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Benchmark il2: what are your minimum fps ?
Had this benchmark ntrk tested in french forums, so far best result is 11. Wondering if anyone here will be able to get acceptable min fps of 25 to 30 ?
Use internal fps display (maj+tab for console, then type fps START SHOW). http://www.filefront.com/17464168/Fi...sBenchmark.zip My result with UP2.01 mini 8, average à 44,i5 760@ 3.8ghz, 8Go RAM, GTX 470. AAx4 AF application, 1280x800, perfect,water=4,forest=2,landgeom=3 |
Ill bench it when I get home tonight. What exactly is pathing for the bench? Hopefully something cool and not just a quick zip over some building filled city.
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Benching at 1280x800 doesn't really show realistic performance though. Run it at the res you're using. Unless you ARE using 1280x800 that is. :D
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Q9400@3.7, 4 Gg ddr3 -1333Mhz, EVGA GTX460 SC |
Skoshi Tiger and I have very similar results.
On first run through I started the track, immediately hit pause, started the FPS tracking and I go a minimum of 3. Second time around I let the track load, I waited maybe half a second and then hit pause and started the tracking. On that I got 9. It's the first 30 seconds where the frame rate drops to a 9. I was at 11 for the first several seconds and then it briefly dropped to 9 before it was back at 11. I've got a Core i7 870 with 4GB of DDR3 RAM and a GeForce GTS 250 512mb running on IL-2 1946 4.09m stock at 1280x1024 with 4xFSAA and 2x AF. Under normal gaming circumstances I can often have sessions where my FPS minimum is 65 or 80... but this track and circumstance is just brutal. Actually I think it very clearly shows where the limits of the IL-2 engine are considering a wide range of systems are getting similar results. |
@kimosabi 1280x800 IS my gaming resolution for IL2 ATM, maybe i can increase it with my new system, but i want a game as smooth as possible, and this test shows exactly that it is pretty difficult to keep it smooth in every circumstance.
I'm a bit sad indeed, i had hopes for, 10 years later, being able to zoom over berlin with a decent visual action, and it's not the case. Anyway, for who wants to stress a CPU and see what overclock give in terms of min fps, this bench is a good reference i think, more suited to present CPUs than the old blackdeath or kamikaze. Thanks for your results guys :) |
With my current vid card (gtx 460 2048), after looking around the first 360 degrees, FPS goes to 60(VSYNC on) at 1680 x 1050, however with stock game, and stays there just about irregardless of what happens in the screen. Multiple big bombs at close range sometimes drop it a little but this is most probably thanks to the not so well done/optimized Effects=2.
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Look like some kind of bug caused by the zoom level. The track play max framerate if I change the zoom level on the plane.
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What am I doing wrong? |
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All these GIANT textures and hundreds of thousands of polygons in just a single frame was never intended... The engine is designed to run on a system that's got a 450MHz processor with a 66MHz FSB, 128MB of 33MHz ram and a 32MB videocard running at 150MHz.. and a faster computer doesn't make up for that fact. sorta like putting a bigger engine on an airframe... if the airframe can't handle that bigger engine, doesn't matter how much more powerful the engine is, it actually has a negative effect on it... |
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Cheers! |
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