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Oleg interview up
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Quite a read, but Oleg is still keeping his cards close to his chest.
My first reaction from reading the interview, was "I want to know more!!!! Damn it!!!!!". (not a good way to express your thanks for the interview I know! Un-grateful bunch us flight simmers are I know!) At least I know I've got a while to improve my flying/combat skills before SOW comes out! Hopefully with the interview out of the way we could hope for some more development shots????????? |
Seems to me Oleg is incorporating features that will make many happy. From 3rd party development to a mod friendly engine, this could spell a huge growth potential for us hobbyists within this game. Imagine some of the talent employed by the modders to improve and expand on BoB.
I hope (and I think we will) we get to see some high quality 3rd party developments from the likes of those who worked with MSFS. I REALLY like how he thinks regarding DRM. Hopefully the publisher will see it the same way. While I'd have liked to see something different, like a clip, I'm satisfied with what Oleg presented and am enthused for the upcoming release. |
Can't really say that the interview revealed anything we didn't know.
Sure some minor things but the Storm of War part was rather limited of content.. 2010 it is then, RoF until then :) |
Yeah, nothing really new apart from a couple of pictures and another indication of a release date. Feuerfalke can eat his own shorts now, so its not all bad!! :grin: It seems a long time ago that i was being flamed and mocked for suggesting a March 2010 release date, purely going on how bad Oleg's previous release date indications have been (September 2009, being one) I now predict a 2011 release. Any short eating bets welcome.
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The 17 aircraft was a surprise to me |
He says it's at 80% :)
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My guess at planes that may make the cut include the Beaufighter, Westland Whirlwind and Defiant?
Or maybe a few civilian planes to attract the MS crowd? They may even be non-historical... A Boeing 747 maybe just to show the MS crowd what the engine is capable. I for one was rather please with the update. Far more information was released than at first glance. I think some of the people who feel it is the same old stuff revamped missed a lot. Here is just a few interesting tit-bits "At least one flak gun type for each side. Yes, they’ll be stationary for now. Although the Storm of War engine does support moving ground objects controllable by the player." Players driving tanks? "There will be people. There is skeletal animation." Troops on the ground "We’ll have over a hundred different human models, and possibly up to 190, depending on how much we can do before we go gold." Aircrew and groundstaff "The main content is ready now. 10% of the content — such as the ships and some of the ground objects on the airfields — are all that is left to be done" Add to that his claim that 80% is done - means the engine is 10% from complete |
I'm rather looking forward to the 3rd party development side of the engine. Some real potential there.
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