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-   -   Patch 4.10 Tuesday update 2010-21-12 (http://forum.fulqrumpublishing.com/showthread.php?t=17730)

daidalos.team 12-21-2010 11:59 AM

Patch 4.10 Tuesday update 2010-21-12
 
1 Attachment(s)
Dear IL-2 fans,

Unusual Tuesday update today. :grin:

We would like to post the PDF user guide that will be included with the 4.10 patch. We feel that now the content of the guide is stable enough and this will be the final version.

Unfortunately we couldn't host the file anywhere yet, so it is included now here as attachment (login required). Hopefully we can provide direct links soon.

EDIT:
Link for torrent:
http://102nd.servebeer.com/410final/Guide_410.torrent

Mirrors:
http://www.mediafire.com/download.php?vgral3d0k4kvprc
http://www.150gct.it/users/150GCT_Veltro/Guide_410.zip
v4.10 Guide (requires login to Mission4Today)

pupo162 12-21-2010 12:12 PM

thanks. studying it now.

EJGr.Ost_Caspar 12-21-2010 12:16 PM

And... we would like to encourage you to set up own mirrors, if you have the possibility, even if its not that big. Thanks! :D

Tbag 12-21-2010 12:26 PM

Great news, thank you very much to everyone involved! This is a monster of a patch!

flying 12-21-2010 12:29 PM

Thanks.

Qpassa 12-21-2010 12:29 PM

Feel free to use this link, I dont gain anything ,and unlimited downloads, and no waiting like Megaupload!
http://www.mediafire.com/download.php?vgral3d0k4kvprc


Thanks DT!

fruitbat 12-21-2010 12:30 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 205834)
And... we would like to encourage you to set up own mirrors, if you have the possibility, even if its not that big. Thanks! :D

Thank you!

i've reposted at ubi, and set up a medifire download for over there.

Sven 12-21-2010 01:07 PM

WOOOT! Awesome!

Look at all these features! drooool:grin:

julien673 12-21-2010 01:10 PM

tks so much for all the work ! ! !

KG26_Alpha 12-21-2010 01:24 PM

Well done

looking forward to the v 4.10 release

TheGrunch 12-21-2010 01:27 PM

It sounds like you really have made the definitive version of Il-2. :grin: Looking forward to this as much as SoW!

150GCT_Veltro 12-21-2010 01:35 PM

Mirror:

http://www.150gct.it/users/150GCT_Veltro/Guide_410.zip

addman 12-21-2010 01:45 PM

Much appreciated, thank you very much TD and a merry christmas to all of you!

wheelsup_cavu 12-21-2010 02:09 PM

The v4.10 Guide has been uploaded to Mission4Today. It is part of the Patch v4.10 documentation file. :)
IL-2 1946 Patch 4.10 Documentation @ M4T: http://www.mission4today.com/index.p...etails&id=3996
(The v4.10m Documentation includes the updated Readme, 4.10 Guide, MDS Guide, and Historical Notes on Hs 129 documents.)
You will need to login to M4T to be able to download it

Thanks for all your hard work Daidalos Team! 8)


Wheels

JG52Uther 12-21-2010 02:18 PM

OK,so we have the patch notes,is the patch going to be released before Christmas?

Flanker35M 12-21-2010 02:27 PM

S!

Thank you for the ReadMe, interesting stuff there :)

N2O 12-21-2010 02:35 PM

Where this separate MDS guide??!
 
"Moving Dogfight Server (MDS)
See the separate MDS guide for detailed features."

But where this separate guide??!! :confused:

csThor 12-21-2010 02:38 PM

We're still going over that one. Wording, punctuation, grammar ... the usual stuff. :cool:

Arrow 12-21-2010 03:31 PM

I am curious - will be the feature that AI aircraft won't see through clouds be implemented in 4.10? It has been shown in update videos, but I couldn't find it in the guide.

Bricks 12-21-2010 03:34 PM

Very great news! Thanks!

JG53Frankyboy 12-21-2010 03:37 PM

what kind of ammoload of already existend 109s were wrong ?

or is ment the change from default MK108 to MG151/20 in G-14 and G-10 with this ?

AndyJWest 12-21-2010 03:38 PM

Quote:

Originally Posted by csThor (Post 205872)
We're still going over that one. Wording, punctuation, grammar ... the usual stuff. :cool:

:Just don't ask Oleg to help with this... ;):grin:

::It's all looking good. I'm going to have to do a bit of thinking when it comes to navigation though. I remember getting well lost trying to navigate by beacons in MSFS. :confused: Anyway, thanks to all at TD. :cool:

anikollag 12-21-2010 03:50 PM

This update is GREAT!
Thanks!

_RAAF_Smouch 12-22-2010 11:01 AM

Great news TD. Excellent information in the guide :)

Now busy learning morse code :grin:;)

Thank you very much guys!!!

rakinroll 12-22-2010 11:09 AM

Horrido! Thanks.

PeterPanPan 12-22-2010 11:35 AM

Well done TD. Great work to reach this point. Just wondering if 4.10 will include the FMB triggers and off-runway starts for human coop pilots, or is that for 4.11?

Thanks

PPanPan

Majo 12-22-2010 11:43 AM

Great news!!!
 
Thanks to all of you.
Great update.

Salutes!!!

A.Fokker 12-22-2010 11:45 AM

Very good. BTW, did the credits get lost in translation?

GF_Mastiff 12-22-2010 12:00 PM

why can't I find the 4.10 patch down load?

it keeps giving me the PDF?

JG53Frankyboy 12-22-2010 12:10 PM

lol

Centauro 12-22-2010 12:38 PM

Quote:

Originally Posted by Arrow (Post 205883)
I am curious - will be the feature that AI aircraft won't see through clouds be implemented in 4.10? It has been shown in update videos, but I couldn't find it in the guide.

+1

Tempest123 12-22-2010 12:55 PM

Woot! And the forum is back too, i see a couple of bugs that i noticed have been fixed, and ya'll took a look at the p51, Thanks dt, great stuff.

MrBaato 12-22-2010 01:19 PM

Thanks for the guide!

one question:
"modified N1K combat flaps" will it still have automatic flaps?

cant wait for the cw21b :grin:
cheers!

Billfish 12-22-2010 01:32 PM

*Sighs*......oh well, I tried yet after 5 years I give up.

K2

Bearcat 12-22-2010 01:43 PM

Quote:

Originally Posted by GF_Mastiff (Post 205911)
why can't I find the 4.10 patch down load?

it keeps giving me the PDF?

Because this is not the patch..it is the readme..


TD.. I am assuming of course that in the MDS servers G damage will also be repaired right?

robtek 12-22-2010 01:53 PM

I shure hope that the mds DOESN'T repair structural damage!
If you have bent your plane, live with it or get a new one!

Bearcat 12-22-2010 01:54 PM

Chuck Yeager used to pop rivets on his AC all the time.. and only on a few occassions were the planes unrepairable..

JG52Karaya 12-22-2010 01:56 PM

Quote:

Originally Posted by JG53Frankyboy (Post 205886)
what kind of ammoload of already existend 109s were wrong ?

or is ment the change from default MK108 to MG151/20 in G-14 and G-10 with this ?

Was wondering the very same here!

To my knowledge the ammo count on all Bf109 is spot on as is...

daidalos.team 12-22-2010 02:09 PM

Quote:

...default MK108 to MG151/20 in G-14 and G-10...
This is correct.

OberstDanjeje 12-22-2010 02:37 PM

Thanks for the readme
And about the AI visibility in clouds?

addman 12-22-2010 02:43 PM

Quote:

Originally Posted by OberstDanjeje (Post 205957)
Thanks for the readme
And about the AI visibility in clouds?

I was also wondering about that, doesn't say anything in the pdf so I guess it's not implemented :(

Sutts 12-22-2010 02:59 PM

What a monumental effort...you guys are really incredible.

I hope a lot of these new features can be ported to SoW.

Thanks for all your hard work.

ElAurens 12-22-2010 05:58 PM

Quote:

Originally Posted by Billfish (Post 205934)
*Sighs*......oh well, I tried yet after 5 years I give up.

K2

There will be other patches Billfish.

I suspect that they did what they did as it would affect the most users.

Those of us that like The Pacific and Japanese aircraft in particular are a distinct minority in this community you know.

Still, we have an official version of "The Slot" and an aircraft essential to the NEI campaign (CW 21).

Don't despair.

Fenrir 12-22-2010 06:07 PM

Billfish, out of curiosity, what are the changes you would like to see - I know your a Hien fan, is it that in particular that needs fixing?

JG53Frankyboy 12-22-2010 06:14 PM

Quote:

Originally Posted by ElAurens (Post 205993)
There will be other patches Billfish.

I suspect that they did what they did as it would affect the most users.

Those of us that like The Pacific and Japanese aircraft in particular are a distinct minority in this community you know.

Still, we have an official version of "The Slot" and an aircraft essential to the NEI campaign (CW 21).

Don't despair.


and they debugged the G4M and Ki27s speed gauges , hope they didnt forgett the D3A that had the same bug......

Wutz 12-22-2010 06:19 PM

Quote:

Originally Posted by ElAurens (Post 205993)
There will be other patches Billfish.

I suspect that they did what they did as it would affect the most users.

Those of us that like The Pacific and Japanese aircraft in particular are a distinct minority in this community you know.

Still, we have an official version of "The Slot" and an aircraft essential to the NEI campaign (CW 21).

Don't despair.

Yes another fighter, I would have been real happy if this had come into consideration:
http://www.warbirdsresourcegroup.org...ages/g3m-2.jpg
As it played a "minor" role in the Pacific. But maybe in a few years for SoW?
Looking forward to the changes on the G4M as that is my favorite plane.

Letum 12-22-2010 06:38 PM

Earlier this year TD mentioned there might be changes to prevent bomber AI hitting friendlies so much. No mention in the manual tho.
Is this still a planned fix?

addman 12-22-2010 06:41 PM

Quote:

Originally Posted by Wutz (Post 205999)
As it played a "minor" role in the Pacific. But maybe in a few years for SoW? Looking forward to the changes on the G4M as that is my favorite plane.

Hey! don't excuse yourself. There are plenty of planes in IL-2 that didn't even leave the drawing board. The "Nell" played important parts in both China and the Pacific. I also love the G4M and the only plane I look forward to in 4.10 is the Hs-129.

Qpassa 12-22-2010 07:17 PM

+600 downloads in Mediafire mirror

House M.D. 12-22-2010 07:22 PM

The real question is when will we get the patch?
Hopefully not in 2 weeks :D

Azimech 12-22-2010 07:26 PM

Yeah I'm all alone this christmas, doing nothing :-(

So a released 4.10 could ease the pain :mrgreen:

orangefood 12-22-2010 07:26 PM

This week, be sure. :)

fruitbat 12-22-2010 07:45 PM

Quote:

Originally Posted by Qpassa (Post 206009)
+600 downloads in Mediafire mirror

LOL, add another @300 from the mediafire link i hosted and posted at ubi!

Friendly_flyer 12-22-2010 07:49 PM

I am very, very impressed! It seems TD has put in a lot of little nuggets for the connoisseur. Personally I am very excited about the improved Mistel! Now is the time to fire up those hair-raising anti ship missions again!

Wutz 12-22-2010 08:00 PM

Quote:

Originally Posted by addman (Post 206004)
Hey! don't excuse yourself. There are plenty of planes in IL-2 that didn't even leave the drawing board. The "Nell" played important parts in both China and the Pacific. I also love the G4M and the only plane I look forward to in 4.10 is the Hs-129.

I know, but before we see a bird like that, we will have the 5000th version of the Spitfire and a simular number of Bf 109s as fighters won the war. :rolleyes:

76.IAP-Blackbird 12-22-2010 08:05 PM

Damn I`m impressed!!!!!

ImpalerNL 12-22-2010 08:24 PM

I like the new bf109 loadouts, and there are more spitfire variants to shoot at. :grin:
TD thank you for the massive amound of work you did for IL2.

http://www.youtube.com/watch?v=7lNbX...eature=related
http://www.youtube.com/watch?v=pWfPfF4PbBg

Storebror 12-22-2010 08:58 PM

Quote:

Originally Posted by House M.D. (Post 206011)
when will we get the patch?

The release date is written on page 36 of the guide :mrgreen:

Best regards - Mike

_1SMV_Gitano 12-22-2010 11:21 PM

Quote:

Originally Posted by Billfish (Post 205934)
*Sighs*......oh well, I tried yet after 5 years I give up.

K2

Some additions to the loadouts of Ki-61s are in the patch but not listed in the readme. ;)

For other changes (next patches), I don't recall if you sent your documentation to DT mail. If not, please do so...

IvanK 12-22-2010 11:22 PM

Mr Batto said:

"Thanks for the guide!

one question:
"modified N1K combat flaps" will it still have automatic flaps?"

Yes but the they need to be armed before the work. If you dont arm the Auto Combat flap they stay retracted.

The operating system with respect to the inputs used to schedule the flaps have been tweaked as well.

_RAAF_Smouch 12-22-2010 11:27 PM

Quote:

Originally Posted by Storebror (Post 206031)
The release date is written on page 36 of the guide :mrgreen:

http://www.mission4today.com/images/...57885523-M.gif http://www.mission4today.com/images/smiles/ass.gif

IceFire 12-23-2010 12:59 AM

Quote:

Originally Posted by Wutz (Post 206023)
I know, but before we see a bird like that, we will have the 5000th version of the Spitfire and a simular number of Bf 109s as fighters won the war. :rolleyes:

It's "easy" to introduce a new set of numbers into a FM to add a few more variations to aircraft already present in-game. It's quite another thing to model a bomber with multiple stations.

Some folks don't realize but both online and offline the different variations of Spitfires, Yaks, 109s, 190s and the like are important for historical scenarios as well as for balancing online interactions. Quite a bit of value for comparatively little effort.

It's the same sort of comments that we saw when aircraft like the Yak-7B, 1942 or the Yak-9M or the FW190A-6 were added to the game. Adding these didn't take away from getting a new attack aircraft or bomber and that is what is often implied unfortunately. Not sure if that is the case here or not.

BadAim 12-23-2010 03:04 AM

I get the impression that I'm gonna' like this a lot. Tanks for all the hard work boys!

dflion 12-23-2010 05:21 AM

4.10m User Guide
 
Well done Team Daidalos. Have just finishing reading the guide which is very comprehensive and shows how much work you have all done - no wonder there was a substantial delay.
I particularly like the changes to the QMB and FMB. The FMB selection of group listed objects will be a great time saver.
I can't wait to get my hands on the new Spitfire variant updates - I have a lot mission updating to do with with these better looking and flying Spits.
I am also very happy to see a Dornier bomber finally in the flight sim, even though at this stage it is only AI.
There are many excellent changes that will make all the aircraft more immersive to fly and create more realistic FMB missions.
Hope you can deliver us all a Christmas present very soon?
Happy Christmas to you all.
DFLion

zaelu 12-23-2010 07:11 AM

Quote:

Originally Posted by Bearcat (Post 205948)
Chuck Yeager used to pop rivets on his AC all the time.. and only on a few occasions were the planes unrepairable..

I guess getting an aircraft straight again after was bend in high Gs is a big trouble in reality. I was thinking that this is the kind of damage no one would expect to be "repairable".


What I hope is that ZUTI made the possibility to change the aircraft after you managed to land it on airfield without the need to bail out when "refly" is disabled or disabled for a period of penalty. This is particularly good when you have a repairable aircraft but with high damage so it will take a lot longer... so... the aircraft is put to the back of the refly que... sort of speak. And also... is good when you want to change role... fighter to bomber or vice versa. I know that bailing and hitting refly don't lose your plane in MDS in this situation but it looks... odd :) .




The readme does look promising indeed.

The feature of AI not seeing into clouds/night is missing but... maybe is just omitted by mistake in this release doc or maybe it will take just a tad longer to make it work and will be released soon after.

Also... support for wider FOVs would be a nice surprise if it would make it in the game in 4.10 :P .

TeeJay82 12-23-2010 07:59 AM

i smell an xmas present tomorrow

Arrow 12-23-2010 08:23 AM

Quote:

Originally Posted by zaelu (Post 206086)


The readme does look promising indeed.

The feature of AI not seeing into clouds/night is missing but... maybe is just omitted by mistake in this release doc or maybe it will take just a tad longer to make it work and will be released soon after.

I hope it is just that .doc - I think that it is one of the most important features of the patch. Especially if they introduce HS-129 - you don't have other chance to escape fighters other than to hide in the clouds or have AI loose sight of you in some other way. One of the biggest flaws in offline flying old Il-2 was that AI would chase you through the whole map without the ability for the player to hide. I ended up many times flying Il-2 with 12+ Bf-109s chasing me through the whole map to my airfield. This feature would have substantial effect on the sim and I am hoping it is included in the patch.

JtD 12-23-2010 08:27 AM

I thought TD has made clear that lately the focus was to make existing things work and that some features had to be taken out? I wouldn't hold my breath on seeing more than the guide announces. But then left out contents is usually top priority for the next patch.

Wutz 12-23-2010 09:58 AM

Quote:

Originally Posted by IceFire (Post 206058)
It's "easy" to introduce a new set of numbers into a FM to add a few more variations to aircraft already present in-game. It's quite another thing to model a bomber with multiple stations.

Some folks don't realize but both online and offline the different variations of Spitfires, Yaks, 109s, 190s and the like are important for historical scenarios as well as for balancing online interactions. Quite a bit of value for comparatively little effort.

It's the same sort of comments that we saw when aircraft like the Yak-7B, 1942 or the Yak-9M or the FW190A-6 were added to the game. Adding these didn't take away from getting a new attack aircraft or bomber and that is what is often implied unfortunately. Not sure if that is the case here or not.

Well until IL2 came out every flight sim was a Spits and 109s orgie, IL2 was the first enjoyable exception bringing Russian planes to the screen, that you never got to see anywhere else. But now with the patches we are heading in a direction of sims like EAW and simular, Spits and 109 orgies again. Maybe I am just a old pessimistic grump, but you do have sometimes a feeling 99% of the planes that flew during WWII can be dropped under the table as long as there are Spits & 109s.
And yes I am a mainly online flier but I don´t give a hoot for furball flights, they are as interesting as doing the dishes.
In the Pacific theatre there are such big gaps that one can hardly make any realistic missions, at all. We have exactly two Japanese bombers that are flyable, and both are Japanese navy bombers so missions where the army was involved are no goes, unless historical details are of next to no real interest.
Well I am hoping for SoW but not putting my hopes too high, as I expect with SoW another serving of what we have seen with every other flight sim that has reached the market, only with a lot more details.

TeeJay82 12-23-2010 10:34 AM

Quote:

Originally Posted by Wutz (Post 206104)
Well until IL2 came out every flight sim was a Spits and 109s orgie, IL2 was the first enjoyable exception bringing Russian planes to the screen, that you never got to see anywhere else. But now with the patches we are heading in a direction of sims like EAW and simular, Spits and 109 orgies again. Maybe I am just a old pessimistic grump, but you do have sometimes a feeling 99% of the planes that flew during WWII can be dropped under the table as long as there are Spits & 109s.
And yes I am a mainly online flier but I don´t give a hoot for furball flights, they are as interesting as doing the dishes.
In the Pacific theatre there are such big gaps that one can hardly make any realistic missions, at all. We have exactly two Japanese bombers that are flyable, and both are Japanese navy bombers so missions where the army was involved are no goes, unless historical details are of next to no real interest.
Well I am hoping for SoW but not putting my hopes too high, as I expect with SoW another serving of what we have seen with every other flight sim that has reached the market, only with a lot more details.

w00t? there have never been more flyables in a ww2 air sim.

what you focus on is up to you :)
and apparantly its the spits and me109

Wutz 12-23-2010 10:42 AM

Quote:

Originally Posted by TeeJay82 (Post 206108)
w00t? there have never been more flyables in a ww2 air sim.

what you focus on is up to you :)
and apparantly its the spits and me109

If you had read my post correctly I never denyied that we had many flyables. But of those many how many are really used on servers? I think if one is optimistic a good 30% you will never see, even though we have them.

I was just stating that the main attention does seem to be going towards the furballers and less towards the mission friends.
But that is just my opinion, and I do believe I may voice it, just like everyone else?

Sita 12-23-2010 10:48 AM

any chanse to see cockpit for SwordFish in future paths? in 4.11 for example?)

Avimimus 12-23-2010 11:28 AM

Quote:

Originally Posted by Wutz (Post 206104)
Well until IL2 came out every flight sim was a Spits and 109s orgie, IL2 was the first enjoyable exception bringing Russian planes to the screen, that you never got to see anywhere else. But now with the patches we are heading in a direction of sims like EAW and simular, Spits and 109 orgies again. Maybe I am just a old pessimistic grump, but you do have sometimes a feeling 99% of the planes that flew during WWII can be dropped under the table as long as there are Spits & 109s.

I actually agree with this - by the time I got a fast enough connection to fly online all the dogfight servers had gone later war (and often western front). I'm simply not one to enjoy La-7 + Ki-84 + P-51 + Spit IX duels. I like maneuvering combat without many cannons.

So, I don't fly online (as I don't have the time for co-op). I'm hopeful that MDS will open up a more mission oriented dogfight server.

EJGr.Ost_Caspar 12-23-2010 12:36 PM

Quote:

Originally Posted by Sita (Post 206113)
any chanse to see cockpit for SwordFish in future paths? in 4.11 for example?)


Much probably. We try to make new planes flyable (and some older ones too).
Cannot say, when this will happen though.

FC99 12-23-2010 12:37 PM

Quote:

Originally Posted by Wutz (Post 206110)
I was just stating that the main attention does seem to be going towards the furballers and less towards the mission friends.
But that is just my opinion, and I do believe I may voice it, just like everyone else?

Of course that you can voice your opinion, it's just that your opinion and facts doesn't match. If you take a better look at 4.10 plane list you can see that only popular plane there is Spitfire, everything else are bombers and lesser known planes.

"New" Spitfires are new in terms of FM, there are only minor changes in 3d model of some variants which means that only couple of hours were spent on 3d models. Considering importance of the Spitfire in WWII, making some changes in Spitfire family was very efficient in terms of cost/benefit.

For brand new 3d models you need lot more than that. As all members of DT are working on patch in their free time that time is very limited which also limits the number of new 3d models we can make.

That's why we will take any( except planes made by Grumman) 3rd party model done by required standards and include it in game. So if you want plane XXX in game you need to find somebody who will make 3d model.

I know, you will ask why DT don't make XXX. Well, answer is simple, we are working for free in our free time and I think that it should be understandable that we have right to spend our free time on things that are fun for us. If making XXX is not fun for any of DT member that is just a bad luck.

FC

fabianfred 12-23-2010 12:42 PM

someone else asked about the FMB triggers but got no reply...any news on them?

EJGr.Ost_Caspar 12-23-2010 12:50 PM

There will be info about left-out-features soon.

Wutz 12-23-2010 01:44 PM

Quote:

Originally Posted by FC99 (Post 206144)
Of course that you can voice your opinion, it's just that your opinion and facts doesn't match. If you take a better look at 4.10 plane list you can see that only popular plane there is Spitfire, everything else are bombers and lesser known planes.

"New" Spitfires are new in terms of FM, there are only minor changes in 3d model of some variants which means that only couple of hours were spent on 3d models. Considering importance of the Spitfire in WWII, making some changes in Spitfire family was very efficient in terms of cost/benefit.

For brand new 3d models you need lot more than that. As all members of DT are working on patch in their free time that time is very limited which also limits the number of new 3d models we can make.

That's why we will take any( except planes made by Grumman) 3rd party model done by required standards and include it in game. So if you want plane XXX in game you need to find somebody who will make 3d model.

I know, you will ask why DT don't make XXX. Well, answer is simple, we are working for free in our free time and I think that it should be understandable that we have right to spend our free time on things that are fun for us. If making XXX is not fun for any of DT member that is just a bad luck.

FC

Don´t get me wrong, I very much appriciate what you fellows are doing!
There just seemed a tendancy towards certain models. That you fellows are already doing a lot & that miricales take a little longer I know very well.
It would have been nice if a non allied twin engine bomber could have been made flyable, like the Ki21 which is as AI available. That it is most likely a lot of work too I know. That is why I am hoping that in SoW maybe the pacific theatre might get a little more attention.
Popular demand just seems to be differant than that what people enjoy, who like flying missions. That is all, nothing more nothing less. So please do not feel offended.

HanneG 12-23-2010 02:02 PM

Sorry if it's been already been mentioned, typo in G-limit section "loose" instead of lose.

JG53Frankyboy 12-23-2010 02:27 PM

also the Do217K didnt came in service 1941 ;)

OberstDanjeje 12-23-2010 02:32 PM

I must admit I'd like to have even more Spit, Bf109 and Fw190, so keep working on this line, many person will be very happy ;)
And hope for some other Bf110 version too.
And thanks again for this patch very fully of big improvement!!!

KWM_Schnaps 12-23-2010 03:06 PM

I highly respect the job done by DT.
All the more that you do it for free, and seemingly without a hope of getting a single buck out of it.
Thanks a lot for taking up the gauntlet, for your efforts and for bringing new evolutions to our beloved sim.
This said, I agree with Wutz (probably because I too am an old grinch...)
What good will it bring to have a dozen new Spitfire models if AI still sees through clouds?
Or if AI planes are still able to fly @ 110% power without overheating?
Or if some russian guns still keep their 0° dispersion?
Frankly, except receiving hurrahs from the Spit's fans, let me doubt.
I agree that it's very efficient. Useful is another matter.
You probably took quite some time building up a full functional cockpit for the CW21.
Could you remind me how many did fly in operations? And how many victories were scored with it?
In the meantime, we're still stuck with 0 flyable french plane, just to take another example...
Even though some 3D models are already included in the "old" stock game.
As far as I can remember, the MS406 did fly in significant numbers, and shot down quite a few German planes in French hands, and Russian ones when flown by the Finns.
So it would have been no bigger deal, and there's at least as much documentation available for the MS406 as for the CW21.
I know and accept the fact that you cannot please everybody in the community.
And that you will develop what pleases one or the other member of the team.
Just my 2 cts.
PS: Merry Christmas to you all!

ECV56_Guevara 12-23-2010 03:28 PM

Great DT!
there are some features I am waiting anxious others not at all but I take this patch as mi chritsmas present. Thanks!!!
DT Two question : are you taking vacations after the release or are you start working in the next pacth?
There are more features than those that appears in the PDF?
Thanks again DT! Merry Xmas !!

indy 12-23-2010 03:29 PM

Hey, Guys. Thank you for all your hard work. BTW does IL-4 have any chance to be presented in future patches? As I know it looks like that IL-4 is almost ready. But I'm not sure.
http://www.youtube.com/watch?v=OFUoDp9di5Y

csThor 12-23-2010 03:40 PM

Quote:

Originally Posted by KWM_Schnaps (Post 206181)
What good will it bring to have a dozen new Spitfire models if AI still sees through clouds?
Or if AI planes are still able to fly @ 110% power without overheating?
Or if some russian guns still keep their 0° dispersion?
Frankly, except receiving hurrahs from the Spit's fans, let me doubt.
I agree that it's very efficient. Useful is another matter.

There are those who can code, those who can research and those who model 3D stuff. Nobody can do everything so it's not realistic to say "you have x people, why didn't you y ?". AI stuff is not easily done, if it was we'd not have real pilots in the military and commercial airlines but AI pilots. And that stuff isn't forgotten, it's merely delayed.

Quote:

Originally Posted by KWM_Schnaps (Post 206181)
You probably took quite some time building up a full functional cockpit for the CW21.

Actually that plane was another leftover from the PF development. It was reasonably advanced, Daidalos was given the model and data and so it was finished. Another example of efficiency. ;)

Merry Christmas. :)

steeldelete 12-23-2010 03:44 PM

Thanks TD, can't wait. It seems you will be around for a long time.

I guess you became my favorite pastime. (reading through this thread)

EJGr.Ost_Caspar 12-23-2010 04:22 PM

Quote:

Originally Posted by ECV56_Guevara (Post 206187)
Great DT!
there are some features I am waiting anxious others not at all but I take this patch as mi chritsmas present. Thanks!!!
DT Two question : are you taking vacations after the release or are you start working in the next pacth?
There are more features than those that appears in the PDF?
Thanks again DT! Merry Xmas !!

Thanks for your kind words!
Q.1: Of cause we are going in vacation, as we are going into bed each evening. We are simple people. This is not our 'daily work to earn money' - it is kind of hobby. Maybe we find time for a hobby during a vacation... :-P
Q.2: Yes! We already found one new thing, that we missed to name in the readme/guide. I'm curious if you find it. But generally we didn't left out something on purpose, just to surprise you. Sorry. :rolleyes:

TinyTim 12-23-2010 04:32 PM

Quote:

Originally Posted by KWM_Schnaps (Post 206181)
I highly respect the job done by DT.
Or if some russian guns still keep their 0° dispersion?

Which guns would that be?

waffen-79 12-23-2010 05:32 PM

Quote:

Originally Posted by JG53Frankyboy (Post 205886)
what kind of ammoload of already existend 109s were wrong ?

or is ment the change from default MK108 to MG151/20 in G-14 and G-10 with this ?

Hi guys

Does patch 4.10 invalidates earlier version tracks?

Would that ammo change would affect my G-10 and G-14 tracks?

What about the new G factor? would that break those tracks?

I asking this because I have archived tracks with my online victories since 2007

F19_Klunk 12-23-2010 05:47 PM

That was one of the best read I have had the passed couple of months... this is a huge patch, and I am as excited by the list of "fixes" as I am with the new stuff... great!

oh and FINALLY my morse code education in military service comes to use in civilian life :D

merry xmas to the team and thanx for a job "soon" well done!

TedStryker 12-23-2010 08:09 PM

Praying that the feature missed out in the Patch guide is the despawn, as the campaign i'm building relies on this for the first 12 missions due to the small map....but hopefully I'll find a workaround if despawn didnt make it into 4.10. Damn, I couldnt make this campaign without the I-15 and I-16 Type 5, so you guys are heroes to me.

I was blown away by the scale of content and fixes/improvements coming in the patch- its incredible! Had some mates over the other night, and was showing them the content of 4.09 and the 4.10 PDF. As console whores, they were amazed at the quality and amount of free stuff TD has given us, when they are used to paying for a new rifle or map from the PS store. "Yep, as a community we're really spoilt- they do it all for free" was the only thing I could say.

Thanks for all your hard work.

Merry Christmas to all of you at TD, and everyone in the Il2 community

Cheers

Ted

orangefood 12-23-2010 09:52 PM

http://www.mission4today.com/index.p...etails&id=3993

4.10 is out :cool:

waffen-79 12-23-2010 10:02 PM

I get this

You are here: Inicio › ERROR
_DLP_ADMINDL


:(

IceFire 12-23-2010 10:03 PM

Quote:

Originally Posted by orangefood (Post 206234)

Says only available to administrators. Which probably means that M4T has the page ready to go for the release but there is no file present yet.

mkubani 12-23-2010 10:08 PM

As IF said. M4T will be a mirror site for 4.10 download. IT IS NOT RELEASED YET.

Chromius 12-23-2010 11:09 PM

Wow, I appreciate all the work on the radio signals and functionality for nav and aids, its pretty impressive. Overall I am quite thankful for all this additional content you have worked hard to provide.

Thanks, have a great holiday all.

nearmiss 12-24-2010 12:49 AM

A major rework of some IL2 items that will almost make into a new flight sim.

All the old stuff, plus the new... + + +

An excellent Christmas present from TD

Thanks

Towarisch 12-24-2010 03:29 AM

MAN:::MAN:::MAN:::

35 Sites only for the User Guide of this Patch. What for a Patch:shock: --Gigantisch-- <--german word for very big:)

Thank you so much for all your crazy hard ;) work.

And thanks too, to all the familys, wifes, kids, dogs...etc. who had missed her Partner and Father in this long hard time.

And all the best wishes for Christmas and a good start in 2011

THANKS

Towarisch

indy 12-24-2010 04:34 AM

Quote:

Originally Posted by indy (Post 206188)
Hey, Guys. Thank you for all your hard work. BTW does IL-4 have any chance to be presented in future patches? As I know it looks like that IL-4 is almost ready. But I'm not sure.
http://www.youtube.com/watch?v=OFUoDp9di5Y

Looks like TD missed my question. So I'm repeating it.

SlowBurn68 12-24-2010 05:53 AM

Quote:

Originally Posted by orangefood (Post 206234)

Yay !


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