Chivas |
02-05-2009 05:38 PM |
Quote:
Originally Posted by Bobb4
(Post 66460)
You are kidding? If you really believed that, what are you doing posting "SOW website this and SOW website that"
|
I agree Bobb, I really get a kick out of statements that suggests that the AAA community is doing more and superior work than the SOW developers.
Anyway as far as OFF goes. The aircraft and terrain look good and the AI dogfights reasonably well. I'm not so sure about the damage model. I enjoy using a map and terrain landmarks to navigate but the OFF map is almost useless and there seems to be few if any obvious landmarks. There are alot of airfields but every base looks exactly the same that I've seen. The aircraft lables eg "British Airman Sopwith Camel" makes me wonder if I joined back up with my squadron after a fight, but they're on the proper heading so it must be them. I've run into two enemy aircraft and shot down one in 11 campaign missions, the closest bogies were 4nm, but ours lead aircraft always seemed to avoid any contact, or attack the intended target. Although I did observe two sopwith straffing a convoy close to the airbase target, but I'm not sure they were from my flight.
After my last mission I tried using the play back features which shows a line traced on the map and times aircraft were shot down. It was interesting to see that three enemy aircraft and two friendly aircraft were shot down. BUT I never seen an enemy aircraft and using the cheat radar the closest bogies were atleast 4 nm away. During the patrol I would go down and straf some ground targets, while keeping an eye on my squad overhead, and nothing came close to them. Obviously I'm missing something.
I'm going to start another campaign where I'm the flight leader. As I said there were plenty of bogies on the other campaign but the leader never investigated, so flying as leader should make things much more interesting.
Anyway take all this with a grain of salt as I've only flown a dozen or so campaign missions and the same amount of single missions.
|