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Red Dragon-DK 04-15-2008 09:25 PM

IL2 Server Commander
 
Hi

Can Anybody please help me to getting the IL2 Server Commander? I have been looking around to find it, but only get dead links.

Regards

grndragon57 04-15-2008 10:41 PM

Link at bottom of page:

http://wiki.sturmovik.de/index.php?t...nglish_Version

Red Dragon-DK 04-15-2008 11:35 PM

Quote:

Originally Posted by grndragon57 (Post 40045)

Ty for the answer, But the links end dead.

KG26_Alpha 04-16-2008 08:19 AM

Hi

Ive just uploaded IL2SC to our forums technical section.

http://ikg26.proboards21.com/v45index.cgi?board=pfgen

Have fun

grndragon57 04-16-2008 02:13 PM

Sorry about that, worked last week and I didn't check before I posted.

Red Dragon-DK 04-16-2008 03:26 PM

Quote:

Originally Posted by KG26_Alpha (Post 40053)
Hi

Ive just uploaded IL2SC to our forums technical section.

http://ikg26.proboards21.com/v45index.cgi?board=pfgen

Have fun

Thx a lot :-) that was exatly what I was looking 4.

grndragon57 Thx 4 trying

KG26_Alpha 04-17-2008 01:07 PM

No prob,

;)

_RAAF_Stupot 05-25-2010 01:07 AM

Server Commander Plane Number Limit
 
It's probably bad form to drag up an old thread, but googling brought me here:

A question about limiting aircraft numbers in Server Commander.....

If I set:

Quote:

SpitfireMkV=10
Does it mean that (a) After 10 Spits are destroyed, the Spit is unselectable as an aircraft type? or (b) A maximum of 10 Spits may be flown simultaneously at the beginning of the map - this number reducing accordingly as Spits are destroyed?

If (a), potentially players may get kicked if they are flying a Spitfire, when the number remaining allowed gets to zero. Is that right?

KG26_Alpha 05-25-2010 09:07 AM

Quote:

Originally Posted by _RAAF_Stupot (Post 160734)
It's probably bad form to drag up an old thread, but googling brought me here:

A question about limiting aircraft numbers in Server Commander.....

If I set:

SpitfireMkV=10

Does it mean that (a) After 10 Spits are destroyed, the Spit is unselectable as an aircraft type? or (b) A maximum of 10 Spits may be flown simultaneously at the beginning of the map - this number reducing accordingly as Spits are destroyed?

If (a), potentially players may get kicked if they are flying a Spitfire, when the number remaining allowed gets to zero. Is that right?

Setting the aircraft limit is just that 10 planes only when they are destroyed mission is over.

I hope this helps you.

[PlanesArmy1]
La-5FN=10


[PlanesArmy2]
Bf-109E-4=100

Description:
[PlanesArmy1]-red army
[PlanesArmy2]-blue army
La-5FN=10-its only 10 La-5FN allowed for red team,other planes have no limits in use. (so you can add any other planes like in this example)

By using <planes command you can check ppanes which have limitations set on them, if theres any settings about it in *.ini file of map file.
(to work with limitations you must mark a checkbox in the IL2SC settings)

You also can set restrictions on for any armament of airplanes

Format:

[PlanesArmy2]
Bf-109G-6=100,U3-MK108;R5-MK108;U3R6-MG151-20

spaced from planes number by «,» symbol, spaced from each other by «;» symbol

in this example you can see, that for plane limit of 100 planes type Bf-109G6, you can not carry on these planes
U3-MK108;R5-MK108;U3R6-MG151-20 gun installations

available armament list you can check in yours eventlog file

"Planes Count" parameter is not nessesary one, but it can be set like this:

[PlanesArmy2]
Bf-109G-6=U3-MK108;R5-MK108;U3R6-MG151-20

_RAAF_Smouch 05-25-2010 11:57 PM

On a map that has each side with say four different aircraft available from the home base if you have limited the La's to 10 aircraft but the red side may have 100 P40E's available, then does that mean:

A. Once red team lose the 10 La's = mission over

B. Once the 10 La's have been depleted then the red side can then only select the remaining P40's?


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