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-   -   Patch 4.10 - Development Updates by Daidalos Team (http://forum.fulqrumpublishing.com/showthread.php?t=12568)

F19_lacrits 05-20-2010 11:45 AM

For a second there when looking at the change of gun sights on the I-15bis I thought TD were using 6DOF.. But looking at it again it seems looking at a certain angle it's possible to change between the three gun sights..right?
(I'll have to continue dreaming of official 6DOF capability in IL2 I guess *sigh*)

SaQSoN 05-20-2010 12:03 PM

Quote:

Originally Posted by F19_lacrits (Post 159982)
For a second there when looking at the change of gun sights on the I-15bis I thought TD were using 6DOF.. But looking at it again it seems looking at a certain angle it's possible to change between the three gun sights..right?
(I'll have to continue dreaming of official 6DOF capability in IL2 I guess *sigh*)

Those are just 3 different predefined camera positions for each gunsight. No 6DOF. I-15bis cockpit was modeled with this feature in mind, so it doesn't have holes and gaps, unlike virtually all pre-4.09 cockpits do. And that is the reason, why 6DOF haven't been yet implemented officially.

OberstDanjeje 05-20-2010 12:06 PM

Thanks guys, great work!!!
Glad to see some facelift for the Bf110, hope more Bf110 will come.

daidalos.team 05-20-2010 12:07 PM

We have been looking thoroughly into 6DoF capability, but given the current limitations, we will not introduce full 6DoF unless two conditions are met/solved:

1. Cockpit 3D modelling is repaired for those cockpits that are not 6DoF compatible (= huge rework)
2. The 6DoF is enabled for all players, even for those without TrackIR to keep fair situational awarness conditions for everyone.

At the moment 6DoF development is on hold. We may take a second look after 4.10.

Centauro 05-20-2010 12:11 PM

Good news!!! This means that you will have more easily for future changes, right? There are many changes in mods encotramos that many of us would like to see in an official patch, 6DOF, new sounds, graphic effects, new texture maps...

Quote:

(I'll have to continue dreaming of official 6DOF capability in IL2 I guess *sigh*)
+1

Dano 05-20-2010 12:18 PM

That's excellent news, would just like to thank you all and Oleg for making it all possible :D

Sita 05-20-2010 12:45 PM

Congratulations!!!!!! :)
thanks for the update!!! :)

Qpassa 05-20-2010 12:58 PM

I hope the menus of wide resolution will be fixed in some version ( in the video their arent fixed)

csThor 05-20-2010 01:03 PM

Quote:

Originally Posted by Centauro (Post 159990)
Good news!!! This means that you will have more easily for future changes, right? There are many changes in mods encotramos that many of us would like to see in an official patch, 6DOF, new sounds, graphic effects, new texture maps...

I think you're simply misunderstanding what was posted. Any Daidalos work is still subject to Oleg's aproval (which means no objects touched by the Grumman thingy, no Channel map etc) plus there are a few things which remain highly unlikely (sound - we won't use any of the "soundpacks" out there since we can never be sure there aren't copyright infringements in them, not to mention that we don't know if they 're really compatible with the Il-2 sound engine). And pls read what Martin wrote in regards to 6DOF - it's on hold, we may look into it again but there are two hurdles as high as the Himalaya (cockpit rework, similar system for non-users of TIR). Neither hurdle is easy to overcome so don't get your hopes up.

Majo 05-20-2010 01:54 PM

Quote:

6DOF - it's on hold, we may look into it again but there are two hurdles as high as the Himalaya (cockpit rework, similar system for non-users of TIR). Neither hurdle is easy to overcome so don't get your hopes up.
It seems like you still want to leave some room for the "others" on the basics...

Good!

Another one... could someone explain me why there are still some people thanking the 1C Company staff for the TD´s work?

Salutes.


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