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General Mod Questions & Requests.
Does anyone know if this game is going to be able to have mods made for it?
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sadly, but no, the game is unmodable
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Ok, here's a quick question:
Will we be able to import and use our own company logo instead of just using the standard set? It's kind of modding, kind of not. But would be awesome :) |
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well, change a simple skin (if that file is not protected or something) to have your own logo wouldn't be a problem if it has been designed this way.
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Well, now I'm looking at Hard Truck 2 files, and there are almost no obvious files to modify. Only some configurations files, music, and that is pretty much it. Everything else seems to be packed/encrypted. So, if they build Rig'n'Roll in similar fashion, very little hope to modify it ;)
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Modifications??
Hi all, I know freak is probably going to moan at me for making a new thread, but I was wondering if anybody has seen the files and knows if it is going to be possible to mod it? It would be amazing if it is moddable :)
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People must ask questions in the questions thread, it is not that hard to understand |
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Ok let eveyone create new threads to ask one thing or another, and we will see how happy people be, when forum will drown in 30 questions threads. Finding information will become difficult, and as a result we will have more threads asking same questions that already been asked. I'm sorry for trying to take care of this forum, but that's my job. I don't want to let members and administrators down, I'm doing my best, but if you think I'm bad, people let me know.... |
Actually one thing that's annoyed me ever since the game came out in Russia, was the number of new threads created every day by people wanting to ask something simple, or even just saying that they'd just bought the game and how great it is. I agree that you can't have people starting a new thread for every single little thing.
On the other hand, though, I'm not sure if it will help if all the questions just go into one single thread. If in a few weeks or months someone new has a question they'll have to go through that whole thread - by then probably quite long - to see if anyone else already asked that question. But then again, I guess they can just use the search feature of the forum. |
This is a matter for the forumleaders not for us to make, so back on topic would I say...
Anyone already tried or found a way to mod 'anything' ? |
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Driving Questions. Campaign Questions. Game Play Questions. Video Card Questions. Sound Questions, and so on. Also to have them stickied for ease of locating them. The "RNR QUESTIONS" thread will soon become very long indeed. |
Well looks like this guy has managed to remove cut scene when you enter the warehouse: http://www.youtube.com/watch?v=phw0t5h9-CI
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That's pretty neet. :cool:
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Hang on..... Modifications?
Why do we have a mods forum is the game is unmodable?
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I dont think, he is really driving, but the cam position is another one!
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I don't have the game, but it looks like in some text file there is a line to change that (true to false, 1 to 0). In F1 Challenge it works that way
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Major Mod Breakthrough!
Ok people it's starting, i've posted a WDB file on a forum to see if somebody could make an extractor for the file..........we have an extractor for textures so far. I'm going to see if he can make an extractor for the mesh and posibly a repacker for the mesh/textures, then all we will need is a filter for zmod. Its the first step.
steve |
Looking forward to all the potential this could bring!
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Looking forward to it! ;)
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This is what I found on the Russian 1C forum. http://s12.radikal.ru/i185/0912/ea/1e9eccc6df03.jpg This thread http://forums.games.1c.ru/index.php?...opic_id=340870
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You know we don't speak russian right ?
Could you please right it in english here, so we don't have to work with a crappy translator? |
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No there I just click and just see what happends. That's why I always save may game before I start changing thinks :grin:
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Truck Mods (Sounds, Graphics, Skins, Etc.).
hope for a fire trucks mod. alf , e one , seagrave...real q sound . it will be great. and fire station mod :grin:
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Engine Sound & Other Truck Mods.
hi,
it'd be cool to have in the games this type of truck is this possible can be in a future addon http://www.heberger-image.fr/data/im...k100_long.jpeg or http://www.heberger-image.fr/data/im...th2b_dbis.jpeg |
There was a k100 in the beta but was taken out for unknown reasons.
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in hope that the programmers added pedestrians a day like jet could be seen on the screens they viewed jet had problems in the development of stability of games
http://nsa15.casimages.com/img/2010/...0804324512.jpg in any case I really thank the people who were laid this game 18 wheel of steel and very far behind, however, in 18 WOS could have added all sorts of mods but it was not very pretty graphically |
Who could make the mod of my dream ?
Hi,
I've just bought the RnR from 1C and played for 2 days. I played a lot of trucker games (18Wos Haulin', 18Wos Pttm, ...) Graphically this game is good... many highways, many models, meshes, textures ... But the Gameplay is a very old gameplay coming from Kings of the road. The same racing system, navigator system, presentation .... My Dream would be to have a mod making this game a 18Wos style game with the already built 3D and game engine of RnR. Thanks in advance |
That wouldn't be a mod. That would be a completely new game >.>
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Already if someone can
- remove racing system and keep delivery system (no countdown ). - add fatigue ( I didn't try better than novice level so don't know if it's in RnR) - add Traffic lights - make another police system than --> accident = police This would be a very good mod |
to be honest there is a fatigue system. i was driving in game for 25 hours straight and me truck carrened out of control. i didn't crash buts every time i steered the wheel was a bit swaayiy. i went to a motel and back to normal again
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USA Trucker,
I make no confusion between modding a game or having an expansion. 1) Expansion is made by the company who issued the game or a company who bought the license of a game. 2) Mods are made by users and are free. Sometimes expansion are made from the source of a mod. Mod can totally modify the game play of a game and change all the rules of the game. FYI ==> Check Warcraft III modding, CounterStrike Source modding and so on. Example they did a First Person Shooter from Warcraft III, a tower defense .... |
Well i realise that but this game i supposed to be a sequel right? If you liked the first ones this one should be the same with more features. The racing system i love because for me it keeps my attention.
But a mod to add traffic lights would be nice. And wouldnt that require a lot of coding to re work the AI? Oh and lets change how fast the trucks change lanes and fix the physics, or at least the collision. I hate getting almost to a delivry and have an opponent ram into you sending both trailers on their sides and glitch. |
I would like to have more options with the CB. Such as "What's the weather like up ahead?", "Any smokies up ahead?", and "How's the traffic?" Things of that nature. Even "Where's a good place to sleep, or eat around here?", and someone came back, and gave you a location, price, and what they serve (special of the day) at a truck-stop reasonably close to where you are. Just to add a bit more flavor to the game.
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also your character dozing would be nice, now you don't have to sleep or eat at all lol, too bad because they made all those nice truckstops...
But again, this isn't a hard simulator... |
Forcing your driver to rest during a 24 hour period would also be nice like they do in real-life, but I think this would screw up the missions, story-line, and long distance time limits for deliveries. So to me the motels are pretty much useless. We also could use more activity in the truck-stops. It's pretty boring as it is.
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I'm glad that they don't make you sleep, I hated that in 18wos too. Every ten minutes you start dozing, it really breaks up the continuity in gameplay
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Traffic lights shouldn't take too much to be implemented, but then it all depends on how the ai is wired, maybe its 10 minutes to modify it to work with lights maybe it has to be rewritten almost from scratch. Programming is a tricky business, and programmers like to take shortcuts, and usually these shortcuts mean that some routines are only made to a level that it works as it is, but putting in new features would mean rewriting almost from scratch. It's hard to explain to a non-programmer, but its like you have a calculator that always gives a result that is 2 more than the correct value. And instead of fixing the error in the calculator you just add a line of code at the end that subtracts 2 from the result. It all depends on how clean the code of the ai is. Anyway I doubt the developers are planning to implement the feature and the game won't be opensource anytime soon or ever for that matter. So I don't think we'll see any significant modifications regarding the code. I'm just hoping that this one is more mod friendly as kotr was, afaik it was impossible to modify anything in that game. |
I thought i saw somewhere that traffic lights and stuff will be in an expansion to the game. hmm
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I think he just removed the cutsene file
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I m sure I will find it, but I am on holiday right now, friday when I m back at home I ll take a look at it on my own destkop because I dont have RNR on this laptop
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Yea he did, found it on the russian forums, also its possible to remove characters from cutscenes such as the fat guy in the begining asking for your lug rench, and you can remove the whole scene itself.
I found this out because google chrome auto-translates pages to english for me.. |
If you start playing around with these things, you do it at your own peril. Such as deleting, or removing things that pertain to the Story-Line like the lug-wrench conversation that starts the story, you may regret it.;) I wouldn't do it.
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True...i just saw it on their forums, i didnt test it though,
@ LolSmurf , hey i know there are more mods on the russian forum, but google chrome only translates half to 3 halfs of their page, so if you could translate it we can probably post more mods for the game to this website |
If their was one thing in the scripts of this game that could be edited, what would you want to change?
I am almost interested in time limit extention and or / removal. |
I already edited the scrips to the game, and i edited a load to give me 600k and it actually works when u start the game up, but the hard part is finding that load :(
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But today I saw five different cars parking on Truckstop place near San Jose :D If it was a bug, it was a good one... |
After figuring out the game since my last post, others, and I have since found out that you need to set your traffic to the highest setting, and then you'll see parked vehicles in the truck stops. It may even work on settigns above medium. :)
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Map Mod.
Hey peps.
Sorry not to look for this if it has been answered. But could not find any. SO wery quick. Is there any way to make the map smaller? And i dont mean zoom in on the road, but the map it self. Its taking up nearly all of the left side and way to big for my eyes. So can we change the map size somehow ? |
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Computer specs aren't top secret here. It just helps some of us to help you. So, if you're going to report an error, problem, or bug, you should be prepared to list your specs., otherwise your questions could go un-answered. Quote:
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No Competition Mod.
Is it possible to adjust the rates of how many jobs are Competition yes vs. no? I think the game would be alot more fun like the 18 WOS games if you could turn most of the jobs as a simple haul, instead of a race :) ... Ive looked at some of the files and dont really know where i would tweak it. Any ideas?
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if 1c will explain us how to extract the wdb, class and pkqt files maybe it will be possible
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I don't think 1C would ever do that. The very core of this game is RACING, and TIMED DELIVERIES. That's what R'n'R is all about. This also effects your ranking, rating, and the experience of drivers you can hire. Changing that ONE thing could result in problems in all those areas. Thus making the game less enjoyable. I'd rather see the truck physics improved, and the auto docking/un-docking replaced to manual.
Rig'n'Roll was advertised as a racing game, and management skills. Yet, that seem to be to a large degree the most complained about. If you don't like the racing aspects of Rig'n'Roll, you never should have bought it in the first place, and just played 18WoS, or European Truck Sim to name a couple. |
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The main reason i like Rig N Roll is deifnatly the graphics and such. When going back to 18wos, the graphics just stink :p |
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Well 1C wouldnt help us point blank because they didnt make the game lol, soft-lab did and they are wayyy to busy with other stuff to update the game often, which is why they are "supposevly" going to release an expansion pack...
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I once released a well known ETS winter mod some years ago (http://www.bledrajor.de/spielmodifik...ets-winter-mod) and I just asked myself if it wouldn't be great to bring out a winter setting for R&R, too.
But my question is: Is there a possibility to work on the terrain textures? If yes, how? Maybe then I could cover the terrain with snow as I did with ETS... |
snow in california???? maybe on the sierra...
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I'm not sure it would be a fan favorite unless it was limited to Northern California though. |
Yeah that would be pretty sweet just to get it to snow up in Northern Cali if it was lower that 40 degrees making the roads all snowy. I know it gets icy but some snow on there would be sweet. I like the idea :)
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Of course snow should lie in the Northern sector of California. Where it's already snowing in game now. Snow in South California wouldn't make sense, that's clear. :rolleyes:
I got a tool now to unpack the game textures. I will see if there's anything possible. If yes I will try it out... |
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Are you talking about the WDB Extracter that Ivan and others made?
If so you should be able to edit the road textures....if you can find them.... All the textures are scrambled lol, was hard for me to find the wheels.wdb |
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was to BleDrajor
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Actually I'm searching for the right textures (and already found some)... |
Mods that I'm expecting to see are:
Trailer physics fix. Truck damage and physics modification. I think there should be some unlockable stuff that was taken out of the final or just by editing parameters something could be changed. Cuz now I have never had a flat tire,and my engine never got high temperatures, and it doesn't take damage from going on imposible rpm's like 16000. And then shifting R gear doesn't damage gearbox. And some other things. Would be nice to reduce hanging parts amount to 1 or 2 cuz now it looks silly sometimes. - Reenabling some other old stuff. Cuz I saw that there is a "helicopter" named file in games dir. Would be nice to enable weight stations. |
Well, bad news. It's not easy to understand but I'll try to explain.
As some of you already know, I wanted to create a Winter-Modification. But of course it's not that easy like in the Euro Truck Simulator when I created the ETS-Winter-Mod (I already knew that but even though I just wanted to try it out.). The problem is, that not the whole map can be covered with snow, it wouldn't be realistic. But some textures are used in different parts of the map. Snow covered elements would appear in desert landscapes and normal elements without snow would appear in snowy landscapes. So the project is stopped, I'm sorry. Maybe it's better to leave the virtual California warm and sunny. |
I think that the game is better whitout snow, it's unrealistic even in northern cali. We will have snow all the time, even in summer. It's better to mod truck logos and grilles, right?
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UPDATE QUESTION: I would like to see a Mod for night cabin views where you can light up the interior cabin lights. Such as over-head lights, and the sleeper lights. Just to add a little something extra. It's not really important, but would look cool. :cool: |
Barriers
Greetings all,
Just wondering if anyone out here knows if and when they will remove the barriers from the other roads and freeways anytime soon? |
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also, the guys on the russian website are working on a snow mod, and its coming nicely. they say there gonna be a bit of snow in the desert but unlikely |
I would be happy if these ugly barriers only would be removed. They destroy the game environment. Every second street has this barrier. I wouldn't have to drive through it but I don't want to see it anymore.
Maybe there already exists a simple solution. If yes, please tell me. :grin: |
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go to my documents/ My games/Rig'n'roll eng/ go to any profile/ copy paste the music files/ pick that profile in Game. (note files must be MP3) |
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normaly, the Barriers are part of scripts, that have duty to show them on right positions. Two options: 1. Read out all scripts and remove that order, that is responsible to barriers (that can take time until you get 98 years old :D ) 2. replace the barrier meshes with others, let's say they are invisible and have no collision model. That's only the theoretical part. I can't tell where you will find the barrier meshes, nor where you find the code to correct the behavior Car vs. Barrier. I'm sorry to be not more help. But I hope this boosts your ideas a bit :D |
Getting rid of the barriers will never work anyway. It's been tried before with poor results.
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Hey,
Can someone tell me where are the gauges (RPM, MPH, Fuel) located? Se7en |
Truck mods crash the game. HELP!!
I LOVE THIS GAME!!!
I was a trucker 'til I got hurt in '99. I REALLY miss being on the road! This is the first descent truck driving game I've found for ANY platform in 10 years. It's cool seeing familiar sights. Even some of the curves, tunnels and bridges seem familiar. Using wdbTexture.exe I modded a truck to look like that one I drove. When I used the modded paint job it worked great at first. I went into a warehouse to get a load and as I drove out the game CTD'd (Crashed to desktop). When I tried to reopen the game it showed the splash the CTD'd again. Once I deleted that wdb file and put the original back it worked fine. There are a LOT of people talking about using mods and I would really love to use mine. Is there something I need to do to make it work?? Windows 7 Pro 64 bit Intel Core i7 X980 3.33GHz 12GB Ram Radeon HD 5870 |
Files
Is there an way to open SPSV files in save data or modifing data in the game ?
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