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-   -   SoW BoB: no collision through trees ? (http://forum.fulqrumpublishing.com/showthread.php?t=17245)

rollnloop 11-07-2010 09:33 PM

SoW BoB: no collision through trees ?
 
http://rutube.ru/tracks/3751496.html...f34cc644c7eaf8

Same as IL2 and ED products. :(



Is it final ?

Trumper 11-07-2010 09:36 PM

Is it in invincible mode?

The Kraken 11-07-2010 09:38 PM

Not enabled yet in the Igromir version (according to the sukhoi.ru forum). Don't panic.

rollnloop 11-07-2010 09:53 PM

Indeed i did, thanks for info Kraken :oops:

Romanator21 11-07-2010 11:45 PM

Is it me, or were the houses collapsing from the machine gun fire?

julian265 11-08-2010 02:50 AM

The number 1 immersion killer (and frustration generator...) in DCS BS and A-10C is the lack of effect of trees on both the ground unit's sight and weapons.

IL-2 was much the same. (although it wasn't as frustrating as having an important helicopter tactic removed from a helicopter sim...) AAA shot through trees perfectly, whilst the player's rockets often exploded on the trees, which protected the AAA.

BadAim 11-08-2010 11:59 AM

I thought it was obvious that the build from the show was incomplete, and was purposely set up to not show crash sequences. Quite the contrary from being concerned, I think we should be intrigued that they did this. I for one am stoked that there might be some ridiculously cool stuff coming our way in that department. I'm just not worried about SOW at all.

Oleg Maddox 11-08-2010 01:08 PM

Quote:

Originally Posted by rollnloop (Post 196331)
http://rutube.ru/tracks/3751496.html...f34cc644c7eaf8

Same as IL2 and ED products. :(



Is it final ?

Some things that was buggy simply was commented in code that to do not show some bugs.

There is collision with trees. It is in the engine of Speed Tree that we are using for BoB.

rollnloop 11-08-2010 05:35 PM

Thank you very much for confirmation Oleg, sorry for the fuss :)

bf-110 11-08-2010 09:19 PM

Whoa,look at all the dust being lifted when you fire at the ground!
I wonder how it will look like when you fire at tanks and other ground objects.


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