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-   -   Over G Fighter (http://forum.fulqrumpublishing.com/showthread.php?t=11556)

Sandylowlead 12-05-2009 03:00 PM

Over G Fighter
 
Is the game any good?

trk29 12-05-2009 03:11 PM

I think it is the best simish jet fighter on a console. I just wish it was on ps3.

Sandylowlead 12-05-2009 03:12 PM

Quote:

Originally Posted by trk29 (Post 125504)
I think it is the best simish jet fighter on a console. I just wish it was on ps3.

il have to check for a demo download then :D

draux 12-05-2009 03:19 PM

I've seen it used for 9 bucks used at gamestop. Absolutely worth it if you prefer more sim than arcade in your flight games.

axhat 12-05-2009 03:30 PM

Make sure you turn the easy controls off in order to enjoy the game. The story and characters are a laugh a second, but the sim side is fantastic. My only complaint is no flight stick support, but thats not a big deal.

Cheers

flynlion 12-05-2009 04:46 PM

Definately try a demo before you buy it, Over G had me bored in about 3 minutes. Other people seem to like it though, so maybe it's just me.

Sandylowlead 12-05-2009 04:57 PM

Quote:

Originally Posted by axhat (Post 125511)
Make sure you turn the easy controls off in order to enjoy the game. The story and characters are a laugh a second, but the sim side is fantastic. My only complaint is no flight stick support, but thats not a big deal.

Cheers

:OOOO no flight stick support **** that

stealth finger 12-05-2009 07:18 PM

over g is great. the only decent modern flight game on the box. the stick does kind of work but the throttle and rudder are reversed with no work around :(

Houndstone Hawk 12-05-2009 07:49 PM

Over G is still the best console combat flight simulation by a long margin. It has everything from realism, immersion, longevity, great camera views & saveable replay theatres. EVERY AIRCRAFT has a great cockpit, the single player skirmish mode has multiple options including weapons loadouts for each aircraft so it's quite possible to have great dogfights with cannons only. Work around the average graphics, cheesey music & voiceovers & you end up with a great, complete console experience that doesn't need theatrical music scores etc & doesn't shy away from take off & landings; hell you can even taxi out from the apron & back again in certain modes aswell as being required to come back to base to rearm etc if needed (on harder difficulty settings).
Luckily, the non-mappable controls are great & intelligently thought out, from the easy firing systems, wingman orders, through to the gears, spoilers & tailhook deployment & the virtual cockpit look-around is very smooth. I hear what you say about flightsticks & I agree they're great but the pad design in this game works great.
Also; players will note that not only do all the avionics, MFD's & in-cockpit instruments work, it's quite possible to fly by viewing these instruments aswell, thanks to the great level of detail of the game.

Successfully performing a nerve wracking Carrier circuit in an FA/18 Super Hornet (or similar) with all visual aids off & you'll quickly realise just why this game should have received so much more praise & success than it did.

You even get to unlock the X-35C & it's VSTOL flight dynamics are faithfully created so you perform hover etc. Microsoft Flight Simulator even struggles with that!!!

The best, most complete flight experience on console IMO!!!

P-51 12-05-2009 08:25 PM

Quote:

Originally Posted by Houndstone Hawk (Post 125560)
Over G is still the best console combat flight simulation by a long margin. It has everything from realism, immersion, longevity, great camera views & saveable replay theatres. EVERY AIRCRAFT has a great cockpit, the single player skirmish mode has multiple options including weapons loadouts for each aircraft so it's quite possible to have great dogfights with cannons only. Work around the average graphics, cheesey music & voiceovers & you end up with a great, complete console experience that doesn't need theatrical music scores etc & doesn't shy away from take off & landings; hell you can even taxi out from the apron & back again in certain modes aswell as being required to come back to base to rearm etc if needed (on harder difficulty settings).
Luckily, the non-mappable controls are great & intelligently thought out, from the easy firing systems, wingman orders, through to the gears, spoilers & tailhook deployment & the virtual cockpit look-around is very smooth. I hear what you say about flightsticks & I agree they're great but the pad design in this game works great.
Also; players will note that not only do all the avionics, MFD's & in-cockpit instruments work, it's quite possible to fly by viewing these instruments aswell, thanks to the great level of detail of the game.

Successfully performing a nerve wracking Carrier circuit in an FA/18 Super Hornet (or similar) with all visual aids off & you'll quickly realise just why this game should have received so much more praise & success than it did.

You even get to unlock the X-35C & it's VSTOL flight dynamics are faithfully created so you perform hover etc. Microsoft Flight Simulator even struggles with that!!!

The best, most complete flight experience on console IMO!!!


Sounds quite good but you can do most of that on a PS2 game called energy airforce. I recomend this game, although its PS2 it was released round the time the PS3 was so it has reasonable graphics. It also has free flight modes etc and multiple aircraft with full working cockpits. The main aircraft is the F-16 but there are more including - off the top of my head - the X-35 (F-35) and the F-22.

trk29 12-05-2009 08:37 PM

Quote:

Originally Posted by P-51 (Post 125576)
Sounds quite good but you can do most of that on a PS2 game called energy airforce. I recomend this game, although its PS2 it was released round the time the PS3 was so it has reasonable graphics. It also has free flight modes etc and multiple aircraft with full working cockpits. The main aircraft is the F-16 but there are more including - off the top of my head - the X-35 (F-35) and the F-22.

Well we can't get that game in the US, is it the same as Aero Elite because the graphics lok better?

Aero Elite Combat Academy was released a year earlier. Developed by Sega Published by Sega.


Did a search and saw 505 published Energy Airforce developed by Taito. Who knew! :)

stealth finger 12-05-2009 08:44 PM

Quote:

Originally Posted by P-51 (Post 125576)
Sounds quite good but you can do most of that on a PS2 game called energy airforce. I recomend this game, although its PS2 it was released round the time the PS3 was so it has reasonable graphics. It also has free flight modes etc and multiple aircraft with full working cockpits. The main aircraft is the F-16 but there are more including - off the top of my head - the X-35 (F-35) and the F-22.

over g is an energy airfoce game lol. the packaging doesnt bear the name but the game is filled with it. most planes numbers are EA-XXX. come to think of it when you select new game the first line you see is "energy airforce was given a new mission"

flynlion 12-05-2009 09:01 PM

Over G is "realistic"? As I recall one could flip upside down, go get a beer, make a phone call and when you got back your plane would still be there, happily buzzing away until it ran off the map. Not trying to put down anyone for enjoying a game but a flight sim that aint. There is such a thing as gravity, even in a jet fighter. ESPECIALLY in a jet fighter.

stealth finger 12-05-2009 09:44 PM

Quote:

Originally Posted by flynlion (Post 125593)
Over G is "realistic"? As I recall one could flip upside down, go get a beer, make a phone call and when you got back your plane would still be there, happily buzzing away until it ran off the map. Not trying to put down anyone for enjoying a game but a flight sim that aint. There is such a thing as gravity, even in a jet fighter. ESPECIALLY in a jet fighter.

definetly not, maybe on arcade settings that keep you straight but invert and leave it and you'll soon it in the drink/ground...you'll even red out :eek:

philabong2 12-05-2009 09:59 PM

hey sry if i'm off topic here...have u guys ever tried "AeroElite: combat academy" on ps2?
I thought it was a gr8 game, could do pretty much evrything u mentionned PLUS u could fly heli's like the apache and a few other. I thought it was pretty realistic all around, flying the heli was a blast, tho there was some kind of glitch that allowed bullets to go through buildings and ground features so it was impossibe to take cover from tanks and AAAs at close range. Graphics werent bad too

edit: just saw trk29 's post

trk29 12-05-2009 10:03 PM

Quote:

Originally Posted by philabong2 (Post 125608)
hey sry if i'm off topic here...have u guys ever tried "AeroElite: combat academy" on ps2?
I thought it was a gr8 game, could do pretty much evrything u mentionned PLUS u could fly heli's like the apache and a few other. I thought it was pretty realistic all around, flying the heli was a blast, tho there was some kind of glitch that allowed bullets to go through buildings and ground features so it was impossibe to take cover from tanks and AAAs at close range. Graphics werent bad too

I mentioned this above :-P. I bought this game this year for 5.00 at gamestop have had fun playing it but I haven't played it in about 6 months stuck on the mission where you have to do a recon and take a picture of a plane and you can't go above a certain amount of feet. Pretty hard because the mission has you starting over land and going through mountains.

Houndstone Hawk 12-05-2009 10:03 PM

Quote:

Originally Posted by flynlion (Post 125593)
Over G is "realistic"? As I recall one could flip upside down, go get a beer, make a phone call and when you got back your plane would still be there, happily buzzing away until it ran off the map. Not trying to put down anyone for enjoying a game but a flight sim that aint. There is such a thing as gravity, even in a jet fighter. ESPECIALLY in a jet fighter.

Hmm. Sounds as if you were indeed playing this great console SIM on the default arcade settings (and therefore was little surprise you were bored after 3 minutes), because with the copy of the game I have, there was no way you could leave the craft in an inverted state & go get your beer because if you did you would red-out very quickly followed by a quick inverted dive to terra-firma.
And yes; Energy Airforce & Over G are basically the same game; the energy airforce logo is present throughout the games interface & aircraft.

Referring to your 1st post on this topic; 3 minutes to form an opinion on a game that simulates a complex area such as flight (& done so very well with Over G & Energy Airforce) is a very clever gift to have. Not being a huge fan of Birds of Prey, it did take me a good, careful 6 or so hours before I could finally say 'nope, good graphics but little else'

philabong2 12-05-2009 10:12 PM

Quote:

Originally Posted by trk29 (Post 125611)
I mentioned this above :-P. I bought this game this year for 5.00 at gamestop have had fun playing it but I haven't played it in about 6 months stuck on the mission where you have to do a recon and take a picture of a plane and you can't go above a certain amount of feet. Pretty hard because the mission has you starting over land and going through mountains.

yea i remember this one lol... gotta find the right path thru the mountain... pretty tight in some corners indeed.

but brace urself theres another recon mission after this one and it aint easier:grin:
I pretty much finished the game exept for the 2 last scramble mission where u have to take 3 solid pics of both an incoming missile (cant remember the model) and a UFO(!)... let me say those aliens sure are fast :-x

Raw Kryptonite 12-05-2009 11:26 PM

I think some are confusing OGF with AC6. One is a sim, one is arcade. It did have an arcade setting to simplify flight controls, but in the end it held you back so much it would probably just get you killed.
OGF has the best control layout on the controller as well. I don't know why flight games don't all use it. Brilliant game. I never thought I'd get done with Hell mode. I only wish we'd get another one or some dlc with more planes and missions.

trk29 12-05-2009 11:32 PM

Quote:

Originally Posted by philabong2 (Post 125616)
yea i remember this one lol... gotta find the right path thru the mountain... pretty tight in some corners indeed.

but brace urself theres another recon mission after this one and it aint easier:grin:
I pretty much finished the game exept for the 2 last scramble mission where u have to take 3 solid pics of both an incoming missile (cant remember the model) and a UFO(!)... let me say those aliens sure are fast :-x

Awesome! I may have to start playing this game again. Sounds fun.

trk29 12-05-2009 11:34 PM

Quote:

Originally Posted by Raw Kryptonite (Post 125632)
I think some are confusing OGF with AC6. One is a sim, one is arcade. It did have an arcade setting to simplify flight controls, but in the end it held you back so much it would probably just get you killed.
OGF has the best control layout on the controller as well. I don't know why flight games don't all use it. Brilliant game. I never thought I'd get done with Hell mode. I only wish we'd get another one or some dlc with more planes and missions.


Hey if you could post the control layout so when we get the patch we can copy this over to BOP because I don't like the AV8R layout.

flynlion 12-05-2009 11:46 PM

Quote:

Originally Posted by Houndstone Hawk (Post 125612)
Hmm. Sounds as if you were indeed playing this great console SIM on the default arcade settings (and therefore was little surprise you were bored after 3 minutes), because with the copy of the game I have, there was no way you could leave the craft in an inverted state & go get your beer because if you did you would red-out very quickly followed by a quick inverted dive to terra-firma.
And yes; Energy Airforce & Over G are basically the same game; the energy airforce logo is present throughout the games interface & aircraft.

Referring to your 1st post on this topic; 3 minutes to form an opinion on a game that simulates a complex area such as flight (& done so very well with Over G & Energy Airforce) is a very clever gift to have. Not being a huge fan of Birds of Prey, it did take me a good, careful 6 or so hours before I could finally say 'nope, good graphics but little else'

Maybe I missed something, but I spent quite a bit of time with Over G and tried lotsa different settings before I traded it in. It's been a while, but I just don't remember the game having anything to do with flight, more like choose your space age weapons and blast away. It could be that the "flight" aspects of the game were too deeply buried in the window dressing for me to appreciate it. It's too bad, 'cause I really did want to like the game. I'm glad you're having some fun with it though. Different strokes and all that...

After reading Krypyonite's post, it is possible that I'm confusing OverG with AC6. I tried them both, and to be honest I couldn't find much difference and I traded in both. I've tried every flight game that's ever come out for 360, and BoP is the only one I still play. Not that BoP is all that much better, I just prefer it for some reason. Maybe I just like shooting Nazis.

trk29 12-06-2009 12:20 AM

Quote:

Originally Posted by flynlion (Post 125641)
Maybe I missed something, but I spent quite a bit of time with Over G and tried lotsa different settings before I traded it in. It's been a while, but I just don't remember the game having anything to do with flight, more like choose your space age weapons and blast away. It could be that the "flight" aspects of the game were too deeply buried in the window dressing for me to appreciate it. It's too bad, 'cause I really did want to like the game. I'm glad you're having some fun with it though. Different strokes and all that...

After reading Krypyonite's post, it is possible that I'm confusing OverG with AC6. I tried them both, and to be honest I couldn't find much difference and I traded in both. I've tried every flight game that's ever come out for 360, and BoP is the only one I still play. Not that BoP is all that much better, I just prefer it for some reason. Maybe I just like shooting Nazis.

They are both very different. OverG is a sim for consoles AC6 is very arcadey.

Araqiel 12-06-2009 12:27 AM

Over-G control setup is: left analogue - elevators/ ailerons; left/right triggers - rudders; right analogue - free look; shoulder buttons - throttle. Other buttons switch armament types, HUD modes, viewpoint and fire missiles/guns. The D-Pad features change from a/c to a/c but generally include landing gear + flaps (no separate control of these), as well as a/c-specific functions such as arrestor hooks/stealth mode/AoA limiter etc. I know I'm forgetting some things but these are the basics.

flynlion 12-06-2009 12:29 AM

Quote:

Originally Posted by trk29 (Post 125649)
They are both very different. OverG is a sim for consoles AC6 is very arcadey.

I thought they were both very arcadey. I musta missed somethin' :sad:

Houndstone Hawk 12-06-2009 12:30 AM

Quote:

Originally Posted by flynlion (Post 125641)
Maybe I missed something, but I spent quite a bit of time with Over G and tried lotsa different settings before I traded it in. It's been a while, but I just don't remember the game having anything to do with flight, more like choose your space age weapons and blast away. It could be that the "flight" aspects of the game were too deeply buried in the window dressing for me to appreciate it. It's too bad, 'cause I really did want to like the game. I'm glad you're having some fun with it though. Different strokes and all that...

After reading Krypyonite's post, it is possible that I'm confusing OverG with AC6. I tried them both, and to be honest I couldn't find much difference and I traded in both. I've tried every flight game that's ever come out for 360, and BoP is the only one I still play. Not that BoP is all that much better, I just prefer it for some reason. Maybe I just like shooting Nazis.

Respect your opinions & points.

A shame that you found AC6 & OGF to be similar. AC6 is, & always has been nothing but a dumbed down arcade OTT action fest but in its defense it doesn't hide this point but OGF IMO, was a very bold move in being as real as possible without the need for theatrics & OTT content etc.
I'd say AC6 & OGF are as different as say COD MW2 & Op Flashpoint.

trk29 12-06-2009 04:11 AM

Quote:

Originally Posted by Araqiel (Post 125650)
Over-G control setup is: left analogue - elevators/ ailerons; left/right triggers - rudders; right analogue - free look; shoulder buttons - throttle. Other buttons switch armament types, HUD modes, viewpoint and fire missiles/guns. The D-Pad features change from a/c to a/c but generally include landing gear + flaps (no separate control of these), as well as a/c-specific functions such as arrestor hooks/stealth mode/AoA limiter etc. I know I'm forgetting some things but these are the basics.

Thanks this is basically AV8R layout except throttle goes back to 55% when you let off the buttons.

Which button fires cannon?

Raw Kryptonite 12-06-2009 07:03 AM

Quote:

Originally Posted by trk29 (Post 125637)
Hey if you could post the control layout so when we get the patch we can copy this over to BOP because I don't like the AV8R layout.

The main thing (talking 360 controller here) is that the throttle was incremental up or down with the shoulder buttons. It would stay put like it should until you throttled up/down again. The triggers are the rudder control, which makes it very natural feeling. Other buttons control other operations, flare/chaff, guns etc. D-pad select targets, landing gear, special function for that plane (VTOL on F-35 for example). Y button cycled radar, and most importantly hold Y down to turn OFF the radar so you aren't radiating to every fighter in the area. Made a HUGE difference, especially in MP. We would play some guns/heatseeker only rounds that were a lot of fun. The Strike game type was excellent. Bomb bases/airstrips/AA weapons/enemy Navy while defending your own. AI would fill in empty teams (4 teams of 2 players). A central neutral island anyone could refuel, rearm at, as long as your base hasn't been taken out. Great game.

I'm certain flynlion is thinking Ace Combat. All weapons in OGF are realistic, not the rail guns and swarm missiles like AC6. LOL You could even over-arm an A-10 and barely get it off the ground, much less maneuver without risking dropping out of the sky like a rock.

OGF A-10 mission: (pretty long mission for OGF)
http://www.youtube.com/watch?v=dqkScBog3eQ

OGF F-15E, yeah, I'm on the burners pretty much the whole time. :rolleyes:
http://www.youtube.com/watch?v=UcX1fo8wonI


AC6 A-10 mission, very different: :-P But it sure is pretty. No, those aren't nukes. LOL
http://www.youtube.com/watch?v=WKjG1EdVLCs

Houndstone Hawk 12-06-2009 11:30 AM

Superb videos Kryptonite!!!! :grin:

FOZ_1983 12-06-2009 12:13 PM

OVER-G fighters is superb!

only thing i didnt like was the lack of any RAF aircraft top fly (though the JSF is in their i guess), that aside i absolutely love it.

It offers so much fun and even an element of skill. Taking an F14 to an enemy base with afterburners on all the way - you wont make it!! you have to have drop tanks. Without using burners you will comforably make it. I love how you get BINGO and have to return to an airfield or carrier to re arm and refuel.

Its hard to find games anymore, but when a game is going i'll be flying :D

Araqiel 12-06-2009 12:23 PM

Quote:

Originally Posted by trk29 (Post 125670)
Thanks this is basically AV8R layout except throttle goes back to 55% when you let off the buttons.

Which button fires cannon?

Guns are selected with X and then fired with the same button used to fire missiles were they selected.

trk29 12-06-2009 01:36 PM

Quote:

Originally Posted by FOZ_1983 (Post 125723)
OVER-G fighters is superb!

only thing i didnt like was the lack of any RAF aircraft top fly (though the JSF is in their i guess), that aside i absolutely love it.

It offers so much fun and even an element of skill. Taking an F14 to an enemy base with afterburners on all the way - you wont make it!! you have to have drop tanks. Without using burners you will comforably make it. I love how you get BINGO and have to return to an airfield or carrier to re arm and refuel.

Its hard to find games anymore, but when a game is going i'll be flying :D

I almost bought a 360 just for this game. I talked my nephew into getting this game for his 360 and I have him bring it over every now and then so I can play.:-P

The M00ps 12-06-2009 02:39 PM

I absolutely loved OGF. It's easily one of my top 2 most played 360 games of all time. After watching those vids, I may have to pop it in again soon. The controller layout was easily the most intuitive of any flight game I've ever played. Gaijin could've learned a lot from Taito in that regard. Especially the freelook and target padlock -- it is flawless.

Give it better MP menus and lose the Japanimation crap between missions, and this would still be a popular game IMO. OGF2 tops my wish list every year.

Raw Kryptonite 12-06-2009 03:05 PM

Quote:

Originally Posted by Houndstone Hawk (Post 125714)
Superb videos Kryptonite!!!! :grin:

Thanks!

One other thing I like is that setting up a full sized room, the MP map would be HUGE. It could take a long time to get to the action (after taking off I might add)--and it was fun that way. Every jet had a different rate of fuel consumption and fuel capacity. Some would have to have external tanks, others would want them to be able to get up and loiter, or to run afterburners to get to the target quickly. The F-14's ran through it pretty fast IIRC, but an F-15 or F-22 carried a good load. Best part: if you got into some action before the external fuel tanks automatically dropped, you could drop them *manually*. We tested dropping them on an airstrip and they do explode if dropped with fuel in them. LOL
If only our P-51 in BOP could be so easily fixed!

stealth finger 12-06-2009 03:50 PM

i dunno if this'll get modded or not but if anyones looking for an over g group we got one

http://www.freepowerboards.com/overg/index.php

it's pretty dead atm but the f-14 squadron is very active. new members always welcome

Raw Kryptonite 12-06-2009 04:02 PM

I'd about forgotten about 360th, we stopped playing OGF again not long after joining on there. Good site with a lot of info on the game. I think we saw GBNavy in BOP a couple of times.

trk29 12-06-2009 06:33 PM

Quote:

Originally Posted by Raw Kryptonite (Post 125771)
I'd about forgotten about 360th, we stopped playing OGF again not long after joining on there. Good site with a lot of info on the game. I think we saw GBNavy in BOP a couple of times.


Hey your last video is saying it is private on youtube.

FOZ_1983 12-06-2009 06:42 PM

The 360th, i remember it well :D was a part of that also.


Used to fly with an F14 team also that did aerobatics and displays! that was fun. Watching people do little displays, The "blue angels" were good to. Takes me back. Still have the game actually, might be tempted to fly now ;)

Raw Kryptonite 12-06-2009 06:44 PM

Quote:

Originally Posted by trk29 (Post 125808)
Hey your last video is saying it is private on youtube.

Oops, fixed. Now you can "go dance with the angels!"
I wish BOP had a replay feature like that. Looks like WOP will though.

Robotic Pope 12-06-2009 07:11 PM

Quote:

Originally Posted by Raw Kryptonite (Post 125813)
Oops, fixed. Now you can "go dance with the angels!"
I wish BOP had a replay feature like that. Looks like WOP will though.

Arrrrgh. Don't remind me of the AC6 story. Every other sentance having the words dance and angels in it. AC5 story on the other hand, awesome.

stealth finger 12-06-2009 08:24 PM

Quote:

Originally Posted by Robotic Pope (Post 125822)
AC5 story on the other hand, awesome.

AC4 imho, was the definitive ace combat game. I loved it.

Sandylowlead 12-06-2009 10:52 PM

Quote:

Originally Posted by stealth finger (Post 125834)
AC4 imho, was the definitive ace combat game. I loved it.

i enjoyed both 4 and 5 but i gota say i liked 5 much more. I also liked the lethal skies games

SgtPappy 12-06-2009 11:14 PM

Over G looks really fun. I think it's the jet game I've been looking for. Now if only there was a game like that for PS3 with better graphics and better music :-P

What are the accelerated stalls like in OGF? I.e. do you go through a spin if you pull too much angle of attack?

Raw Kryptonite 12-06-2009 11:39 PM

Put too much stress on the airframe and you'll explode. You'll get Over G warnings beforehand, so it's on you if you ignore it too long. LOL
Some planes like the F/A-18 have limiters that won't let you do that.
The SU-27 and SU-33 let you turn off limiter below a certain speed (180 knots?) so you can pull a Pugachev's Cobra.

(not my video, just one from youtube)
http://www.youtube.com/watch?v=Di8hBOu1QBY

trk29 12-07-2009 02:28 AM

Quote:

Originally Posted by SgtPappy (Post 125865)
Over G looks really fun. I think it's the jet game I've been looking for. Now if only there was a game like that for PS3 with better graphics and better music :-P

What are the accelerated stalls like in OGF? I.e. do you go through a spin if you pull too much angle of attack?

There is a F-18 trainer in the game and I was pulling to many positive G's and the engines quit and I fell to the earth like a rock.:-P

stealth finger 12-07-2009 07:54 AM

Quote:

Originally Posted by SgtPappy (Post 125865)

What are the accelerated stalls like in OGF? I.e. do you go through a spin if you pull too much angle of attack?

As they other guys said you can stall and bust your engines but its not possible to get into a spin or anything in over g. Can't decide if thats good or bad lol

stealth finger 12-07-2009 08:03 AM

Quote:

Originally Posted by Raw Kryptonite (Post 125868)
Some planes like the F/A-18 have limiters that won't let you do that.
The SU-27 and SU-33 let you turn off limiter below a certain speed (180 knots?) so you can pull a Pugachev's Cobra.

You can also cobra in a F-22 and use it to land on the deck of carrier :o Actually you have to to that with the 33 aswell as its tail hook doesn't work

http://www.youtube.com/watch?v=B3xoSCaIc78

not sure how to embed vids here (edit-i guess they embed themselves) but you can see it done about 4.50 in this vid made by one of our guys

Raw Kryptonite 12-07-2009 01:20 PM

Great job! Very nice flying and a very good job on the video too. The game that keeps on giving. :grin:

FOZ_1983 12-07-2009 05:49 PM

Its a great game, its one of the 360's hidden gems. Not many people know of it which is a shame.

Will keep this game for as lnog as i have a 360 :D

Quinntan 12-08-2009 04:58 AM

Quote:

Originally Posted by axhat (Post 125511)
Make sure you turn the easy controls off in order to enjoy the game. The story and characters are a laugh a second, but the sim side is fantastic. My only complaint is no flight stick support, but thats not a big deal.

Cheers

Really? I tried the Saitek with it and though some of the inputs got a bit scrambled, it would work.

Raw Kryptonite 12-08-2009 05:57 AM

It's possible, but the main issue is the throttle. You're stuck using the LB/RB on the face for throttle, and it isn't responsive enough. With a loaded down A-10 you can run out of runway before you get off the ground. Not very good in a pinch when you need fast throttle control in flight either.The rudder is reversed, but that can be dealt with. The throttle...not so much. The rest is ok.

Houndstone Hawk 12-08-2009 05:12 PM

Due to being very disappointed with the BOP patch (screen tearing still present & the only button not working in custom mapping is the only one that was needed in SIM; zoom), & also due to these utterly fantastic vids that can be found on this thread, I've really gotten the Over G bug once again.
It truly is a wonderful achievement on console & is the one reason I'd never let the 360 go.

If only the critics & reviewers hadn't killed this games' future in its infancy, we could've enjoyed addons, updates (not that much was broken apart from the need for flightstick support) & a sequel for sure!!!!

Edit: I'm not dissing the BOP patch in general, I'm just saying as a primarily non multiplayer gamer, to me, the improvements include black & redouts & the odd heavy breathing.

P-51 12-08-2009 05:26 PM

Anyone know of anny good flight sims on PS3? Preferably jets. Thanks.

InfiniteStates 12-08-2009 05:27 PM

Quote:

Originally Posted by Houndstone Hawk (Post 126515)
...I'm not dissing the BOP patch in general, I'm just saying as a primarily non multiplayer gamer, to me, the improvements include black & redouts & the odd heavy breathing.

Do the AI and flak improvements not work? I haven't tried those out yet...

Raw Kryptonite 12-08-2009 05:43 PM

Quote:

Originally Posted by P-51 (Post 126520)
Anyone know of anny good flight sims on PS3? Preferably jets. Thanks.

I don't, I look for news every now and then. If one comes up you'll see me trotting off to pick up a PS3.

Quinntan 12-08-2009 05:54 PM

I don't think they exist at all. :(

Houndstone Hawk 12-08-2009 06:04 PM

Quote:

Originally Posted by InfiniteStates (Post 126521)
Do the AI and flak improvements not work? I haven't tried those out yet...

Both have been tweaked. Hopefully you guys will benefit from the patch more because screen tearing is not an issue with 360 (it's as ugly as hell on the PS3, completely chopping the cockpit in half at times, when looking around) & 360 controllers are apparently unmappable so you prob weren't in high anticipation for such improvements (I too own BOP on 360 also & find it hugely annoying that you cant customize mappings).

Yes the flak effect & AI have been tweaked, the P-51D is faster but sadly, is still a bitch to control & will stall on you in an instant). Blackouts & Redouts are good but you dont seem to suffer any penalization apart from tunnel vision & the relevant black or red screen. I dont think its possible to fully blackout during this move. The heavy breathing effect is a nice touch.

I'm sure you will find the patch a worthy update.

P-51 12-08-2009 06:35 PM

Quote:

Originally Posted by Houndstone Hawk (Post 126531)
Yes the flak effect & AI have been tweaked, the P-51D is faster but sadly, is still a bitch to control & will stall on you in an instant).

Which P-51D you been flying? Its amazing :D

Sandylowlead 12-08-2009 06:53 PM

Quote:

Originally Posted by P-51 (Post 126520)
Anyone know of anny good flight sims on PS3? Preferably jets. Thanks.

Hawks maybe i played it and it was kinda simish

Ancient Seraph 12-08-2009 07:05 PM

Quote:

Originally Posted by Sandylowlead (Post 126548)
Hawks maybe i played it and it was kinda simish

What was the sim part, the super-manouvring or the target guiding?

P-51 12-08-2009 07:07 PM

I mean something like Over G or Energy Air force

Sandylowlead 12-08-2009 07:21 PM

Quote:

Originally Posted by Ancient Seraph (Post 126554)
What was the sim part, the super-manouvring or the target guiding?

The flying was simish but the whole missile thing was a lot like ace combat and you spend a good part of the game in a like far out 3rd person view. Over all i didn't like the game but its more sim then ace combat i guess. IMo just stick with BOP its the best sim flight game out there atm for console

Houndstone Hawk 12-08-2009 07:28 PM

Quote:

Originally Posted by Sandylowlead (Post 126564)
The flying was simish but the whole missile thing was a lot like ace combat and you spend a good part of the game in a like far out 3rd person view. Over all i didn't like the game but its more sim then ace combat i guess. IMo just stick with BOP its the best sim flight game out there atm for console

Over G!!!!!! by a country mile, IMHO.

P-51 12-08-2009 07:29 PM

Quote:

Originally Posted by Houndstone Hawk (Post 126573)
Over G!!!!!! by a country mile, IMHO.

I'd have to agree... pitty its on Xbox..

FOZ_1983 12-08-2009 08:14 PM

The closest flying game to SIM mode is without a doubt OVER-G, it is superb and offers pretty much everything you need.

To many G's you'll get black out/red out, put to much stress on the plane and you'll break it (blow the engine, lose 50% of the power), each plane is unique and handles in its own way. You have limited missiles/bombs that dont reapper to a set amount. You get a realistic amount, once they are gone thats it.... you need to land to get more. Fuel management to, afterburn the whole time and you'll lose fuel extremely quick.... depending on what you fly.

By far the closet thing to sim on the console. An amazing flying game. Would love a sequel.

P-51 12-08-2009 08:26 PM

Quote:

Originally Posted by FOZ_1983 (Post 126592)
The closest flying game to SIM mode is without a doubt OVER-G, it is superb and offers pretty much everything you need.

To many G's you'll get black out/red out, put to much stress on the plane and you'll break it (blow the engine, lose 50% of the power), each plane is unique and handles in its own way. You have limited missiles/bombs that dont reapper to a set amount. You get a realistic amount, once they are gone thats it.... you need to land to get more. Fuel management to, afterburn the whole time and you'll lose fuel extremely quick.... depending on what you fly.

By far the closet thing to sim on the console. An amazing flying game. Would love a sequel.

Would love a Cross platform sequel!

Raw Kryptonite 12-08-2009 08:51 PM

I think that if you set OGF on "novice" (?) that you do get respawning missiles/bombs. Takes the fun away from it though. That just in the SP campaign though, the trainer, and both MP modes didn't allow that. You had to land to rearm/refuel/repair.

I had my fun in AC6, and a little in HAWX. One thing I'll say for OGF and AC6: they both had great game types. Even AC6 had a very good attack/defend game type. One team attacks ground targets while defenders fight them off, then you swap sides. I wish BOP had that. OGF Arena was pretty much perfection though. Even with just ONE map, there is a lot of gameplay in that one map and you had to be able to land if you didn't want to screw your team.

I think we need to set up a "360 Aviation Week" next week. OGF one night, BOP two nights later. With the party system now, we could even divide up into 2 teams of 4 instead of 4 teams of 2. I can get 1-2 more guys in on this if there's interest.

FOZ_1983 12-08-2009 09:20 PM

Quote:

Originally Posted by Raw Kryptonite (Post 126599)
I think that if you set OGF on "novice" (?) that you do get respawning missiles/bombs. Takes the fun away from it though. That just in the SP campaign though, the trainer, and both MP modes didn't allow that. You had to land to rearm/refuel/repair.

I had my fun in AC6, and a little in HAWX. One thing I'll say for OGF and AC6: they both had great game types. Even AC6 had a very good attack/defend game type. One team attacks ground targets while defenders fight them off, then you swap sides. I wish BOP had that. OGF Arena was pretty much perfection though. Even with just ONE map, there is a lot of gameplay in that one map and you had to be able to land if you didn't want to screw your team.

I think we need to set up a "360 Aviation Week" next week. OGF one night, BOP two nights later. With the party system now, we could even divide up into 2 teams of 4 instead of 4 teams of 2. I can get 1-2 more guys in on this if there's interest.


Been a while since i played over-g but would love to play it again, so i would join a game if you fancied it. BOP though...... wont be joining sorry, not without a patch.

The M00ps 12-08-2009 10:06 PM

Phlux and I could probably be tempted to join in a little OGF action, although we mostly played Versus instead of Arena back in the day. What nights are you talking about?

Whaddya say, Phillip?

stealth finger 12-08-2009 10:53 PM

if you're getting some over g action in send an invite my way. a bit of F1's or A-10 guns or perhaps a canyon race

phlux 12-08-2009 10:58 PM

Quote:

Originally Posted by The M00ps (Post 126620)
Phlux and I could probably be tempted to join in a little OGF action, although we mostly played Versus instead of Arena back in the day. What nights are you talking about?

Whaddya say, Phillip?

Oh you know I'm down with this. :grin: Haven't had a good quality game of Over G in a long time. Will take me back to the good ole days of the 360th.

I'll go ahead and put my two cents in. Over G Fighters is IMO the best jet combat game..nay..air combat game (prior to BoP) on the xbox for the aviation purist. This was the first game I purchased when I bought my 360 three years ago and it will never leave my library.

Their attention to the little things is astounding, like the little flap opening when you fire the 20mm on the F-22 (I know, I know, the Raptor is the "easy button", but I like to rack up kills against the AI in arena so sue me :oops: ) and I won't even get started on the modeled cockpits and how much ass they kick ;)

Wissam24 12-08-2009 11:10 PM

Can you fly the Eurofighter?

Raw Kryptonite 12-08-2009 11:18 PM

Quote:

Originally Posted by The M00ps (Post 126620)
Phlux and I could probably be tempted to join in a little OGF action, although we mostly played Versus instead of Arena back in the day. What nights are you talking about?

Whaddya say, Phillip?


Sounds good, lets say Tuesday? Time to arrange schedules. If there are only a few of us we can play Arena as co-op vs the AI (not that they're hard) or we can play it ignoring the bases as just a respawning dogfight. Versus goes by too fast. Maybe some guns/Sidewinders only matches, and/or A-10 + dedicated air-air fighter team matches...all kinds of things we can do in there.
If Tues is good, let me know and I'll spread the word some.

Houndstone Hawk 12-08-2009 11:48 PM

Quote:

Originally Posted by phlux (Post 126630)
Their attention to the little things is astounding, like the little flap opening when you fire the 20mm on the F-22 (I know, I know, the Raptor is the "easy button", but I like to rack up kills against the AI in arena so sue me :oops: ) and I won't even get started on the modeled cockpits and how much ass they kick ;)



+1 on the attention to little things. Detail on this game is astounding. Playback theatre (how can you possibly have an air combat game without one???) shows this to a tee. An example: Watch the front wheel on say a Flanker; watch as its suspension absorbs the weight as you taxi down to the threshold.

+1 also on the arena. Superb fun. Take your craft up a couple times, rack up some big points & limp it back to base after a narrow escape with a Tornado, smoking & engine down to 30% power as you touch down; then the big boss appears; do you bank the points & quit or do you go up one more time & risk it all????

Also not ashamed to admit that I still find missile evasion a realistic challenge. That game just keeps on giving & giving.

Raw Kryptonite 12-09-2009 01:20 AM

Get in an F-15. As you approach mach 2 the engine inlets straighten out for more airflow.
F-22 replays are fun to watch when dropping bombs from the internal bay. You can see the other bombs in there to the side.
Cluster bombs are never get old. Loft it and fly underneath...just about kill yourself when it breaks apart over your heard. LOL
Hop in the A-10 and switch to an AGM...tv guided and you get the screen on the instrument panel. I love that bit.

That night time F-117 mission...ran that one and just ignored the flight path. Left radar off. Enemy fighters followed me halfway across the map and never got a lock on. Gave up and left. LOL
Same with the F-22, keep everything internal and almost nothing will get a lock on. If it does, rotate away a bit to change the surface facing the enemy plane and they usually lose the lock.
I love how radar plays a role in that game. Stay dark as much as possible and use your eyes. :cool:

SgtPappy 12-09-2009 03:13 AM

WOW I want this game.

Honestly, if that game somehow ends up on the PS3 by some miracle, I WILL buy it. I must try it.

Hint hint, devs haha.

phlux 12-09-2009 01:06 PM

Raw, Tuesday sounds great to me. I'll be good from around 8pm est onward.

Quote:

Originally Posted by Houndstone Hawk (Post 126651)
Take your craft up a couple times, rack up some big points & limp it back to base after a narrow escape with a Tornado, smoking & engine down to 30% power as you touch down; then the big boss appears; do you bank the points & quit or do you go up one more time & risk it all????

Roger that. Can't tell you how many times I had to make that decision. Then the question becomes "what kind of big boss is it, an A-10, Tornado, YF-23???" Good times:)

stealth finger 12-09-2009 01:11 PM

Quote:

Originally Posted by phlux (Post 126802)
Roger that. Can't tell you how many times I had to make that decision. Then the question becomes "what kind of big boss is it, an A-10, Tornado, YF-23???" Good times:)

Or you dont check. fly half an hour across the map to find its a boat and you only have AA weapons :evil:

Houndstone Hawk 12-09-2009 03:25 PM

Quote:

Originally Posted by stealth finger (Post 126804)
Or you dont check. fly half an hour across the map to find its a boat and you only have AA weapons :evil:


LOL!!!! U aswell. Glad that wasn't just me. :grin:

Houndstone Hawk 12-11-2009 08:52 PM

Over G Fighters - East meets West
 
My visual offering to the already superb Over G videos that have made this thread. A little confrontation between Hornet & Flanker.


http://www.youtube.com/watch?v=2Ol2dqxCbLo

stealth finger 12-11-2009 10:29 PM

^^^Thats a good one! You make it?

Houndstone Hawk 12-11-2009 10:42 PM

Yes. Inspired actually by the vids on this thread, namely Raw Kryptonite, yourself & other talented Over G'ers.

stealth finger 12-11-2009 11:06 PM

very nice work man, kudos. Especially the full take off for both jets. some of the effects you put over looked very good, especially in the small window you could swear some bits are video :)

Houndstone Hawk 12-11-2009 11:13 PM

Cheers man. Credit has to go to Sony Vegas Video software tho. Play around with the video effects tab brings hours of fun (hours? yep, maybe I should get out more lol). :rolleyes:

Roboslob 12-12-2009 12:01 AM

Nice video, during the last song it felt a lot like Top Gun to me. Perhaps it was the Top Gun theme song that git me in the mood! Though it did end abruptly, it was still great!

Raw Kryptonite 12-12-2009 12:20 AM

Quote:

Originally Posted by Houndstone Hawk (Post 127585)
My visual offering to the already superb Over G videos that have made this thread. A little confrontation between Hornet & Flanker.


Outstanding! Great work!
What editor do you use? I just use WinMM and it doesn't have a way to crop the video down to cut out the buttons at the bottom etc.
Lucky to even be able to add WMM 6 after MS screwed us with the Windows Live MM on Win 7. Some nice effects in there.
Says a lot for a game when you can kick back and enjoy replays and not even play the game.


Edit:
Took me so long to get back to submit my post you anwered my question already. LOL
Don't forget about Tues, are you guys all on the IL2 BOP friends lists?

Wissam24 12-12-2009 02:07 AM

What songs plays through the middle bit?


Excelent video by the way. Almost makes me want to get a 360 for this game

Wissam24 12-12-2009 02:47 AM

It's a shame the explosions are your typical stationary-black-ball-of-smoke in the air

Raw Kryptonite 12-12-2009 03:12 AM

Here's one that's a little more than black smoke. :-P

http://www.youtube.com/watch?v=eRfNPWr1qt4

Wissam24 12-12-2009 03:28 AM

LOL! That's awesome! Is it possible to have private matches lik that where you can team up with a bud and fly together?

Raw Kryptonite 12-12-2009 04:23 AM

Oh yeah. Here's how MP goes:

2 MP modes: one is just a straight up no respawn dogfight.
The second is Arena, which is 4 teams of 2 pilots. Each team has an island base with runway, AA, SAM's and a control tower. You also have a carrier group: carrier, cruiser and 2 destroyers. You have an AWACS plane at high altitude spotting for you a little. Other than the AWACS, they'll all defend themselves with both guns and missiles. (automatically, you can't control them)

Each team has a bar of points that gets reduced when you get shot down, any of your resources are taken out or damaged. (you can see that on that last video I posted, red, gold, blue, green teams. As you do well, you can restore your bar a little bit. When a team's bar is down to 0, that team is out. Continue until there's 1 team left. All bombs and missiles have their own properties and uses to be used effectively. No torpedoes, but you do have anti-ship missiles and bombs for the ships. AGM's can be used but obviously not as effective.

There's also a center island with an airstrip that is neutral. Anyone can land there to refuel/rearm/repair. That's where DT and I were in that video when we landed at the same time. You can land on your home airstrip also, and planes equipped for carrier landings can also use your carrier until it's taken out.

If you don't have 8 players, a team will be filled in by AI players, but they aren't very aggressive vs. other fighters. They'll mainly just bomb.

The map is always the same, but varies in size randomly and somewhat based on number of players. It's over water, so the space between islands is what changes. A room set for 8 players is a LARGE map that takes a good long while to get across. Some planes will need extra fuel tanks, others have more capacity onboard. In your loadout, you can change your starting fuel amount as well as add a tank. Run out of fuel, crash or get shot down and you respawn at your home base to take off.

Altitude range is significant and effectively used vs radar. At about 42,000 ft, you're well above the clouds and starting to see stars above you. Keep on going to over 80,000 ft and you'll see more and more of the curvature of the Earth on the horizon and it's almost like nighttime. :cool:
Also the game shows the difference between your forward speed and air speed over the wings. You can be at significant altitude, plenty of speed, but the air speed over the wings drops, taking away your lift and then you drop even though your speed is significant. ;)

More maps would have been nice, but the game is very well done so it still stays fairly fresh.

Houndstone Hawk 12-12-2009 08:04 AM

Quote:

Originally Posted by Wissam24 (Post 127640)
What songs plays through the middle bit?


Excelent video by the way. Almost makes me want to get a 360 for this game

'Panic Switch' by 'Silversun Pickups', taken from their recent album 'Swoon'

Houndstone Hawk 12-12-2009 08:06 AM

Quote:

Originally Posted by Raw Kryptonite (Post 127648)
Here's one that's a little more than black smoke. :-P

http://www.youtube.com/watch?v=eRfNPWr1qt4

Who needs air traffic control? LOL :grin:


Here's a little fun I had with the same video; a predictable treat for all Top Gun fans. (It had to be done, lol)


http://www.youtube.com/watch?v=F_bPc2AiRjE

phlux 12-13-2009 03:48 AM

Quote:

Originally Posted by Houndstone Hawk (Post 127585)
My visual offering to the already superb Over G videos that have made this thread. A little confrontation between Hornet & Flanker.

Hawk, that was a freakin sweet piece of work right there! Excellent use of the replay feature and clever editing. Not easy to do since I know you had to fly the mission twice to add the Flanker cockpit and exterior shots. More please :)

I'm so used to seeing virtual aviation videos of any worth done with pc flight sims using computers I can't afford (which is fine, I still enjoy them), but here is one featuring OverG using a good ole Xbox, bravo sir! :grin:

Houndstone Hawk 12-13-2009 10:56 AM

Quote:

Originally Posted by phlux (Post 127880)
Hawk, that was a freakin sweet piece of work right there! Excellent use of the replay feature and clever editing. Not easy to do since I know you had to fly the mission twice to add the Flanker cockpit and exterior shots. More please :)

I'm so used to seeing virtual aviation videos of any worth done with pc flight sims using computers I can't afford (which is fine, I still enjoy them), but here is one featuring OverG using a good ole Xbox, bravo sir! :grin:

Thankyou very much. Such is the addiction of having a fantastic console sim with a great & simple replay function. Looking back through this thread & seeing the awesome Over G vids that have surfaced from the forum members, it's a sad reminder to think how many vid threads BoP would get if they had, say, even a flyby view. Just think of the work thatyounggamerguy would be kicking out with this good looking title. Ah well.

Yes the skirmish had to be replayed & it was fun & games trying to get the dogfight & stuff to occurr in more or less the same part of the map.

Thanks for your appreciation buddy, praise from a worthy source. :)

FOZ_1983 12-13-2009 12:05 PM

awesome vid mate, looked great!!

i've not played over g in a few months :( but since this thread has been started i must of played in countless times and really enjoy it. Let everyone fly the F22, i'll stick to the F14 tomcat :D just something about it that i think is incredible......


sweeping wing
missiles with 50 mile range :P
fuel for 30 seconds WITH DROP TANKS if you keep afterburner on
co pilot :D
looks sexy

Vulcan607 12-13-2009 03:51 PM

just picked this game up and am having trouble evading missiles, i drop flares/chaff and weave and dive all over the show and yet they still find me, any ideas on what i should do?

Houndstone Hawk 12-13-2009 04:19 PM

Quote:

Originally Posted by Vulcan607 (Post 127977)
just picked this game up and am having trouble evading missiles, i drop flares/chaff and weave and dive all over the show and yet they still find me, any ideas on what i should do?

The sheer beauty of this game is the realism & so there's never a sure-fire way to evade. Different things work for different ppl, inc. barrel rolls etc. I've had a modicum of success with outrunning a missile in the right aircraft.
Another trick is to wait until the missile is almost on your 6 (when the missile dot on your hud is almost at the centre graphic of your plane), then rapidly slowing up the throttle, quickly deploy airbrake, dispence chaff/flare & break hard left or right. You can imagine that all this has to be done very quickly.
Whatever you try isn't always gonna work, that's what helps make this title so awesome.

Hopefully there are forum members here that'll read this & are much better than me & will give their own ideas, somethingt that I too can capitalise on. :grin:

Good luck!

stealth finger 12-13-2009 04:41 PM

my preferred tactic for missile evasion is to get it coming at you from around 4 o clock, gate and pull up at around 5-10 degrees, when the missile is ~1m out. cut power and do a 180 turning into the missile and dropping to a dive. Once you get the technique and timing down, as long as you have time to set up it always works, sometimes :S

stealth finger 12-13-2009 04:44 PM

Quote:

Originally Posted by Houndstone Hawk (Post 127984)
Another trick is to wait until the missile is almost on your 6 (when the missile dot on your hud is almost at the centre graphic of your plane), then rapidly slowing up the throttle, quickly deploy airbrake, dispence chaff/flare & break hard left or right. !

Hit the brakes and he'll fly right by?

A head one barrel roll has been known to be a viable tactic for F-16/F-2s. I've never seen anything else pull it off properly.


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