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CLOD features discussion and speculation (moved from Friday June 15-2012 update)
Oh bollocks to this. All this misplaced faith and trust. xxxxxxxxxxxx. This place is deader than tanktops.
Bye now. |
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Cheers! |
Dont you think it would be better to use planes characteristics, flight model but environment and game structure (planes for money etc) from ROF ? Last time I have tried ROF and I couldnt belive when on 2560x1440 res i could play with at least medium settings and it looked beautifully... In that case everyone would be happy...
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Agree robtek. :cool:
It's easy to run a game engine that only allows for 40 or so ground objects on the entire map at any one time. If you would set up a ground battle on a quarter of the scale it shoud look like for the Western Front, that game would be impossible to play on the highest end machine available. |
RoF is sparsely populated; that wouldn't wash for WW2 environment.
BTW, I have an older E8500-based PC (building a new one now). I can play IL2 CoD on higher settings than I can RoF. No-man's land is treachurous on my FPS. How can dirt, some ditches, and explosions be so demanding. Don't get me wrong. I like both sims and, for me, both capture their respective historical periods well (though CoD green doesn't look very English to me, a Yank). |
RoF is a nice little sim and it looks also nice and runs smoothly. However I do feel that RoF is a well matured product with little further evolutions to the future possible.
And although the FM is not bad it is definitely not the pinacle of FMs and has its flaws. I for my part think that the FM is not the biggest strength of RoF. Where it excels however is DM imho. |
Yeah, I noticed how the 'updates' are very carefully worded so as to reveal as little as possible.
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They seem to mix them up with words like "promise" and "definately" and then take it as a personal insult if their unfounded expectations are not met. |
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