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Friday 2010-11-26 Dev. update and Discussion
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Hi all,
Today is a hard day... I'm too tired, computer doesn't run well, wheather is bad, etc... So today is a tiny update. Next probably will be much better. And I know about the bug that is visible on the shot with Hurricane :) :) Couple of backgrounds from the game menus and 3 shots: |
That second shot looks great, also the separation of the wing is very cool:grin:
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Wow... I really like the London picture... and the grounded plane with all the grass around! :grin:
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Great series of shots Oleg.
Cheers mate. |
Sorry that all is not well. Even the smallest of updates are appreciated by me. Get well soon as you can. Mabey its time for you and your family only this weekend.
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Hi Oleg, Luthier and temwork guys!!
GREAT job again. The 1 and 2 shots the atmosphere is very good,its seems almost reality. In the 3 and 4ht shot I can see a crew member bailing out. In the 4 shot the crew member looks like falls out of control, i like that, no a controled position of bailing out (whit legs and arms extendeds). I can not think that after a hard fight some pilot o crew member can bailing out in a stable position. The last shotis simply amazing. Thanks Oleg |
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Thanks ;) ... |
Nice! I don't see any tracks and mud by the Hurricane, but it's WIP of course.
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That looks like how I'm going to end up a lot of the time, really feel for that pilot :(
I'm guessing that the tree doesn't have a collision model (I'm sure Oleg's said something about this but cannot remember what) otherwise I can't see how the Hurricane would have the other wing either or am I barking up the wrong tree there? Looks great to me, status normal, cannot wait to fly this :) |
I'm having a day just like it. Thanks Oleg for taking the time to show us something new and cheer up the rest of us. I hope tomorrow is a better day for you. ;)
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Cheers for update Oleg, we all have 'one of those days' lol.....we are snowed under in my part of England too, but I love snow anyway hehe; I should move to Russia! :)
+1 on the second shot, looks great and the clouds are looking very impressive. I like the grass/reeds surrounding the crashed Hurricane too. :) Oleg, I know you are not a big fan of force feedback, but you mentioned a while ago that there was a possibility it could be 're-worked' in future, as new tech like the G940 has been released. I do not expect this on first release, but it would be great if it could be done somewhere down the line. FFB has pro's and cons, and can never be fully 'realistic', I accept. But a lot of people do use it, and in some ways it adds a lot to immersion. (silly cannon vibrations etc aside.) Do you have any further comments on this? (when you are feeling better of course, no hurry.) Also, will dual GPU cards see any benefit in SOW? I'm hoping you can answer this as SOW seems to be not too far from release. Thanks kindly. |
Thanks for the update Oleg.
These friday morning updates make my week, and these are some Great Shots ! I hope your day gets better. Sincerely, Desode |
Thanks again for our Friday fix!
Shots one and two are splash screens surely? The difference in quality of clouds as just one example is enormous. Shot one, especially, looks like a painting with regard to things like detail in faces of crew and overall softness. |
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In fifth shot the pilote looks slighty leaned on the left side.
Doesn't the pilots corp will interact with the aircraft position ? |
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+1 I feel the same about Force feedback. Especially for this year of planes. I know it cant be fully realistic but does add immersion. I would love an updated/improvement in the force feedback as well somewhere down the line. |
S!
Nice update. Thank you. Have a nice weekend and get some rest. |
Are shots one and two artists paintings? If not then WOW! Also the last shot shows some different grass than what we have seen before, looks like the best grass I have seen (not straight but bendy).
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They are splash screens Meusli, I was spoofed too! :grin: I thought it was in game as the buildings below seem to be in game renders, and I thought the flak was too. Seems the clouds are not.....thought it might be too good to be true. :)
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It seems to me that in today's update the long trail of black smoke from a damaged aircraft looks more beautiful than bofore. :)
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I think you could manage to reach that position after cartwheeling if you really try hard :D By the way, are we going to see more airplanes in the air at the same time soon? I like a lot how the screenshots have been improving lately, the only thing that is still bugging me is if in SoW we won't be able to see ~100 planes in the same mission. Give us big raids, Oleg!! Thanks for the update and have a nice weekend. |
Nice update Oleg thanks. Time for some well deserved rest I think.
Love the crash scene and the guy tumbling from the burning bomber. The flames look great streaming back from the wing too. Nice details like the jettisoned escape hatch. May I ask....will we sometimes see flames with very little or no smoke at all? I've seen plenty of original footage where burning aircraft do not trail smoke. I posted a few in this thread a while ago. http://forum.1cpublishing.eu/showpos...&postcount=132 Thanks:grin: |
Thanks for taking the effort to post this update Oleg, despite the troubles you stated.
Looks great. |
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1. No tracks and mud 2. It looks like there is gras coming out of the front of the plane 3. The landing light on the broken wing is perfectly visible, but the rest of the wing isn't as good visible as the landing light due the gras. 4. The wing of course, but mayby the airplane is glided diagonally (sorry I don't know how to say that good) A nice detail: The pilot seems to be unconscious. |
Thank you Oleg.
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If i'm not mistaken, the fire has been improved. I never complained how it was before because it was good enough for me, but some people did, hope they are more convinced now.
Nice shots and thanks for the update! |
Many thanks, any update is welcomed, so again, thanks.
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great job!! I like the details of the grass and trees in the last pic
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Beautiful shots Oleg, the two first ones are very atmospheric! I hope you and the team have a nice weekend and get well rested!
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I hate those days, Oleg. Sounds like a perfect storm of "**** happening". Seriously, take the weekend off and enjoy some time with your family, SOW will still be there when you get back. (and so will we)
On the bright side, the screenies are fantastic! I'm really hoping you can get this baby out before work picks up for me in the late spring, I'm gonna really need some "quality time" with SOW. |
:rolleyes: ...nice! :mrgreen:
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Hope you can say. |
I've been looking at these updates for some time now and i really really can't wait untill this massive sim finally releases!!! But i will have to be patient. It looks stunning and brilliant and what not!! Good job!!
One thing though. I see a few messages about forcefeedback here and that it can't be realistic and its ok its not in final release and may be added and such.. I highly disagree! In fact it will sadden me and I will be forced to postpone my purchase untill FF will be implemented. The Logitech G940 is by no means "new" its a year old by now and FF equipment has been around for some time. In my opinion Force Feedback is a lot more realistic in second worldwar crates than in modern aircraft. Modern aircraft handling are taken over by automated sytems and only require input. I have only flew once now in a prop plane and you could definately feel the forces around you. The wind on the airelons etc. this type was flown by a yoke but the effects would seem similair. Alas i wasnt allowed to land or take off :p So i wouldnt know if the forces on the stick would be less on lower speeds etc but I imagine this to be true. But I will let the pro's decide on that. I don't need fancy effects but I would like to "Feel" the crate. Just like when I drive my car. Anyone who has rode on a highway with high cross windspeeds will have noticed that you need to put more counterpressure on the wheel. |
excelent !
Love the painting, are those ones screenshots overpainted?
And the crashed hurricaine, the grass with the shadow creates an awesome effect.I think that kind of detail are neccesary to create en envolving experience, so we are not going to lose the feel of being in a big world when crashlanding or in the take off, inclusive in low flying.Its going to be great for having a ground distance reference. The color palette its being better each friday. I wish the 1c them have a good rest thisweekend.You deserve it guys. :mrgreen: |
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FFB will definitely be in Pinda, its just that we will be probably at least initially be stuck with what we have in IL-2 at the moment, which could be a lot better. Yes I'd agree its all about 'feeling' the crate, particularly control surface resistance at higher airspeeds etc.....I'm with you on that. :) So hopefully its ok. NOT Cheers. |
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Burning He111s look excellent especially how the fire burns through the skin.
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All weeks say the same :) : Can`t wait fly this :grin: :grin: .... I hope not too old to when the phrase becomes a reality... :-P:-P:-P
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ok it's ready!!!
ok it's ready!!!
i buy it! can we have it now pretty please!! :) eh? eh? |
Good job, good job !
The grass is fantastic ! Perfect ! Nothing to say !!! Everything looks perfect except the clouds. Talking about clouds, I noticed that on the screen representing London and Big Ben, the cloud seem very realistic, almost like a picture ! If BoB clouds are like that it will be for sure the most beautiful whether effect ever seen in a flight sim ! But I’m not sure that this screen is an in game shot and it looks rather like some BoB-Art screen with the dark effect on the top. What's that ? |
A question, the BOB controls the filter antialisin and anisotropic inside the controls, in order that it is not across the control panel of the graphical card.
I wait with unpatience for the launch, Regards and excuses for my English evil |
The clouds in the London shot look very good maybe even a couple of flat bottom ones.
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1. Prop blade not damaged/bent. 2. Left wing cleanly separated (is that correct?). |
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2.I don't know (weak welds maybe:wink:) |
Thanks Oleg. Those backgrounds are gonna look nice on my PC. I love the lighting of the jumping 111 pilot picture.
I hope all is okay. Take care of yourself. |
Nice shots.. That one over London is just .. so far ahead of anything currently available when you look closely at the level of detail..
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The first,second and last SSs...Oh,man!
The first one is the most impressive,the details of the weather. That was something I wanted to see.How SoW weather will be. |
Loving the shot of the downed Hurricane. It looks natural. Nice work Oleg and crew!
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dp
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shot 2
not in-game??? :( |
The clouds over the London city shot :grin:....Would that be a first glance at the new weather system ? ;)
Beautiful ! Salute ! |
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The first 2 shots are just pictures, NOT from the game. London, weather, aircraft...nothing to do with the live action at all. |
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nice shots Oleg, thanks for keeping the Friday Updates going.
looking forward the next 'bigger' update ahead the lighting, weather, and engine fire/smoke effect look terrific as does the battle damage and overall atmospheric modeling that is apparent from these few shots. any chance of an ingame cockpit screenshot looking through gunsight reticle whilst firing at a target aircraft? Hurri, Spit, 109, doesn't matter also - in Wings of Prey - there is something called 'blur' which adds a sense of speed by 'blurring' the textures of the passing terrain to either side of the center of POV in the cockpit....will your sim offer this feature as an option? I'm also curious about rain in SOW - will there be a rain effect on the windscreen/canopy glazing and can we see a WIP shot of that from inside the cockpit inflight? I hope my asking these questions will not cause Ilya to cancel the project...haha |
The Hurri pic it just lovely... though that grass bug is definitely going to require squashing!
It would be nice to see the grass leading to the final resting place of the Hurri flattened down, but I can live without that level of detail... perhaps something for a patch a year or two down the road? |
OFF TOPIC will get you a minimum 1 week ban in SOW update threads
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It's starting to scare me the level of photorealism of this sim...
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smoke the grass and it won't be scary anymore....
and I agree - the environments and atmospherics being illustrated are most impressive...proper lighting is critical and so far SOW looks to be well lit |
Pictures 26.11.2010
Dear Mr. Oleg and Team,
first: GREAT JOB, GREAT GAME, GREAT PICTURES (Update) second: dont worry, be happy:). cause we have no other weather , here. It`s cold and snowing, actuallity......brrrrrrrrrrrrrrrrrrrrr..brrr...shl otter:) well it´s winter. But..... CHRISTMASTIME;) And to the Probs of Computers: Maybe its a gift from your wife (Angel););) Oleg.....one word ...........THANK YOU FOR YOUR GREAT WORK, and to your TEAM. Have a silent and nice weekend. Towarisch |
I'll second the question: "will SoW benefit from an extra video card?" Was hoping that two GTX 480s would be better than one.
Thanks for posting despite your hardships, Oleg. These Friday updates are always a good start for the day :-) |
But seriously folks…
It's very important whatever walk of life we're in to take a good rest and a break, that includes too much time playing on the PC ! Oleg, have you taken any good photos of the weather ? Hope the game is out before the Royal Wedding...an extra bank holiday to play SoW ! OFF TOPIC will get you a minimum 1 week ban in SOW update threads |
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Backgrounds ...What makes you conclude that these are not from the game, with some photoshop or something ? Oleg said that the weather system, including clouds were almost done and needed to be integrated in the engine...Therefore my question: would that be a first glance at what is coming... And if I am wrong, well Oleg will tell me...If he thinks my question is way off, well, he'll ignore it...Simple , no ? Salute |
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I think, just a hunch, that the cottonballs are a placeholder for sth totally wonderful... seeing all the stuff being so realistic I can't imagine the final clouds being the cottonballs we've seen so far, but we'll see, it's a mysterious shot anyway :) |
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So that picture could show some of the new clouds system.... Salute ! |
Bugs, what are you talking about? Shouldn't the landing lights have a backup battery and turn on if the wing gets disconnected from the fuselage?
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Smoking grass and flying don't go well together.
Eating grass however the first couple of flights of the new sim is more likely though! It really is comming together nicely now. Great Job Oleg and team! By the way, all over Europe the cold is hitting hard. Some people predicted about -40 for Russia, Brrrr...Turn up the heating... Quote:
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maybe your confused
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I was just looking again at shot #5, the torn metal of the wing section that is aft, really looks realistic. And the grass burning is getting me high on this sim:grin:
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I was just looking at the detail of the trim tabs on the Hurricane in shot 5. to me it looks like they is modeled seperately to the rudder and elevator.
Will the models of the trim tabs move in response to the cockpit trim control? Thank you for the update! |
First two are something speciall.
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The 2 Heinkel pics look great. Lighting is first class and they really do look very close to photo quality. Flames seem to have been tweaked and improved - they look incredible in the first pic. Look forward to seeing it in motion. |
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For a WWII flight sim, I would not want to be without FFB. The old MS FFB support would not be bad, although I hope that SOW will utilize the G940 SDK from Logitech, not only to use the advanced FFB drivers, but also for the lights on the G940. |
Great update!
If the wings break off when I hit a tree, then it will be my prefered method of landing. :-) It's nice that they break into 2 pieces. |
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I love the grass
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This is my first post, so correct me if I'm wrong:
I have a feeling that clouds diversity has not been improved much from original Il-2 Sturmovik... or at least - it has not been displayed on WIP screens. Diversity of clouds shapes is extreamly important for a modern flight sim... as much as dynamic lightning (that is well visible ;)) If there is improvement on clouds diversity - what is the reason for not displaying it... so far ? ( It is better to see once - than to hear 100 times... ) Just a "constructive question"... nothing more, nothing less. |
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either way, i'll bet clouds are super hard to make look good, and even il2's clouds can be made to look fairly nice too. |
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Very nice shots ! -as usual ! A question to the dev modellers : I have the feeling that the colours of the Huricane are a bit (too ?) light, especially the dark green. Or maybe it does come from the sun light, I don't know... Thx for the update Oleg, |
Hello Oleg,
Nice update, as usual. One question: it seems to me that engine fire is far better than in previous shots, so, am I right? Have you worked this last period on engine fire? Thanks, |
Wonderful Update Oleg, Thank you. Tomorrow is a new day, I'm sure it will be better.
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Nice pics Oleg. It's a detail maybe, but the callsign of He-111 in the 3rd pic looks wrong in size and position. Too big, too backwards and too low:
http://upload.wikimedia.org/wikipedi...kel_He_111.jpg http://forum.1cpublishing.eu/attachm...5&d=1290771559 |
Even clouds in IL2’s modded versions look better than the place holders we have seen until now in BoB’s screens and I’m sure that it will be improved in the release version but let’s see what ‘modern sim’s’ can propose:
Some examples from ROF: Total Overcast http://www.youtube.com/watch?v=vSkQqWrQYII http://www.youtube.com/watch?v=6fIpziz98ws Clouds http://www.youtube.com/watch?v=8BsGMxdFDAQ http://www.youtube.com/watch?v=mlPcZcBcYGI Rain effect on glass http://www.youtube.com/watch?v=tIVnHeCAWuU All these dont look bad and let’s bet that in BoB it will look even better. |
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I'm curious how the Hurricane came to that position and received no damage from the tree?
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That pranged Hurricane in the wheat field looks good. Thanks again. Look forward to seeing the meat and two veg of the sim as you refine it.
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- heavy crosswinds - it's the rubber tree from Monkey Island - the damage model isn't that sophisticated yet (work in progress etc.) |
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Salute ! |
Why the tree didn't cut off the right wing of Hurricane on fifth shot?
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How do you know it slid in from that angle, it could have slid in and ended up on its side...
If there were tracks we could tell :P |
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Wasn't it SaQSoN saying there won't be damage trails on the ground?
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The bug is quite obviously the landing light reflecting as if there is no grass in front of it.
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