Announcement of the game "IL-2 Sturmovik: Battle of Stalingrad"
Good day everyone!
So, the long wait is over and we're ready to share with you the news and reveal our plans. 1C Announces Partnership with 777 Studios to create 1C Game Studios and develop Battle of Stalingrad! You can read the full announcement on the official website of the game - Il2sturmovik.net. We also invite you to our new forum, where you will find additional information about the project and will be able to ask questions and chat with the developers. I want to draw your attention to the fact that the collection of your wishes and suggestions, various data and answers to your questions, etc. will be made only on the official forum. Our team visits various flight-simulation portals with great respect and we are grateful for their help and support, but we need to focus our attention and efforts on just one as we work through this challenging development period. We hope you understand. The obligation to communicate with the Russian-speaking community is entrusted to me; I will also assist Jason Williams (president of 777 Studios) with the English-speaking audiences. Also, for very specific or technical topics other members of 1C Game Studios will occasionally lend a hand. About the problems of registration: If you have any problems, don't receive a letter for activation, etc. - write to me at this address, the issue will be resolved. |
Great! Thx a lot
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Interesting developement, if not unexpected.
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Thx for the Info :-)
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Well, bring it on. Lets see how this progresses.
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Fantastic!
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Fantastic news. Bringing together the best of both teams and their combined experience is a best thing that could happen to this genre. Very exciting times ahead. :-P
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Excellent news
I just hope it doesn't follow ROf pricing model |
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"The former 777 Studios development management team is overseeing the development of both BOS and ROF"
Nice. Albert Zhiltsov is definitely someone to have on your side. |
Some sad news, and some good also... but bye bye COD, and prepare your pockets... :(
Interview to Jason Williams, CEO 777 Studios: Posted Yesterday, 08:27 Q. Why did 1C choose to partner with 777 Studios? A. 1C has seen the remarkable quality of ROF and its associated technologies1C also liked 777’s ability to be flexible in the marketplace and innovative ideas. 777 Studios has also shown the ability to please its customers and provide excellent communication to the community on development matters. Q. Why did 777 Studios choose to partner with 1C? A. 777 Studios decided to work with 1C because they have seen 1C’s dedication to the flight-simulation genre over the years and their willingness to continue to invest in such products when other large publishers do not share the same passion. 1C is known for its dedication to PC hardcore gaming and products like Rig'n'Roll, Space Rangers, Soldiers: Heroes of World War II, Faces of War, Men of War series, Perimeter, Fantasy Wars, Death to Spies, King’s Bounty: The Legend, King’s Bounty: Armored Princess and King’s Bounty: Crossworlds, Off-Road Drive, Real Warfare 2: Northern Crusades, King’s Bounty: Warriors of the North and of course IL-2 Sturmovik series. Q. What happened to the CLOD development team and the ROF development team? A. Both teams have been merged into one team (1C Game Studios) that will share one roof and be responsible for both BOS and future ROF development. Q. Who is managing this new combined development and business team? A. The former 777 Studios development management team is overseeing the development of both BOS and ROF. Business matters are handled by a joint management team with executives from both companies. Q. Will ROF development continue and will airplanes and content continue to be made? A. Yes, ROF development will continue. We are still finishing development of features and content we promised the community earlier in 2012. The Channel Map, two seaplanes and two early-war scouts are still in development and scheduled for release end of 2012 and the beginning of 2013. Q. Will BOS be based on the Digital Nature engine (777 Studios Technology)? A. Yes, the Digital Nature engine and associated technologies will be the basis for BOS, but of course work will be done to make it ready for WWII aircraft and other changes to the code will no doubt occur over time. The engine is an ever evolving piece of software. Q. Why was the Digital Nature engine chosen instead of the CLOD engine? A. The Digital Nature engine is an advanced game engine that has been developed over several years and powers ROF with great results. Besides being relatively bug free and well-functioning, it has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering. Above all else it is more modular and flexible than the CLOD engine. It can even support different types of player vehicles from main battle tanks to giant robots. Using the Digital Nature engine will provide users with a well-functioning product at launch that can be brought to market fairly quickly. It can still be further enhanced in the future as needed. Q. What is the business model for BOS? A. BOS will have a few different options for new users that will put them in the cockpit and new content added over time after initial launch.The BOS business model will have some similar aspects with ROF, but it will not be identical. Q. Will you have to pay for new content like airplanes? A. Of course, additional content once developed will be offered for sale. Q. Will BOS be classified as an MMO? A. No, BOS will include both SP and MP game-play options but giving some new unique experiences. We know flight-simmers enjoy both types of game-play. Q. Will BOS include every imaginable feature and detail the community will want? A. Unfortunately, no simulation title can have everything the community will want. There is a relatively short window to create and launch BOS. As 777 Studios learned from developing ROF, it is better to start with digestible chunks of features and content that works and add more over time. We also do not want to keep the community waiting for years while we make a large product that may not work as advertised. We prefer to take it one step at a time. Q. Will content from CLOD be imported and be used in BOS? A. If any is used, than all previously createdcontent by 1C Company will be used in the future projects with maximum possibilities. Q. Will BOS install over CLOD as promised by previous management? A. Sorry it will not, BOS will be based on a completely different engine and be a completely different product line. Q. Will BOS be published by Ubisoft? A. No, international rights for selling new IL-2 Sturmovik titles has returned to 1C and the new joint venture will use this opportunity to publish and operate new titles on its own. |
Good news. The release date of early 2014 means that hopefully it won't be another rushed release like CloD.
And I do actually like the business model of RoF. I get high-quality aircraft for reasonable prices, the devs get a constant cash flow to stay in business. Good enough for me. |
Will it contain similar scripting possibilites as COD in regards to mission creation? There was some very good work done by the community. It would be a pitty if this facility was lost.
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I think, we need more info about that... Clod is dead, left for modders...
There will be SP and MP, how will this be handled with the ROF price model? Will all planes be AI, when added (so you can fight them in SP and MP) and you will fly only the basic pack plus bought ones? Will SP/MP campaigns be plane related (with prequisities like: For Bf-109 G2 customers only)...or something else? |
R.I.P Clod.
A new forum for you AoA to begin another epic post count with new people to abuse. Condolences to all those who said this wouldn't happen. |
Part of me is pleased, and I don't mind buying content BUT I am concerned about running servers, scripting and mapping so questions will be asked......
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Hm only good news for me BlackSix is back :grin:
For the others we will see what the future brings.:rolleyes: |
Er. You telling me CLoD and it's engine died today? That the franchise is over, that Luthier and Maddox Games and Oleg and all that is over and the name's been sold or given over to 777 and their engine to exploit?
Put a shine on it if you like, but this is a kick in the nuts. |
If the number of objects in IL2:BoS is as absurd low as in RoF it really doesn't matter how wonderful the planes will be, Eastern Front was a ground war with air support not the other way around, no way to simulate that with the actual RoF engine limitations.
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Cool. Thanks for the info B6.
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please do not let the clodo engine die,
release part of code source for the community / modder or aircraft / terran builder make a last gift for your fan and cliffs of dover user... |
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A working WW2 flight simulator to be released relatively soon which will attract more players and, though it may need a bit of patching (As all software tends to), will be playable out of the box for a vast number of people..... cue: Good reviews! More pilots! Filled servers! Less complaining! This is fantastic news! Perhaps not for Maddox Games... perhaps not for the old development team... perhaps not for Oleg..... ... But great news for us! Anyway... I now have CloD working pretty well! I'm sure others will still play it online and, if not, there is a wealth of single player missions out there now so..... COOL! I will now have TWO WW2 flight simulators on my hard drive! :D |
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This is a message to get across. |
Well... we live in hope. Just because ROF can't do these things it doesn't necessarily mean the engine cannot. Fingers crossed and all that! lol
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No, I don't know them personally but what was stopping the RoF team from getting into WWII aviation with or without Maddox games? Something died today. Something that I've been into for ten years. The CloD engine showed lots of promise, it wasn't perfect but it was getting there and I'm not convinced that the engine that powers RoF is going to offer us the future that the CloD engine might have. I will, of course, buy the Battle of Stalingrad iteration of RoF. But Maddox games and Il-2 Sturmovik and Cliffs of Dover, that seems to be over and I'm not rejoicing. |
It's custom scripting that concerns me. Most of the good custom stuff for MP was done by 3rd parties, and definitely is with COD (check the Storm of War RDF feature for instance). I don't remember seeing that in ROF but best ask SYN what they think and, of course, Jason himself :)
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Very sad news. I realy doubt that 777 can improve their engine or write a new one for one year. No ground war,simple dogfigt... Nice move from 1C, how to squeeze quickly some more money from Il2 Sturmovik brand. |
Sure... I can see that. No point crying over spilt milk...
We are a niche market and, sadly, this means we have to take whatever crumbs they throw at us and, let's face it, it is better to have a few crumbs thrown at you than nothing at all. There was a horrible possibility that the WW2 Flight Simulator as a concept was going to die not that long ago and, no matter how much potential the CloD engine showed (It did show a lot!)... we all knew in our hearts that it was over. We have, at the very least, a chance of the hobby surviving now instead of having to choke back tears, numbly playing the latest arcade pseudo-simulator, boring our grandkids about the good old days of complex engine management and realistic flight models. lol Smile! We have a future! May not be the one we wanted but it is a future! |
WOW! Honestly I didn't expect that almost anymore ... my hopes were really LOW!
Thank you B6 and welcome back! |
Does this mean that Cliffs of Dover will not be updated by the new BOM? I am certain that Luthier said that after the last update for Cliffs we will be able to get missing feature and fixes when we buy BOM?
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Goodby!
A good day for the gamers and a sad day for us simmers. Now I can sell my joystick as the mouse will be enough for the next game.
Viking |
Anyone else having trouble creating an account on the new forum?
I registered, got the activation email, clicked the link, and nothing. Even tried copying and pasting link into my browser, still nothing... |
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Oh! welcome to the community. Pitty, you should have been here yesterday! |
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Im not sure what you guys are all pissy about, 1C RAPED you for a year and a half with an unplayable nightmare. Starved you of information, insulted your intelligence, stomped out with an iron fist your discontent over a broken product that you bought under false pretenses, rewrote the game you bought and took out half the features they advertised on, and you are sad? I say REJOICE! RoF is a great game, if you read the QandA Jason says they are getting the RoF engine ready for WWII, and were going to be playing it in 14 Months!!!!!!!!! that QandA answered more questions in one thread than 1C answered in a year. Bring it on 777!!!!!!!!!!!!!!! |
See Cranky,
Told you! |
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If they did that, it would only prove their management is still terrible. |
this is the worst possible news
forget high realism simulator, prepare for cartoon world with jason asking for 20$ at every step the 1C management has just thrown out 6 years of development of the most sophisticated nex gen sim that could have evolved into all we asked for in the last 10 years, only to throw it all away because they dont understand what was rescued by luthier, and all they can think of is the wasted years when they (the 1c managers) were not overseeing oleg close enough to keep his release dates on track our only hope now is that luthier goes on to make his korean war sim and has greater idea's bad choice 1c management, very bad choice ! the RoF "game engine" is dated and not able to reproduce real time modeling of flight physics for aircraft, its going to be a console type arcade game but released for pc, and they have thrown away a highly sophisticated flightsim that took years to develop |
Awwwwwweesoooooome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!
Yes yes yes yes!!!! |
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Nice! :)
~S~ |
I guess it is better than nothing, and some speculations were real.
Guud luck guys, let us see how it turns out. |
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Well can't say that I am totally suprised, guess where there was a little smoke there was some fire...
I had a feeling something might be up, when they released the final patch via Steam so quickly after RC2 came out for testing, and said that was it until the official announcement. If there is one thing we can always count on, is there will always be change going forward. Hopefully this will be a good thing, and only time will tell. Obviously the concept of future merged installs with CLoD, along with the current title benefitting from future development is now out the window. CLoD is now certainly a stand alone product, and we will see no future improvements unless somehow modders get involved in some way. I am not off to a good start, as I can't seem to get registered on the new official forum. I have sent B6 an email so hopefully he can get me squared away. Certainly a sad day for the current interation of the IL2 franchise as we know it, but hopefully better things will be on the horizon. |
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You were wrong - once again, lol. |
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So it turned out that Tree_UK was telling far more truth than Luthier.... who would of thought that?
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I had hoped RoF and 777 would get into 40s era combat simming, perhaps with a Flying Tigers sim, I know Jason and 777 were into that. But really, it's the death of the CloD engine and Maddox flight sims that I'm lamenting. If Zapatista's right, the RoF engine isn't going to be able to offer us the same future. But it's better than nothing. Rights to the CLoD engine might be transferred at some point and it might breath air once again. |
Let's discuss the new old engine, guys http://forum.il2sturmovik.net/index.php?showtopic=21
I hope the devs can benefit from your input. Agrrh... Looks like someone else is using my 1C avatar on that forum :) |
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This is great and thankyou B6 for the news.
So this forum will now become a place where people (ok maybe fewer and fewer, but...) talk about cliffs of dover rather than argue about what the future looks like! More boring?, but a step ahead yes. |
Welcome to a 1v1 dogfight simulator that doesn't even have cockpit damage modeled. If it follows the same ludicrous business model of buying fuel gauges, compasses, gunsights, pistols, ammo, weapons etc, expect an HE111 to cost $200. This is the final nail. The ROF engine is terrible. Vanilla 46 has 10 times the features in the FMB.
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Its a new engine, stop whining bliss. ;)
Best news ive heard in 2 years. |
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i think it will now take a concerted effort to see what part of the code can be accessed in CoD to try and improve various elements. beyond that, our best hope might well be the DCS series with their new gfx engine due for release in 2014 |
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Pretty sure they said they are going to make the engine WWII ready, and besides what are your choices Bliss? Clod the Battle of Britian FOR EV ER. Or something that might offer some damned variety. Here is to hoping that the RoF engine version of the BoB doesn't inexplicably have ridiculous Flak on the French side, or ungodly underpowered British Aircraft. |
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I think its great news.
Development with RoF engine and 777 is far better than either no development or the ongoing roller coaster that the CloD engine & Maddox Games were providing. |
One thing for sure, I won't miss the Stasi that run this forum.
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Hey great news! Thanks much!
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That said I doubt if I shall be shelling $500 or so on planes for this venture like I have (or at least will have when the payware finishes :D) for RoF. The WW1 air war was really my bag, WWII I can take or leave especially the Russian scenario. Have to agree with the likes of the proverbial RoF hater Bliss though about his fears about the engine not being able to do cockpit damage and not being able to handle many aircraft for multiplayer. This sim will be a "wait and see" for me. Have a nice day! :cool: |
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yo furbs, come and look at this one and then try and tell me again how happy you are unbefreakinleavable !! |
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This to me is of the highest importance to have available, they may not know of it's importance unless we ask. |
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This is Black Tuesday for FLYSIM community.
This is the worst thing that could happen. Not only is it a worse engine, with less details, it is ugly and cartoony, but also the fact that you have to pay for each aircraft. They add no new stuff like they did in IL2, no adons with maps, aircraft and campaines ect and this I think is a disaster. An eksembel here what I mean. No part falls off, no smoke effect from engien only fuel leake. and when it crashes to the ground no harm, as in reality. Dont like the look of the plane eather. http://www.youtube.com/watch?v=fnPTaqcLZe4 http://i345.photobucket.com/albums/p...ilking-cow.jpg |
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If i have to spend 2x for a very good WW2 sim that works, then again no regrets. |
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Further Otto everything you said is patently false. The video you showed as proof was better looking than anything I ever saw in CoD. Maybe you've just become accustomed to everything hitting the ground exploding, but that's not the way it really works... And I have to love the pessimism. Lets see what the business model/engine is in the end before we lament to the heavens and rub ashes in our hair? Finally, I love the textures/colors of the ground in RoF. Better than CoD certainly. |
Ohh are you getting them for free? I guess not I dont belive Im wrong. Just look up in this thread. Seveal have payed a lot of mony in ROF.
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@CWMV
The move was something we had planed and prepaired for, for over 2 years. That was not something that came as a shock to anybody. All had a fair chance to upgrade. I think it must have been a long time since you last flew in CLOD. |
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Nope, tried it out for a few hours with each patch. Impressed with the desastersoft campaigns, the game though? Not so much...
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New franchise.
New engine. Upside: No UBI? (The cartoony feel of RoF would perhaps work in an African campaign.) |
Dont you think, that first you should make CLOD playable and than sell new game? It is not fair to forget about sim lovers whou has bought Cliffs of dover. It is just my opinion but I think many people here thinks the same.
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the game was never free in the first few years, you got a couple of planes with the initial game and from then on you had to buy more items in order to stay competitive online and get newer better planes after a few years of doing this and sales lagging, RoF decided to give you the initial 2 plane "game" for free but with limited options of how to play it. this was done very deliberately to sukker in a whole new swarm of players that would otherwise not have bought the game, and to be able to sell to a large percentage of them more planes and other items over the following months free, no, not by far |
At last, some sanity. And a moment of schadenfreude at the expense of the Clod 'defenders of the faith'.
Not a moral victory as such, just quiet satisfaction that sanity has prevailed. I cannot see how any future development can be anything but an improvement. It may be expensive, but it should at least be competent. There is hope yet :) |
I really welcome this news - it will be a terrific sim but sadly there won't be a tie in to CloD,which I really enjoy & had hoped til now would be part of the upcoming Russian Frnt , but with the RoF engine that won't happen...sigh...I'll be first in line to buy it tho...
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Isn't os possible to rewrite CLOD and use the same engine for this title? I think the opinion of CLOD users is important because players like me will not buy the new game before CLOD is playable.
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I think you guys need to chill out. We barely know ANYTHING, be patient. Read the short FAQ. It will be a newer and modified RoF engine. So I'm sure it will be better than RoF currently in most ways.
I think this is pretty awesome. 777 studios does a great job with news and updates, keeping people informed. Yes I'm sure we'll have to shell out some more cash similar to RoF. But wake up, this isn't the 90's sim market. Sims are VERY complex, yet a SMALL part of the market. They do need to make money somehow. I'm looking forward to this, 777 Studios and Maddox Talent combined? Sounds like a simmers dream to me. |
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+1 Well said. |
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Assuming they are magically gonna be able to turn around what they can't for ROF is a pretty poor assumption. And it just adds to it when you can't even talk about those limitations now. Do they know how to fix it now what they couldn't for 4 years of ROF? I doubt it. I will of course wait to be able to load up the ME and do a test. That will determine if I ever buy it in the 1st place. |
Great news! Finally we can leave this CloD mess behind and start a-fresh, good luck and all the best to the new IL-2 team! Byebye banana!:grin:
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From FAQ:
"The Digital Nature engine ... has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering..." Compared with CoD engine, nothig of this is true by far. I have tryed RoF many times as I like WWI planes, but always with the same result. I can´t get hooked with it´s cartoon and off look. I hope they can improve the engine to match CoD new standards, in physics, damage, render distance, CEM, planes and terrain detail and awasome lighting, but I seriosly doubt it. Anyway the pay for every pieze of the sim model ala RoF is a no go for me. So I´m out. This is the Oleg`s vision dead. It was a very similar vision to mine. So I´moving ahead, but no with BoS as it is planed now. See you in the skyes... in the CoD skyes of course. |
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http://riseofflight.com/en/store Tot em all up, mind you I bought a good few of their planes and other stuff in their sales so 500 might be a bit of an exaggeration. I've still spent a good few quid on it though and like furbs I dont regret paying a single penny of what I've forked out. My guess that is a couple of years after its launch, YOU will probably be amazed at how much money this new sim has taken out of your wallet. One thing I can say though is that you dont really notice how much you have spent seeing as you buy things in dribs and drabs. Rest assured though that the IL2 community will be paying through the nose for this new game and when you moan about the cost you will be told how lucky you are that someone is making this sim for you. Its what Jason does... :grin: |
S!
Interesting news and gives hope. Maybe a naive comment, but I think the "former competitors" saw the light and gain more than lose by merging their teams. I hope this brings good management and community relations, less hassle and delays etc. I congratulate both 1C and 777 Studios for the new era of flight simming! |
Well one thing for sure, the communication so far over at the new forum has been excellent!
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Luthier has been steadily dumbing down the IL2 product ever since he climbed aboard. Way to go Luthier.
Re 'communication is better at the new forum', yes, new people are in charge ... I really do feel for Oleg, that this is the outcome after all he achieved earlier. RedToo. |
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Sad news.
For me it's out of question to return to RoF Business model. I don't see myself going after German pilots strap and Russian belly buttons as if it was the most wanted mods by the community just because it increase your virtual pilot resistance to G and nausea... Or whatever can spin out of their marketing leader Enough is enough. As for the game engine, beside what was promised and did not survive the first weeks on the market (FM, credible atmosphere, realism, historically accurate FM and WM...) , RoF game engine was eavily Hacked even before I had the opportunity to run it on my PC. And this with no sign of concern from Rof's devs (contrary to what we hve seen with CoD) So RiP CoD (?). The battle is over... |
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