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-   -   Use limited fuel and ammo in on-line game (http://forum.fulqrumpublishing.com/showthread.php?t=10402)

MAKO 10-07-2009 02:36 PM

Use limited fuel and ammo in on-line game
 
I try to use this option but when gaming i take more difficulties for finding airfield.
I presume (for refule and reload) need to come back to the airfield or not?
Sorry for my english!

Rhah 10-07-2009 02:40 PM

Unfortunately, you can't rearm or refuel at airfields. The only way to get your ammo back is to die!

FOZ_1983 10-07-2009 02:41 PM

Quote:

Originally Posted by MAKO (Post 109127)
I try to use this option but when gaming i take more difficulties for finding airfield.
I presume (for refule and reload) need to come back to the airfield or not?
Sorry for my english!


playing online, you cannot refuel/re arm.


once you run out of fuel/ammo then all you can do is die, and then respawn with more.

Another ncie feature the team threw in :D

DannyBooze 10-07-2009 03:45 PM

everyone please mention to developers on developers thread im sure a lot of people would like that option on team battle and strike, i like using limited ammo and fuel it makes u have to aim and shoot burst insted of just firing till ur guns overheat it makes it more tactical it just sux u have to bail out to get more ammo they should mark airfields in team battle and add the option of rearm refuel

irrelevant 10-07-2009 03:58 PM

That could create some EPIC online battles (provided enough people join). Opponenets would not be continually engaged in battle due to the need to land, re-arm and re-fuel. That would make for some very interesting tactics, i.e. chasing a bandit to his airfield, bombing an airfield, etc.

I would love this option.

Ancient Seraph 10-07-2009 04:02 PM

I hope they re-introduce landings in the sequel. Take-offs not per se, but the landings would be nice. The score system in IL2 was flawed, but the general idea was ok: if you land you get 10x more points for a kill than when you crash. Big motivation to land :). Something similar would be very nice. It also made bombers useful in 'Team Battle', since they could bomb the apron and runway.

mdbuehler 10-07-2009 04:42 PM

I've been in and started a few matches with limited ammo (never tried fuel) and it makes the team battles MUCH more intereseting. Instead of spraying when they're 1.5km out, you wait until you're sure you have a shot. Much more realistic, and alot more intense as you have to weigh the odds of you hitting them vs how many bullets you have left. Its my preferred setting now.

As for reloading? I usually kamikaze one of the other guys as opposed to just crashing. Really helps you with your manuevering skills too, as you have to literally get ON their tail to do it ;)

InfiniteStates 10-07-2009 05:36 PM

I see your point about it making things more tactical, but without any way to re-arm other than to die, it makes this option utterly pointless in my opinion.

The other day I was playing a 1v1 sim dogfight and got on the other guys six for another kill, pressed the trigger...and nothing happened. Very annoying as I didn't realise it was limited ammo. So I followed him around for a bit then ditched.

I do like the suggestion of airfields for team battle, but would it then just turn into the bombfest that single airfield CTA matches do?

Generally I will leave a lobby if I notice it's limited fuel and/or ammo. You're lucky to survive that long anyway, so why force me to end a streak because of what is currently basically a forced time limit?

Spitfire23 10-08-2009 01:04 AM

Every game mode i set up (simulation) i always use limited F/A. really steps on the toes of those "noobs" that so much like to spray everything.

So whenever i see somebody set up a game the same way, i hold nothing but respect for the player and therefore makes the match alot more enjoyable

MorgothNL 10-08-2009 01:44 AM

Quote:

Originally Posted by InfiniteStates (Post 109198)

Generally I will leave a lobby if I notice it's limited fuel and/or ammo. You're lucky to survive that long anyway, so why force me to end a streak because of what is currently basically a forced time limit?

It add to the fun in gameplay. You have to get close before you shoot, or you will waste precious ammo.
This gives more chance for the prey to avoid the predator. And also, it give you reason to try and avoid gunfire. Normally when I have a better turning plane on my six, I just let him 'chew me up' (will try to turn a bit, but wont go rolling etc) if I cant see any other target. If it is limited ammo, I will jump and dance all around, hoping he will run out of ammo.

Why do you care about a streak?it wont give you anything... Do you think it is more fun to have a streak, then to actually have to dogfight to get your kills?
I prefer someone on my six running out of ammo and crashing to get new. Then to have a guy who starts shooting with his G-6 from 1.5 km, and keeps on shooting for 5mins. Even a monkey is bound to hit something if he does is like that (and 1 with form a 30mm can be more than enough) As long as ammo-less people crash when they have no bandit on their 6, its all fine by me.

Dont get me wrong, I like unlimited ammo also, but limited ammo increases the experience. It increases difference between rookie and ace, and most of all, increases the need for a REAL dogfight.

EDIT:
Sure hope they make some re-arm option in the update. having to commit suicide ---> get a -1 penalty for it ---> just to re-arm, would ruin the limited ammo option :(


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