stutters
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Some of your .ini settings don't match up with example config.ini files I have seen for later Nvidia cards (e.g. I had problems with Effects=2) . These may not be responsible for your probs but pretty sure you will get pointers in that respect.
I hadn't a clue that incorrect 'Sound' settings could cause 'stutters'. I have disabled Hardware Acceleration for the time being and will watch this thread with much interest and see what else can cause the dreaded 'stuts'! |
I really see no big issues in your conf.ini, except maybe the processor core setting.
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i'm going to make a test ;) lets hope it work's |
Set IL2 1946 only to run on a single core.
EG: ;ProcessAffinityMask=2 Remove the semi colon ; in front of the string. |
Hi Keben!
Once I have reed somewehre, that in Nvidea control panel you have to set the global settings as same as your aplicative settings(il2 1946 in case). I have done that, and didn´t tested it, and for some motive have lefted the game and forgoten what I have done!!! This was the begining of a lot of stutters, it was very sad that everyone were playing just fine in windows 7 without trouble, ecept me. Frustated with my rig and my settings `til I have found wath I have done it was just to reset the global settings in Nvidea control panel to the game to run smooth ( have put there AA end AF as same as in the aplicative)!!! I hope it will help! Sory about my poor Inglish I´m not a native speaker!!!:) |
S!
With IL-2 and NV, turn OFF Threaded Optimization and CUDA as it does not get boost of them. Also in BIOS turn off HPET(High Precision Event Timer) as it causes latency spikes on some systems. Cures some of the stuttering. |
I never had freezes for a very long time.
Now with 410 something has changed to the worse in this particular matter. [il2] title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1280 height=960 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=25000 routeChannels=0 serverChannels=19 localPort=21000 remotePort=21000 SkinDownload=1 serverName=War at Central Med 1943 (Fictional) ZUTI's Mov Objects serverDescription= remoteHost= localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=1 checkTimeSpeedDifferense=0.05 checkTimeSpeedInterval=5 checkruntime=2 remoteHost_000= [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 checkClientTimeSpeed=0 checkRuntime=2 [chat] region=(dx=0.859375,dy=0.071875,x=0.0,y=0.0) adr0=ALL msg0=ThankS!\u0020for\u0020the\u0020Game adr1=MY_ARMY msg1=Achtung\u0020Stupifire!!! msg2=---->6666666! msg9=Thank\u0020you\u0020for\u0020Flying\u0020ZG52 \u0020-\u0020Beverages\u0020will\u0020be\u0020served\u002 0right\u0020after\u0020take\u0020off. msg3=Remember\u0020-\u0020Restarting\u0020a\u0020mission\u0020is\u0020 like\u0020answering\u0020the\u0020phone\u0020while \u0020sex\u0020-ruins\u0020all msg8=\\\\W/elcome\u0020S! msg4=<obj<red msg7=Flying\u0020turkey\u0020doen't\u0020go\u0020v ery\u0020fast msg5=<obj<blue adr2=\\ msg6=\u0395\u03C5\u03C7\u03B1\u03C1\u03B9\u03C3\u0 3C4\u03C9\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B F\u0020\u03C0\u03B1\u03B9\u03B3\u03BD\u03B9\u03BF\ u0020... [game] Arcade=0 HighGore=1 mapPadX=0.68046874 mapPadY=-0.051041666 viewSet=48 Intro=0 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=300000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=0 RadioEngine=2 MusicVolume=8 ObjectVolume=14 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=1 SamplingRate=2 NumChannels=3 SoundExt.occlusions=0 SoundFlags.hardware=0 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=8 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ProcessAffinityMask=2 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= JoyProfile=0 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 Invert=0 SensitivityZ=1.0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 1X=0 10 20 30 40 50 60 70 80 90 100 0 0 1Y=0 10 20 30 40 50 60 70 80 90 100 0 0 1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=1 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=0 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=2 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [QMB] PlaneList=1 |
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