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SgtPappy 11-28-2009 02:49 AM

An eventual sequel with ...
 
Modern jets?

Before everyone attacks me, let me say this. IL-2 (though not exactly a 'sim' by definition) is absolutely the greatest console flight game I've ever played.

I mean, the planes aren't modeled spot on from what data says but they are modeled with a good amount of proper physics (i.e. accelerated stalls, torque, induced yaw, pitch and roll, engine failure) with the smallest hint of arcade fun, making a great and quite accessible game for a lot of us.

The simple and quite boring 'point and shoot' flying game is NOT what this game is.

I find that HAWX is like that however, with no decent flight model, no proper stalls, or induced movements from deflecting another control surface.

What I did love about HAWX is the introduction of dodging missiles, flying past Mach 2 and and the sheer modernity of it all. If the IL-2 devs could make something like this game, then I think a modern jet game would be just as much a breakthrough for those of us who love jets as well.

What do you all think?

mattmanB182 11-28-2009 05:02 AM

Meh, not a fan of modern planes. The whole seeking missiles think kind of ruins it for me. Also, if it was realistic, the F-22 would dominate all. Kind of boring even though I love the F-22.

Now a game with the jets that were still gunfighters wold be cool. (F-86,F-84,MIG-15,British jet called Lightning? I think thats what it was. The Mystere "i cant spell french names"......you get my point.

SgtPappy 11-28-2009 05:36 AM

The whole missile thing can get boring if not done preperly.

But adding missiles would mean having to dodge enemy missiles, and aiming properly. It's not like they'll ALWAYS hit, after all, the US navy's Top Gun program was designed so that pilots learned to truly energy fight and destroy the enemy rather than just fire missiles left right and centre.

Although, adding some of the newer Russian planes like the Su-37 Terminator would still give the F-22 some problems.

I'd love a new game with Korean war aircraft, and like you said, the BAC Lightning, but being a major modern jet fan too, I'd love to see that even more in a sim-style game like this.

Raw Kryptonite 11-28-2009 06:18 AM

I love modern flight games. Over G Fighters had great gameplay...but horrible presentation. Very much worth playing though. Missiles hardly make everything easy since sooner or later you've got to deal with them coming at you. ;)
Hawx was pretty bad. AC6 was even more arcade, but still managed to be a lot better. A console version of Wings (Over Europe, Vietnam, Israel etc) games would be perfect, but with the environment at BOP quality. A few eras in the same game would be nice.
And plenty of A-10 missions. ;)

Araqiel 11-28-2009 10:07 AM

Yep, the British jet is the English Electric Lightning; one of the most beautiful aircraft ever as far as I'm concerned. Over-G is pretty good for a PS2 port, I'll second that, and from what I hear about Ace Combat/HAWX neither of those can touch it.

trk29 11-28-2009 01:09 PM

Quote:

Originally Posted by Araqiel (Post 123470)
Over-G is pretty good for a PS2 port.

It never got ported over.:confused:

draux 11-28-2009 03:24 PM

Quote:

Originally Posted by trk29 (Post 123510)
It never got ported over.:confused:

He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.

Soulsurfer 11-28-2009 04:18 PM

The best jet flight sims are on the pc. Lock on and Falcon4.0 are great sims. I don't believe it possible to have a decent jet sim on a console as the controls would have to be dumbed down far too much due to lack of input devices. Over G was good but it was arcade not sim. I used to love playing Falcon4 especially with it's amazing dynamic campaign. The game had a massive learning curve but was very rewarding and as close to real flying as you can get in your home. Every key on the keyboard was assigned to a specific function and you could use the mouse to click the controls in the cockpit etc. The game manual was an inch thick! There will never be a sim like this on the xbox and for that reason I would prefer to see another WW2 or even WW1 era flight sim on the console :)

Araqiel 11-28-2009 04:34 PM

Quote:

Originally Posted by draux (Post 123554)
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.

Yep, that's right.

Raw Kryptonite 11-28-2009 05:55 PM

Quote:

Originally Posted by draux (Post 123554)
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.


Yeah, sequel. I think he meant it was a PS game that got moved over, not an actual port of the game itself. OGF didn't come out on PS2/3.

Over G is a sim, but yes the controls are obviously simplified so it's a "light" sim. Flight and weapons work properly. The basics are there so you can just concentrate on the most enjoyable parts: flying and fighting.

LOMAC...I don't want that on here. Many controls would have to be automated but also the sims I have are so DRY that eventually they feel more like a trainer, not an enjoyable sim. There's a fine line between sim---entertainment and sim---trainer. I'm not going to be flying an A-10 but I do like flying one in a light sim. That's why I like Wings Over Europe. It's got my favorite planes without even any mods and it doesn't work you to death to enjoy flying. A light sim, which is something that might actually have a place on a console, like BOP.

Desode 11-28-2009 07:24 PM

Quote:

Originally Posted by Soulsurfer (Post 123568)
The best jet flight sims are on the pc. Lock on and Falcon4.0 are great sims. I don't believe it possible to have a decent jet sim on a console as the controls would have to be dumbed down far too much due to lack of input devices. Over G was good but it was arcade not sim. I used to love playing Falcon4 especially with it's amazing dynamic campaign. The game had a massive learning curve but was very rewarding and as close to real flying as you can get in your home. Every key on the keyboard was assigned to a specific function and you could use the mouse to click the controls in the cockpit etc. The game manual was an inch thick! There will never be a sim like this on the xbox and for that reason I would prefer to see another WW2 or even WW1 era flight sim on the console :)

Yeah but if they can add keyboard and pc stick support to console there is no reason that they can't make a any flight sim on console. Now maybe we will only see this on Ps3 but that would be a shame because at one time Microsoft was the a leader in peripherals.
Desode

Desode 11-28-2009 07:29 PM

Quote:

Originally Posted by Raw Kryptonite (Post 123589)
Yeah, sequel. I think he meant it was a PS game that got moved over, not an actual port of the game itself. OGF didn't come out on PS2/3.

Over G is a sim, but yes the controls are obviously simplified so it's a "light" sim. Flight and weapons work properly. The basics are there so you can just concentrate on the most enjoyable parts: flying and fighting.

LOMAC...I don't want that on here. Many controls would have to be automated but also the sims I have are so DRY that eventually they feel more like a trainer, not an enjoyable sim. There's a fine line between sim---entertainment and sim---trainer. I'm not going to be flying an A-10 but I do like flying one in a light sim. That's why I like Wings Over Europe. It's got my favorite planes without even any mods and it doesn't work you to death to enjoy flying. A light sim, which is something that might actually have a place on a console, like BOP.

Raw,, there is no reason that we can't see a Scalable Sim on console. Bop has done this to a degree and I personally would love to see it done even further. From Arcade mode clear to Hard Core Sim,, with Sim mode having support for Keyboard and Pc Sticks.

Raw Kryptonite 11-28-2009 08:22 PM

I agree, and I'd like to see it.
The controller isn't so much the limiting factor as what people are willing to learn to DO with a controller. OFDR packed a lot of control in there, and it works very well, but most people complain since they aren't willing to actually learn how to use it. I use Pinnacle with some pc games and you can jam pack a lot on a 360 controller, and that's without any radial menus.

Soviet Ace 11-28-2009 08:29 PM

I'm surprised no one here has mentioned 'MiG Alley'. It was a GREAT Korean War flight game. I had many a fun times, gunning down both sides. Wish they'd make a remake with newer graphics and better detail to the planes. And include the ability to fly the Yak-9s. :D

trk29 11-29-2009 05:25 AM

Quote:

Originally Posted by draux (Post 123554)
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.

Ok I didn't understand.

Did that game come to the US? Because I heard it didn't. I have Aero Elite which is very similar.

draux 11-29-2009 01:13 PM

Quote:

Originally Posted by trk29 (Post 123720)
Ok I didn't understand.

Did that game come to the US? Because I heard it didn't. I have Aero Elite which is very similar.

I dunno. I heard of it for the first time when I looked it up yesterday. The trailer looks awesome for a ps2 game.

Araqiel 11-29-2009 02:25 PM

Ah, maybe I'm confused then; I was under the impression that for all intents and purposes Over-G was just an updated version of Energy Airforce rather than a new game, hence the Energy Airforce logos in the opening sequence. Either way it's surprisingly good for a game that certainly can't be considered a sim.

dazz1971 11-29-2009 03:27 PM

Quote:

Originally Posted by Soviet Ace (Post 123626)
I'm surprised no one here has mentioned 'MiG Alley'. It was a GREAT Korean War flight game. I had many a fun times, gunning down both sides. Wish they'd make a remake with newer graphics and better detail to the planes. And include the ability to fly the Yak-9s. :D

Soviet Ace mig alley rocked !!! man i would love someone to remake that for the 360/ps3 i would be all over it i wouldnt mind if they included a vietnam mode in there too as id love to fly the phantom and supersaber and the voodoo :grin:

Raw Kryptonite 11-29-2009 05:41 PM

I don't think the original game on PS2 came here, but I could be wrong. OGF is on 360 and it's the sequel. And it is a sim, it's just a light sim like BOP. ;)

kozzm0 11-30-2009 05:26 AM

Quote:

Originally Posted by Desode (Post 123604)
Yeah but if they can add keyboard and pc stick support to console there is no reason that they can't make a any flight sim on console. Now maybe we will only see this on Ps3 but that would be a shame because at one time Microsoft was the a leader in peripherals.
Desode

Funny, I have always used my gamepad for pc sims. I have to resort to the keyboard for some things, but all the most vital commands fit on the sticks and buttons. I just leave the less common things to the keyboard.

If pc sims allowed me to assign key combos, I doubt I'd use the keyboard at all. Throw L1 combos in there, and there's another 13 or 14 commands to map. Add 3-button combo mapping, and you could fit hundreds of functions on one gamepad.

If they won't do it in a BOP patch, any sequel should fix this stuff:

WEP: The climbing ability of some planes in BOP is ridiculous with all that extra power.

Crash/ kill credit bug.

wheel brakes - dammit.

more planes.

The one thing I would most like to see go, at least optionally, is the WEP. It amounts to having afterburners on prop planes, and it distorts the combat.

InfiniteStates 11-30-2009 09:32 AM

Quote:

Originally Posted by kozzm0 (Post 123944)
The one thing I would most like to see go, at least optionally, is the WEP. It amounts to having afterburners on prop planes, and it distorts the combat.

I personally only really use it in "transit", not combat. Maybe if they made it so you could hardly steer when using it...?

Araqiel 11-30-2009 10:23 AM

Seeing as you can barely use the rudder and can't look around with any useful precision while using it, I'd say that limitation is already there. >_>

InfiniteStates 11-30-2009 12:35 PM

Only if you use the default controls. I use aviator set up (for sim) so that limitation doesn't apply :P

Although my suggestion would completely screw aviator set up, because throttle is much more "digital". Or is harder to use in an analogue fashion I should say.

SgtPappy 12-02-2009 05:09 PM

Another good idea would just to have 4th generation jets because there's tonnes of data on them, many of them have seen combat, and they are familiar aircraft.


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