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So DX10 was a must?
Im asking this because ROF is a good example what you can achieve with DX9 regarding landscape and all the eyecandy features and still have smooth game....thoughts?
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no! in fact..directX3 is a must!
god! stop post for say stupidity! DirectX 9 will die... like directx 8 die...directx 7 too and all before... go to windows seven and stop cry to stay on xp! |
WTF is wrong with people in here, esmiol back down there tiger. I happen to be thinking along the same lines the last few weeks wondering what the differences were.
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like i said i'm tired of unusefull post! sorry if i get out my claws today....but i'm tired to read such things!
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From the few minutes I am able to fly before the game crash's I think the ground looks good. I am able to have everything on high settings. I would think logically that if you want to have a game last as long as IL2 you would use the best technology available at the time of design. DX10 I have wondered as well what the differences are. I am sure DX10 allows more options than DX9 but what are they?
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Most of you guys have a better PC than what I have and I'm able to fly this sim
On high setting and get good FPS. To say xp 32 bit dx9 looks as good as w-7 64 bit with dx10 is a lol. I have used both xp dx9 32 bit and W-7 dx10 64 bit. This sim is a 2011 sim not a 2002 sim. Yes to get the most out of this sim dx 10 64 bit is needed. Can you play CoD on XP dx9 32 bit yes. But it is not as good. Change is what makes the world turn. flyer01 |
guys, you missed my point...I didnt say DX9 is better than DX10...we all know its quite the opposite. The thing is, landscape in CLOD is so poorly done (although that doesnt mean it wouldnt improve in the future) that ROF landscape with DX9 looks much better. Grass, trees, land, colors....everything.
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