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Friday 2010-10-01 Dev. update and Discussion
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I promised to look for some erlier video, but there isn't recorded sound, so I wont post it.
However we did new screen shots. |
second part
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Here is special screen shot to show asynchronized shooting. Its some answer for these who tried to identify something like a problem by single screenshot :)
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S!
Thanks for the update Oleg :) Have a good weekend! |
Thanks Oleg, for keeping the fantasy alive!
S! |
I'll take a video without sound Oleg :-)
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3rd part
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Now Italians attacking. Notice... pilot without helmet... that is one of situations... :)
Please take in account that the letters over old surface - this is bug at the moment, that isn't eliminated. But may be we will keep it as it is (weathering of digits-letters). |
Lovely clouds in the Wellington shot, btw. Spasiba for this weeks' update!
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SUPER!!!
I CANT WAIT! TO me, even $100 is cheap to buy this game/sim! BTW, I need to ask you something. I hope you have space in PM. |
Sorry for my first comment, i didn't read post before writing. I just wanted to be first to comment at least once a life lol. But great shots anyway, thanks!
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Very nice, good to see the Italian contribution not forgotten
Thank you |
Thanks Oleg. Simply superb Wellington.
PPanPan |
Thanks sir Oleg! :-P
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No sound? There hasn't been any sound yet and you said you wouldn't show any sound till the release. So i don't see where the problem is.
Bummer... |
Thank you for the fantastic update ! This is going to be a benchmark in combat flight simulation.
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Hi Oleg
Thanks for the great dev update; I was wondering if you could shed some light on my question: In previous dev updates, the aircraft in Storm of War had an most excellent lighting shader applied to them, which basically simulated the increased amount of light bounced off the surface of the aircraft at high angles. This created kind of an "outline" effect of the aircraft (I.e. the edges of the aircrafts sillhouette was lighter), and was literally perfect in simulating this real-world complex lighting. I'm wondering why you guys removed it? Was it due to performance constraints or is it simply undergoing tweaking and disabled in the current build? Here's an old dev screenie which shows it off (lower wing specifically): http://forum.1cpublishing.eu/attachm...9&d=1273240832 Cheers! |
It is more then game! It is more then life! It is delightful, perfectly well!
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Thanks for taking the time even when you're still in the middle of the move to the new offices. Some great stuff again.
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Thanks for the update. lookin very good. I like the clouds.
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Beautiful :D
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Wonderful shots , so when is it coming out xD?
Worth a price-tag of 100$ :) |
Mr Maddox,
Please read my post, or contact me directly on PM. real, sincere request for special project. Thank you. |
....Thanks Oleg for the weekly update...and just a word...
poor devils in their G50...I remember an anecdocte about Inspector for Fighter Werner Mölders during BoB: he visited the units in Belgium and when he saw (his words):... an anachronistic biplane coming to landing (cr42) I realized Italians were arrived!!! they dressed their flight dress with abundant newspapers under the shirts.... Cheers |
Thank you Oleg for these nice pics... awesome clouds.
Keep the good work! Hope we have in the market soon! Regards |
Oleg are those prop blades on the Italian bombers white? Is that why the prop is almost invisible?
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Hi Oleg, today is my birthday. Maby not too late for that no sound video? Would be a very great git! hehehe
Anyway great progress, this is looking amazing right now. The cloud are gorgeus. |
Oleg, one thing just came up in my mind: Most of the screenshots over the last months show similar weather condition (fairly good weather). To my memory, we have not yet seen bad weather, like heavily overcast, rain, thunder/lightning.....someone correct me if I am wrong.
Is this due to you still working on such bad weather? Or is just because most screenshots are maybe made in "default" weather in game ? It would be interesting to see more extreme weather. |
Thanks for the update Oleg. I would also love to see a the video even with no sound.
Many Thanks. |
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Nothing to add realy...
Thank you Oleg and team!
Hope everyting OK with the move of office and hurry home to have a good weekend. Viking |
Oleg, how many bugs you've fixed...approximately?
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Thanks for the update. |
To me the cloud look strange, because they're all in the same height.
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Bugs! Bugs! I hate bugs! (that's why I don't camp) :) Good luck with your bug squashing and code tuning campaign. The results are thus far gorgeous. I can't wait.
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I would like to see videos "in game", pictures are cool, but one videos is better.
Thanks |
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Its normal process, especially when product and its code is very complex. SoW code is way more complex than Il-2 code. Just for some example.... when two games are looking similar.. or better to say two images from differen games looking similar this doesn't means that code of the product itself is similar... and then their features, possibility to increase/grow code, etc... Hope you understand what I'm trying to say. |
Great shots! Terrain seems better and better and the codeletters on the wellingtons are Grey now. Wonderful.
What's strange with all the clouds at the same level? Isn't that how it often "works" - I've seen it several times and I've only been on some 20+ flights my entire life... |
Prehaps Oleg means 'BUGS' on the windscreen as a weather effect ?!! he he he....I wonder if different types of bugs and flies be modelled ?!!
But seriously folks... great weathering on the Italian planes, the Wellington is fab-u-lous and a pilot with no helmet! I agree, i would pay $100 for this ( but i'll pay $50 if it has to be..) So Oleg how many planes can we have in a mission? Will it be blue Vs Red on the mini-map or FMB like IL2 ( and which side is which) or will there be 3 colours with the Italians showing as green maybe? On the FMB what actions can aircraft perform at waypoints? |
Yes, I understand, thank you for your reply!
And generally how much progress in bugfixing? For ex: approximately in your opinion... 10%... 20%... |
Yes ,two similar game images doesn´t mean they have similar sofisticated code,right?
Or, it´s much more difficult to program a game in a code that is complex enough to allow a lot of space for future improvement. I have a question,Oleg.We will be able to see bomber crews walking inside the bombers or moving to shot machine guns? I´m asking based in the beaultiful pilot bail out animations showed in video.(I know this is not important ,just asking) |
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Thank you for the update! Very nice weathering on the G.50's. The aluminium looks really like aluminium! Great:cool:
Questions: Is that a bullethole in the machinegun of the BR.20 gunner? The cross on the tail of the G.50 looks bright white. Shouldn't it be more dirty because the rest of the plane is very much weathered? |
Thanks for providing another update, even during the move to new offices.
I can't believe how good the aircraft models are, i've said dozens of times that it's the best part of what we've seen and maybe we could see something else, but i can't help still getting surprised by them. Just look at that final shot with the Wellingots where is BU-B closer to the camera. That identation on the letter B forward of the roundel is probably the chute they used to drop packages or flares, you can see the tube starting inside the fuselage and ending on the outside. In case this didn't sink in...(puts hands around mouth) THEY HAVE MODELLED FREAKING FLARE CHUTES :grin: Awesome details in all of the aircraft and i think that terrain is improving too in some shots. |
Great job Oleg, really great job...
I think that you are in the end of the beginning of a great series. Is there a possibility to warm us up more by increasing the posts to, lets say twice a week? |
Great pics - thanks a bunch.
But: I WANT THAT (no-sound) VIDEO! :grin: ...pleeease. |
Very nice job on the G50's, well done! THX
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Very nice this Italy Cabriolet :)
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We are used to getting no sound videos, so i don't see any problems posting them. I think nobody expected to get a sound video. Questions: Are there different weathering overlays on the planes? I ask becaues the weathering in the 8th screen looks the exact same on both planes. I asked that sometime ago, can you also fly completely unweathered planes p.e. in Multiplayer Dogfight or is the normal texture already weathered? The bullet hole in the gun in Picture 4 looks very misplaced and false. |
Oleg,
Will it be possible to create "polished metal" skins for aircraft using the beautiful metal effect that can be seen where the paint is worn away on the Fiat G.50 fighters? Thank you |
Nice photos, as always, but not new at all, too boring always to see the same
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Hi Oleg, thanks for the update, I understand that you could not find any video footage to show us, but next week could we have just one screenshot in DX 11 and in high res, the current screenshots are nice but we haven't seen any yet in high res it would be great to see something without those awful jaggies everywhere.
P.S, you could always ask that nice young man who leaked the last video to show you how to record some footage, if he still works for you. |
Hi Oleg,
thanks for the new updates, planes look great from the high altitude in the latest shots you can see denser tree cover over part of the english landscape, much more so then we have seen in the low level altitude screenshots where the vegetation/trees is sparse question: will high end pc's, when set on max detail for BoB, be able to show the dense tree cover at low altitude as well now ? |
:confused: .... Only screens ?
In Scrren can't see any dateails !!! No fly model... The screen is easy to make... and only see good look, nothing more... +Feb 2011 |
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I'd really hate to be an italian in that crate. Imagine October with cold wind, rain and then an open cockpit. *brrr*
Just wondering: In Il-2 all graphical files (i.e. GUI, aircraft textures, markings etc) were hardcoded and not accessible for players. Will SoW allow players to modify such things according to their liking (i.e. different gfx for the GUI to create a "1940-ish feeling")? With regards to the national markings this may also be a way around the issues of swastika/hakaristi that appeared with that lew law in Russia (we exchanged mails about that a while back). |
Thx for update,
Only one question....I think that its not important the maximum hard that we need to play SoW with all effects. More interesting, for me, its to know the minimum hard to move this simulator without graphics efects....¿its possible to know this? Thx in advance and very good job!! |
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Ciao :-P |
Video...before it's too late
Oleg...I've been fight an illness that I'm not comfortable going into here. There is a very good chance that I will not make it until SOW is released. I was really hoping to see some video since that may be all I get. Please reconsider and post the bloody thing.
OK...I'm in perfect health:grin: but can you post anyway??? |
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Is it possible that a similar but improved sort of add-on may be in the pipeline for SoW? Or just that we haven't been shown the full product yet? Or some of the 'bugs' are landscape related? |
Nice shots. The effort it took to get them out while finishing the move and such is much appreciated. But the best updates were the comments made by Oleg yesterday :).
Can't believe what some pilots flew into combat! Splitter |
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Hi Oleg thanks for the update. Did not realize you could misplace a bullet hole?:confused:
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Your pilots in Spain understood that everything was changed in the air war; the italians still believed that aerobatic was the only way to fight (Cr.32.....), and off course that an open canopy whould have been better for this fight. |
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If that was the case, everything would be fine. But I am sure this unfortunately is the real thing and I am not happy with it. |
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Nice pics indeed but it's time for some video and more info. I need a start engine procedure video (with sound) with a DB601 to be really impressed. We can't wait to fly an advanced Emil over the Channel. |
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I was asking a question about the possibility of scenery add-ons, also whether there were bugs in the existing landscape, erm....ducky. |
Thanks for the brilliant screenshots,id pay 200 euro for SOW no probs,any chance of that vid oleg,even with no sound it doesnt matter to us:-P
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Im sure someone like Cannon could sort the terrain out in no time at all :grin:, his terrain for Il2 is better than what we are seeing here at this moment in time.
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That map does have its own peculiarities though, and still has many of those strange IL2 woods. I just have a feeling we're not being shown the full terrain for some reason, which is why I asked about add-ons and bugs. |
Some early video. Crew animation visible outside of aircraft. Glitches are present! This was recorded some couple of months ago for the test how it looks on the video (not all frames smoothly grabbed by a programm).
Here is two merged scenes. One gunner is moving from bottom to top and then side gunner moved in bottom turret. http://www.youtube.com/watch?v=1wwIzRlohpE No more today. And when you will ask again please remember, that said yesterday I will look is it possible or not. I decided - not possible. Sound is one of the main reason. Second reason I see much better on computer and can't record it now... I always see some comments even when I say some notice that is is not the things that you will see... So the next videos we will post only when I will say I want it post. Hope understand-able. |
Wow! :o
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In other words, people look at screen shots and this video and criticize them even AFTER Oleg and company have said things like "these are old" or "these are WiP".
Thank you for posting the video. I caught some cool things in it but I am sure others will pick it apart even though it is months old. Splitter |
I agree with the skinner :o ....wowee
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Dislike to see sceenshots when It was almost impossible to post... ok I will not post for some time maybe. |
S!
That video was nice, some things you could pick right away :) For example the muzzle flash when top gunner fires etc. Big improvement over IL-2 there. Also gunners move slower than in IL-2, no more Terminator Snipers at turrets. SoW will be worth the wait, Be Sure! :) |
wow indeed...
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Thanks Oleg.
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One thing I would like to see in BOB caemras is a not perfect fixed cam in plane view, at least as an option. Not fixed cam, a bit interpolated adds a lot of realism to that kind of views. Allways fixed center aircraft in the screen looks a bit odd to me. Would be that possible in BOB?
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Some my thoughts
Strange people. Said is impossible - ask to give anyway. I post and speak to people.... again bad... I post each week even when told that it will be hard for me... I think would be much beter to make like others... several screenshots and advertizing video, corrected and re-rendered... or completely rendered not in engine.... That will be cool... :) |
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So the owner of the company comes onto the forum, posts works in progress, gives comments on what is in the pipeline, RESPONDS to requests, and then forum members bitch that it's not enough.
Yeah, you all will flame me and call me a fanboi, but I understand Oleg's attitude. When is enough enough? How many other games in development have the top guy interacting with fans before release? I've waited for a number of games and in only one other instant have I encountered an owner who interacts with the fan base prior to release in anything similar to this fashion and HE does it on his own terms. Oleg has gone above and beyond, you all need to shut it up for a while. And are you all STILL griping about details that none of us will see when whizzing by at 300mph? You all are enough to make a preacher cuss. Reminds me of my ex-wife. Splitter |
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I'm thinking how it rework a bit... the second one.... and more and more see that Il-2 system was the best really.... But in Il-2 system is impossible to control some absolutely new things.. Some "non fixed" camera is in plan. But not ready. First we should fix the bugs, then try to think about such additional for filmmakers features. |
Thanks for the update Oleg! :grin:
Those Wellington shots are amazing. This plane has such unique lines, and its wonderfully catched in your sim. |
Again, many thanks for the screenshots and video. Looks fantastic! Eagerly awaiting the release :)
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Please, don´t be so hard with us. All we really apreciate your work and I´m sure that all of us would not change all that wip shots for a thillion re-renderer ones. This wip work is invaluable to see the REAL work advance. But yeah, also it is hard not to want more and not to want videos... and even not to want the game, wich is in fact very good to you ! I think I speak in the name of all when I say VERY VERY THANKS TO YOU for all this. |
Thanks Oleg for the screenshots and extra video
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Good to see that development is in the end phase!
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Always everything is bad and, nevertheless, others can do everything much better. You can never make it probably right |
Thank you Oleg! Excellent screenshots and a very "classy" video clip!
Please try and take no notice of those who say unkind and irritating things to you - you're the "boss"!! Fortunately they constitute a very small number when compared with those, like me, who are grateful for any form of update. I've said it before, and I'll say it again, your excellent work brings many, many hours of enjoyment to so many people - I'm sure that it must be hard to do, but please try and keep that in the forefront of your mind! |
Oleg
I just bought a 1920x1200 resolution monitor 25.5 inch. The most popular sizes now seem to be 1920 x 1080, HDTV resolutions and prices are cheaper. Maybe you could give us a little information on how you plan for SOW work with different resolutions. If there will be limitations in SOW for ratio in the 1080 height it would be a help to know. We can buy monitors $100-200 less with 1920x1080 resolution. Thanks for the screenshots, looking good. |
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This is very big community of users. There will always be a few bad apples in the barrel. Everyone, loves to see the screenshots and have discussions with you. Don't judge us by the few that are jerks. Do as you please that will make us all happy. You have never released an addon or patch that disappointed us, that is very good. |
I agree with Nearmiss. Moaning that an update is not enough is just stupid. You f*****s are lucky to get anything from Oleg. He takes the time to post an excellent update, every week, and after he has done so you ask and whine that you want a video. Of course a video will be nice, we all know that, but after one man has taken the time out of his day to post a number of shots and answer a number of questions you still whine. Well, I think it's ludicrous personally.
Oleg, are the clouds shown final? They look quite nice, but IMHO are a bit grey? Also, they still look quite cotton-ballish. I hope this makes sense. I am sure it can be a feature that will always be tweaked from release, but this is just my two pence. Have a great weekend ;) |
Thank you Oleg for the pictures and the video!!!
I also really like the shiny metal material! looks very realistic :) And the shaking crew members :) like Luthier promissed. It can be used also a bit sarcastic when you do rolls and loops just for fun ;) Can you maybe involve us or a part of us also in developement?! or just bug finding?? Like closed beta testing. An idea might be that you select people and you put a pc online which runs a SoW. The selected people then can access the pc over for example TeamViewer (or other limited remote controll programm) and betatest it. Every bug found will be reported to you. And you can make a contract with those betatesting guys to keep their mouth shut! I know that security is most important for you, maybe my idea is impossible, not sure .. I wish i could work with and for you :) |
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