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-   -   DEVS give first infos about the Sequel (http://forum.fulqrumpublishing.com/showthread.php?t=10277)

Benrizz 10-02-2009 02:22 PM

DEVS give first infos about the Sequel
 
Here are the first infos post by devs about the sequel. Following the idea of a "respawn off" option or "Wave mode"
http://forum.yuplay.com/index.php?sh...=508&#entry508

It already seems that great improvements will be made on the online experience, making already this sequel a must have :-P:-P

Quote:

Quote:

QUOTE (Benrizz @ Oct 2 2009, 10:11 AM)
Here is an idea that has received some supportz on the other 1C Forum

A "respawn off" option or a "Wave mode" for TEAM BATLLE where the team get 1 point when they shot down all the planes of the other team. And then the game starts a second wave. (like counterstrike).
QUOTE (Todace)
So, it looks like time for more details about sequel came.

In sequel we'll focus on online experience. That means lots of different things.
Some of details (lots of but not all of them) will be opened in Novemeber.
But, even without results of this poll - respawn system will be changed for sure. As well as team systems, amount of maximum players, matchmaking systems, ranks, gameplay modes and types.
So there will be so many changes that it is not even relevant poll :)
I even cannot just write about on what challenges and problems we are focused now.
We want to make next-gen air war online. And we won't forget about all of you who likes singleplayer experience.

PS
This is not thread to discuss sequel. I just want to tell you guys, that we understand porblems about BoP's multiplayer. But all of them cannot be changed by updates, just because it will be a new game in fact and updates on consoles are limited in fact.

Soulsurfer 10-02-2009 02:42 PM

Well I'll be buying it for sure :)

Benrizz 10-02-2009 02:54 PM

Well but with those sales (see the link hereafter) I'm still wondering if they will get the finance to make/finish the sequel

I hope so though

Xbox 360: http://www.vgchartz.com/games/game.p...914&region=All
PS3: http://www.vgchartz.com/games/game.p...917&region=All

loopdreams 10-02-2009 03:19 PM

Can't see me plonking down money for a sequel unless they can sort out co-op play vs AI planes. I find myself increasingly uninterested in competitive multiplayer.

beaker126 10-02-2009 03:28 PM

I wonder what they men by "In sequel we'll focus on online experience." I hope that doesn't mean no/limited single player campaign. On line's fun but I like single player a lot too. Hopefully they just mean they're gonna fix the problems.:-|

irrelevant 10-02-2009 03:31 PM

Quote:

Originally Posted by beaker126 (Post 107435)
I wonder what they men by "In sequel we'll focus on online experience." I hope that doesn't mean no/limited single player campaign. On line's fun but I like single player a lot too. Hopefully they just mean they're gonna fix the problems.:-|

Todace mentioned they won't forget about people who enjoy the SP experience.

GabeFan 10-02-2009 04:05 PM

Quote:

Originally Posted by irrelevant (Post 107436)
Todace mentioned they won't forget about people who enjoy the SP experience.

Great! Because I usually only play single player.
Hopefully a strong single player mode will continue to be an important part of this great game.

l88bastard 10-02-2009 04:10 PM

Quote:

Originally Posted by Benrizz (Post 107421)
Well but with those sales (see the link hereafter) I'm still wondering if they will get the finance to make/finish the sequel

I hope so though

Xbox 360: http://www.vgchartz.com/games/game.p...914&region=All
PS3: http://www.vgchartz.com/games/game.p...917&region=All

Im not sure exactly what I am looking at with those links, but if I go in row 1 of xbox sales its looks like almost 40,000 units and ps3 sales also looks like 40,000 units so roughly 80,000 units x $49.99 = $4,000,000.00

Four million bucks on a game that probably barely cost a half million to make given that the game engine and base models were already in place...id say they made a profit and gave them a platform to build on for a sequel. If they fix all of the multiplayer problems and actually market the game I would say we are in for a nice golden age of console simming!

Yossarian 10-02-2009 04:48 PM

Quote:

Originally Posted by Benrizz (Post 107421)
Well but with those sales (see the link hereafter) I'm still wondering if they will get the finance to make/finish the sequel

I hope so though

Xbox 360: http://www.vgchartz.com/games/game.p...914&region=All
PS3: http://www.vgchartz.com/games/game.p...917&region=All

180,000 combined sales over 3 weeks is not that bad for a niche game. Eidos green lighted Battlestations Pacific after Battlestations Midway sold what they said was a very good 50,000 copies.

All a IL sequel needs is a decent marketing budget. Most people have not even heard of this game.

mdbuehler 10-02-2009 04:50 PM

Wonder if they can do an extensive "add on" pack to the original game? That would get them around the patch size limit, they could charge a bit for it, and roll into it all the changes they were looking to make along with some additions. They have a great base game now (like COD has) so improving on it shouldn't take as much time or money I'd imagine.

Kirill Yudintsev 10-02-2009 05:59 PM

Quote:

Originally Posted by l88bastard (Post 107455)
Im not sure exactly what I am looking at with those links, but if I go in row 1 of xbox sales its looks like almost 40,000 units and ps3 sales also looks like 40,000 units so roughly 80,000 units x $49.99 = $4,000,000.00

Four million bucks on a game that probably barely cost a half million to make given that the game engine and base models were already in place...id say they made a profit and gave them a platform to build on for a sequel. If they fix all of the multiplayer problems and actually market the game I would say we are in for a nice golden age of console simming!

Once again.
Game has it's own engine and technology, made specially for this game. Did you ever seen such detailed flightsim before?
All aircraft or ladnscape models were made for this title. PC Il-2 have incomparable level of detail - all of them were done years ago for outdated technology.
Thats about your wrong suggestions about content and game.
Also half of million for game for both X360 and PS3 title is ridiculous suggestion. I do not know any title made with such budget for both platforms with any quality. Not with quality of BoP I mean but any.
Also you are wrong with your calculations. Part of money are taken by sellers, part by platform holders, and manufacture. And those parts in sum are more then a half.

One more thing about money. Publisher will start sequel only if they get, let's say 2 or 3 of production+marketing budgets back. Because this is their buisiness - not all games are profitable and they want to get not only these risks but profit.

And the last point - developers are not publishers. That means a lot of things but in terms of royalties developers are the last link of chain.

Let's talk about game, not about money, please. Your opinions about game are much more interesting for us and much more useful.

Kirill Yudintsev 10-02-2009 06:01 PM

Quote:

Originally Posted by mdbuehler (Post 107469)
Wonder if they can do an extensive "add on" pack to the original game? That would get them around the patch size limit, they could charge a bit for it, and roll into it all the changes they were looking to make along with some additions. They have a great base game now (like COD has) so improving on it shouldn't take as much time or money I'd imagine.

Guys, we can. But it depends not on us, but on publisher.
Hope there will be addons, even lots of them, but cannot give you any information now.

FOZ_1983 10-02-2009 06:07 PM

I thought of this idea whoop whoop (my claim to fame), do i get my name in the credits? ;) lol.

Ancient Seraph 10-02-2009 06:09 PM

Great news! :D
Just wondering what the release date/year will be :rolleyes:.

Zeroptimus 10-02-2009 08:57 PM

I work at a game store, and I've sold every copy that we've got in, which was...5 total. So I'm trying to do my part! But yes, I will buy a sequel. I will buy twenty sequels. I will buy twenty sequels and the DLC for all of them.

Axe99 10-02-2009 10:12 PM

Sequels FTW! Particularly with the online sorted - while I love my single player, I'm also a keen online game (nearly 100 hours online on KZ2, SOCOM and bits and bobs on the CoDs, Civ:Rev, lots of other stuff), and am _really_ looking forward to online IL-2 gameplay without the lengthy lobby waits, quitting and a few new modes :).

Anton Yudintsev 10-03-2009 10:22 AM

Quote:

Originally Posted by l88bastard (Post 107455)
Im not sure exactly what I am looking at with those links, but if I go in row 1 of xbox sales its looks like almost 40,000 units and ps3 sales also looks like 40,000 units so roughly 80,000 units x $49.99 = $4,000,000.00

Four million bucks on a game that probably barely cost a half million to make given that the game engine and base models were already in place...id say they made a profit and gave them a platform to build on for a sequel. If they fix all of the multiplayer problems and actually market the game I would say we are in for a nice golden age of console simming!

Half a million??
Can you make two or three games for me? I'll pay twice.

dazz1971 10-03-2009 11:52 AM

Quote:

Originally Posted by Anton Yudintsev (Post 107688)
Half a million??
Can you make two or three games for me? I'll pay twice.

lmao !!:grin:

what worrys me is that all this talk of a sequel does this mean that your not going to focus on making expansions to the original game first ???

i mean i want to play this game for a long time and would like to see it devlope into the benchmark game i think it can be

anyway congrats on such a good job so far and keep up the good work :)

Anton Yudintsev 10-03-2009 02:46 PM

Quote:

Originally Posted by dazz1971 (Post 107710)
lmao !!:grin:

what worrys me is that all this talk of a sequel does this mean that your not going to focus on making expansions to the original game first ???

i mean i want to play this game for a long time and would like to see it devlope into the benchmark game i think it can be

anyway congrats on such a good job so far and keep up the good work :)

It is not depends on us.
We - ourselves - can not release even DLC or title update on our own. So it is completely publisher's decision.
Right now, we are talking publisher to make DLCs with our own money, self-funded, and release them (and get royalties), so that's not about we don't want to. Nothing decided yet.
We'll keep you updated.

Making sequel, on the other hand, is something we can do on our own.

dazz1971 10-03-2009 03:16 PM

Quote:

Originally Posted by Anton Yudintsev (Post 107756)
It is not depends on us.
We - ourselves - can not release even DLC or title update on our own. So it is completely publisher's decision.
Right now, we are talking publisher to make DLCs with our own money, self-funded, and release them (and get royalties), so that's not about we don't want to. Nothing decided yet.
We'll keep you updated.

Making sequel, on the other hand, is something we can do on our own.

ahh ok i understand lets hope they let u guys make dlc on your own but they would prob want a share of the profit (money grabbing *****):)

if you do make the sequel on your own i bet its going to be kick ass :):):)

good luck guys :cool:

haitch40 10-03-2009 03:52 PM

ok i dont want to talk money but my understanding is not enough money= no sequel so i would like to know a bit.
btw great game so gl guys

trk29 10-03-2009 03:55 PM

Quote:

Originally Posted by Anton Yudintsev (Post 107756)
It is not depends on us.
We - ourselves - can not release even DLC or title update on our own. So it is completely publisher's decision.
Right now, we are talking publisher to make DLCs with our own money, self-funded, and release them (and get royalties), so that's not about we don't want to. Nothing decided yet.
We'll keep you updated.

Making sequel, on the other hand, is something we can do on our own.

Gaijin is freaking awesome. You guys rule. Thank you for such a awesome game!!!!

Anton Yudintsev 10-03-2009 04:26 PM

Quote:

Originally Posted by haitch40 (Post 107781)
ok i dont want to talk money but my understanding is not enough money= no sequel so i would like to know a bit.
btw great game so gl guys

Right now it is still not enough money to get royalties, if that was you ask for. It is about 200k copies sold (according to vgchartz).
However, extrapolation is rather good.
Game was just released in Germany, and it is still less than month from UK release.
In any case - developer is last link in a royalties chain, so publisher will definetly get money he invested with a reasonable (100-200%) margin.
Game business is risky one, so margin should be bigger than that to allow developer to get his royalty - but it is already OK for us to make sure someone (this publisher or other) would like to publish our game.

And there is PSN/XBL in the end.

DoubleStandards 10-03-2009 04:42 PM

Please correct me if I'm wrong(NICELY!), but from what I'm reading, is future DLC still up in the air right now?(No pun intended). I know we are getting a TU, but is that all we know for sure? I thought we had already been promised DLC.

tango2delta 10-03-2009 04:48 PM

Quote:

Originally Posted by Anton Yudintsev (Post 107795)
Right now it is still not enough money to get royalties, if that was you ask for. It is about 200k copies sold (according tp vgchartz).
However, extrapolation is rather good.
Game was just released in Germany, and it is still less than month from UK release.
In any case - developer is last limk in a royalties chain, so publisher will definetly get money he invested with a reasonable (100-200%) margin.
Game business is risky one, so marging should be bigger than that to allow developer to get his royalty - but it is already OK for us to make sure someone (this publisher or other) would like to publish our game.

And there is PSN/XBL in the end.

You and your team should get paid for being the best developer. I never seen devs stay in contact with fans and explain things like your team does. Big Thumbs Up

haitch40 10-03-2009 05:01 PM

Quote:

Originally Posted by Anton Yudintsev (Post 107795)
Right now it is still not enough money to get royalties, if that was you ask for. It is about 200k copies sold (according tp vgchartz).
However, extrapolation is rather good.
Game was just released in Germany, and it is still less than month from UK release.
In any case - developer is last limk in a royalties chain, so publisher will definetly get money he invested with a reasonable (100-200%) margin.
Game business is risky one, so marging should be bigger than that to allow developer to get his royalty - but it is already OK for us to make sure someone (this publisher or other) would like to publish our game.

And there is PSN/XBL in the end.

well thats not what i ment but oh well :D
i mean is a sequel dependant on sales of bop and if so whats the forcast for the sequel. btw its good that you still post here

Anton Yudintsev 10-03-2009 10:56 PM

Quote:

Originally Posted by DoubleStandards (Post 107799)
Please correct me if I'm wrong(NICELY!), but from what I'm reading, is future DLC still up in the air right now?(No pun intended). I know we are getting a TU, but is that all we know for sure? I thought we had already been promised DLC.

Yes, and we've almost made it already.
But we are not the one who released it.
In any case, it is still enough time, so don't worry now.

Anton Yudintsev 10-03-2009 10:58 PM

Quote:

Originally Posted by haitch40 (Post 107806)
well thats not what i ment but oh well :D
i mean is a sequel dependant on sales of bop and if so whats the forcast for the sequel.

Of course, it depends on sales.
But first month sales are already ok, I guess - at least for us, developers.

trk29 10-03-2009 11:02 PM

Quote:

Originally Posted by Anton Yudintsev (Post 107908)
Of course, it depends on sales.
But first month sales are already ok, I guess - at least for us, developers.

So publisher pays you before game is even released correct?

edal86 10-03-2009 11:19 PM

Anton,

I read an article where this game was trying to sell itself as the "call of duty of the skies", Personally, I hope for the experience of flight sim not to become that, however, for the sake of developers and a promise of future sequels I do wish this game good luck and success. Another thing, no money for advertisement? I feel this game is selling by the good reputation it gathered on the PC, that is why I bought it, and by a few curious others. Anyhow, I love the experience that im getting from this title. Thank you.

Anton Yudintsev 10-03-2009 11:55 PM

Quote:

Originally Posted by trk29 (Post 107913)
So publisher pays you before game is even released correct?

What do you mean? Publisher funded development of the game (Birds of Prey).
Of course, "fund' means paying before the game releases.

Nobody is funding sequel now - but we already have started some development, because sales are ok. Of course, if noone will sign for it later - sequel won't be released.

merro 10-04-2009 07:26 AM

Quote:

Originally Posted by Anton Yudintsev (Post 107928)
What do you mean? Publisher funded development of the game (Birds of Prey).
Of course, "fund' means paying before the game releases.

Nobody is funding sequel now - but we already have started some development, because sales are ok. Of course, if noone will sign for it later - sequel won't be released.

A Sequel, YES, you made my day!!!!!
Lets hope more people pick this game up and give it a try!!!

John192 10-05-2009 12:43 PM

Anton, this game NEEDS some form of advertising to build sales, there is nothing letting prospective players from even knowing this game is around.

Dashboard videos on XBox live are all ages old, there is little if any posters or displays for game stores and i have never seen a tv advert.

The game is great and we need to let others who dont use this forum or who dont have a friend playing the game know that the game is out there.

The publishers must know that if they did this it would drive sales and therefore increase their profit.

Ghillied raptor 10-05-2009 01:30 PM

Quote:

Originally Posted by John192 (Post 108315)
Anton, this game NEEDS some form of advertising to build sales, there is nothing letting prospective players from even knowing this game is around.

Dashboard videos on XBox live are all ages old, there is little if any posters or displays for game stores and i have never seen a tv advert.

The game is great and we need to let others who dont use this forum or who dont have a friend playing the game know that the game is out there.

The publishers must know that if they did this it would drive sales and therefore increase their profit.

I can't see the game here at all, I'm still hunting high and low to find it.I still can't believe they would rather stock heroes over europe than birds of prey.

beaker126 10-05-2009 01:54 PM

Hey Anton and Company, great game. This is my personal game of the year, far as I'm concerned. I thought it was neat that the game was released in the US at $50, but I think most of us would've gladly paid full price. Just something you might mention to the publishers. Me personally, I'd have paid double.

Anton Yudintsev 10-05-2009 05:59 PM

Quote:

Originally Posted by beaker126 (Post 108330)
Hey Anton and Company, great game. This is my personal game of the year, far as I'm concerned. I thought it was neat that the game was released in the US at $50, but I think most of us would've gladly paid full price. Just something you might mention to the publishers. Me personally, I'd have paid double.

Thanks a lot!
I hope, you'll have a chance to give us money, and to have something valuable back, one way or other. :)

AV 1611 01-13-2010 01:37 AM

Quote:

Originally Posted by beaker126 (Post 107435)
I wonder what they men by "In sequel we'll focus on online experience." I hope that doesn't mean no/limited single player campaign. On line's fun but I like single player a lot too. Hopefully they just mean they're gonna fix the problems.:-|

I agree w/ you beaker.

imnotgeoff 01-13-2010 01:55 PM

wow a sequel,good news.now if only you could get a better publisher than 505games,maybe the 360 version would get any TU's that would get made

InfiniteStates 01-13-2010 04:13 PM

Quote:

Originally Posted by Anton Yudintsev (Post 107928)
Nobody is funding sequel now - but we already have started some development, because sales are ok. Of course, if noone will sign for it later - sequel won't be released.

This is bad news - I'm not going to hold my breath for the sequel until a publisher puts out some info about it. :(

trk29 01-13-2010 05:21 PM

Quote:

Originally Posted by InfiniteStates (Post 135915)
This is bad news - I'm not going to hold my breath for the sequel until a publisher puts out some info about it. :(

Also that post was from October.

InfiniteStates 01-13-2010 05:35 PM

I know, but I didn't notice it until someone ressucitated the thread ;)

Rufus_the_Rat 01-14-2010 09:21 AM

I'm not buying a sequel unless we Xbox users get the patch we were promised. If 1C publishers demonstrates this kind of wanton disregard for this customers they can kiss goodbye any chance I'll buy one of their games again.

InfiniteStates 01-14-2010 10:46 AM

505, dude, 505. Check the splah screens... :rolleyes:

AV 1611 01-18-2010 02:52 PM

Quote:

Originally Posted by DoubleStandards (Post 107799)
Please correct me if I'm wrong(NICELY!), but from what I'm reading, is future DLC still up in the air right now?(No pun intended). I know we are getting a TU, but is that all we know for sure? I thought we had already been promised DLC.

Well, like Anton mentioned: Consoles are limited to updates/ DLC - A second disc/ sequel should provide the updates... who knows, perhaps the DEVs are even considering the "FLY-BY" camera view this time?! I will be thrilled! No matter, I'm definitely buying the sequel! We appreciate your work Anton! :)

highflyer 01-18-2010 07:22 PM

I don't give a flying monkey's about the sequel, I just wanted what had been assured; but this very thread prompted me to list the game on Amazon, the company has left me feeling cheated, and I know for a fact I'm not the only one.

DuiBuQi 01-18-2010 08:03 PM

Quote:

Originally Posted by Yossarian (Post 107467)
180,000 combined sales over 3 weeks is not that bad for a niche game. Eidos green lighted Battlestations Pacific after Battlestations Midway sold what they said was a very good 50,000 copies.

All a IL sequel needs is a decent marketing budget. Most people have not even heard of this game.

Yes but BS:P was a horrible downgrade from BS:M. It was such a piece of junk I got disenfranchised and stopped playing BS:M. What a waste of money.

Careful developers! Don't F* up and add bells and whistles to the game. Its gameplay that sticks more than any other factor.

AV 1611 01-19-2010 03:48 AM

1 Attachment(s)
Quote:

Originally Posted by highflyer (Post 137339)
I don't give a flying monkey's about the sequel, I just wanted what had been assured; but this very thread prompted me to list the game on Amazon, the company has left me feeling cheated, and I know for a fact I'm not the only one.


Flying Monkey?

STINGERSIX78 01-19-2010 04:58 AM

Quote:

Originally Posted by highflyer (Post 137339)
I don't give a flying monkey's about the sequel, I just wanted what had been assured; but this very thread prompted me to list the game on Amazon, the company has left me feeling cheated, and I know for a fact I'm not the only one.

uhhmm, do u own ofp:dr ?

House MD 221B 01-21-2010 12:25 PM

not a chance they're getting any more of my money!

They couldn't make the 1st one properly, they haven supported it, their DLC was a rip off, and their customer service is 0.

I can wait to see in what new and original way they manage to break a great legacy of flight sims.

And even if they DO make any money to make the sequel, I will be playing a demo, reading EVERY review I can find, and wit 6 months AT LEAST after purchase to see if they bring out any DLC or PATCHES, and be reading your guys reactions to it. Also it will come down in price so even if it is as poor as the first it doesn't cost me as much.

I'm not going to NEVER buy any of their games again, BUT they need to prove to me as a customer that they can be trusted.

Earn my trust 505 and 1C, THEN maybe me and HUNDREDS others like me, MAY think about purchasing anything you make.

Riceball 01-21-2010 12:30 PM

Quote:

Originally Posted by House MD 221B (Post 138153)
not a chance they're getting any more of my money!

They couldn't make the 1st one properly, they haven supported it, their DLC was a rip off, and their customer service is 0.

I can wait to see in what new and original way they manage to break a great legacy of flight sims.

And even if they DO make any money to make the sequel, I will be playing a demo, reading EVERY review I can find, and wit 6 months AT LEAST after purchase to see if they bring out any DLC or PATCHES, and be reading your guys reactions to it. Also it will come down in price so even if it is as poor as the first it doesn't cost me as much.

I'm not going to NEVER buy any of their games again, BUT they need to prove to me as a customer that they can be trusted.

Earn my trust 505 and 1C, THEN maybe me and HUNDREDS others like me, MAY think about purchasing anything you make.

I would love a sequal, if it's done properly and finished.

But I sure as hell won't buy it on day one, as I did BoP.

House MD 221B 01-21-2010 12:34 PM

Exactly, don't get me wrong, if they do a good job of it OF COURSE I'll buy it :) I really WANT them to do a good job, like i REALLY wanted them to do a good job of IL-2 BoP, I waited over 8 months patiently watching their website for release dates. I can't begin to describe how gutted I was when it turned out to be aweful. Especially after the demo made it look amazing!

I hope they resurrect their name, because the PC IL series is THE BEST, and its a shame they are tarnishing their reputation due to laziness and poor business practice.

If they can make it more like the PC stuff (I KNOW certain things have to go due to size and lack of pressable buttons compared to a keyboard) (although couldnt you use the LB or LT as a SHIFT key to double the amount of usable buttons?) anyway, yes, if they could get the physics right and make gun turrets work like they should, and add cockpits, that'd be a start frankly.


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