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-   -   What Is The Gun Convergence Set To? (http://forum.fulqrumpublishing.com/showthread.php?t=10350)

Doktorwzzerd 10-05-2009 02:37 PM

What Is The Gun Convergence Set To?
 
I saw in a a previous thread from July that Anton said he would look into it, but I don't think he has gotten back to us on it yet. Does anyone, devs esp, know what range the gun convergence is set to? I know that in the PC IL-2 games the default was 300yds (at least that is what a CombatSimHQ.com article claims), may we assume that this is the case in BoP?

beaker126 10-05-2009 02:56 PM

I was actually gonna ask the same thing. Knowing this would really help get the most out of your plane's armament.

fuzzychickens 10-05-2009 05:34 PM

The original options from the pc should have been ported over.

Yea, maybe for average console players it might be a bit much, but they could have just defaulted it to whatever we have now and if players wanted to mess with settings - let them.

The game is great, don't get me wrong, but the dumbing down of pc translations is what always drives me back to pc games.

Console games tend to try to restrict and control the game experience far too much. The demographic of console owners is such now that less restriction going foward would be better.

Anton Yudintsev 10-05-2009 06:02 PM

Quote:

Originally Posted by Doktorwzzerd (Post 108342)
I saw in a a previous thread from July that Anton said he would look into it, but I don't think he has gotten back to us on it yet. Does anyone, devs esp, know what range the gun convergence is set to? I know that in the PC IL-2 games the default was 300yds (at least that is what a CombatSimHQ.com article claims), may we assume that this is the case in BoP?

300yds, afaik. I've checked, but forgot to post :(
I think it is a bit different for different planes - but I don't know.
Actually, Pavel Kulikov is the game who knows for sure , you can ask him (http://forum.yuplay.com/index.php?showforum=7 ).
Right now, the game is released, and all details are public.

Zatoichi_Sanjuro 10-05-2009 06:25 PM

I seem to get a lot of quick kills in the 109G6 at 300yards. Killing the pilot perhaps, but either way it seems to converge for the best kill at that range.

beaker126 10-06-2009 01:58 PM

That would be cool if you could adjust that. As I understand, pilots were allowed a little leeway for personal taste when their planes guns were tuned.

aceofdaves 10-06-2009 02:58 PM

Quote:

Originally Posted by beaker126 (Post 108663)
That would be cool if you could adjust that. As I understand, pilots were allowed a little leeway for personal taste when their planes guns were tuned.

I don't know about the historical fact but the '90s series 'Piece of Cake' seemed to imply that, in the RAF at least, the convergence was something like 750 yards at the outset of war but that the savvy pilots would get their crews to set it much closer.

I rewatched that series recently. It's highly recommended if you haven't seen it!

Ancient Seraph 10-06-2009 03:01 PM

750 yards seem far.. especially in RL. In Sim I tend to shoot from quite close, way closer than 750 yards.. It's too bad you can't adjust it like in the pc game. It makes a lot of difference per game mode.

aceofdaves 10-06-2009 03:06 PM

Quote:

Originally Posted by Ancient Seraph (Post 108688)
750 yards seem far.. especially in RL.

That's definitely the implication in the series. An American pilot who'd previously fought in the Spanish civil war ignores the RAF guidelines and gets his crew to retune the guns.

The fact that he's depicted as highly irreverent and is despised by the very, very English CO is possibly unsurprising given that it was a british series. It's very, very good though.

Lexandro 10-06-2009 03:17 PM

Quote:

Originally Posted by aceofdaves (Post 108686)
I don't know about the historical fact but the '90s series 'Piece of Cake' seemed to imply that, in the RAF at least, the convergence was something like 750 yards at the outset of war but that the savvy pilots would get their crews to set it much closer.

I rewatched that series recently. It's highly recommended if you haven't seen it!

IIRC fighter tactics at the outbreak of the war were large formation wing efforts with weapons tuned to around 800-1200 yards (depending on armament). Combat pilots realised quickly that this was a foolhardy setup, and most flights implemented a buddy system (wingman) with weapons retuned to very close range (300-400 yards). THis was so pilots could get in close, fire off a single burst and disengage. Hurricane pilots were most noted for this, as the gunners on German aircraft were deadly and no hurri pilot wanted to hang around trying to "aim" at longer ranges.

aceofdaves 10-06-2009 03:20 PM

Quote:

Originally Posted by Lexandro (Post 108699)
IIRC fighter tactics at the outbreak of the war were large formation wing efforts with weapons tuned to around 800-1200 yards (depending on armament). Combat pilots realised quickly that this was a foolhardy setup, and most flights implemented a buddy system (wingman) with weapons retuned to very close range (300-400 yards). THis was so pilots could get in close, fire off a single burst and disengage. Hurricane pilots were most noted for this, as the gunners on German aircraft were deadly and no hurri pilot wanted to hang around trying to "aim" at longer ranges.

Thank you, knowledgeable sir!

Doktorwzzerd 10-06-2009 08:38 PM

Quote:

Originally Posted by Anton Yudintsev (Post 108386)
300yds, afaik. I've checked, but forgot to post :(
I think it is a bit different for different planes - but I don't know.
Actually, Pavel Kulikov is the game who knows for sure , you can ask him (http://forum.yuplay.com/index.php?showforum=7 ).
Right now, the game is released, and all details are public.


Thanks for the info Anton!

WANTED 10-27-2009 04:56 PM

wrong thread....sorry

Lincoln's Revenge 10-28-2009 03:24 AM

anyone have problems scoring hits with La-5 / La-7 as compared to the 109 series? It feels and looks different, almost like the convergence is off.

Both models should have 2 × 20 mm ShVAK cannons.. which were solid from everything I can gather.

Almost seems like the muzzle velocity on the rounds is very low or something. I can never get the lead right after flying other planes.

Soviet Ace 10-28-2009 05:01 AM

Quote:

Originally Posted by Lincoln's Revenge (Post 115133)
anyone have problems scoring hits with La-5 / La-7 as compared to the 109 series? It feels and looks different, almost like the convergence is off.

Both models should have 2 × 20 mm ShVAK cannons.. which were solid from everything I can gather.

Almost seems like the muzzle velocity on the rounds is very low or something. I can never get the lead right after flying other planes.

I'm a bit confused at your question? Are you asking, that the La-5FN and La-7 have a different firing convergence than the 109s? Because if so, then yes they are different.

OR

Are you asking the difference between the La-5FN and La-7 20mm ShVAK cannons?

Sorry if it seems dumb. I'm just really tired, and just got back home.

Doktorwzzerd 10-28-2009 01:20 PM

Quote:

Originally Posted by Lincoln's Revenge (Post 115133)
anyone have problems scoring hits with La-5 / La-7 as compared to the 109 series? It feels and looks different, almost like the convergence is off.

Both models should have 2 × 20 mm ShVAK cannons.. which were solid from everything I can gather.

Almost seems like the muzzle velocity on the rounds is very low or something. I can never get the lead right after flying other planes.

Most 109s (aside from the E-3 and G-6 with underwing cannon gondolas) don't actually have convergence as their weapons are mounted on the engine cowling and in the spinner. Due to that they are the most accurate gun platforms in the game. I'm not an expert on the 20mm ShVAK cannons, but all cannons have significantly lower muzzle velocities and rates of fire than 7.62 or 12.5mm ammunition, so yeah, you're gonna get some significant drop going on.


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