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-   -   Friday 2010-10-01 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=16751)

Oleg Maddox 10-01-2010 12:18 PM

Friday 2010-10-01 Dev. update and Discussion
 
5 Attachment(s)
I promised to look for some erlier video, but there isn't recorded sound, so I wont post it.
However we did new screen shots.

Oleg Maddox 10-01-2010 12:24 PM

second part
 
1 Attachment(s)
Here is special screen shot to show asynchronized shooting. Its some answer for these who tried to identify something like a problem by single screenshot :)

Flanker35M 10-01-2010 12:25 PM

S!

Thanks for the update Oleg :) Have a good weekend!

No601_Swallow 10-01-2010 12:26 PM

Thanks Oleg, for keeping the fantasy alive!

S!

Freycinet 10-01-2010 12:28 PM

I'll take a video without sound Oleg :-)

Oleg Maddox 10-01-2010 12:28 PM

3rd part
 
5 Attachment(s)
Now Italians attacking. Notice... pilot without helmet... that is one of situations... :)
Please take in account that the letters over old surface - this is bug at the moment, that isn't eliminated. But may be we will keep it as it is (weathering of digits-letters).

Freycinet 10-01-2010 12:29 PM

Lovely clouds in the Wellington shot, btw. Spasiba for this weeks' update!

Flying Pencil 10-01-2010 12:30 PM

SUPER!!!

I CANT WAIT!

TO me, even $100 is cheap to buy this game/sim!


BTW, I need to ask you something. I hope you have space in PM.

DB605 10-01-2010 12:30 PM

Sorry for my first comment, i didn't read post before writing. I just wanted to be first to comment at least once a life lol. But great shots anyway, thanks!

kristorf 10-01-2010 12:31 PM

Very nice, good to see the Italian contribution not forgotten

Thank you

PeterPanPan 10-01-2010 12:31 PM

Thanks Oleg. Simply superb Wellington.

PPanPan

Affe 10-01-2010 12:33 PM

Thanks sir Oleg! :-P

Hecke 10-01-2010 12:33 PM

No sound? There hasn't been any sound yet and you said you wouldn't show any sound till the release. So i don't see where the problem is.

Bummer...

KOM.Nausicaa 10-01-2010 12:33 PM

Thank you for the fantastic update ! This is going to be a benchmark in combat flight simulation.

Cobra8472 10-01-2010 12:36 PM

Hi Oleg

Thanks for the great dev update;

I was wondering if you could shed some light on my question:

In previous dev updates, the aircraft in Storm of War had an most excellent lighting shader applied to them, which basically simulated the increased amount of light bounced off the surface of the aircraft at high angles.

This created kind of an "outline" effect of the aircraft (I.e. the edges of the aircrafts sillhouette was lighter), and was literally perfect in simulating this real-world complex lighting.

I'm wondering why you guys removed it? Was it due to performance constraints or is it simply undergoing tweaking and disabled in the current build?

Here's an old dev screenie which shows it off (lower wing specifically):
http://forum.1cpublishing.eu/attachm...9&d=1273240832

Cheers!

Manchenko 10-01-2010 12:37 PM

It is more then game! It is more then life! It is delightful, perfectly well!

The Kraken 10-01-2010 12:39 PM

Thanks for taking the time even when you're still in the middle of the move to the new offices. Some great stuff again.

steeldelete 10-01-2010 12:44 PM

Thanks for the update. lookin very good. I like the clouds.

Dano 10-01-2010 12:45 PM

Beautiful :D

Oleg Maddox 10-01-2010 12:48 PM

Quote:

Originally Posted by Cobra8472 (Post 186193)
Hi Oleg

Thanks for the great dev update;

I was wondering if you could shed some light on my question:

In previous dev updates, the aircraft in Storm of War had an most excellent lighting shader applied to them, which basically simulated the increased amount of light bounced off the surface of the aircraft at high angles.

This created kind of an "outline" effect of the aircraft (I.e. the edges of the aircrafts sillhouette was lighter), and was literally perfect in simulating this real-world complex lighting.

I'm wondering why you guys removed it? Was it due to performance constraints or is it simply undergoing tweaking and disabled in the current build?

Here's an old dev screenie which shows it off (lower wing specifically):
http://forum.1cpublishing.eu/attachm...9&d=1273240832

Cheers!

We didn't remove it. Simply tuned more precise angles when such thing happens. And now we have not parasitic effect on the internal surfaces, like flaps, etc, that are very good visible on the shot by your link.

zauii 10-01-2010 12:50 PM

Wonderful shots , so when is it coming out xD?
Worth a price-tag of 100$ :)

Flying Pencil 10-01-2010 12:50 PM

Mr Maddox,

Please read my post, or contact me directly on PM.

real, sincere request for special project.


Thank you.

pupaxx 10-01-2010 12:53 PM

....Thanks Oleg for the weekly update...and just a word...
poor devils in their G50...I remember an anecdocte about Inspector for Fighter Werner Mölders during BoB: he visited the units in Belgium and when he saw (his words):... an anachronistic biplane coming to landing (cr42) I realized Italians were arrived!!! they dressed their flight dress with abundant newspapers under the shirts....
Cheers

Pato Salvaje 10-01-2010 12:54 PM

Thank you Oleg for these nice pics... awesome clouds.

Keep the good work! Hope we have in the market soon!

Regards

Richie 10-01-2010 12:55 PM

Oleg are those prop blades on the Italian bombers white? Is that why the prop is almost invisible?

Ailantd 10-01-2010 12:56 PM

Hi Oleg, today is my birthday. Maby not too late for that no sound video? Would be a very great git! hehehe
Anyway great progress, this is looking amazing right now. The cloud are gorgeus.

KOM.Nausicaa 10-01-2010 12:57 PM

Oleg, one thing just came up in my mind: Most of the screenshots over the last months show similar weather condition (fairly good weather). To my memory, we have not yet seen bad weather, like heavily overcast, rain, thunder/lightning.....someone correct me if I am wrong.

Is this due to you still working on such bad weather? Or is just because most screenshots are maybe made in "default" weather in game ? It would be interesting to see more extreme weather.

mr71mb0 10-01-2010 12:58 PM

Thanks for the update Oleg. I would also love to see a the video even with no sound.

Many Thanks.

Oleg Maddox 10-01-2010 12:59 PM

Quote:

Originally Posted by Flying Pencil (Post 186206)
Mr Maddox,

Please read my post, or contact me directly on PM.

real, sincere request for special project.


Thank you.

The is now space for 5 messages.

Oleg Maddox 10-01-2010 01:00 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 186212)
Oleg, one thing just came up in my mind: Most of the screenshots over the last months show similar weather condition (fairly good weather). To my memory, we have not yet seen bad weather, like heavily overcast, rain, thunder/lightning.....someone correct me if I am wrong.

Is this due to you still working on such bad weather? Or is just because most screenshots are maybe made in "default" weather in game ? It would be interesting to see more extreme weather.

Bugs.....

KOM.Nausicaa 10-01-2010 01:04 PM

Quote:

Originally Posted by Oleg Maddox (Post 186215)
Bugs.....

Ok I understand - thanks for your answer.

Viking 10-01-2010 01:06 PM

Nothing to add realy...
 
Thank you Oleg and team!

Hope everyting OK with the move of office and hurry home to have a good weekend.


Viking

alexmdv 10-01-2010 01:07 PM

Oleg, how many bugs you've fixed...approximately?

Thunderbolt56 10-01-2010 01:11 PM

Quote:

Originally Posted by Oleg Maddox (Post 186215)
Bugs.....

Such honesty is so refreshing these days. Glad to know there's still some integrity to "get it right" before release.

Thanks for the update.

Hecke 10-01-2010 01:11 PM

To me the cloud look strange, because they're all in the same height.

BadAim 10-01-2010 01:12 PM

Bugs! Bugs! I hate bugs! (that's why I don't camp) :) Good luck with your bug squashing and code tuning campaign. The results are thus far gorgeous. I can't wait.

E69_Nite2 10-01-2010 01:18 PM

I would like to see videos "in game", pictures are cool, but one videos is better.


Thanks

Oleg Maddox 10-01-2010 01:19 PM

Quote:

Originally Posted by alexmdv (Post 186219)
Oleg, how many bugs you've fixed...approximately?

hundreds... there is some that when its corrected then other new arrived due to correction.
Its normal process, especially when product and its code is very complex.
SoW code is way more complex than Il-2 code.

Just for some example.... when two games are looking similar.. or better to say two images from differen games looking similar this doesn't means that code of the product itself is similar... and then their features, possibility to increase/grow code, etc...

Hope you understand what I'm trying to say.

Cpt_Farrel 10-01-2010 01:21 PM

Great shots! Terrain seems better and better and the codeletters on the wellingtons are Grey now. Wonderful.

What's strange with all the clouds at the same level? Isn't that how it often "works" - I've seen it several times and I've only been on some 20+ flights my entire life...

Stiboo 10-01-2010 01:23 PM

Prehaps Oleg means 'BUGS' on the windscreen as a weather effect ?!! he he he....I wonder if different types of bugs and flies be modelled ?!!

But seriously folks...

great weathering on the Italian planes, the Wellington is fab-u-lous and a pilot with no helmet!

I agree, i would pay $100 for this ( but i'll pay $50 if it has to be..)


So Oleg

how many planes can we have in a mission?

Will it be blue Vs Red on the mini-map or FMB like IL2 ( and which side is which) or will there be 3 colours with the Italians showing as green maybe?

On the FMB what actions can aircraft perform at waypoints?

alexmdv 10-01-2010 01:25 PM

Yes, I understand, thank you for your reply!

And generally how much progress in bugfixing?
For ex: approximately in your opinion... 10%... 20%...

lbuchele 10-01-2010 01:27 PM

Yes ,two similar game images doesn´t mean they have similar sofisticated code,right?
Or, it´s much more difficult to program a game in a code that is complex enough to allow a lot of space for future improvement.
I have a question,Oleg.We will be able to see bomber crews walking inside the bombers or moving to shot machine guns?
I´m asking based in the beaultiful pilot bail out animations showed in video.(I know this is not important ,just asking)

zauii 10-01-2010 01:28 PM

Quote:

Originally Posted by alexmdv (Post 186230)
Yes, I understand, thank you for your reply!

And generally how much progress in bugfixing?
For ex: approximately in your opinion... 10%... 20%...

As he said bugs come and go all the time, once you fix one a new one might arrive..

Daniël 10-01-2010 01:29 PM

Thank you for the update! Very nice weathering on the G.50's. The aluminium looks really like aluminium! Great:cool:
Questions: Is that a bullethole in the machinegun of the BR.20 gunner?

The cross on the tail of the G.50 looks bright white. Shouldn't it be more dirty because the rest of the plane is very much weathered?

Blackdog_kt 10-01-2010 01:31 PM

Thanks for providing another update, even during the move to new offices.

I can't believe how good the aircraft models are, i've said dozens of times that it's the best part of what we've seen and maybe we could see something else, but i can't help still getting surprised by them.

Just look at that final shot with the Wellingots where is BU-B closer to the camera. That identation on the letter B forward of the roundel is probably the chute they used to drop packages or flares, you can see the tube starting inside the fuselage and ending on the outside.
In case this didn't sink in...(puts hands around mouth) THEY HAVE MODELLED FREAKING FLARE CHUTES :grin:

Awesome details in all of the aircraft and i think that terrain is improving too in some shots.

335th_GRExandas 10-01-2010 01:31 PM

Great job Oleg, really great job...
I think that you are in the end of the beginning of a great series.
Is there a possibility to warm us up more by increasing the posts to, lets say twice a week?

swiss 10-01-2010 01:35 PM

Great pics - thanks a bunch.

But:

I WANT THAT (no-sound) VIDEO!
:grin:


...pleeease.

McHilt 10-01-2010 01:35 PM

Very nice job on the G50's, well done! THX

OSSI 10-01-2010 01:37 PM

Very nice this Italy Cabriolet :)

Hecke 10-01-2010 01:39 PM

Quote:

Originally Posted by swiss (Post 186238)
Great pics - thanks a bunch.

But:

I WANT THAT (no-sound) VIDEO!
:grin:


We are used to getting no sound videos, so i don't see any problems posting them. I think nobody expected to get a sound video.


Questions:

Are there different weathering overlays on the planes? I ask becaues the weathering in the 8th screen looks the exact same on both planes.
I asked that sometime ago, can you also fly completely unweathered planes p.e. in Multiplayer Dogfight or is the normal texture already weathered?
The bullet hole in the gun in Picture 4 looks very misplaced and false.

David603 10-01-2010 01:44 PM

Oleg,

Will it be possible to create "polished metal" skins for aircraft using the beautiful metal effect that can be seen where the paint is worn away on the Fiat G.50 fighters?

Thank you

alado 10-01-2010 01:48 PM

Nice photos, as always, but not new at all, too boring always to see the same

Freycinet 10-01-2010 01:48 PM

Quote:

Originally Posted by Cobra8472 (Post 186193)
Hi Oleg

Thanks for the great dev update;

I was wondering if you could shed some light on my question:

In previous dev updates, the aircraft in Storm of War had an most excellent lighting shader applied to them, which basically simulated the increased amount of light bounced off the surface of the aircraft at high angles.

This created kind of an "outline" effect of the aircraft (I.e. the edges of the aircrafts sillhouette was lighter), and was literally perfect in simulating this real-world complex lighting.

I'm wondering why you guys removed it? Was it due to performance constraints or is it simply undergoing tweaking and disabled in the current build?

Here's an old dev screenie which shows it off (lower wing specifically):
http://forum.1cpublishing.eu/attachm...9&d=1273240832

Cheers!

Quote:

Originally Posted by Oleg Maddox (Post 186203)
We didn't remove it. Simply tuned more precise angles when such thing happens. And now we have not parasitic effect on the internal surfaces, like flaps, etc, that are very good visible on the shot by your link.


I see what you mean by those parasitic effects, the little luminous outlines of the flaps. This is so amazing: an unheard-of level of graphical complexity. Excellent!

Tree_UK 10-01-2010 02:02 PM

Hi Oleg, thanks for the update, I understand that you could not find any video footage to show us, but next week could we have just one screenshot in DX 11 and in high res, the current screenshots are nice but we haven't seen any yet in high res it would be great to see something without those awful jaggies everywhere.

P.S, you could always ask that nice young man who leaked the last video to show you how to record some footage, if he still works for you.

zapatista 10-01-2010 02:04 PM

Hi Oleg,

thanks for the new updates, planes look great

from the high altitude in the latest shots you can see denser tree cover over part of the english landscape, much more so then we have seen in the low level altitude screenshots where the vegetation/trees is sparse

question: will high end pc's, when set on max detail for BoB, be able to show the dense tree cover at low altitude as well now ?

EV401_Wolf 10-01-2010 02:07 PM

:confused: .... Only screens ?
In Scrren can't see any dateails !!!
No fly model...

The screen is easy to make... and only see good look, nothing more...

+Feb 2011

Tree_UK 10-01-2010 02:10 PM

Quote:

Originally Posted by zapatista (Post 186251)
Hi Oleg,

thanks for the new updates, planes look great

from the high altitude in the latest shots you can see denser tree cover over part of the english landscape, much more so then we have seen in the low level altitude screenshots where the vegetation/trees is sparse

question: will high end pc's, when set on max detail for BoB, be able to show the dense tree cover at low altitude as well now ?

I think Oleg is still playing tricks with us on the terrain, the terrain in these shots look like they have been painted in water colour by a child.

csThor 10-01-2010 02:15 PM

I'd really hate to be an italian in that crate. Imagine October with cold wind, rain and then an open cockpit. *brrr*

Just wondering:

In Il-2 all graphical files (i.e. GUI, aircraft textures, markings etc) were hardcoded and not accessible for players. Will SoW allow players to modify such things according to their liking (i.e. different gfx for the GUI to create a "1940-ish feeling")? With regards to the national markings this may also be a way around the issues of swastika/hakaristi that appeared with that lew law in Russia (we exchanged mails about that a while back).

=Kike= 10-01-2010 02:20 PM

Thx for update,
Only one question....I think that its not important the maximum hard that we need to play SoW with all effects.
More interesting, for me, its to know the minimum hard to move this simulator without graphics efects....¿its possible to know this?

Thx in advance and very good job!!

pupaxx 10-01-2010 02:20 PM

Quote:

Originally Posted by EV401_Wolf (Post 186252)
:confused: .... Only screens ?
In Scrren can't see any dateails !!!
No fly model...

The screen is easy to make... and only see good look, nothing more...

+Feb 2011

An italian popular saying recites: 'This is given by the convent' ...it means.. this is what we got, don't ask for nothing more than that
Ciao :-P

smink1701 10-01-2010 02:25 PM

Video...before it's too late
 
Oleg...I've been fight an illness that I'm not comfortable going into here. There is a very good chance that I will not make it until SOW is released. I was really hoping to see some video since that may be all I get. Please reconsider and post the bloody thing.

OK...I'm in perfect health:grin: but can you post anyway???

Feuerfalke 10-01-2010 02:25 PM

Quote:

Originally Posted by Tree_UK (Post 186253)
I think Oleg is still playing tricks with us on the terrain, the terrain in these shots look like they have been painted in water colour by a child.

I'm impressed with the highly artistic children must know.

Tree_UK 10-01-2010 02:33 PM

Quote:

Originally Posted by Feuerfalke (Post 186263)
I'm impressed with the highly artistic children must know.

Thanks Feuerfalke, i notice that your not disagreeing with me on this one though :grin::grin:

ATAG_Dutch 10-01-2010 02:36 PM

1 Attachment(s)
Quote:

Originally Posted by Tree_UK (Post 186253)
I think Oleg is still playing tricks with us on the terrain, the terrain in these shots look like they have been painted in water colour by a child.

This is a 'real scenery' addon for FSX, but it has no 3D trees and few buildings. A bit like google earth.
Is it possible that a similar but improved sort of add-on may be in the pipeline for SoW?
Or just that we haven't been shown the full product yet?
Or some of the 'bugs' are landscape related?

Splitter 10-01-2010 02:39 PM

Nice shots. The effort it took to get them out while finishing the move and such is much appreciated. But the best updates were the comments made by Oleg yesterday :).

Can't believe what some pilots flew into combat!

Splitter

swiss 10-01-2010 02:39 PM

Quote:

Originally Posted by Dutch_851 (Post 186269)
This is a 'real scenery' addon for FSX, but has no 3D trees and few buildings.

has no different lightening either. sucky.

Hunden 10-01-2010 02:40 PM

Hi Oleg thanks for the update. Did not realize you could misplace a bullet hole?:confused:

150GCT_Veltro 10-01-2010 02:40 PM

Quote:

Originally Posted by csThor (Post 186256)
I'd really hate to be an italian in that crate. Imagine October with cold wind, rain and then an open cockpit. *brrr*

Don't worry about this, it was only a their own decision. They refused the first C-200 version with closed canopy, considered a trap.
Your pilots in Spain understood that everything was changed in the air war; the italians still believed that aerobatic was the only way to fight (Cr.32.....), and off course that an open canopy whould have been better for this fight.

Hecke 10-01-2010 02:41 PM

Quote:

Originally Posted by Tree_UK (Post 186253)
I think Oleg is still playing tricks with us on the terrain, the terrain in these shots look like they have been painted in water colour by a child.


If that was the case, everything would be fine.
But I am sure this unfortunately is the real thing and I am not happy with it.

150GCT_Veltro 10-01-2010 02:50 PM

Quote:

Originally Posted by Hecke (Post 186274)
If that was the case, everything would be fine.
But I am sure this unfortunately is the real thing and I am not happy with it.

I'm not really impressed too with terrain textures, but we need to wait for some video to better evaluate it.

Nice pics indeed but it's time for some video and more info. I need a start engine procedure video (with sound) with a DB601 to be really impressed. We can't wait to fly an advanced Emil over the Channel.

ATAG_Dutch 10-01-2010 02:53 PM

Quote:

Originally Posted by swiss (Post 186271)
has no different lightening either. sucky.

Yes, I know. I'm not saying it's good, in fact at less than 3000ft I think it's pretty rubbish, but it has been said that other software companies will be developing add-ons for SoW.
I was asking a question about the possibility of scenery add-ons, also whether there were bugs in the existing landscape, erm....ducky.

=XIII=Shea 10-01-2010 02:58 PM

Thanks for the brilliant screenshots,id pay 200 euro for SOW no probs,any chance of that vid oleg,even with no sound it doesnt matter to us:-P

Tree_UK 10-01-2010 02:59 PM

Im sure someone like Cannon could sort the terrain out in no time at all :grin:, his terrain for Il2 is better than what we are seeing here at this moment in time.

=XIII=Shea 10-01-2010 03:02 PM

Quote:

Originally Posted by Tree_UK (Post 186280)
Im sure someone like Cannon could sort the terrain out in no time at all :grin:, his terrain for Il2 is better than what we are seeing here at this moment in time.

what terrain is that,is it a mod for il2 1946?

ATAG_Dutch 10-01-2010 03:05 PM

Quote:

Originally Posted by Tree_UK (Post 186280)
Im sure someone like Cannon could sort the terrain out in no time at all :grin:, his terrain for Il2 is better than what we are seeing here at this moment in time.

Hmm.. I know what you mean - see 'shades of things to come' in vids section.
That map does have its own peculiarities though, and still has many of those strange IL2 woods.
I just have a feeling we're not being shown the full terrain for some reason, which is why I asked about add-ons and bugs.

Oleg Maddox 10-01-2010 03:05 PM

Some early video. Crew animation visible outside of aircraft. Glitches are present! This was recorded some couple of months ago for the test how it looks on the video (not all frames smoothly grabbed by a programm).
Here is two merged scenes. One gunner is moving from bottom to top and then side gunner moved in bottom turret.

http://www.youtube.com/watch?v=1wwIzRlohpE


No more today.

And when you will ask again please remember, that said yesterday I will look is it possible or not.
I decided - not possible. Sound is one of the main reason. Second reason I see much better on computer and can't record it now...

I always see some comments even when I say some notice that is is not the things that you will see...

So the next videos we will post only when I will say I want it post.

Hope understand-able.

Foo'bar 10-01-2010 03:07 PM

Wow! :o

Splitter 10-01-2010 03:11 PM

In other words, people look at screen shots and this video and criticize them even AFTER Oleg and company have said things like "these are old" or "these are WiP".

Thank you for posting the video. I caught some cool things in it but I am sure others will pick it apart even though it is months old.

Splitter

Richie 10-01-2010 03:12 PM

I agree with the skinner :o ....wowee

Oleg Maddox 10-01-2010 03:15 PM

Quote:

Originally Posted by Vulcanel (Post 186249)
Dear Mr. Maddox and team,

Thanks for your nice pictures; week to week they seem much better than the ones before...

But, don´t you think such this looooong time showing us the carrot, it's time now for some exciting video (no sound ;))??? We should be very grateful...

Regards.

Read above. And never ask again. I think what I think. And I decide when its time to show something


Dislike to see sceenshots when It was almost impossible to post... ok I will not post for some time maybe.

Flanker35M 10-01-2010 03:16 PM

S!

That video was nice, some things you could pick right away :) For example the muzzle flash when top gunner fires etc. Big improvement over IL-2 there. Also gunners move slower than in IL-2, no more Terminator Snipers at turrets. SoW will be worth the wait, Be Sure! :)

burlaff 10-01-2010 03:17 PM

wow indeed...

rakinroll 10-01-2010 03:18 PM

Thanks Oleg.

julien673 10-01-2010 03:20 PM

Quote:

Originally Posted by Oleg Maddox (Post 186288)
Read above. And never ask again. I think what I think. And I decide when its time to show something


Dislike to see sceenshots when It was almost impossible to post... ok I will not post for some time maybe.

:grin: ..;)

Ailantd 10-01-2010 03:21 PM

One thing I would like to see in BOB caemras is a not perfect fixed cam in plane view, at least as an option. Not fixed cam, a bit interpolated adds a lot of realism to that kind of views. Allways fixed center aircraft in the screen looks a bit odd to me. Would be that possible in BOB?

Oleg Maddox 10-01-2010 03:21 PM

Some my thoughts

Strange people.
Said is impossible - ask to give anyway.
I post and speak to people.... again bad...
I post each week even when told that it will be hard for me...


I think would be much beter to make like others... several screenshots and advertizing video, corrected and re-rendered... or completely rendered not in engine.... That will be cool... :)

ATAG_Dutch 10-01-2010 03:22 PM

Quote:

Originally Posted by Oleg Maddox (Post 186288)
Read above. And never ask again. I think what I think. And I decide when its time to show something

Dislike to see sceenshots when It was almost impossible to post... ok I will not post for some time maybe.

Well done, everyone.:(

Splitter 10-01-2010 03:23 PM

So the owner of the company comes onto the forum, posts works in progress, gives comments on what is in the pipeline, RESPONDS to requests, and then forum members bitch that it's not enough.

Yeah, you all will flame me and call me a fanboi, but I understand Oleg's attitude. When is enough enough? How many other games in development have the top guy interacting with fans before release? I've waited for a number of games and in only one other instant have I encountered an owner who interacts with the fan base prior to release in anything similar to this fashion and HE does it on his own terms. Oleg has gone above and beyond, you all need to shut it up for a while.

And are you all STILL griping about details that none of us will see when whizzing by at 300mph?

You all are enough to make a preacher cuss. Reminds me of my ex-wife.

Splitter

Oleg Maddox 10-01-2010 03:26 PM

Quote:

Originally Posted by Ailantd (Post 186293)
One thing I would like to see in BOB caemras is a not perfect fixed cam in plane view, at least as an option. Not fixed cam, a bit interpolated adds a lot of realism to that kind of views. Allways fixed center aircraft in the screen looks a bit odd to me. Would be that possible in BOB?

Currently there is two systems of view. One like in Il-2, another new.
I'm thinking how it rework a bit... the second one.... and more and more see that Il-2 system was the best really.... But in Il-2 system is impossible to control some absolutely new things..

Some "non fixed" camera is in plan. But not ready. First we should fix the bugs, then try to think about such additional for filmmakers features.

paf 10-01-2010 03:29 PM

Thanks for the update Oleg! :grin:
Those Wellington shots are amazing. This plane has such unique lines, and its wonderfully catched in your sim.

maclean525 10-01-2010 03:30 PM

Again, many thanks for the screenshots and video. Looks fantastic! Eagerly awaiting the release :)

Ailantd 10-01-2010 03:31 PM

Quote:

Originally Posted by Oleg Maddox (Post 186294)
Some my thoughts

Strange people.
Said is impossible - ask to give anyway.
I post and speak to people.... again bad...
I post each week even when told that it will be hard for me...


I think would be much beter to make like others... several screenshots and advertizing video, corrected and re-rendered... or completely rendered not in engine.... That will be cool... :)


Please, don´t be so hard with us. All we really apreciate your work and I´m sure that all of us would not change all that wip shots for a thillion re-renderer ones. This wip work is invaluable to see the REAL work advance. But yeah, also it is hard not to want more and not to want videos... and even not to want the game, wich is in fact very good to you !
I think I speak in the name of all when I say VERY VERY THANKS TO YOU for all this.

Qpassa 10-01-2010 03:33 PM

Thanks Oleg for the screenshots and extra video

Bloblast 10-01-2010 03:40 PM

Good to see that development is in the end phase!

JG53Harti 10-01-2010 03:40 PM

Quote:

Originally Posted by Oleg Maddox (Post 186294)
Some my thoughts

Strange people.
Said is impossible - ask to give anyway.
I post and speak to people.... again bad...
I post each week even when told that it will be hard for me...


I think would be much beter to make like others... several screenshots and advertizing video, corrected and re-rendered... or completely rendered not in engine.... That will be cool... :)

That is what i thought when I read some posts here !
Always everything is bad and, nevertheless, others can do everything much better.
You can never make it probably right

mungee 10-01-2010 03:42 PM

Thank you Oleg! Excellent screenshots and a very "classy" video clip!

Please try and take no notice of those who say unkind and irritating things to you - you're the "boss"!!
Fortunately they constitute a very small number when compared with those, like me, who are grateful for any form of update.
I've said it before, and I'll say it again, your excellent work brings many, many hours of enjoyment to so many people - I'm sure that it must be hard to do, but please try and keep that in the forefront of your mind!

nearmiss 10-01-2010 03:45 PM

Oleg

I just bought a 1920x1200 resolution monitor 25.5 inch.

The most popular sizes now seem to be 1920 x 1080, HDTV resolutions and prices are cheaper.

Maybe you could give us a little information on how you plan for SOW work with different resolutions.

If there will be limitations in SOW for ratio in the 1080 height it would be a help to know. We can buy monitors $100-200 less with 1920x1080 resolution.

Thanks for the screenshots, looking good.

nearmiss 10-01-2010 03:53 PM

Quote:

Originally Posted by Oleg Maddox (Post 186288)
Read above. And never ask again. I think what I think. And I decide when its time to show something


Dislike to see sceenshots when It was almost impossible to post... ok I will not post for some time maybe.

Oleg,

This is very big community of users. There will always be a few bad apples in the barrel.

Everyone, loves to see the screenshots and have discussions with you.

Don't judge us by the few that are jerks.

Do as you please that will make us all happy. You have never released an addon or patch that disappointed us, that is very good.

philip.ed 10-01-2010 03:59 PM

I agree with Nearmiss. Moaning that an update is not enough is just stupid. You f*****s are lucky to get anything from Oleg. He takes the time to post an excellent update, every week, and after he has done so you ask and whine that you want a video. Of course a video will be nice, we all know that, but after one man has taken the time out of his day to post a number of shots and answer a number of questions you still whine. Well, I think it's ludicrous personally.

Oleg, are the clouds shown final? They look quite nice, but IMHO are a bit grey? Also, they still look quite cotton-ballish. I hope this makes sense. I am sure it can be a feature that will always be tweaked from release, but this is just my two pence. Have a great weekend ;)

PhilHL 10-01-2010 04:00 PM

Thank you Oleg for the pictures and the video!!!

I also really like the shiny metal material! looks very realistic :)

And the shaking crew members :) like Luthier promissed. It can be used also a bit sarcastic when you do rolls and loops just for fun ;)

Can you maybe involve us or a part of us also in developement?! or just bug finding?? Like closed beta testing.
An idea might be that you select people and you put a pc online which runs a SoW. The selected people then can access the pc over for example TeamViewer (or other limited remote controll programm) and betatest it. Every bug found will be reported to you. And you can make a contract with those betatesting guys to keep their mouth shut!

I know that security is most important for you, maybe my idea is impossible, not sure ..

I wish i could work with and for you :)


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